Demon Hunter

Aug 24, 2011 Welcome! Please Read Welcome to the demon hunter forum! This forum is here to provide you with a friendly environment where you can discuss all aspects of the Diablo III demon hunter class with your fellow players. Community forums work best when participants treat their fellow posters with respect and courtesy, so we ask that you take the time to read through the forum Code of Conduct and guidelines before posting. Code of Conduct: Posting Guidelines: Important Reminders: Search The search function at the top of the community site is extremely effective and robust. Before you create a new forum topic, please be use it to search for similar topics, blog posts, or web pages that may contain the answer for which you are looking. Making a new thread on an existing subject can result in your thread being deleted or, if you continue to re-post the same content, the loss of your forum privileges for spamming. Rating The forum rating system can be used to promote positive discussion, demote unhelpful comments, and even report posts that violate the forum Code of Conduct. By hovering over a post you'll be presented with several options, including a "thumbs up" (Like) and a "thumbs down" (Dislike) icon. Clicking the "thumbs up" icon will rate the post up. If enough people like a post, it will gain a Highly Rated status and appear at the top of related search results. Highly Rated posts will also have a highlighted background. Clicking the "thumbs down" icon will expand a drop-down menu which will include "Dislike," "Trolling, "Spam" and "Report" options. "Dislike" will rate the post down. If enough people dislike a post, it will be darkened, and with a lot of dislikes it will be hidden completely. You can also quickly report a post as trolling or spam, or use the report function to fill out a more comprehensive description of a violation. Please note that you can only rate each post once. Use your power wisely to help foster a positive and helpful forum community.Daxxarri2 Aug 24, 2011
1d DH Compendium: Builds, Tactics and Strategies Fellow DHs, I thought it would be good to not only have a current thread containing the most up to date info on the builds and strategies used by veteran Demon Hunters, but also one that will stay current. The goal of this thread is to be: a) an information resource containing the basic theories surrounding DH Sets, weapons, and skills so new players can have an idea of what works, and b) a reference for veteran players. *******************TABLE OF CONTENTS******************* 1. SET THEORY AND MECHANICS 2.4.1 1.1.0 Embodiment of the Marauder (M6) Set Mechanics 1.1.1 M6 Weapon Theory 1.1.2 M6 Skill Theory 1.2.0 Natalya’s Vengeance (N6) Set Mechanics 1.2.1 N6 Weapon Theory 1.2.2 N6 Skill Theory 1.3.0 Unhallowed Essence (UE6) Set Mechanics 1.3.1 UE Weapon Theory 1.4.0 The Shadow's Mantle (S6) Set Mechanics 2. DEMON HUNTER BUILDS 2.1 Embodiment of the Marauder (updated 12 June 2018) 2.2 Natalya’s Vengeance 2.3 Unhallowed Essence (updated 5 January 2016) 2.4 The Shadow's Mantle (updated 23 February 2016) 2.5 DH Greater Rift Support Builds (added 30 January 2016) 2.6 Legacy of Nightmares (added 23 February 2016) 2.7 [2.4.1] Full list of DH Builds and Guides by Philosophios (added 29 February 2016) 2.8 Hybrid Builds 3. ARCHIVE OF TIMELESS DH KNOWLEDGE, STRATEGY, AND MECHANICS. 3.1 Cluster Arrow Damage: An Empirical Analysis. by Shadow 3.2 DiEoxidE & FLIGHT’s Step Video Tutorials! by DiEoxidE and FLIGHT 3.3 How to Buff MfD Grim Reaper from 20% to 200% by VocaloidNyan 3.4 Natural Attack Speed Breakpoints? Posted by Animus716; answered by highq, RedCell, and KirusAlufras 3.5 Strafe and Rapid Fire Tick Frequency Mechanics. by Nubtro 3.6 The Dual-Wielder’s Handbook 2.2. by RedCell 3.7 [Guide] What's the Best Weapon for Me? by KirusAlufras (added 10 Mar 2015) 3.8 DH Rift Guardian Fighting Handbook [2015.5.1]. translated by GhostDragon (added 1 May 2015) 3.9 Offering Sprinter and Speed Racer to Groups by Amatzikahni 4. GENERAL D3 GAME MECHANICS AND CALCULATIONS 4.1 Area Damage Explained by Amiar 4.2 Monster Progression Chart for GR v2 (>^^)> by VocaloidNyan 4.3 ROS Elemental Skill Damage Explained by Druin 4.4 2.3 DH DPS Calculator by Dawg6 (updated 30 Aug 2015) 4.5 N6 CDR Variations [Gear & Passives] by Ojen (added 3 May 2015) 4.6 The Yang of Maths (Multishot 2.3) by Psychologic (added 26 July 2015) 4.7 [Answered] Ball Lighting [et al] Breakpoints answered by Riv (added 19 August 2015) 4.8 Additive/Multiplicative DMG: DH's Perspective by TastySoup (added 6 September 2015) 4.9 DH Proc Co-Efficients for 2.3 by Marius (added 9 January 2016) 4.10 CHC Hard Cap: A DH's Perspective by TastySoup (added 30 January 2016) 4.11 Math and Strategy behind MfD: UE Perspective by RedCell (added 27 November 2016) 5. DEMON HUNTER FAQs AND OTHER USEFUL LINKS 5.1 Class FAQs 5.2 Item/Set FAQs 5.3 D3 Fan Sites 5.4 Kanai's Cube ListRedCell113 1d
