Diablo® III

Where did 7yrs go?

With 7 years in development, how is this all the content the game has?

It just seems strange that with most of the RPGs released in the last couple years, you can play them for over a hundred hours and see only probably 20% of all the game has to offer; And then look at Diablo 3 and it is just so f______ abysmal on content/exploration/side quests.

So where did the 7years go exactly? It can't be the items, that whole system is bland boring uninspired garbage. There are no skill trees or synergizing abilities like D2 had to balance, every ability just stands on its own. It obviously wasn't the story and lore. Anyone???
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this is not the d3 they have been working on since day 1.

original game was dropped

they started making what we have now

decided it was not blizzard quality a year or so before release and started over then released it early.
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07/22/2013 04:24 PMPosted by IlllIlIlIllI
It just seems strange that with most of the RPGs released in the last couple years, you can play them for over a hundred hours and see only probably 20% of all the game has to offer; And then look at Diablo 3 and it is just so f______ abysmal on content/exploration/side quests.


Really? Diablo 3 isn't an RPG. Even if it were...
- Dragon Age
- Mass Effect
- Borderlands
- Torchlight
- Final Fantasy
All major RPG/ARPG series that don't offer anywhere near the content you talk about. You must solely be referring to MMO's or Skyrim/Fallout which are not even the same genre.

07/22/2013 04:24 PMPosted by IlllIlIlIllI
With 7 years in development, how is this all the content the game has?


You don't know how game development works. I don't intend to say this as an insult, just that it's not as simple as you're implying. Games go through stages and iterations before reaching final products. Things are added, removed, redone.

You'd probably think that Duke Nukem Forever is a 5000 hour FPS single player campaign because of it's 12+ year development but you'd be disappointed.
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Really? Diablo 3 isn't an RPG.


Huh?

Yes, it is.
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this is not the d3 they have been working on since day 1.

original game was dropped

they started making what we have now

decided it was not blizzard quality a year or so before release and started over then released it early.


OP is actually taking that into account, otherwise it would be about a decade of work. Production of this iteration of Diablo began around 2005/6.
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07/22/2013 05:27 PMPosted by DamienJohn
Really? Diablo 3 isn't an RPG.


Huh?

Yes, it is.


It's an arpg...completely different genre.

It would be misleading to claim Diablo as a franchise to be the same as Final Fantasy franchise. No one looks at those game types and thinks they both are RPG's.

It's only an RPG in the vaguest sense of the word in that you play a role and there are stats on your character. By that vague definition you could argue that Madden games are clearly RPG's as well though since there are 'Be a Player' modes where you build upon character stats and play that roll in the story.
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"completely different" is a stretch...arpg has rpg in it after all...
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Thanks for the feedback. The developers are aware of this issue and the topic has come up. We will let you know of any updates in the near future :)
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With 7 years in development, how is this all the content the game has?

It just seems strange that with most of the RPGs released in the last couple years, you can play them for over a hundred hours and see only probably 20% of all the game has to offer; And then look at Diablo 3 and it is just so f______ abysmal on content/exploration/side quests.

So where did the 7years go exactly? It can't be the items, that whole system is bland boring uninspired garbage. There are no skill trees or synergizing abilities like D2 had to balance, every ability just stands on its own. It obviously wasn't the story and lore. Anyone???
Actually the game is just over your head. In D2 you picked your build, maxed it's main skill and then maxed the synergies listed on the skills tooltip. In D3 we have Skill, one of 5 runes, and 3 out of 12 passive skills to build the skill. Unlike D2 there is no assurance that what you pick will succeed.

Also what Arpg have you played over a hundred hours?

Why don't you list all the side Dungeons that you have done. Those areas not required to finish the game.
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Posts: 2,942
Actually the game is just over your head. In D2 you picked your build, maxed it's main skill and then maxed the synergies listed on the skills tooltip. In D3 we have Skill, one of 5 runes, and 3 out of 12 passive skills to build the skill. Unlike D2 there is no assurance that what you pick will succeed.


