Crusader

Mar 24, 2014 Welcome! Please Read Welcome to the Crusader forum! This forum is here to provide you with a friendly environment where you can discuss all aspects of the Crusader class with your fellow players. Community forums work best when participants treat their fellow posters with respect and courtesy, so we ask that you take the time to read through the forum Code of Conduct and Guidelines before posting. Code of Conduct: http://us.battle.net/en/community/conduct Posting Guidelines: http://us.battle.net/d3/en/forum/topic/12188259229#2 Important Reminders: Search The search function at the top of the community site is extremely effective and robust. Before you create a new forum topic, please be use it to search for similar topics, blog posts, or web pages that may contain the answer for which you are looking. Making a new thread on an existing subject can result in your thread being deleted or, if you continue to re-post the same content, the loss of your forum privileges for spamming. Rating The forum rating system can be used to promote positive discussion, demote unhelpful comments, and even report posts that violate the forum Code of Conduct. By hovering over a post you'll be presented with several options, including a "thumbs up" (Like) and a "thumbs down" (Dislike) icon. Clicking the "thumbs up" icon will rate the post up. If enough people like a post, it will gain a Highly Rated status and appear at the top of related search results. Highly Rated posts will also have a highlighted background. Clicking the "thumbs down" icon will expand a drop-down menu which will include "Dislike," "Trolling, "Spam" and "Report" options. "Dislike" will rate the post down. If enough people dislike a post, it will be darkened, and with a lot of dislikes it will be hidden completely. You can also quickly report a post as trolling or spam, or use the report function to fill out a more comprehensive description of a violation. Please note that you can only rate each post once. Use your power wisely to help foster a positive and helpful forum community.Lylirra1 Mar 24, 2014
Sep 21 Crusader Compendium: Guides, Builds, & Info ⛨ UPDATED FOR PATCH 2.6.4 ⛨ ... Welcome! This is a reference work created by the Crusader community. Its purpose is to provide a useful resource for players, especially those who are new to the Crusader class. If you're looking for detailed guides, information on skill mechanics, or engaging gameplay streams, you'll find them all in the links below. You can help improve the compendium by posting your own suggestions for what I should include. If any of the guides I've linked seem outdated or irrelevant, please let me know about that as well. Thanks for your support, and stay in the Light. Need some help with your Season 16 Journey? Check out Bagstone's tracker and Angry's list of Crusader builds: https://d3resource.com/journey/ https://us.battle.net/forums/en/d3/topic/20759321559 ... 1. BEGINNER GUIDES & SET DUNGEONS: https://us.battle.net/forums/en/d3/topic/13682248394#post-2 2. CRUSADER BUILDS: https://us.battle.net/forums/en/d3/topic/13682248394#post-3 3. ITEMS, GEMS, CRAFTING & COSMETICS: http://us.battle.net/d3/en/forum/topic/13682248394#post-4 4. GAME MECHANICS: https://us.battle.net/forums/en/d3/topic/13682248394#post-5 5. CRUSADER SKILL MECHANICS: http://us.battle.net/d3/en/forum/topic/13682248394#post-7 6. STREAMS & GAMEPLAY VIDEOS: http://us.battle.net/d3/en/forum/topic/13682248394#post-8 7. COMMUNITY RESOURCES: http://us.battle.net/d3/en/forum/topic/13682248394#post-9 8. PATCH NOTES: http://us.battle.net/d3/en/forum/topic/13682248394?page=1#post-10 9. FIRST DISCUSSION POST: http://us.battle.net/d3/en/forum/topic/13682248394?page=1#12WordMaster75 Sep 21
2h Poison or Incapacitating Thorns? I've got a Crusader who I'm planning on building based around thorns, and therefore named GympieGympie. For those who don't recognize that, it's a name of what I call Mother Nature's Cruciatus, which has written it's other moniker "the Suicide Plant" in blood, is my nomination for the Most Evil Plant Ever, Dendrocnide moroides, which is covered with fine silica hair-like thorns that inject a neurotoxin which is, I understand, ungodly painful and long-lasting (especially as removing the thorns is extremely difficult given their small size). Suffice to say, yet another reason I don't want to live in Australia. Anyways, I have a question for this build, in case I missed something in my dives through what I could find about unique legendary affixes etc (or if I haven't, in case a dev sees this and might be willing to add a new Legendary or whatever for this): Is there any way to convert any amount of Thorns damage (especially the Thorns of the Invoker aura) into poison, acquire specifically poison Thorns damage (too bad Demon's Hide is fire Thorns, not poison), use Thorns damage to trigger some kind of poison damage proc, or else make Thorns apply or trigger a proc to apply any kind of status condition?Avigor1 2h
16h Is Invoker bugged? My invoker 2pc set do literally 0 area damage, mobs around me and only one going down with life is the one i am hitting. Same Consecration Bed of Nails do literally 0 damage even when Iron Skin turned on. Where is the problem?sanjuro3 16h
17h Blood Brother needs to be redesigned * Blood Brother: Grants a 20% chance to block attacks. Blocked attacks inflict 30% less damage. After blocking an attack, your next attack inflicts 30% additional damage. a) 20% Block chance - works well b) 30% Damage reduction for the blocked attack - works well c) Inflict 30% Damage after blocking an attack - not working properly in many cases! I noticed that Blood brother's damage is not applicable to Roland's Shield Bash, Flail of ascended, Invoker set, and so on. I think the mechanic of 30% damage buff should be changed such that "After blocking an attack, you deal 30% more damage for 1.5 seconds." to fix those problems. Any ideas?Sangyung11 17h
1d Crusader Legendary Items (no set items) This is a list of all of the Legendary Items in D3 that are associated with Crusader only. There are other Legendary gear but these are class specific items that only apply to the crusader. Set Items are not included. Armor: Head: Warhelm of Kassar Legendary Helm Reduce the cooldown and increase the damage of Phalanx by 49%. (Crusader Only) [45 - 60]% https://us.diablo3.com/en/item/warhelm-of-kassar-P4_Unique_Helm_102 Shoulders: None Chest: Armor of the Kind Regent Legendary Chest Armor Smite will now also be cast at a second nearby enemy. (Crusader Only) https://us.diablo3.com/en/item/armor-of-the-kind-regent-Unique_Chest_102_x1 Wrists: Akkhan's Manacles Legendary Bracers Blessed Shield damage is increased by 442% for the first enemy it hits. (Crusader Only) [400 - 500]% https://us.diablo3.com/en/item/akkhans-manacles-P4_Unique_Bracer_103 Bracer of Fury Legendary Bracers Heaven's Fury deals 342% increased damage to enemies that are Blinded, Immobilized, or Stunned. (Crusader Only) [300 - 