6h S16 So excited I can't stand it Rolling a Hardcore DH for S16 Season which starts in a few hours. I haven't been this excited about a season in a long time. DH has so many cool builds and all are with in a few GR's of each other plus we have amazing speed builds. And we don't even know how LON will preform. I think we will be tweaking builds the whole season and will be surprised which builds will be on top. Good luck out there.GOLDFARMER4 6h
6h 2.6.4 UE Discipline question With the buff to the 6-piece set bonus, is it worth rerolling discipline from 10 to 12 on my ancient Yang's Recurve? I just got a pretty nice ancient and I don't want to screw it up with a bad reroll choice. The stats are... 1496-1845 Cold Damage 10% Damage 863 Dexterity 947 Vitality RcR 48% 10 Max Discipline Multishot 200% This is not a hardcore toon, so I don't need the vitality as badly. I'm wondering if the 2 extra disc is better than changing Vit to IAS, CDR, or Area Damage. Thanks for any advice.Damdaman2 6h
9h New UE MS builds using HW belt w/vids! For those still brave enough to run UE after this patch, I've got some news to share. These UE variations revolve around the Hunters wrath belt and a technique that now makes it a fantastic option. Tutorial video below. Reference game play videos: Cliff notes of tutorial video. 1. Technique described in video is called animation canceling. It essentially allows the hunters wrath's 30% IAS to become 50% by taking advantage of the games engine (not a bug). 2. Using said technique gives the belt the potential to be slightly stronger than WH, making it a viable option. 3. Opens up the opportunity for utility generators, allowing for some crowd control, more disc, or more toughness on top of the belts initial bump in toughness, which is welcomed considering how glassy UE generally is. 4. Super silky smooth game play. No longer will you be locked in long animations with generators. This comfort makes playing this setup fun. Fun is important. 5. Don't have to change anything at all with your current gear other than your belt. Just swap and go! The legendary damage on the belt is irrelevant, so finding a decent dex/vit/life%/ar belt is pretty easy. Recommended variations: 1 - Cube: Dawn/cindercoat/CoE. (build works extremely well with cindercoat) - Skills: Standard. - Generator: Evasive fire hardened (toughness), bola freezing strike (crowd control), or bola bitter pill (disc regen). 2. Follow above, swap cindercoat for hexing pants. (works for physical as well) 3. Follow above, swap gunes for either. (works for physical as well) 4. Follow above. Swap F&R with EW+soj or unity. Using hardened with the extra toughness on belt (or freezing strike) may be something that'll allow EW players to stand and fire a bit more comfortable. In seasons, you'll be able to run gunes and cindercoat for fire or gunes/hexing for physical. I'm sure many UE users would love to run cindercoat again.....comfortably :). *DISCLAIMER* This is NOT to replace current UE setups or to say this is the absolute way to go. This will not get you lots of women (or men), and will not increase your credit score. It will also drop your sheet damage and up the chances of you getting laughed at. For many, specifically fire users, this may be roughly a GR bump in both average speed clearing and upper limit GR's whether that's because you can take more hits and not have to vault as often or getting off more MS's than before throughout the rift. The biggest draw to this setup is the comfort and fun factor, without gimping yourself in the process. I reckon if i bothered to seriously push, given my current paragon and gem levels (relatively low by comparisons), I'd probably max out at GR 123 in NS without gunes. UE is the underdog set this season. Other links pertaining to UE. I do plan on streaming this said spec coming seasons in case anyone is interested. All comments welcome.DiEoxidE10 9h
9h 6N4M or only 6M? I saw at the ranking that the current rank 1 only run 6 piece of Marauder. For me also 60k% more DMG (6M) sounds stronger than 15k% more DMG (6N4M) or do I calculate here something wrong? Is 6N4M still the way to go next season? If yes whats the advantage of 6N4M compared to pure 6p Marauder? Thanks in advance for the help.CroDanZ6 9h
