What exactly are the devs doing while on the clock? Is everyone just sitting around in a jacuzzi with a bunch of hot naked asian women sippin cristal out of a chalice? Or is everyone too busy working on the console version or the expansion to fix/tweak the live game?
I main a Demon Hunter, and it still boggles my mind that there are so many useless runes and passives. Yet, much like the spiders, most only need simple number tweaks to change them from pointless to compelling. It's not like Blizzard doesn't have this data - just look at what skills people aren't using and buff/rework them. You don't need 1 year of development time to realize that Hot Pursuit is the dumbest passive in the entire game.
Hell, players are so bored with their build choices that they even offer their ideas/solutions to fix the game themselves. About every other day you will find a new topic on the DH boards of players who write up ways to fix up all the useless junk in our arsenal. And it takes them what, 30 minutes to an hour?
And not only that - with the upcoming changes to monster density, Blizz has completely ignored the fact that single target skills are going to be rendered next to useless. What Demon Hunter is going to use Impale when there are 20 mobs swarming him? Across the board, single-hit skills need to buffed to 2x to 3x their aoe counterparts to be even remotely effective.
I just don't get why the devs are at such a disconnect when it comes to changes that need to be made to skills. I check Diablofans daily, and there's almost never anything exciting. Oo boy, another article on someone who drew a Diablo picture or created a doll. Wake up and start attacking the glaring lack of MP10 builds by buffing underused skills and opening up new ways for us to play the game.