03/28/2013 09:19 AMPosted by GeminiEclipsAs long as skill trees use points to increase damage then the only optimal way to play, besides using one point wonders, is to put as many points into as few skills as possible. It reduces choices.
I outlined how a system like that works here:
I like your idea, and will be excited to log in again if they implement it.
03/28/2013 06:44 AMPosted by DeadRuWhy would I want to give this up to use the D2 skill tree? Tell me what the advantages of the D2 skill tree are? Can you give me any suggestions.
03/28/2013 07:14 AMPosted by SagaWhy does everything HAVE to be like D2, I know you are comparing, but for that time the way D2 approached skill trees and skills worked, now that its 2013 you would think that people could think of something better than that right?
So? Doesn't make those choices any less important and entertaining. The only difference is the amount of commitment involved... which is why Nephalem Valor exists.
The real question is: Would they want to use the same build?
Ok, so maybe one guy thinks your build is pretty cool and decides to try it. So what?
"Oh noes! My character isn't unique anymore!" whha? Besides, even if skill trees made your character a unique snowflake, it doesn't change the fact that other people could copy your build idea on their next reroll...
The same can be said about non-skill tree systems. You CAN not have a skill tree and make every choice VIABLE.
03/28/2013 10:11 AMPosted by IloveJesusTo make every skill on a skill tree viable, you need to make each ability a percentage instead of a static value, so you can balance and scale perfectly from early game to end game.
03/27/2013 03:43 AMPosted by MonstaDo people who ask for stuff like skill trees and offline mode have some sort of mental defect? There is absolutely ZERO chance devs will implement these things so why keep asking for it?
03/28/2013 10:39 AMPosted by AvantGardeDo people who ask for stuff like skill trees and offline mode have some sort of mental defect? There is absolutely ZERO chance devs will implement these things so why keep asking for it?
they just dun understand the reasoning behind this as well. skills tree was DISCARDED because logic, reasoning and observation proved that it was bad.
edit: btw. look at the turtle above me. one of demz crybabies/returt./fool
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