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So many idiots in this thread. The bottom line is that many good items are now surpassing the 2b cap due to inflation. Thus, good items are traded on outside 3rd party sites like jsp or on the trade forums. Those items should be tradeable on the auction house, but aren't because they are worth more than 2b.
lol what a line of bull.
Oh get over it. It is a game, get it a game. I can't afford 2b so it is as out of my reach as 4b would be. You are upset because YOU can't charge more on the ah. As for 3rd party sites if people are caught going there the account should be deleted.
I'm sorry but It is greed. We play diablo in diablo there is a 2b cap. 2bis the most any item is worth. Yes if you put it up some flipper will buy it an go to a 3rd party site to sell. In all effects that should be moving the item out of the game. It is the real losers that go outside the game that is supporting them.
If blizz removed the cap tomorrow items I may be able to afford would not even be in my reach anymore. Ah yes the I can hear the "it's your fault for not botting, flipping or scamming to get more gold" coming. Guess waht people with that kind of money did not get it playing legit.
Dear, TheTias when it comes to economy:
I beg of you, please leave this thread. You have no clue when it comes to economic principles. You are an MVP and should feel some form of responsibility to not spread inaccurate information from your own words. Players give MVP's a lot of credibility and when you constantly spread inaccurate information you ruin the integrity of the MVP system.
JSP, diablofans, and other 3rd party sites sell items for over 2billion gold daily and fanbased sites like these are not illegal.If you have not done any 3rd party trading, then I suggest leaving this thread because you have no clue what you are even talking about. The top gear is not on the GAH and never will be as long as there is a cap. If you do all your trades via the GAH, then you have no experience in trading the top tier loot in the game.
Again, I direct you to the quoted legal bits in my previous posts. Blizzard is in no way responsible for player losses or damages outside of the game environment (or even in it excepting when laws state otherwise), and has no obligation to make changes based on activity, actions, or perceptions having to do with mechanisms outside of the Diablo game environment.
This isn't really all that hard to figure out Chillaxin.
A cap simply puts an upper ceiling on the amount that can be obtained for any single item. Within that environment (and this is the critical part you and most everyone else is not understanding or does not want to understand), item categories/levels will still be priced relative to the most expensive and best items out there.
As I've said, the third party sites are irrelevant for this discussion since a) you're in violation of just about every part of the EULA and other agreements that you agreed to upon accepting the ToU/EULA, and b) should you choose to use outside mechanisms, you do so at your own risk and accept the consequences of doing so.
As far as Blizzard is concerned, item values are considered only in the context of the Diablo 3 game environment. As such, changes made to said environment, whether it be in the game world or in the auction house are not dependent upon any factors or situations outside of that context. Players also do not have any right to entitlement based on outside factors either.
Again, this is irrelevant to the in-game economy. The players take risks going outside. The in-game economy in terms of any proposed or pending changes is not dictated by outside factors. For the purpose of any changes Blizzard makes to its game, only in-game transactions are considered. You can ignore that all you want but it won't change anything about it.
Except that as you raise the cap on what items can sell, so too is the amount of gold needed to get those items increased. In turn players feel even more obligated to buy gold either from bots or the RMAH or through other surreptitious means. You could put all the gold sinks in the world into the game, but if there was no cap on how high items went, the necessity of botted gold and purchasing botted gold would far outweigh any effect of the implemented gold sinks.
In concert a cap and gold sink system can regulate the in-game economy very well. It's been done in World of Warcraft through player (character) gold caps, and the BMAH working together. The first caps the amount of gold that can be dumped into the economy at any given time by a single transaction and includes the usual 15% cut to take some of that gold out of the game entirely. The second is an alternative means for the occasional really good item (past or present), vanity items, pets, and mounts and eliminates 100% of the gold used to purchase the item.
Diablo 3 could benefit from the combination of both.
Legitimate players earning even 2 billion gold? Very few and far between if items are regulated well in terms of in-game value (speaking to the method of flipping to attain max gold). The portion of the player base that has earned "The One Percent" achievement is astoundingly low. The botters are going to be a problem either way. The stolen accounts are on the players for not securing their account information. For botters to be effective they're going to have to sit on a lot of items if their accounts can only hold X amount of gold. Will they still make profits? Almost assuredly, though it will be much more tedious to do so, and the purchase of mass accounts will much more easily set off Blizzard's bot radar and you'll start seeing a lot more ban waves.
