19 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 4 Hatred
Fire a magically imbued arrow that seeks out enemies for 155% weapon damage and has a 35% chance to pierce through them.
Requires Bow
Primary
Unlocked at level 1
Increase Hatred generated to 7.
Hungering Arrow's damage turns into Fire.
Unlocked at level 17
Cost: 10 Hatred
Fire a swirling Chakram that deals 380% weapon damage as Physical to enemies along its path.
Secondary
Unlocked at level 12
A second Chakram mirrors the first. Each Chakram deals 220% weapon damage as Fire.
Unlocked at level 18
Cost: 14 Discipline
Cooldown: 1.5 seconds
Vanish behind a wall of smoke, becoming momentarily invisible for 1 second.
This ability does not start its cooldown until after its effects expire.
Defensive
Unlocked at level 8
Gain 100% movement speed while invisible.
Unlocked at level 14
Cost: 8 Discipline
Tumble acrobatically 35 yards.
Hunting
Unlocked at level 9
While Vaulting, shoot 4 arrows for 75% weapon damage at nearby enemies. These shots are guaranteed Critical Hits.
Unlocked at level 16
Cooldown: 45 seconds
Instantly restore 30 Discipline.
Unlocked at level 13
Passive: Permanently increase maximum Discipline by 20.
Unlocked at level 19
Cost: 20 Hatred
Throw a knife that impales an enemy for 750% weapon damage.
Unlocked at level 2
The enemy also burns for 500% weapon damage as Fire over 2 seconds.
Unlocked at level 15
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Unlocked at level 5
Last updated on Sep 23, 2022 7:11 PM PDT