10h Shadow Impale Vs Multishot Vs N6M4? Which would you go for pushing GRs?Eternalglory17 10h
11h What set are you building into first (s16) Personally I want to push with Shadow... I was thinking it might be best to shoot for a GR 70 with n6m4 as my first main goal. After that Start building into Shadow or UE - which ever I get more pieces for first. If I get more UE first I will upgrade bows for a Yang's and focus on farming t13 / Power leveling friends. If i get more Shadow pieces first I will upgrade rare daggers to get a Karlei's Point.(doing that to get a Greenstone's fan for my GR 20 anyway). Then go for a Visage of Gune's to put in the cube. Basically the t13 version of Shadow is cube gune's and set your Vengeance rune to Seethe. There you can now sustain S6 in t13. If I get lucky and get full Shadow right away, I will push GRs and go for ancient shadow pieces while upgrading gems. Then start LFG to push 90s-100s. I'm sure the rest of the UE pieces will come along from there, that I can use for speed farming t13 rifts / bounties. anyway, that's my plan. What's your game plan? ps: I'm sure RNG will completely change my plan hahaha.TrvAix4 11h
21h Force move vs force stop Stepping w/vid This video is long overdue. This isn't to convert anyone, but rather show the technical differences between the two and to solve some common misconceptions. It's easier to understand with a visual, thus the video. This is one of those threads I expect to die quick as it's application isn't wide spread, though at least there's now a reference instead of me typing a ton of paragraphs for a response that even I myself would not bother to read. 21h
23h The Raven's Wing Wow, what a letdown... Blizz, one raven is not a flock, and it rolls one hander damage. Please blizz, this bow has so much potential to be better. Maybe let the raven attack, it does nothing. Maybe let the raven regen my hatred a bit? Would 2-3 hatred per second be OP? As of now its a novelty item, the bird needs to serve a purpose. Give me a flock of 3 ravens that attacks and regens hatred. One of the best looking bows, with absolutely no useful purpose. Blarrrrrggggg!BraveSirRobn53 23h
1d Looking for DHs to try high level group stuff We've talked a bunch about getting a DH type group to replace rat runs. I am interested in participating with other high DHs to try to figure something out. I cleared a solo 118 last night relatively easily (going to maybe try for a 120 tonight). If anyone wants to try out some high speed rat alternatives, please feel free to hit me up. I typically play at nights from around 7:30 until about midnight.Dante005 1d
1d The cloak of Garwulf does it stack The cloak of Garwulf when I summon 3 wolf does each wolf increase the damage? Like will the damage increase be * 3 wolfs or it is still only one. ThanksSenju3 1d
1d Is the damage from the LoN rings.... Is the damage from the LoN rings multiplicative or additive? I ask coz in the last update they increased the damage from 100% to 750% so this should make strafe more viable for high end rifts. ThanksSenju31 1d
1d 4-Man Group DH Builds Hey DH friends, curious on what thoughts people have on the various different group builds I've seen out there involving DHs (Particularly geared at Paragon farming, not push). These are some of the builds I've see thus far. 2x N6M4, Znec, S6 2x UE, Znec, S6 2x Charge Barb, S6, X Zwiz, Any solid Area Damage Class, S6 Seems like stacking DHs will be pretty viable for some of these. Anybody seen any other comps floating around that look fun or highly effective?DoNoHarm1 1d
1d Season 16 SOJ ring Do you guys think with the buffs to discipline in Multishot that the SOJ ring will be more important?GOLDFARMER18 1d
1d 2.6.4 (updated) DH DPS Calculator 01/15/2019: Updated for patch 2.6.4/Season 16 Apparently there is a 25 page limit to forum posts, so I renamed the old post as "archived," and created this new thread. The old one can be found here: 8/26/15 Updated for some of the 2.3 changes. You can check my open issue list on github for more info. Here's a link to the calculator: I started this project a few months ago when I made my first M6 DH. Then I found the existing calculator ( but I had a few ideas of my own (e.g., import profile, show all the underlying calculations). I've already received a number of additional suggestions from the reddit community which I will be incorporating into the tool over time. Here's a link to the reddit thread where I keep the "to-do list" and change log up to date: Update 