65 male
60 female
Hardcore
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 4 Hatred
Fire a magically imbued arrow that seeks out enemies for 155% weapon damage and has a 35% chance to pierce through them.
Requires Bow
Primary
Unlocked at level 1
Increase the chance for the arrow to pierce to 50%.
Unlocked at level 6
Cost: 10 Hatred
Shoot a fire arrow that deals 300% weapon damage as Fire to all enemies it passes through.
Secondary
Unlocked at level 20
Shoot a ball of lightning that electrocutes enemies along its path for 300% weapon damage as Lightning.
Unlocked at level 24
Cost: 8 Discipline
Tumble acrobatically 35 yards.
Hunting
Unlocked at level 9
After using Vault, your next Vault within 6 seconds has its Discipline cost reduced by 50%.
Unlocked at level 33
Cost: 14 Discipline
Cooldown: 1.5 seconds
Vanish behind a wall of smoke, becoming momentarily invisible for 1 second.
This ability does not start its cooldown until after its effects expire.
Defensive
Unlocked at level 8
Increase the duration to 1.5 seconds.
Unlocked at level 23
Cooldown: 45 seconds
Instantly restore 30 Discipline.
Unlocked at level 13
Gain 40% Life when using Preparation.
Unlocked at level 35
Enemies that hit or are hit by the Templar are slowed by 80% for 3.00 seconds based on the Templar's Strength.
Unlocked at level 10
Cooldown: 10 seconds
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Increases your resource generation.
Mana: 7 per second.
Hatred: 1 per second.
Wrath: 1.1 per second.
Arcane Power: 1.4 per second.
Fury: 10% generated.
Spirit: 10% generated.
Essence: 10% generated.
Last updated on Mar 5, 2023 12:01 AM PST