400]% https://us.diablo3.com/en/item/bracer-of-fury-P61_Unique_Bracer_104 Gabriel's Vambraces Legendary Bracers When your Blessed Hammer hits 3 or fewer enemies, 85% of its Wrath Cost is refunded. (Crusader Only) [75 - 100]% https://us.diablo3.com/en/item/gabriels-vambraces-P3_Unique_Bracer_101 Gloves: None Belt: Sacred Harness Legendary Belt Judgment gains the effect of the Debilitate rune and is cast at your landing location when casting Falling Sword. (Crusader Only) https://us.diablo3.com/en/item/sacred-harness-P3_Unique_Belt_01 Omnislash Legendary Belt Slash attacks in all directions. (Crusader Only) https://us.diablo3.com/en/item/omnislash-P2_Unique_Belt_04 Pants: Hammer Jammers Legendary Pants Enemies take 342% increased damage from your Blessed Hammers for 10 seconds after you hit them with a Blind, Immobilize, or Stun. (Crusader Only) [300 - 400]% https://us.diablo3.com/en/item/hammer-jammers-P4_Unique_Pants_002 Boots: None Amulet: None Ring: Eternal Union Legendary Ring Increases the duration of Phalanx avatars by 200%. (Crusader Only) https://us.diablo3.com/en/item/eternal-union-Unique_Ring_007_p1 Shield: Salvation Legendary Crusader Shield Blocked attacks heal you and your allies for 23% of the amount blocked. (Crusader Only) [20 - 30]% https://us.diablo3.com/en/item/salvation-Unique_CruShield_108_x1 Shield of Fury Legendary Crusader Shield Each time an enemy takes damage from your Heaven's Fury, it increases the damage they take from your Heaven's Fury by 26%. (Crusader Only) [25 - 30]% https://us.diablo3.com/en/item/shield-of-fury-P61_Unique_Shield_106_x1 Hellskull Legendary Crusader Shield Gain 10% increased damage while wielding a two-handed weapon. (Crusader Only) https://us.diablo3.com/en/item/hellskull-Unique_CruShield_105_x1 Sublime Conviction Legendary Crusader Shield When you block, you have up to a 16% chance to Stun the attacker for 1.5 seconds based on your current Wrath. (Crusader Only) [15 - 20]% https://us.diablo3.com/en/item/sublime-conviction-Unique_CruShield_106_x1 Akarat's Awakening Legendary Crusader Shield Every successful block has a 21% chance to reduce all cooldowns by 1 second. (Crusader Only) [20 - 25]% https://us.diablo3.com/en/item/akarats-awakening-Unique_CruShield_104_x1 Jekangbord Legendary Crusader Shield Blessed Shield ricochets to 6 additional enemies and has its damage increased by 256%. [225 - 300]% https://us.diablo3.com/en/item/jekangbord-P61_Unique_CruShield_102_x1 Hallowed Bulwark Legendary Crusader Shield Iron Skin also increases your Block Amount by 52%. (Crusader Only) [45 - 60]% https://us.diablo3.com/en/item/hallowed-bulwark-Unique_CruShield_103_x1 The Final Witness Legendary Crusader Shield Shield Glare now hits all enemies around you. (Crusader Only) https://us.diablo3.com/en/item/the-final-witness-Unique_CruShield_107_x1 Unrelenting Phalanx Legendary Crusader Shield Phalanx now casts twice. (Crusader Only) https://us.diablo3.com/en/item/unrelenting-phalanx-P1_CruShield_norm_unique_02 Frydehr's Wrath Legendary Crusader Shield Condemn has no cooldown and has its damage increased by 727%, but instead costs 40 Wrath. [600 - 800]% https://us.diablo3.com/en/item/frydehrs-wrath-P61_CruShield_norm_unique_01 Guard of Johanna Legendary Crusader Shield Blessed Hammer damage is increased by 204% for the first 3 enemies it hits. (Crusader Only) [200 - 250]% https://us.diablo3.com/en/item/guard-of-johanna-Unique_Shield_103_x1 Piro Marella Legendary Crusader Shield Reduces the Wrath cost of Shield Bash by [40 - 50]%. https://us.diablo3.com/en/artisan/blacksmith/recipe/piro-marella Denial Legendary Shield Each enemy hit by your Sweep Attack increases the damage of your next Sweep Attack by 109%, stacking up to 5 times. (Crusader Only) [100 - 125]% https://us.diablo3.com/en/item/denial-P61_Unique_Shield_007 Eberli Charo Legendary Shield Reduces the cooldown of Heaven's Fury by 46%. (Crusader Only) [45 - 50]% https://us.diablo3.com/en/item/eberli-charo-Unique_Shield_102_x1 Vo'Toyias Spiker Legendary Shield Enemies affected by Provoke take double damage from Thorns. (Crusader Only) https://us.diablo3.com/en/item/votoyias-spiker-Unique_Shield_104_x1 Ivory Tower Legendary Shield Blocks release forward a Fires of Heaven. (Crusader Only) https://us.diablo3.com/en/item/ivory-tower-P2_Unique_Shield_002 -------------------------------------------- Weapons: 1H: Axes, Daggers, Spear, Sword, : None Mace: Jace's Hammer of Vigilance Legendary Mace Increase the size of your Blessed Hammers. (Crusader Only) https://us.diablo3.com/en/item/jaces-hammer-of-vigilance-Unique_Mace_1H_103_x1 Flails: Gyrfalcon's Foote Legendary Flail Removes the resource cost of Blessed Shield and increases its damage by 319%. (Crusader Only) [275 - 350]% https://us.diablo3.com/en/item/gyrfalcons-foote-P61_Unique_Flail_1H_105_x1 Justinian's Mercy Legendary Flail Blessed Hammer gains the effect of the Dominion rune. (Crusader Only) https://us.diablo3.com/en/item/justinians-mercy-Unique_Flail_1H_102_x1 Swiftmount Legendary Flail Doubles the duration of Steed Charge. (Crusader Only) https://us.diablo3.com/en/item/swiftmount-Unique_Flail_1H_103_x1 Darklight Legendary Flail Fist of the Heavens has a 57% chance to be cast twice. (Crusader Only) [45 - 60]% https://us.diablo3.com/en/item/darklight-P42_Unique_Flail_1H_106_x1 Kassar's Retribution Legendary Flail Casting Justice increases your movement speed by 17% for 2 seconds. (Crusader Only) [15 - 20]% https://us.diablo3.com/en/item/kassars-retribution-Unique_Flail_1H_104_x1 Inviolable Faith Legendary Flail Casting Consecration also casts Consecration beneath all of your allies. https://us.diablo3.com/en/item/inviolable-faith-Unique_Flail_1H_107_x1 Johanna's Argument Legendary Flail Increase the attack speed and damage of Blessed Hammer by 100%. (Crusader Only) 100% https://us.diablo3.com/en/item/johannas-argument-P1_flail1H_norm_unique_01 Golden Scourge Legendary Flail Smite now jumps to 3 additional enemies. https://us.diablo3.com/en/artisan/blacksmith/recipe/golden-scourge 2H: Polearms, Staves, Axes: None Maces: Skywarden Legendary Two-Handed Mace Every 60 seconds, gain a random Law for 60 seconds. (Crusader Only) https://us.diablo3.com/en/item/skywarden-Unique_Mace_2H_010_x1 Faithful Memory Legendary Two-Handed Sword Each enemy hit by Falling Sword increases the damage of Blessed Hammer by 74% for 10 seconds. Max 10 stacks. (Crusader Only) [60 - 80]% https://us.diablo3.com/en/item/faithful-memory-P61_Unique_Sword_2H_012_x1 Blade of Prophecy Legendary Two-Handed Sword Two Condemned enemies also trigger Condemn's explosion and the damage of Condemn is increased by 674%. (Crusader Only) [600 - 800]% https://us.diablo3.com/en/item/blade-of-prophecy-P61_Unique_Sword_2H_007_x1 Cam's Rebuttal Legendary Two-Handed Sword Falling Sword can be used again within 4 seconds before the cooldown is triggered. (Crusader Only) https://us.diablo3.com/en/item/cams-rebuttal-Unique_Sword_2H_102_x1 Flails: Flail of the Ascended Legendary Two-Handed Flail Your Shield Glare deals damage equal to up to your last 5 Shield Bash casts. (Crusader