That gold to buy the item has to come from somewhere. Two guesses where.
Legitimate players were hurt by "Rust Storm" in Diablo 2 as well. Many of those items were probably purchased with real money or other currencies outside of the game environment. That most certainly did not stop the item deletions from happening. Given that the botted gold is illegitimately created, there's a lot less downside overall to this than there is positive to it, especially since implementing it makes it that much easier to put account-level caps into place and implement the gold sinks (likely at the same time as if they aren't done together we're back to square one). Once the 1-2-3 knockout punches are delivered, the economy has a self regulating system that needs much less maintenance than the one now in place.
In WoW, even though the system works well now, it took a while to get there due to the gold cap increases brought into the game a couple years ago. Had the sinks been implemented properly, there would have been no need for cap increases as gold influx could be regulated by adjusting loot drops, and gold sinks could be adjusted to be worthwhile yet still eliminate great amounts of gold from the economy, and together players would rarely hit even the previous caps. The ones that had accumulated mass amounts of wealth and were essentially controlling entire servers would be hurt the most, but those are the situations Blizzard tries not to allow to happen whenever possible anyway.
And you're also forgetting that with a cap in place, eventually players would be able to afford any one item (at least) that they want. Good luck with that happening without a cap unless the player wins the lottery on item drops.
By the way, raising caps by proxy is allowing more money to go into the economy since this game continually generates gold. Switching to a cap system that works much like the Valor system does in World of Warcraft (though not stuck on a weekly cap, which many truly hate) has more benefits than pitfalls.
I am not unaware of the laws of supply and demand, by the way. I'm well aware of them in fact. However, given the legalities involved, using third party values or mechanisms as the basis of your argument is more than a little flawed.
haha to the noobs who sya we are spending tons of real money in this game.. Yeah! I am spending the real money i got by buying items for IGG and selling them for Real Money on RMAH in my battle.net balance and YES, i bought items for "real money" on RMAH with this "real money" i made by selling an item i bought for gold.......
Didn't spend 1$ from my pocket but i still bought and sold items on RMAH...
And yes, CAP is useless. And the game is about competition, about getting the best gear to play and farm the game...
People who dont agree with that principle, are noobs who cant afford anything in this game or even know how to play this game imho..
[quote]Again, this is irrelevant to the in-game economy. The players take risks going outside. The in-game economy in terms of any proposed or pending changes is not dictated by outside factors. For the purpose of any changes Blizzard makes to its game, only in-game transactions are considered. You can ignore that all you want but it won't change anything about it.
Maybe you didnt understand that this is what we want. We want items to stay inside D3 and not going outside to 3rd party sites. But i guess all of you who disagree with OP dont understand that.
You mean players that actually play the game as if it were a loot hunting game and not an auction house game? My, how utterly unthinkable that they would do so...
Cap or no, until Blizzard clamps down on the third party sites (which they can legally do but for some reason haven't yet) your point is moot.
As far as Blizzard's concerned, any changes they make will be relative to the in-game situation only, not how the market is affected by third parties.
You mean...forcing ppl to spend hours shouting at forums and trade chats? No thank you.
Please think before you click 'submit'.
Is this really coming from a MVP?
Since when 3rd party sites will be clamped down if not involving $$$??? The trading section of this forum is '3rd party site' too for xxxx's sake.
The topic here is about GAH and about gold trading........................................................................
Not at all, just don't accumulate wealth with trade so much, if the itemization and mf feedback was good you will eventually get what you need by playing the game. People aiming for top will spend hours anyways.
items shouldn't cost more then 2B to begin with . only reason they do is cause of 90% of items on the AH are being over priced. so people feel the need to sell for more cause their item is better then the current 2B CRAP on the AH....
... not BLIZZ's problem people are stupid enough to pay more and/or get scammed.
dont blame BLIZZ for the cap , blame your selfs for crashing the economy by buying/selling on the black market..
just like real life.....
Edited by Ralron#1343 on 4/29/2013 8:00 AM PDT
They in fact need to reduce the cap to 100 million. This would solve everyone's complaint about inflation.. oh and they need to make 3rd party trading impossible.. This would force the 100 million cap.
Add 5% in-game trading tax. Make it 10% if over 2billion igg Such will combat third party sites, gold farmers, and even those trading softcore vs hardcore. 5% isn't all that much and people shouldn't grip that much. Blizzard should really consider increasing AH gold cap. As it was pointed out, elite gear rarely shows up on AH anymore.
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