Travis: Yes, our plan is to handle Legendary items in a similar fashion to how we handle Rare items. Legendary items will roll at a level equal to the creature that dropped it. This means that, in addition to a Legendary’s stats rolling at the monster level, the base item stats will also roll at the monster's level. Right now, Rares don't work this way. Instead, their affixes roll at the level of the monster, but their base armor and weapon damage remain unchanged.
Drothvader already touched on this, but I'd like to ask one thing that further goes along with his question.
Currently, if the item level of a dropped item is higher
than the monster's level, the item is supposed to roll its affix ranges at the item's level and not the monster's level. Will this remain intact in the proposed changes? The reason I ask is because if not, then any iLV 63 item found from an iLV 61 or iLV 62 monster on MP0 would have reduced values vs. the exact same item dropping from an iLV 63 monster. This would have the very unfortunate effect of forcing
players into something other than MP0 or feeling like what they're getting at MP0 when they're progressing naturally is subpar.
Sacrificing the function I mentioned here would have very drastically negative impacts on all items across the board when Monster Power is not in use.
Official Mac Tech Support Forum Cookie™ (Mint Chocolate Chip)
Guaranteed tasty; Potentially volatile when dipped in General Forums Syrup®Caution: This cookie bites back.