Only) 5 https://us.diablo3.com/en/item/flail-of-the-ascended-P4_Unique_Flail_2H_002 Akkhan's Addendum Legendary Two-Handed Flail Akarat's Champion gains the effects of the Prophet and Embodiment of Power runes. (Crusader Only) https://us.diablo3.com/en/item/akkhans-addendum-P4_Unique_Flail_2H_001 Fate of the Fell Legendary Two-Handed Flail Heaven's Fury gains two additional rays and has its damage increased by 473%. (Crusader Only) [375 - 500]% https://us.diablo3.com/en/item/fate-of-the-fell-P61_Unique_Flail_2H_103_x1 Baleful Remnant Legendary Two-Handed Flail Enemies killed while Akarat's Champion is active turn into Phalanx Avatars for 10 seconds. (Crusader Only) https://us.diablo3.com/en/item/baleful-remnant-Unique_Flail_2H_102_x1 Golden Flense Legendary Two-Handed Flail Sweep Attack restores 6 Wrath for each enemy hit and has its damage increased by 269%. (Crusader Only) [225 - 300]% https://us.diablo3.com/en/item/golden-flense-P61_Unique_Flail_2H_104 The Mortal Drama Legendary Two-Handed Flail Double the number of Bombardment impacts. (Crusader Only) https://us.diablo3.com/en/item/the-mortal-drama-Unique_Flail_2H_101_x1 Akkhan's Leniency Legendary Two-Handed Flail Each enemy hit by your Blessed Shield increases the damage of your Blessed Shield by 17% for 3 seconds. (Crusader Only) [15 - 20]% https://us.diablo3.com/en/item/akkhans-leniency-P4_flail2H_norm_unique_01 Ranged: NoneIamLegion3 1d
2d Quick Invoker Question I'm I correct in assuming that Critical Hit Chance and Damage doesn't work with Invoker.Doom7 2d
2d Why is Lon shotgun not viable as RGK? Back in 2.6.1, it was capable of killing the rift guardian in a 140 in less than 4 minutes with really high paragon with akkhan set. Now Lon does more than triple damage than akkhan. 9750% vs 1500% x2. You lose 50% RCR/CDR and zodiac, but gain more freedom to equip non-set items. Is it because there is no way to maintain your wrath?Dead8 2d
3d [Guide] Roland Sweep Attack for gr110+ edit 24/02/2019 - Added gr122 solo seasonal clear edit 27/01/2018 - Reworked it for patch 2.6.1 changes. Added some informations as well as a d3planner link and a grift 115 clear. edit 03/06/2017 - added fire DoT mechanics, boss informations... Hello guys. First of all, the tl;dr d3planner link is at the end of this post. Feel free to skip to it, but do not ask any question unless you read everything else here. As you may or may not know, I am an avid Roland Sweep attack (SA) player. I recently cleared gr115 (see at the end for video), so I thought I would a make a guide on how to gear, what to look for and how to play the grifts. Until some time ago I was advising playing the lightning rune for any kind of push, however I after trying the fire rune instead it turned out to be much better. While still being tanky, you output so much more damage that it's no question which one should be used. I will start by going over the skills, then the gear and stats needed on each piece, and finally I will explain some of the mechanics you should be aware of. But first, I want to be clear : this is a guide on the build I pushed with. You can go for different skills and especially different gems/stats on gear but that would not be the same build as mine then. I focus on having the highest attack speed breakpoint possible for SA (~4.82) and that requires specific rolls on gear. It is not simple to gear for and you might want to check some other builds for more lenient gear specifications. 1/ Skills Unlike some builds where the skills are set and nothing can change, SA offers quite a bit of diversity on skill you want to use. The mandatory ones are : - Sweep attack (Fire) - Iron Skin (Flash rune) - Akkarat's champion (Prophet) - Laws of Valor (Unstoppable force) You cannot do without those. Now the two other skills I settled for are : - Condemn (vacuum) - This one is IMO also mandatory but feel free to try some other skills like Judgement if you don't feel like you need to group mobs better - Steed charge (Draw & quarter) - This is the most controversial choice. But in the end, being able to drag an elite to a place I like and just the ability to skip maps fairly fast outweights the other possibilities available such as provoke (wrath regen against the boss) or judgement (bit more damage). Passives : - Heavenly strength - With the new weapon effect on the golden flense, you might ask yourself : "but why aren't we using a 1-H". Well, as it turns out, gaining 20% (additive) damage but losing roughly 80% (multiplicative) damage, not so great. Of course, in other builds the attack speed from a 1-H matters and counters the damage loss. Here, we already have max attack speed breakpoint so it doesn't. So we use a 2-H, and that's all. - Finery - 15% (multiplicative) damage and 10% armor for free. - Indestructible - You are very tanky once every defensive cooldowns are in use however it does take a couple of seconds to get those going, and you usually lose them when you're moving from pack to pack, especially on map transitions. I would not change this for anything. - Wrathful - This choice is, again, linked to your gear and preference. As of now in 2.6.1, I am running life per hit on my weapon (which is new compared to 2.6.0). I like being tanky. Wrathful gives a lot of health regen throughout the rift, enough to skyrocket your survivability by a lot. If you do not feel like you're dying (maybe for 90-100 speeds), Holy cause is a better choice. I tried both, and felt too squishy without Wrathful. I do not have a good Strongarm bracer with Life per hit either so it's not like I lose a ton of damage. 10% from holy cause is roughly 7% actual damage. Unlike before, where it was like 2%. 2/ Gear If you just want optimal gear choices for (very) high paragon level, just check this d3planner link : https://www.d3planner.com/406432014 This link also includes a couple variation of the build for people who can't find a good flail. Those are not optimal though, so keep that in mind. If for some reason you do not want to use d3planner, here's a rundown of the stats and some insights. Keep in mind, as I said, that it's a very strict build stat wise so if you are having trouble with damage or survivability, make sure that you have all the stats advised. Another important thing to not is that area damage is a stat you should focus on only after you have everything else. It increases your damage by a lot, but only in very specific situations that you probably won't encounter very often until you're pushing high grifts with good gear (because said situations are quite hard to survive if you are low paragon with not so great gear). For that reason, I will here put in brackets what's the next best easy stat to get instead of area damage. - Head : Roland - Str / CHC / %SA / Socket (it's not possible to use vitality here any more due to the change that was made to Golden flense, 15% sweep amounts for at least 10% damage now, which is huge) - Shoulders : Roland - Str / RCR / CDR / %AD [All rez] LPG (you can potentially live without cdr but try not to) - Gloves : Roland - Str / CHC / CHD / %AD [vitality or cdr] (vitality for low paragon is a great help, cdr will help you with champion's uptime which is both more damage and survivability) - Chestpiece : Roland - STR / Vit / Elite dmg reduction (you can go for %life instead of elite damage) // better with secondary rez and no All rez here - Belt : Witching hour - str / vit / %AS / %CHD - You need at least 6% atk speed. 