When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, dealing 3000% weapon damage per second until they die.
Your damage is increased by 120% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
"I have discovered hollows beneath the surface of these shoulder plates. They appear to trap the fleeting arcanum thrown off by traditional casting and draw it back into the mage!" —Quov Tsin