10/12: I'll write up a more in-depth description of how to use the calculator and put it on the site some time this week. In the mean time, here is a short how-to: 1. Select your Realm and enter your battle tag. 2. Click "Get Hero List" to retrieve the list of Demon Hunters on your account 3. Select your hero from the down and select "Import" This will load all of your items and skills. After importing, the calculator will run a simulation to determine how much damage your character does under a specific scenario (see the box labeled "Situational"). Note: the API does not provide access to paragon points (except dexterity which can be calculated), so you will have to enter them manually. If you do this after hitting "Import" simply click "Simulate" to re-run the simulation. If you do this before hitting "Import" then they are already included in the simulation. Under "Damage Log" you will see each attack your hero makes along with the calculations for each. Click the "Legend" button for an explanation of the various fields used in the calculations. Under "Stat Calculator" you can see the effect of increasing or decreasing a particular stat. Under "Compare Builds" you can store up to three builds to see the difference in damage for each. Under "DPS/Break Point Calculator" you can see where you are with respect to breakpoints (along with how much you need for the next BP or how much extra IAS you have for the current BP). Most fields have a mouse-over tooltip that explains what it means.Dawg6330 1d
1d Buff strafe damage Playing with a strafe build is a lot of fun but it will never be strong enough to play high rifts with it, so please blizzard buff the strafe damage thru an item. ThanksSenju7 1d
1d N6M4 Grenade Almost all the time a theorized about a build, either someone allready did it or in the end I forgot something and it wasn't feasible. S16 will be DH time. And the first time in over 3 years I have a stable internet connection to play. So that's what I wanted to do. That`s the standard build with some variation in the top leaderboard clears: that's not fleshed out and only to show the Items swaps. Hellcat Waistguard for Zoey. And Gunes in the Cubes armor slot. Zodiac replaces Ring of Royal Grandeur in the Cube. Vengeance for the damage reduction and hatred regeneration. Then you can spam Cluster Arrow with no end. On gear you wan't need resource cost reduction rolls, but probably some cooldown reduction ones. And with the Ring of Zodiac Vengeance should be allways up. Maybe it's doable. But if, then only in S16.Gegeforce3 1d
2d DH - Initialization Hi guys, I would like to know if I can improve my construction. Spa: Me gustaría saber si puedo mejorar mi construcción. THXJuank09261 2d
2d On the brink of a UE 100 solo, need help I decided to try for a solo 100 pre-patch despite never caring before. I can do sub 9 minute 95's even with sub optimal rifts and speed 90's in about 4 minutes. My primal Yangs - My DH - Should I switch to the one with AD and if yes should I keep the IAS or reroll Dex ? With the Dex + IAS Yangs I have 4.044mil damage, and 5.581mil fire dmg. With the AD Yangs I have 3.771mil dmg and 5.205 fire dmg, the augmented gem is also 8 levels lower. I'm missing an augment on my neck and about 3 seconds of Veng due to my DML not being perfect. Edit - Supposedly the patch is today so I guess this post is moot.Quantums12 2d
2d S6 Impale for Season 16 With the upcoming RORG season buff, I was wondering how Impale would be able to benefit from the buff. I was considering the chance to use frost burn (assuming I’m going overpenetrate rune) but I’m not entirely sure. What do you guys think?HellFire39 2d
2d GR Pushing as a DUO A friend and I would like to push GR as a duo in the upcoming season. He will most likely be running a DH. What would be the best class to pair with the DH for GR pushing in season 16 as a duo? Feel free to throw out your opinion on builds to pair together too if you'd like. We are on console (Switch) if that makes a difference. TLDR: What class would be best to pair with a DH to push GR as a duo in season 16?JuggaloAmp8 2d
2d What will you be pushing with on 2.6.4 ? For me would be n6m4 Cold or LFB. Probably my lightning s6 too. Won't be playing seasons though. How about you? (Anyone knows when the patch will go live ?)TinyCat21 2d