5% is too low, it won't work. - Pants : Roland - str / vit / all rez (keep in mind, if you have a secondary rez, you can't have all rez) - Boots : Roland - str / vit / all rez / %SA / LPG - Bracers :Strongarms - %elem / CHC / str / Life per hit or vitality (if you have LpH on your flail and play with wrathful, you really don't need the LpH. If you don't have LpH on your weapon, go for LpH here. If you have LpH on your weapon and here, you should try going without wrathful - the latter is probably the best damage wise but might be a bit sketchy toughness wise) - Ring 1 - CoE : CHC / CHD / %AD [Str / CDR] / LPG - Ring 2 - Compass rose : Str / CHC / CHD / %AD [CDR / RCR] / LPG - Amulet : Traveler's pledge - %elem / CHC / CHD - Weapon : Golden flense - %AS / %dmg / Life per Hit / Strength / %AD (%dmg is a true 10% damage multiplier. Life per hit is a ton of survivability. Strength is good at low paragon, better than 10% dmg until you have at least 15000 strength without finary. Area damage is great as well, since AD is the last choice here I won't put other recommandations. I'd say, if you have %AD here it's because you can't get a better flail either way) - Shield : Denial - Str / Vit / CHC / RCR or CDR (see the mechanics information below) For all those items, always try to get secondary rez when you can. That is, on helm, gloves, chestpiece, belt, rings, amulet, bracers. I mention LPG on some items, LPG means Life per globe. If you're using wrathful, try to get at least a couple items with it so that you have more life regen. With 100k LPG, you double the healing provided by the passive, which is huge. Also, gold & globe pickup radius is amazing if you can get it. Optimally : boots, pants, helm, belt (if WH) and shoulders. Cubed items : - Furnace - Aquila cuirass - ORotZ Gems : - Bane of the trapped - Bane of the stricken - Gogok of swiftness Follower : - Enchantress with skill +3% ATK Speed is required. Fire can make without it but will need to have perma uptime on law to get the last breakpoint so I would advise against it. - I would advise against using Ess of johan on your enchantress. It can mess up your pulls, and you really don't want that. Pets are too dumb to be trusted. I've heard from sVr90 that she moves only after attacking, so give her the slowest attacking weapon you have (a lvl50 2-H mace will do the trick) so that she attacks the slowest possible and thus moves as little as possible. Legendary potion : - Try to get a potion that gives +30% resource when used below 50% HP. 3/ Mechanics explained Why is fire so great : The fire DoT from sweep can stack (ie : you can have several different ones ticking at the same time) and, as all DoTs, scale on (basically) elemental (elite) sheet DPS (which includes atk speed). Since you have very high atk speed, you have a lot of DoTs ticking and they tick for a lot of damage. Basically, at 4.8 attack speed, you can consider the 120% Weapon Damage (WD) DoT to be a 120*4.8 = ~580 WD DoT, so fire does 480+580 = ~1060% WD per swing, which is more than double what othe runes does (so expect ~4-5 grs difference). Thanks to WorkWorkWork and the chinese community to bring this fact to the US forums so that we can understand why fire is better ! One important thing about fire (compared to lightning) is that it works, throughout the rift, without the need to use Laws of Valor to get its breakpoint. What it means is pretty much that you get much more zodiac procs on actually important skills, especially akkarat's champion. This is the reason you can keep it almost permanently up despite having overall low cdr. Strongarms is, now, a necessary item as it gives 30% (additive) damage which, as it is implied, stacks with the 20% debuff from Heavenly Strength. It's pretty much a true 20% damage multiplier, you just can't ditch something that great. Condemn - Vacuum applies the necessary knockback even if the mob isn't moved, as long as it could have been moved but wasn't due to crowd control resistance. Resource cost reduction, Cooldown reduction and Sweep attack : Laws of valor is a great tool for reducing the wrath cost of sweep attack but by itself, it's not enough to sustain wrath against a pure single target boss like Cold Snap for example. Because it's annoying to get to a boss and not be able to kill it because you run out of wrath, I tried to tech the build with some RCR so that it is possible to sustain against even single target bosses. It's easy to get enough rcr for that, however, it's is hard to do it while keeping enough CDR to keep perma akkarat's champion during the rift. You have the possibility to get RCR on shoulders together with CDR so that's the first thing you should aim for. After that, you have exactly 2 spots left where you get either RCR or CDR without losing actual damage. Those spots are : socketed gem in the helm, and last stat slot on the shield. Whatever you choose to run on one item, you need the other on the other item. So if you have CDR on your shield, you need RCR on your helm, and vice versa. With topaz in the helm, you will have positive wrath gain even against a single target. However, during the rift, you will struggle keeping the champion up 100% of the time. On the other end, with only 8% RCR on the shield, you will still have a slight wrath loss against single target bosses. It's well manageable, especially with the resource recovery potion but keep that in mind. You will have an easier time with akkarat's champion through the rift. Keep in mind that you can always get a boss with adds but you can't get a rift with perma champion, that's the reason I choose to go for CDR in helm and RCR on shield. Of course, if you have a ring with cdr or rcr instead of area damage, this doesn't really matter anymore. 4/ Gameplay Roland is a truck. It is slow but you just get everything in your path and kill it. The way I play it is : 1 - Go into a rift. 2 - If rift is bad, exit game and start from step 1 3 - Find the first pack of trash. You should aim for at least 6% of trash + an elite. 4 - Gather density and scout during the 8 seconds of your CoE following your main damage (so if you're playing fire, that's holy and lightning). 5 - Stop and start attacking during physical (for fire, holy for lightning). Reason is you want the full bonus of endess walk for your main element CoE 6 - If an oculus area spawns, try to go into it. Do that only if you're still hitting the elite. Use Condemn to bring mobs with you to the Oculus area if you do. 7 - Once the pack starts thinning out, start looking for a new one. If you have one elite, use your horse to drag it. If you have several elites, lead them just by baiting. 