Diablo® III

Ah cap is a burden to all players

You know that itemization isn't fixed as long as people are complaining about the AH cap.

I really, really wish they would lower the AH cap. It would really crystallize the itemization problem for everyone.
Those who don't want the cap raised are the ones who don't have enough gold anyway to afford anything gg. So why would it matter to you all if cap is raised?? You wont be buying any of that gg gear anyway.
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04/28/2013 09:49 PMPosted by Overkill
Those who don't want the cap raised are the ones who don't have enough gold anyway to afford anything gg. So why would it matter to you all if cap is raised?? You wont be buying any of that gg gear anyway.


Caps don't affect only BiS items.
Greedablo
04/28/2013 09:49 PMPosted by Overkill
Those who don't want the cap raised are the ones who don't have enough gold anyway to afford anything gg. So why would it matter to you all if cap is raised?? You wont be buying any of that gg gear anyway.
You don't get it. USE THE CAP TO YOUR ADVANTAGE. If they raise the cap, do you realize that someone else will just bid higher than you that has even massively more gold than you do? Then what else are you going to complain about?

I want them to keep the cap because I know 2 billion is max gold, 250.00 is max money and there is an exchange rate that you can reliably calculate.

edit:
I want to add that someone who amassed the most gold will always win items leaving you no chance to win the item, with a system that has no cap. Example:

Min Bid: 2b
Max Bid: N/a

Your Bid: 5b
Bid #2: 10b

You don't have 10b b/c it's too rich for you. So you lost the bid and buyer gets 5b back b/c nobody could ever bid above 5b.

Under the current system, all you have to do is get to item first and THAT'S IT.
Edited by Wukong#1593 on 4/28/2013 11:01 PM PDT
guys OP is pro, he has gazillion marquis gems cant you see? we dont get to comment coz we cant afford anything.
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04/26/2013 11:42 PMPosted by Overkill
The auction house cap is ignorant and useless. It needs to be removed. By having a cap you are holding our game play back. Which makes this game really unjoyable after you reach a certain point. if cap was removed be a lot better to find items other than having to go to some other site cause the 2bil items just aren't cutting it! All the gg items are stuck on some other site and not diablo ah.Having the 2bil cap removed will bring those items back to where they belong and us godly elite players can actually find upgrades. This needs to happen with a quickness as in like last freakin patch. So get to work Blizz and do the right thing! Remove the ignorant useless burden of a 2bil cap!


So what you're really saying is the AH cap is a detriment to flippers and those trying to sell for amounts that usually only players who buy gold are capable of obtaining. Raising the cap actually would make it harder for the average player to find items because relatively speaking, when the top tier's values are now that much higher, the bottom of the barrel tends to also get inflated by a proportionate amount. And since the actual gold intake isn't also being inflated for the players, items start becoming out of reach much sooner.
Edited by TheTias#1192 on 4/28/2013 10:56 PM PDT
This limit is enforced because System.Array uses an Int32 as it's indexer, hence only valid values for an Int32 can be used. On top of this, only positive values (ie, >= 0) may be used. This means the absolute maximum upper bound on the size of an array is the absolute maximum upper bound on values for an Int32, which is available in Int32.MaxValue and is equivalent to 2^31, or roughly 2 billion.
04/28/2013 10:55 PMPosted by TheTias
for the average player to find items


Oh my god, how are you so uninformed about Diablo 3 or economy? It amazes me nearly every time you post.

Problems with the price cap:

1.) The price cap makes it so anyone who finds something worth more than 2billion gold has to sell it for less than it is worth or go to 3rd party to get the true value.
2.) Going 3rd party increases risk of scams.
3.) Going 3rd party increases risk of account compromises
4.) Going 3rd party means the auction house gold sink doesn't get used.
5.) Selling for only 2 billion means the gold sink isn't being used to its full potential. For every 1billion gold the item could have sold for that is 150 million gold that could of sunk out of the economy. That is more than several accounts make in a lifetime and this is per-item on a daily basis.
6.) Less gold sinking out of the economy means the value of gold goes down even further.
7.) The lower the value of gold goes the even higher these top items prices become.
8.) Due to these higher prices, more items value reach over 2 billion gold in value and problems 1-7 happen even more.
9.) Players no longer have access to the best items in game because they can't be sold on the AH for their true value.