There are less builds in D3, even though the players have more skills to choose from.
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07/22/2013 07:08 PMPosted by Capo
There are less builds in D3, even though the players have more skills to choose from.


Simply nowhere near true. Every class has 10+ viable builds in D3 if you aren't just concerned with the most efficient MP10 build. Talent trees limit builds, they don't promote customization.

Also D3 was under production for around 5 years. The production of this game started roughly in 2007 and it was released in 2012.
Edited by Ender#1738 on 7/22/2013 8:30 PM PDT
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Huh?

Yes, it is.


It's an arpg...completely different genre.

It would be misleading to claim Diablo as a franchise to be the same as Final Fantasy franchise. No one looks at those game types and thinks they both are RPG's.

It's only an RPG in the vaguest sense of the word in that you play a role and there are stats on your character. By that vague definition you could argue that Madden games are clearly RPG's as well though since there are 'Be a Player' modes where you build upon character stats and play that roll in the story.


An ARPG is still an RPG. Both Diablo and Final Fantasy are RPGs. As is Mass Effect, DragonAge, Skyrim etc. ARPG is just a sub-genre. If you are going to break every RPG game down into sub-genres based on how they are played, there would literally be no such thing as a standard RPG. Even your example of Final Fantasy, that's a turn-based RPG.
Edited by DamienJohn#1321 on 7/22/2013 9:03 PM PDT
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Posts: 219
07/22/2013 04:24 PMPosted by IlllIlIlIllI
With 7 years in development, how is this all the content the game has?


Actually it is more than 7 years. It's about 12 and counting starting with Blizzard North. Supposedly that version got scrapped but you can't ignore their effort. It should take a tiny fraction of the time to make a game with about 10 hours worth of content on normal mode.
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Posts: 219
Also D3 was under production for around 5 years. The production of this game started roughly in 2007 and it was released in 2012.


No. D3 was started in 2001 according to wikipedia.

07/22/2013 09:33 PMPosted by familia
Please list 10 viable builds for just one class. I'd actually like to see you try. Or is shuffling the same 5 skills around considered a different build?


Most builds are viable for credit card heroes.
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Actually the game is just over your head. In D2 you picked your build, maxed it's main skill and then maxed the synergies listed on the skills tooltip. In D3 we have Skill, one of 5 runes, and 3 out of 12 passive skills to build the skill. Unlike D2 there is no assurance that what you pick will succeed.

Also what Arpg have you played over a hundred hours?

Why don't you list all the side Dungeons that you have done. Those areas not required to finish the game.


Torchlight 2, virtually infinite content thanks to the devs getting the stick out of their backsides and facilitating modding of the game.
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The game is designed and split into two expansions to get more money. You only bought and got 1/3 of the game so far.
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07/22/2013 05:25 PMPosted by babinro
It just seems strange that with most of the RPGs released in the last couple years, you can play them for over a hundred hours and see only probably 20% of all the game has to offer; And then look at Diablo 3 and it is just so f______ abysmal on content/exploration/side quests.


Really? Diablo 3 isn't an RPG. Even if it were...
- Dragon Age
- Mass Effect
- Borderlands
- Torchlight
- Final Fantasy
All major RPG/ARPG series that don't offer anywhere near the content you talk about. You must solely be referring to MMO's or Skyrim/Fallout which are not even the same genre.

With 7 years in development, how is this all the content the game has?


You don't know how game development works. I don't intend to say this as an insult, just that it's not as simple as you're implying. Games go through stages and iterations before reaching final products. Things are added, removed, redone.

You'd probably think that Duke Nukem Forever is a 5000 hour FPS single player campaign because of it's 12+ year development but you'd be disappointed.


Skyrim is an ARPG. So is Fallout. Definition of ARPG:An RPG where you have direct control over your character during combat, as apposed to a turn based system through menu screens.
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