58 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 15 Essence each time damage is dealt
Siphon the blood from the targeted enemy dealing 150% weapon damage as Physical.
Siphon Blood heals you for 2% of your total health every second while channeled.
Primary
Unlocked at level 11
Damage is increased by 10% each time damage is dealt. Max 10 stacks.
Siphon Blood's damage turns into Poison.
Unlocked at level 35
Cost: 20 Essence
Summon a piercing projectile that causes 500% weapon damage as Physical to all enemies it passes through.
Secondary
Unlocked at level 2
Instead of piercing now detonates on the first enemy hit dealing 500% weapon damage as Physical to all enemies within 15 yards.
Unlocked at level 28
Target an area exploding up to 5 corpses within 11 yards dealing 1050% weapon damage as Physical to enemies within 20 yards.
Corpses
Unlocked at level 4
Explosion radius is increased to 25 yards.
Unlocked at level 12
Cooldown: 120 seconds
Raise a massive skeletal army to pummel the targeted location dealing 12,000% weapon damage as Physical in a 15 yard radius.
Reanimation
Unlocked at level 22
Cost: 20% health
Raise a storm of the dead that surround you damaging enemies for 15,500% weapon damage as Physical over 5 seconds.
Unlocked at level 54
Cost: 10 Essence
A crippling curse that kills enemies with less than 15% health. Lasts 30 seconds.
Curses
Cursed enemies explode for 100% weapon damage on death.
Unlocked at level 30
Launch a Bone Spirit that will seek enemies. Deals 4000% weapon damage as Physical on impact.
You gain a charge every 15 seconds and can store up to 3 charges. Recharge time is reduced by 1 second for each corpse you consume.
Blood & Bone
Unlocked at level 25
Bone Spirit explodes dealing 1250% weapon damage as Cold to all enemies within 10 yards on detonation.
Unlocked at level 50
Last updated on May 11, 2022 7:27 PM PDT