So yes, "Ah cap is a burden to all players" because without the cap mega billions of gold would be sinking out of the economy everyday and all our gold would be worth more. Everyone has gold, so it is safe to assume this is affecting everyone one way or another.
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the Cap sets the price for Good and bad gear. People who sell Duplicate items for 6billion bases their price on 3rd party gold sites because gold over there is cheaper and so an and so forth.

The Cap is good, its just people are very greedy that they price everything sooo high..

Removing the cap is not the solution, however, I think putting a fixed amount on every stat would be better. ie. 1000gold Per 1 Strength, 10000 gold per 1 Crit Damage 10000 gold per 1 Crit Chance etc etc. This way, items are sold on what theyre really worth and not how much the seller thinks it is.
04/28/2013 10:56 PMPosted by DiVerse
This limit is enforced because System.Array uses an Int32 as it's indexer, hence only valid values for an Int32 can be used. On top of this, only positive values (ie, >= 0) may be used. This means the absolute maximum upper bound on the size of an array is the absolute maximum upper bound on values for an Int32, which is available in Int32.MaxValue and is equivalent to 2^31, or roughly 2 billion.


i think it'd be hilarious if bliz goes.. "ok ok fine.. we'll raise it... to 2,147,483,647"
see the flaw in your thinking is they will just flood the trade chat to get what they want. Making what you just said just wasted time typing. My way would also keep the flooding of chatrooms down. With cap raise or uncapped they wouldn't have to post in trade to get more than 2bil when they get a gg item.
this was for person above your post
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1.) The price cap makes it so anyone who finds something worth more than 2billion gold has to sell it for less than it is worth or go to 3rd party to get the true value.


You're using an illegal (with relation to Diabo 3) third party site to rationalize value caused by greed. Really? Come on Chillaxin, you can do better than that.

2.) Going 3rd party increases risk of scams.
3.) Going 3rd party increases risk of account compromises


And the player that gets that greedy and ends up being scammed is worthy of my sympathy...why? They know the risks if they choose to go that route. You're not going to win over a justification argument using this as your rationale.

4.) Going 3rd party means the auction house gold sink doesn't get used.


This simply means Blizzard either needs a more effective gold sink, or the RMAH needs to go, or at least some restrictions put in place such as a flag on items bought from the RMAH not being resellable on the GAH in addition to no longer being able to buy gold.

There are solutions out there for gold sinks. Causing hyperinflation for all tiers of gear is not the way to go about doing it.

5.) Selling for only 2 billion means the gold sink isn't being used to its full potential. For every 1billion gold the item could have sold for that is 150 million gold that could of sunk out of the economy. That is more than several accounts make in a lifetime and this is per-item on a daily basis


See above regarding this.

6.) Less gold sinking out of the economy means the value of gold goes down even further.


Again, there are ways to implement gold sinks without hyperinflation. And the value of gold is due to the relationship between the GAH and RMAH. Those ties need to be severed to remedy this part of the equation. I've given an example on how that can be done. I'm sure there are other solutions out there as well.

7.) The lower the value of gold goes the even higher these top items prices become.


That's specifically what the cap is for - to prevent items being listed for ever higher and higher amounts of gold, thus being even more unattainable. Or did you somehow miss that being the result of taking away the cap? You know, to list items at a higher and higher rate of gold, thus being unattainable.

The problem really lies in the fact that there is no cap on the gold a player can accumulate. Limit the amount of gold any single account can gather and you pretty much kill this entire debate. Whether or not that is open to Blizzard as an option is beyond the scope of what I'm privvy to on the back end.

8.) Due to these higher prices, more items value reach over 2 billion gold in value and problems 1-7 happen even more.


See previous point. Cap gold per account and you can only get so much. Also limits bots' ability to hoard excessive amounts of gold, thus also creating a ceiling on gold influx to the economy via illicit channels.