2d Help with UE Grenades? Hi all, I recently got back to D3 and it seems UE Nades isn't the high GR build it used to be. Regardless, I like the playstyle and so would like to push higher. I can currently do GR80 @ P826. My main struggle at this time is getting my damage higher. There are several obvious upgrades: CHD on rings is missing, a higher cooldown Dawn's is needed and more Caldesann's wouldn't hurt. Outside of these, I'm not sure what to improve. I'm also not certain the above are worth more than 5 GR levels, and I would like to break into GR90+ if possible. All suggestions appreciated! 2d
2d lvl 70 Weapon with - lvl requirement For those who are planning to make a use of Challenge Rift and crafting lvl 70 weapon with lowered requirements, I have a warning. Don't craft bows or crossbows, because they have an additional affix "+x Discipline" which apparently has very high priority and that means that it will almost always roll upon crafting/modifying a weapon. This will significantly hinder your chances of getting the lvl 70 weapon. Unfortunately, DH cannot wield any 2H, so you got to go with either 1H axe, sword or dagger + quiver. Additionally you will be quite constrained skill-wise, but chakram + bola work pretty nicely. Best of luck guys in new season!Devilfish6 2d
3d DH confusion SOJ in UE. Why are their not more ppl using SOJ, would'nt the discipline make it more powerful than F&R?BeardedDude21 3d
4d Yang’s Recurve Question Okay guys so I have a question about my yangs that I’m having trouble with. I have a non ancient that has the following. 1124-1330 10% damage 667 dex 46% rcr 193% mutishot damage Then an ancient that has- 1388-1756 8% damage 937 dex 42% rcr 166% multishot damage Plus 11 max discipline. Which of the two would be better? I’m not that good at maths.SirVyval10 4d
4d Strafe build: LoN- 9750% vs Nats- 14000% I always liked the strafe ability on DH and I've tried to make builds using the skill in the past but they just didn't have much weight behind them. While I know I won't be anywhere near the leader boards with a build using strafe as the primary damage dealer, but I thought the buffs for this upcoming season would provide a chance to dabble with it again. With Nats 6-piece giving 4,000% more global damage increase over LoN, is there any reason why I would use LoN over Nats? Again, strictly using strafe as primary damage dealer with supporting utility skills.Zim6 4d
5d Natalya Set Dungeon Hi. I´ve done the quests in one minute but I didn´t get the archivement. Rain of Vengeance was over 90 secs active but I´ve killed the last mob (in 2 runs) before rain of vengeance was running out and the mission failed. Is this a bug?vex8 5d
5d Hungering Arrow Hatred Question Pretty much just asking if anyone who's tested the skill knows. If hungering arrow pierces does it generate hatred for each hit or is it just the first hit?Fatyboomboom4 5d
Jan 11 N6D2 Vault Speed Build Thoughts on running a little bit of a different type of speed build for regular chores? Was a little conflicted on whether to run this as a Dawn/Veng build or as a Lord Greenstone's/FoK build. Would love some feedback!DoNoHarm0 Jan 11
Jan 11 N6M4 with Zodiac best for S16? Zodiac ring instead of RoRG can make possible of perma Vengeance for N6M4 which will be a huge boost. can this build be very good for S16?Danutz2319 Jan 11
Jan 11 Demon Hunter N6M4 Cluster Arrows/Grenades Has anybody !@#$ed with this build yet? I'm doing a little trial and error at the moment and damage is insane but death rate is high.Robjib1 Jan 11
Jan 10 N6 Strafe - Season Intro Build (LF Feedback) Obviously a lot here would be interchangeable as it is meant to be an intro build for getting started with the Haedrig's Gift. The idea of this build is to get you up and running as fast as possible while filling out your desired set. Hot Pursuit would be something I'd think is interchangeable with whatever you'd like. Assuming Strafe counts as 'an attack', it should proc Mark of Death on everything and provide essentially unlimited hatred but the build will need to be reworked slightly if this interaction doesn't function the way I think. Hopeful this entire DH community can hit the ground running in S16! Please provide any feedback you have.DoNoHarm5 Jan 10