8 - Always stop to do your fire CoE on the pack even while moving from a spot to another. You should almost always have enough density to get your 5 denial stacks 9 - Find a new spot with trash, go back to step 4 10 - Always be on the lookout for pylons. Pylons come usually every 20 to 30% density. Conduit is the most welcome pylon. Do use power pylons unless you're sure to have the boss soon. Channelling is almost useless, take it if you feel like you need the CDR to survive. Leave it for the boss just in case otherwise. Shield is usually bad for the simple reason that you can't proc your iron skin flash while it's active, which means you can't go into occulus areas. 11 - Boss ! Now you need to start using the law to get the RCR. You should use your potion to get resource as much as possible. I never ran into a boss that could kill me when playing fire, because with diamonds you can tank a lot. If you have a pylon, always wait before taking it UNLESS it is a channeling and you fight with a boss that spawns adds after a certain health threshold. Saxtris comes to mind, so does Voracity and Binder for example. Power is extremely strong on bosses like Saxtris, you can take it at 75-70% and just kill her in a matter of seconds due to very high stricken counts. If you have any question feel free to ask here. Grift 122 Season 16 clear : https://www.youtube.com/watch?v=c57S8FzjYm8 My profile : https://eu.battle.net/d3/en/profile/Kikaha-2290/hero/59623037 [tl;dr d3planner link] https://www.d3planner.com/406432014 Kikaha269 3d
4d LoN current viability Hi, finally got 13th ancient piece, and i thought bonus damage itself would be enough for t13(gr60) but i am barely doing it. I know some pieces are not ideal, most items are not augmented, but i have feeling that i need to double or triple my damage for gr80+. Are LoN builds still viable these days?sanjuro4 4d
5d S16 Invoker help I am struggling with my seasonal crusader and was hoping to get some help. I will start off by acknowledging that the problem is most definitely with me as many of you are having great success with the build. The main problem that I have is the build seems so squishy to me. I am around paragon 800ish and get destroyed by any 90+ GR. Yes, I can finish the one that are low 90's but I usually have yellow gear by the end. In comparison my impale dh can do low 100's with ease. All I see are posts about how tanky Invokers sader is but I'm just not seeing it. One of my main problems is managing Akarat's Champion. I can not manage 100% uptime even with %58 CDR and there are often times where I have to wait up to 10 secs before I can activate it again. Any suggestions to help improve this? It feels very awkward to stack CDR so high and still have to fish for blocks to get the bonuses from hulk form. My other problem is that I often get overwhelmed by too many mobs. As I understand it this build is an elite hunter and that's your main goal in a GR. Do you thin out the ranks sometimes or solely just kill the elites and keep rolling? From the few YouTube videos I've watched it seems like you mostly just hit and run but how do you deal with GRs with huge amounts of density? Thanks for taking the time to read this. I would greatly appreciate any feedback. Love the class and am determined to get better at it.Bocaine5 5d
5d Feamale acheivements Listen to all of the female Crusader's conversations in the Pandemonium Fortress Are you kidding me ? Redoing the same 5 acts witn the same class but as a female which has zero gameplay difference than the male one? Why Blizzard this is stupid!Lidrach3 5d
5d Shield Bash is back? I'm planing to play Roland Shield Bash in next season. I did the planer an simulation an it seem strong, see below. https://ptr.d3planner.com/206140202 Link edited thx to all the peoples that reply. It is a buff out version but the normal at 50% strength with nothing also seem above average.Clouts16 5d
5d What's Best Now I've been away for awhile. What is the most powerful Crusader now and is that what I want to play in Season 16Doom4 5d
5d Swamp land waders If I cube reroll a pair of swamp land waders, will they roll with strength?Taarna5 5d
Mar 15 Two Conviction Skills? I am new to the game, and I am looking up builds to set up for high GRs. When I look up builds, how do people have two conviction skills? Akarat's and Falling Sword for hammerdin, how is this possible?Amellador2 Mar 15
Mar 14 Invoker: Iron Skin - Reflective Skin I read in one of the threads that Iron Skin - Reflective Skin is additive with I2 but i still see a lot of the build sites recommending it and top clears taking it. Is it worth using for pushing? I am really liking Iron Skin - Flash for mobility. Playing on switch so I cant link my profile.Zog15 Mar 14
Mar 14 Invoker 6pc + Spiker I've been talking to a few people in game and out about the synergy between Spiker and the invoker 6pc set bonus. There are mixed responses on the matter. I have a lot of people saying they have run parcels as well as recalling video footage "frame by frame" stating that the effect spiker does NOT stack with 6pc set bonus (15000% thorn damage to the first enemy hit) I personally use spiker and when i get to the RG i pop provoke first and my initital hit CHUNKS the health bar. I don't have anything else that would chunk the HP bar so is there any way I can get some Blue or Green writing to clarify this please? Does the bonus from Vo'Toyias Spiker stack with the Invoker 6 piece set bonus?Rithious9 Mar 14
Mar 14 Support Zsader, also Crusaders in meta So, what ideas do people have for potentially coming up with a role for crusader? Generally, I've been trying to focus on finding a way to emulate or replace a zbarb in speeds. I can't find a way to combine the speed buffs, pulls, and toughness for a proper meta where a wizard plops down in the middle of a huge pack. For cbarbs, I've had good results with an asheara's build using swiftmount, oculus, justice lantern, akarat's awakening, hellfire amulet, leoric crown, nemesis, aquila, illusory boots, with lawbringer, strongarms, and bul kathos in cube (this last one is really a toss up). I use judgement (with the belt for extra rune), condemnt vacuum, shield glare (20% damage rune), ak champ for toughness (prophet obv), wings of angels, and draw and quarter pony. I've been expirementing with dumping asheara (which leads to some very interseting things with the constant spam of companions wearing gimmick jewelry) for a sweepsader build that loses the vacuum, and adds in 6pc rolands, a taunt (hit me), and gathering sweep. golden flense in cube, swiftmount equipped, and zodiac in cube (strongarms stays). what have you guys found? any ideas or thoughts? is there a way to possibly get consecrate to amount to something?Sarnen0 Mar 14
Mar 13 Getting 100+ games I see plenty of requests for Monks, Barbs etc in the communities chat, but never a Crusader. I suppose we're not part of the current meta groups. Is there any way to get a better chance for GR100+ other than public games? I'm talking season SC, and on the Europe servers.Scourge8 Mar 13