Not the most savory option for people that play this game for greed, but very likely a good option on the whole for the game itself over the long haul.

9.) Players no longer have access to the best items in game because they can't be sold on the AH for their true value.


See two previous points. Cap on account = no matter what any single player cannot receive or charge more than that cap for the item.

04/28/2013 11:16 PMPosted by Chillaxin
So yes, "Ah cap is a burden to all players" because without the cap mega billions of gold would be sinking out of the economy everyday and all our gold would be worth more. Everyone has gold, so it is safe to assume this is affecting everyone one way or another


Everyone has gold. A vast majority of the players have relatively little gold compared to what the items are being priced at as it is. The problem isn't so much that there is a cap, it's that there is a cap in the wrong place.

Also, raising or eliminating the cap also gives those who bot a huge incentive to ramp up the practice, since as more items become vastly outrageously priced higher and higher, people need to buy more and more gold. All you've done by eliminating the cap is effectively created more gold influx into the economy by incentive. That's hardly a solution.

Account-level caps along with extra gold sinks built into the game (cosmetic, vanity, unlockable content even) eliminate much of the problems seen today. All your suggestion does is allow the greedy to be even greedier and profit off it more at the expense of everybody else. This is why the dev team has gone on record stating that the AH system has hurt the game more than helped it since its inception.

Eventually what's more likely to happen is that account-level caps are introduced and any gold over that is "lost". It would be the Rust Storm equivalant for the economy. It's kind of hard to charge more than the cap for items even on third party sites when an account can only get so much gold in the first place.
And the value of gold is due to the relationship between the GAH and RMAH.
No, it's not. That relationship was broken a while ago. The value of gold is now linked to 3rd party sites and this is reflected in the price of gems.

Removing the RMAH makes things worse because you're giving MORE power to the 3rd party sites. In addition to that, since Blizzard does not make money on these items and commodities anymore, they are lax on bans when it comes to duping/botting etc. See Asia server. RS gems have completely tanked and good gear is so cheap.

You don't know it, but the RMAH is regulating more than what you think it does.
Also, raising or eliminating the cap also gives those who bot a huge incentive to ramp up the practice
Not necessarily true. Gold is being devalued every day and eventually it won't be profitable to bot en masse anymore. Botters and gold sellers kill themselves. They don't need to unlimit the cap for that to happen.
Edited by Wukong#1593 on 4/29/2013 12:54 AM PDT
Not necessarily true. Gold is being devalued every day and eventually it won't be profitable to bot en masse anymore. Botters and gold sellers kill themselves.


This isn't necessarily true either..

You'd think the simple cost of running their computer 24/7 would outweigh what they'd make in gold, but it seems this is not the case.

You see.. places in asia, like the internet cafes are being used after hours for bots, and yes this means hundreds of thousands. They really aren't losing anything keeping them on and raking in the gold. They will run till the end of time unless gold is made bound to the account
I'm still trying to wrap my mind around the fact that two billion gold isn't enough for these people, that's so many zeros that they don't even fit across the ah screen lol.

2,000,000,000
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04/26/2013 11:49 PMPosted by Sÿlak
Ah cap is a burden to all players


Don't use the word "all".
Some people don't care about the auction house cap.
Kill monsters.
Worry not about the auction house. It is what it is.

:)


I dont care...but where can we can any upgrade besides farm AH? I m not the top 2% even top 20% but i cant farm my upgrade besides AH
The fact of the matter is that the market price on the very best items is much much higher than 2 billion gold, and all of those items by necessity are being traded in places other than the GAH. For now, one recourse is to post those items on RMAH, since relative gold value of $250 cap is currently ~7 billion (and rising fast).

There is also another definite class of items over that 7 billion gold mark, and those items change hands on prominent trading sites with their own currency or with escrowed wire transfers.

If the market price for an item is 20 billion gold, so be it. These are part and parcel of the consequences of opening an RMT shop, for better or for worse. The only thing Blizzard does by keeping the gah cap at 2 billion is force an ever increasing portion of the high end market into areas outside their control. This isn't an opinion.
Edited by simplemath#1821 on 4/29/2013 1:26 AM PDT
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