03/29/2013 08:02 AMPosted by ScorchEff the old skill trees and point spending, glad to be rid of them. Clunky, antiquated, fail design that the former Blizzard North devs should repeatedly punch themselves in the face for implementing.
I enjoyed the skill trees in D2. Just needs a little better balance on all skills if a tree were to come out, as to making all skills usable for better customization. Synergies definately made that better in D2, but wasn't quite there yet. Anyways, that's my 2 cents and I hope the new director can make a better rework of the game. Would love to try and get myself back into the game which is why i'm always browsing this to see about upcoming changes and peoples ideas/suggestions. Mainly to see if that day will ever happen.
03/28/2013 10:14 PMPosted by ShadowAegisWhen he started he was using the function keys to use some skills. Minutes later he was hitting letter keys. Minutes later he was hitting punctuation keys. Where the game itself kept changing how the keys were mapped out on it's own. Of course it never happened that way. If you did not personally change the mapping of the usage of the skills. You always used the function keys for skills. Which is a lot like using both mouse buttons and the four number keys.
So the next time you check that site please do the following. When you get to diabloprogeress.com please go characters and hit hero score. Then check the top ten in each class and you will see what I saw. That even some of the top ranked players are not using life steal in their gear. They are letting their skills handle that. Then some of them are not even using any life steal at all in either their gear or skills. So my point still stands.
03/29/2013 11:06 AMPosted by KhyrasAgree with OP. I like arpg games because they combine constant action of action games with depth and complexity of RPG games. More complexity and more choices for the player is always good in my book.
03/29/2013 01:47 PMPosted by JonkZI believe the game you are looking for already exists, its called Path of Exile. Go play with there massive and unforgiving skill tree.
...you guys keep missing the point by focusing on skill tree and D2: where is character customization in D3?
Not only the devs removed the skill tree (that and other things that were certainly not perfect in D2), but they just removed the all character customization concept.
Consequence: no feeling of attachment to the avatar, and leveling has no flavor; the purpose of it from 1 to 60 is to unlock the skills, nothing more than a tutorial. Parangon lvling slowly gives more power but no excitement.
For a pure action games the leveling mechanic might as well be removed. But for a franchise that shares some kind of RPG/ARPG culture, it feels something is missing.
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