03/28/2013 05:59 PMPosted by Travis DayReplayability and ideas like Endless Dungeons come up a lot around the office. We definitely have plans to expand the game in these areas. Adding more monster power levels is also something that we have discussed. I personally love the idea of an endless dungeon, don't take that as a quote that I promised we are adding them though! At the heart of that idea is something really compelling, wave events, endless dungeons, hold out missions etc. Standing as the lone hero, or one of a party of heroes, against an onslaught of demons really sells the fantasy of Diablo, it's just a matter of taking the seed of that idea and iterating on it to a point where it feels like it fits into the game as a piece and not just "the only thing to do". I do hope that down the road we can find some way to make that idea a part of the content options players have at their disposal. I've said one numerous occasions, in a perfect world, when a player sits down at their computer for the evening to play the Diablo the question I want them to say to themselves is "What do I feel like doing tonight?" not "Ok time to run Act 3 again".
Ok, so, dumb question, but why is it taking so long to get anything like that into the game? Hell, why was something like this not in the game to begin with? You guys knew that Torchlight 1 had maps from the map vendor for end game AND an endless dungeon, both of which feature randomized maps. Torchlight 2 has even better random map system by adding affixes for players and monsters to the maps, again with the dungeons being randomized. The same kind of map system is present in Path of Exile. Why in the unholy hell did Diablo 3 ship with nothing of the sort? Diablo 3 even lacks randomly generated maps even in the main story, the best you can hope for are a few set pieces that may or may not appear while the general layout is unchanged. Why did you guys think that this was something that was OK? If you didn't think it was OK, then why did you go along with it / why is it almost a year later and we still don't have anything like it?