Mar 13 Soloing the Curses conquest -no ancients req! I just wanted to say to all those casual solo crusaders out there that you dont need to bash your head up against the wall trying to break gr75 to get your stash space (I’m still stuck at 73, and at this stage there is very little head left to bash in). Gems to 65 is the easiest by far but after failing Boss Mode a few times I actually tried Curses out of desperation more than anything else, and let me tell you: it is more than doable with no ancients or min/maxed gear. Things you will need (and by the time you’ve done 3 gems to 65 you’ll probably have these items in your stash anyway): -6 pces of Seeker of Light, or 5 and a rorg. -Guard of Johanna Shield (the blessed hammer shield) -Johanna’s Argument (Blessed hammer flail)(can be cubed) -Endless walk (Compass Rose ring + traveler’s pledge necklace) -Obsidian ring of the Zodiac (can be cubed) Dont Use Hammer Jammers! Stats dont matter too much! No need to farm for perfect gear! What I used as well seeing as I had it on hand: -Jace’s hammer of vigilance (I wielded this with the flail in the cube. I really dont think this made too much of a difference as the “increased size” of the hammers is tiny, and the +blessed hammer damage could have been surpassed by the damage added by any ancient 1h or any +holy damage 1h, or perhaps the Pig Sticker that has +dmg to Beasts [boggits are beasts]) -Saffron Wrap (-rescource cost belt) (this made no difference in the end with spammable akarats/provoke/law and any belt will do) -Gabriels Vambracers (I had them equipped but idk if I needed them. I’d probably recommend them just in case. Can be cubed and switch out leorics) -Leorics Crown (Had it in cube but as you’re killing 350+ mobs in 60sec, the obsidian ring is going to have all your cds reset anyway so i dont think it matters) -Other than compass rose and Zodiac ring (cubed), your other ring can be anything at all. Stats: +blessed hammer%>Holy%>CC/CHD>Str> rcr/cdr but dont worry too much about these Gems: Gogok is all you really need. I used trapped too although I think zei’s may have been better. My 3rd gem was <cough> enforcer <cough> /facepalm. Diamond in head, emerald in wep (dont waste a ramaladni’s gift, just roll any non str/dmg stat into a socket), rubies in gear. Spec: Limitless Hammers (You NEED this rune) Laws of valor - unstoppable force (this will be up permanently) Akarat’s Embodiment of power (this will be up permanently) Provoke - charged or w/e you like (this will be pretty spammable) Other 2 skills you wont use during the event: horsey (or neigh-neigh), falling sword (to get the defensive proc so you dont die to trash on your way to the event) Passives: Fervor, Finery, Blunt, Long arm of the law (recommended to keep up the 50% reduced resource cost provided by the law) Important things to note: -You are still going to bash your head against a wall a little because the only chest this works on is the Cursed Peat event in the Paths of the Drowned (act5). Consequently you are going to have to keep restarting your game till it appears. It took me between 25mins and an hour each time. Thats right, an hour of doing nothing but logging in, checking what event was at path of the drowned, sighing heavily, and logging back out and in again. For an hour. Of your life. Fun times ahead. -You are a glass cannon but you wont get hit at all as you’ll be one shotting all the tiny boggits anyway. You monster. -You NEED limitless hammers because the area covered by Blessed Hammers will not cover the whole spawning area. By using limitless, the extra hammers spawned will kill those mobs spawning past the edge of your castable range. -Stand still for the 100% inc damage from endless walk. Stand in the middle of the spawning area (not the middle of the platform. It is halfway between the chest and the wall, and then that same distance to the left.) -Spam hammers nonstop. Watch akarats and law and make sure to refresh them. Spam provoke. -Any other CD skill like bombard/phalanx is going to eat your charges of zodiac ring and might have you lose akarats 100% uptime. I tried a phalanx/hammers hybrid on some trash in an effort to reach the mobs outside of the hammers range and lost too much hammer damage. Would not recommend. -If you’re struggling with damage you might consider a bane of the powerful trick: dont start even but port to town, then map port to any map and kill an elite>map port back to town>use the portal to get back to in front of the chest>you now have bane of the powerful up for X seconds. I was going to look into gloves of worship with something similar if my last attempt didnt come off. -Listen to a podcast/music while you are fishing for the event. Or you will go insane. TRUST ME. The first time I tried this I used cindercoat and the Fire Hammer rune because I thought wrath would be an issue. It wasnt: the small reach of the hammers was the issue. So Limitless is definitely the way to go. That first time I killed 280. My second time, I used the above setup and I killed 443! You only need 350! I’d love to try some things out and give you the best of what to aim for but, like I said, this is the only chest you can use (as the mobs have lowest hp and FASTEST spawning animation), and spending an hour fishing for the event is not the most enjoyable way to spend an afternoon. Additional things you may consider: -Pride of the fall helmet (30% rcr. Probably unnecessary. Sounds like fun) -Envious Blade (cubed or equipped. Might help if you are having damage issues and really looks to be the only other legendary affix that adds damage) -1h crafted flail with +holy% (if you have no jace’s/ancient 1h’s/are missing just a bit of dmg) -LoN Bowmen (if you have all the gear, miraculously, already. Tell me if it’s doable) Sorry for the long rambling post but I wanted to give all the information I had to those that, like me, were about to give up on the bag space altogether. After days of nonstop 15min long failures trying to get gr75, in the end all it took was 2 tries on a cursed chest event! Ha! Hahaha! Hahahahahahahahahaha <gouges out eyes, tears off clothes, runs raving into the street>Blocksy14 Mar 13
Mar 12 Halcyon + Akkhan Do you know guys, halcyon's amulet work together with akkhan set? Because i dont, and im curious, it wil work on holy shotgun crusaderSzymeQ2 Mar 12
Mar 7 Getting my Crusader Torment X ready I am having some difficulty getting my Crusader to a place where he survives well on Torment X. I still get one-shotted by a lot of things, projectiles seem to do a lot of damage, I can complete rifts by generally die several times, but I am having a hard time with the Torment X seasonal challenges because my character just doesn't survive. Hoping to find some more insight into what can make my build stronger. I know my build doesn't follow the exact gear from (https://www.icy-veins.com/d3/crusader-hammerdin-build-with-blessed-hammer-and-seeker-of-the-light-set-patch-2-6-4-season-16) but I am trying to farm it or get it from Kanai's Cube when I upgrade rare items. I haven't used this site before to build a character so I may have made some mistakes. I noticed on my chest armor it's only letting me put in 500 strength but my character shows 1320 for strength. Maybe because of the rubies? Same with my pants, 917 on my screen. https://www.d3planner.com/215846874WeeBey2 Mar 7