Jan 9 Looking for feedback on my Hybrid gameplay Hey I was hoping some players could help me with my Hybrid play style with n6m4. I just ran a 103 non season with 2k paragon. I tried a 104 but I had bad maps / mob types. I made a video of the clear. Just hoping I could get tips on what to change and do better, or what I'm doing right and should keep doing. This is me using Fire / Cindercoat / Area Damage If you know of a good video of a Hybrid leader board clear I would like to watch it please. Could be yourself or another player. I would link my profile but it disappeared, probably because I keep changing my name. If it comes back, i'll edit the post and link my profile. I feel like getting help on this n6m4 build would really help me going forward to patch 2.6.4 and Season 16. edit: here is the clear after taking everyone's suggestions it's a 105 rank 526 at the time: edit 2: Here is the all time final video where I clear a 106 using the "stand still" and kill everything as you go method. I think this is by far the best method, it just relies a bit on luck for pylons / having an elite near a pylon. I only attack when Endless Walk is at or near 100. Jan 9
Jan 7 Some love for strafe build? Can the two strafe bows get a little yangs recurve/dead mans legacy treatment? I really do appreciate the effort that went into the most recent patch notes as they add a lot of excitement for the upcoming season, however i feel these two items on the demon hunter in particular have been neglected far too long. currently one bow makes strafe projectiles pierce, and the other gives drifting shadows rune...both can be nice however there is really no way to make strafe damage viable. The best damage we can get out of strafe currently is by using the grenade belt to enhance the grenade rune on strafe and even that is very underwhelming. Both bows come with the chance for up to 100% increased strafe damage, i think this should be upped to 250-350% on both bows, even this will not be able to compete with top builds but at least it will be a mid tier fun build that could give the nats set a use beyond being stolen to replace a marauders type play style that already has its own set. I know it will be much better next season with the nats changes but i can only assume it will still be equally behind the other builds as they got significant buffs as well. I feel like this would be a really easy change to make as they arent used for any builds and would require insane changes to accidently make them overpowered in anyway... a modest buff would be much appreciated from this kid who has a dream to spin to win on a demon hunter for fun.XS3NIGMA4 Jan 7
Jan 7 DH Danetta's Revenge/Spite & dual-wield build When are they going to buff/ redesign Danettas? I've been using them only for speed bounties since 2.0, ain't much for end-game. and there aren't any dual wield hand-cross bows build for DH at this moment, (Natalya doesn't count) tho DH can dual wield, there is not benefit greater or equivalent to have quiver as off-hand. p.s. please also introduce Crusader's Set weapon too.Jonathan7 Jan 7
Jan 7 Impale Demon Hunter: What am I doing wrong? Link to my gear: Most of my gear is ancient with augments. Fairly decent rolls on all pieces. I'm currently stuck on GR 98, not because of a lack of damage, but because I just don't have the survivability. Can someone explain to me how people like this guy can flawlessly do a GR 106 and take ZERO DAMAGE but If I take one arrow from a skeleton archer it deals roughly 1 million damage? He's literally standing still and tanking all the damage and surviving just fine. I'm stuck on 98, and the ONLY WAY I can live is by constantly vaulting. If I stop vaulting for just one second, I will die instantly. I can only stay alive by vaulting, throwing one knife, vaulting, throwing one knife, rinse and repeat. I've gone over every possible reason why this is happening and nothing makes sense. I keep 100% uptime on elusive ring, fan of knives, aquila cuirass, and Vengeance. I have numbing traps applied the entire time with shadow power and fan of knives. I stun mobs as often as possible but they just hit too darn hard it's ridiculous.OrangeJuice8 Jan 7
Jan 4 Getting 1 shot gr90+ I was wondering if someone could tell me if I'm doing something wrong on my seasonal DH other than coming into this season super late and not getting my gear augmented. Passed seasons I ran a WOK monk and could complete GR100. This quick season my dh gets 1 shot by elites when I do GR92. ThanksSnyper77222 Jan 4
Jan 1 Someone Genius Make This Build Happen Build impossible as is, but maybe someone else has better ideas. Jan 1
Dec 28 what item should i use I am currently playing in HC demon hunter marauder cluster bombs. right now I have a primal unity that gives me chc chd and 15% damage against elites, secondary is life after kill I have another ancient COE that gives me 5.5% chc, 48% chd and (105-200 damage---> this one I can enchant to other stat) also 196% elemental damage. secondary is reduce crowd control impairing effect by 35% percent. So....should I cube coe and use primal unity or cube unity and use that ancient COE? which one is better for pushing higher grift? need help plz....Sally2 Dec 28
