34 male
31 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 150 Mana
Call forth a reckless, suicidal zombie that deals 560% weapon damage as Poison to all enemies in its path before decomposing.
Decay
Unlocked at level 14
Summon a tower of zombies that falls over, dealing 880% weapon damage as Physical to any enemies it hits.
Unlocked at level 21
Cooldown: 8 seconds
Ghoulish hands reach out from the ground, slowing enemy movement by 60% and dealing 760% weapon damage as Physical over 8 seconds.
Secondary
Unlocked at level 2
Increase the damage done to 1360% weapon damage as Physical.
Unlocked at level 15
Cooldown: 45 seconds
Summon 3 Zombie Dogs from the depths to fight by your side. Each dog deals 120% of your weapon damage as Physical per hit.
Defensive
Unlocked at level 4
Enemies who hit or are hit by your Zombie Dogs are Chilled for 3 seconds.
Unlocked at level 19
Cooldown: 10 seconds
Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.
This ability does not start its cooldown until after its effects expire.
Unlocked at level 16
Gain 20% of your maximum Mana when you activate Spirit Walk.
Unlocked at level 29
Cooldown: 12 seconds
Feed on the life force of enemies within 18 yards. Gain 3% Intelligence for 30 seconds for each affected enemy. This effect stacks up to 5 times.
Terror
Unlocked at level 9
Gain mana and increase maximum Mana by 5% for each enemy harvested.
Cooldown: 60 seconds
Incite paranoia in enemies, confusing them and causing some to be Charmed and fight for you for 12 seconds.
Unlocked at level 22
Reduce the cooldown of Mass Confusion to 30 seconds.
Unlocked at level 26
Last updated on Apr 13, 2024 12:06 PM PDT