Mar 7 FIRE LON > HOLY AKKHAN condemn topic I EDITED TOPIC TITLE Now my condemn is already better then my Akkhan! check last post All this is about only solo play. Best clear with holy setup, near perma aquilla, 90-95% iron skin uptime with AAdendum - 112 or 113, after sader was dead very often. Gear not augumented yet. CDR 55-60 Now profiles are not available so idk what i have current on lon sader, ill post exactly best setup for me after. ------ Fire setup was even more squishy. | used primal str/dual crit/sox Ess of Johan with fire for good pulls. Johan can pull much better then Vacuum, but its ofc on its own cooldown. Lack of Holy Cause heal was a reason fire setups was worse then holy. Overall, i tested many setups included all u talking here in other topics. Nothing was good enough, i dont think its no-aug issue, LoN Condy is just... behind Akkhan and cannot compete even with caldesans and primal rolls. I playd 4-5 hours with it, this is my first impressions, i hope im wrong and after i master gameplay (cdrs from addendum, good interval for mac etc) ill clear higher gr then with Akkhan (118 with akkhan, i hope more with lon). Please share your LoN condemn experiences live 2.6.4 here.Red34 Mar 7
Mar 6 S16 Condemn Build question Looking into the akkahn set and wondering if anyone has seen a better piece to use instead of the hexing pants. So far I havnt seen to much out there what would give a solid boost to damage like they do. Anyone have any ideas what could be supplemented instead of those pantsRichter123435 Mar 6
Mar 2 Thorny Ess? If one uses Thorns of the Invoker and Ess of Johan, can the area Thorns damage trigger Ess, potentially making enemies get sucked into the damage field?Avigor3 Mar 2
Feb 28 identifying name of Shield please help plz help me identify name of this help any info on it would b nice i seen a player have it in game on xbox one x and i would like to know what it is thank u for any help http://i.imgur.com/gkw2ZMa.jpg https://cdnb.artstation.com/p/assets/images/images/002/882/819/large/vitaliy-naymushin-crusadershield.jpg?1467046368Sweething1 Feb 28
Feb 28 Invoker Itemization I decided to take the plunge into InvokerSader, and looking up the required items I noticed a few things I found peculiar, at least where top players in leaderboards are concerned: - Nemesis bracers are used over Sanguinary bracers. Wouldn't the latter be more damage? - Furnace in cube over Vo'Toyias Spiker or Blood Brother. - No Heart of Iron. Lack of space? The Icy Veins build uses this item, and you'd think it'd be a pretty sizeable boost in dmg. - Pig Sticker over Hack. And so on so forth. I'm currently running the "meta" build, and I'm wondering why it's itemized the way it is. Thanks for clarifying!Tandem8 Feb 28
Feb 27 Remove Akarats Champion MORPH! Everyone hates it. All those cool transmogs and you're stuck as the same green hulk everyone else is. Remove the morph and just make everyone grow in size when in Akarat form! Or at least make the hulk wear our transmogs.SooSaucy28 Feb 27
Feb 23 LoN Heaven's Fury theorycrafting & help Even with the buff this isn't super viable skill, but how to get the most out of it to reach the higher GRs? I'm playing with zodiac & cuirass and wrath returning blessed hammer: https://eu.diablo3.com/en/profile/Ruined-2215/hero/41968902 What about Stricken, does heaven's fury proc it often or only once? Maybe I should use 5 rays instead of 3 if I use stricken. Any ideas?Ruined8 Feb 23
Feb 23 GRs need extra depth or extra density added While this does not happen too often, I do find myself at the GR end-dungeon pylon off and on, without having spawned the Rift guardian. This problem is specific to the Invoker build, which depends on elite kills for progression. This sometimes happens even with Nemesis Bracers equipped and without them, well, too often. Of all the things that could be frustrating in a game, this sort of nonsense should not be one of them! This is an equivalent of playing an RPG and finding out that some of your quests cannot be completed. It'd be outstanding to see a few more elites added onto the less populous maps or a an extra map level or two tacked onto the GR dungeons.Harnor6 Feb 23
Feb 23 Norvald's Fervor Set anyone? Wondering if this set will have any use at all. Any builds? such a waste to salvage, but a waste too to hoard them for nothing. thanksAstig3 Feb 23
Feb 22 Invoker attacks per second Can anyone please post invoker 6 pc w pig sticker attacks per second breakpoints? I am at 2.44 aps but I can't figure out how to do it in d3planner. Thanks a lot and good luck, have fun. ☺Taarna3 Feb 22
Feb 20 help with pig sticker and gems Hi so building thorns set on season the pig sticker what would i re-roll I have gift for socket . Plus which 2 gems for ring amulet should i use other than the thorns one thankshawkkiwi1 Feb 20
Feb 20 Crusader Keyfarm I just wondering if there are any good keyfarming build for sader that isn't Akhan-Sage?VasPaladin4 Feb 20
Feb 18 Solo speed GRs Hello Crusaders! Im playing solo (2-3 hours a day) and am rocking Impale and Akhan Condemn. 1300 paragon. Impale sets the bar very high in speed GRs (around 103 in 3-4 minutes, although I have done as high as 108 under 5), is incredibly easy to gear and play. BUT, I would much rather play Crusader as that was my main in the past two years. Akhan Condemn has served me well, but its falling way behind now, and is super hard to gear (that shield with proper stats, shoulders, Furnace, amulet, now helm). What are our options for solo speed 100s? Might sound like a silly question, but as a solo player with limited time I would rather ask here than spend all the resources on the wrong build. Akhan Condemn - I know people can do speed 100s, but its super hard to get the GiS gear and requires like 2k para. When I pushed 111 with it I was able to speed like 93-94. LoN Condemn - can it do speed 100s? LoN Bombardment - is that an option? Invoker, Rolands and Light - can those do speed 100s? None of these builds seems to me especially suited for such a task, rather for pushing. Thank youMisaNuff6 Feb 18