Dec 27 Strafe + Valla's Bequest The rockets don't seem to pierce. Am I correct in this? Even if I cube Buriza, I cannot see any effect. Thanks.cknopp14 Dec 27
Dec 27 Best Rune for Impale RGK 2.6.4 Which one is the best? I was just thinking that Fire/Cold can have 20% bonus from cube but not sure what people played in PTR.Zark8 Dec 27
Dec 27 M6 + Strafe I know I've posted a few about Strafe, but I'm interested in discussing a build if it was added to the M6 set. I understand that it would rather negate the spender part of M4, but would be a huge boost for Strafe damage if added to M6. Obviously, it seems that grenades would seem the best rune because of Hellcat, but im interested in others view if this change would move M6 into the same level as N6M4 and S6 with the new patch. Thanks!cknopp1 Dec 27
Dec 26 Wojahnni RF damage bonus stack with Hellcat? Thinking about messing around with a Nat build using RF bombardment coupled with Hellcat while dropping Anathema grenades just for kicks after the big Nat buff. Haven't done the testing yet but seeing if any DH out there already tried this on PTR. thanks in advanceGatElttab4 Dec 26
Dec 23 Wow PTR notes are up We're getting a big balance patch again guys, check out what's in store (initially) for us DH's: Demon Hunter Embodiment of the Maruader The (6) Set bonus has been increased from 3000% to 12000% Unhallowed Essence The (6) Set bonus has been increased from 100% to 350% Natalya's Vengeance The (6) Set bonus has been increased from 3500% to 14000% The Shadow's Mantle The (2) Set bonus has been increased from 1200% to 6000% The (6) Set bonus has been increased from 50000% to 75000 I'm not sure what to think of this. I mean, I'm glad we're getting buffs, but the power creep is just astronomical now... Interesting to note that individual legendary bonuses aren't being touched, for now at least. All the buffs are to the class set bonuses, and it looks like they're all being balanced against Akkhan Condemn, as it's not being touched. Also LoN bonus is being buffed from 100% to 500% lol. Any of you long time DH's have some good LoN builds to bring out of mothballs for us?? I was just about to go back to NS again to try and push with my Shadow DH but I think I'm gonna hold off on that until after patch implementation...xxMaverickxx66 Dec 23
Dec 23 New buff questions I did not see the results from the PTR. How high do we expect the impale RGK to be able to go in-season? It is probably a difficult question to answer since the PTR allowed you to use nonseason paragons. Will it truly compete with a necro pestilence RGK build, or will it be a few levels behind (and how far)? Also, did anyone try speed runs (ala rat runs) with DHs during the PTR? What options seemed viable? I would really like to find a reason to go back to DH this season. I only run a single toon each season, and I definitely want to be part of a meta team while also being able to farm paragon quickly. I know we can farm mats easily enough. Thanks.Dante001 Dec 23
Dec 23 dps dropp due do not having a Black dmg weap? Hi, I for once crafted a "decent" hellfire amulet and was looking on d3planner on the effective dps changes. Weirdly my damage multiplier increased but my overall effective dps dropps. Is this because my Yangs has elemental dmg and is not a black weapon, therefore i dont get enough boost from items that give %elemental boost? Build with travelers pledge: With hellfire: Should i just reroll the hellfire amulet to 100 crit dmg instead of elemental? Thanks,mfsoso3 Dec 23
Dec 23 Which one would you choose to use ? Guys, I have been upgrading rare bows trying for a good Yang's and these two are the keepers I have gotten so far . I have included a pic of the two of them . I am leaning towards keeping using the one on the right that I have currently equipped . It has less Discipline on it but the other stats are better . I have tried them both and they seem to be working about the same . I am playing non season and have been trying to push up to a tier 102 clear , and even though I have pretty good other gear , I seem to be having a hard time clearing 102 . So I guess my question is ,,, which of these two bows would you run with and is my current gear able to get me a 102 clear ? Here's a pic of the bows in question : Profile : Dec 23
Dec 22 LON DH? With Legacy of Nightmare buffed - are there LON builds that are viable now? I know there is a strafe build... any creative new ones?Sup3rM1ke16 Dec 22