Feb 18 My LoN bomber sucks :( Stopped playing poe and hopped back into this season with the hopes of LoN bombardment being that one shot boss killer fun build again. Especially after seeing how the new set bonus is 750% dmg per ancient piece. Vs. Akkhan's 1,500% increased damage. Well folks, my experience with LoN bomber is, it blows. I have thorns dmg on 1/2 my gear pieces, and every piece is ancient except the belt. Weapon isn't fully optimized. But, with the time and materials spent to get everything ancient, I would think this build would be a powerhouse. ===it's much worse than just regular 6 piece akkhans. I can't even solo t13. I'm incredibly let down, probably going back to poe now. (yes my thorns gem is only rank 40 atm, but it shouldn't matter. i have 9,000% dmg bonus from my LoN) I can't see how pumping that gem to 80 is going to magically make this "chase" set better than akkhans. edit: survivability is garbage also. almost feels like the LoN set bonus isn't even working.slayer4 Feb 18
Feb 16 Testing 100% block chance... it works With the season over, I finally found the time to test if there is such a thing as a "soft" block chance of 75%. The answer is: NO, the block chance is capped at 100%, which is the number you see in the stat table. Here's what I did for the tests. Three different cases were tested, 100% block chance on equipment (30% from shield, 30% from hold your ground, 16% justice lantern, 20% from blood brother, and 11% from helm of rule), 96% block chance on equipment (30% from shield, 30% from hold your ground, 16% justice lantern, and 20% from blood brother), and 76% block chance (30% from shield, 30% from hold your ground, and 16% justice lantern) on equipment. To identify the blocks, I looked at the message that pops (block) when I am hit, but I also equipped the fires of heaven per block shield to see if it properly triggers block related stats. The subject was the first zombie in Tristam, on T13. I let him hit me 100 times and counted how many times the "block" and "fires of heaven" triggered. For 100% --> 100/100 blocks triggered; for 96% --> 95/100 blocks triggered; for 76% --> 81/100 blocks triggered. Long story short, there is NO soft block cap of 75%. The stats for the block chance on your character you see are exactly what you get blocked.Romano15 Feb 16
Feb 10 Hammerdin Crusader Help? Hi i wanted to ask about Akarat's Champion with this build how is it possible to keep Akarat's Champion up full time... My CDR is around 56% and even with all the items that are meant for this build i still can't seem to keep up Akarat's Champion....I'm use to playing the Condemn build Should Akarat's Champion for the Hammerdin Crusader Build only be used when fighting elites or boss fights ?EvilDeadGuy2 Feb 10
Feb 9 Fullbringer's Holy Hammerdin 2.6.4 (GR120+) https://www.diablofans.com/forums/diablo-iii-class-forums/crusader-the-church-of-zakarum/237360-updated-for-patch-fullbringers-holy-hammerdin-2-6 Since the new 2.6.4 Patch and the many changes to set bonuses, I'm sure many players will be looking for a Seeker of Light build aka "Hammerdin". The set bonus was buffed from 2000% to 12000%. After some tests, this build is now superior to the standard Condemn build that everyone has adopted the past couple seasons. Hammerdin crits in the trillions. This is a solo build and not meant for group play. Unity is needed for survivability for this build. How to Play: You want to lead with Falling Sword because that's where your burst damage comes from. You can do one of to things depending on density or if there are elites. 1. If there are no elites you can gather some trash mobs by circling around them so that they are centered. You want to jump right into the center with Falling Sword and channel Blessed Hammer while using your defensive buffs whenever they are up. I would save Akarat's Champion for elite packs. 2. If there is an Elite pack then just focus on the elite. Use Falling Sword right on top of the elite and channel Blessed Hammer. Pop Akarat's Champion + Provoke + Laws of Hope. Use Falling Sword every time is up. If you're low on Wrath then use Justice to replenish your resource. Rinse and Repeat. I don't recommend trying to skip with this build if you're solo unless you're skipping with Falling Sword. This build decimates trash so it's better to gather them and kill them quickly rather than risking multiple deaths from trying to skip trash that you can easily kill. Update: This build is actually viable with a zmonk to provide heals/damage mitigation while stationery. You would switch out Unity with CoE or Obsidian Ring depending on what's cubed. The key difference is you follow the zmonk and stack on the zmonk.Fullbringer68 Feb 9
Feb 9 Build Thorns, help What is the best combination for the build? 1) Pig sticker - Akarats awakening 2) Hack - Akarats awakening 3) Hack - Vo'Toyias Spiker Tnx all of youDariSh10 Feb 9
Feb 7 Invoker gear re-roll opinion Primal shoulders just dropped, what to change on them? https://i.imgur.com/1sxTTDg.pngGhostDragon3 Feb 7
Feb 7 Flail of the Ascended - Question So the Flail of the Ascended stacks up the damage of your 5 last shield bash and unleashes it with shield glare. What element is the damage dealt as? The rune of shield bash or the rune of shield glare?Vuhdu0 Feb 7
Feb 6 Condemn Crusader items + stats? i was wondering if someone could help me with the Condemn Crusader items plus what stats on each item should i change them to you can view the items from the link below https://www.d3planner.com/897431995EvilDeadGuy13 Feb 6
Feb 6 What's wrong with my Akkhan Bombard Crusader? Hey guys I'm pretty sure I suck at Crusader builds. Even doing something as simple as following an Icy Veins build guide has never gone well for any of my crusader builds in the past and this season is no different. My Akkhan Bombard build for farming Death's Breath is not doing well in T13. It's damage and survivability are lacking and I'm not sure what I've done wrong. Any advice would be appreciated. Here's the build: https://www.d3planner.com/100522976Nibmeister6 Feb 6
Feb 5 Defender of Westmarch gamble? Would it be better to gamble for this shield on a barbarian or a crusader? It seems like if I gambled for it on a barb it would remove all the crusader shields from the pool. Yes? No? Maybe?f3llyn20 Feb 5
Feb 3 Invoker PTR Can’t see this hitting live. Lol One can hope though.Ravashak49 Feb 3
Feb 3 Invoker Help Hi Guys, Played around with different setups and cleared a 112 GR. Just wondering what I can do to improve my character? I have 2.46 AS, with 5 pieces of gear at 7%. Is that too much? In addition, I tried using The Furnace in the cube, but found I died a lot. Thanks https://www.d3planner.com/194757481CoolSnowFry4 Feb 3
Feb 2 LoN Lazy Shotgun Question Does Area Damage help at all?? For either Blessed Ground or a stretch here but the Ivory tower proc ? (I know generally procs dnt proc procs but some actually do) ex. Gyana Nu Kashu Fireball Rabid Strike Clone ^ both proc ADDarth2 Feb 2
Jan 31 Crusaders Highest damage skill so ive built a pretty tanky crusader that gets around 40mil toughness when his skills are active and i have a extra slot where i would like to deal out large damage aswell so i was wondering what is crusaders highest damaging skill My crusaders build : ironskin, shieldbash, akarats champion, laws of hope and then i have slash which is what i want to change out Please respond and thanksxXLemonzXx16 Jan 31