Bug Report

Jun 19, 2014 Bought item from AH but can't send to stash Item I bought appeared as purchased - buyout on my trade log, my money were properly withdrew but item didn't appear on completed items in order to allow me to transfer to stash.Scouser65 Jun 19, 2014
Jun 19, 2014 Untargetable Terror Demon with No Health Bar While playing multiplayer (2 of us) on Nightmare, we encountered a Terror Demon on The Silver Spire Level 1. He was untargetable, had no health bar, and was relentless, lol. We were on the quest Prime Evil at the time. He was located shortly after the double bridge immediately following the entrance into the level. He would attack as normal, but since you can't target him you can't kill him. This does not stop him from trying to kill you. I finally kited him to the beginning, died, and then portaled back to town and clicked on the other player's flag to get past him. When we both died later we had to do similar shenanigans to avoid him entirely, as he consistently reset back to the same spot.Kae6 Jun 19, 2014
Jun 19, 2014 Fetish Army, bug or not? This has existed for quite some time and I've not seen any blue confirmation about this, and no this isn't about Sycophants replacing Fetish Army fetishes. Is Fetish Army skill supposed to kill off existing fetishes from BOTH Fetish Army and Fetish Sycophants? I was hoping something could be done about it, so using Fetish Army skill would replace ONLY the fetishes spawned by Fetish Army, leaving the Sycophants alive.Seth2 Jun 19, 2014
Jun 19, 2014 Champion Subjugator bug Saw an ooold thread (2012) about this. Seems still around. Long story short, killed Champion Subjugator pack, but that did not count for achievement credit. Looks like I will have to find it in the Radiant Chapel... http://imgur.com/LSdAhu9Zeqs1 Jun 19, 2014
Jun 19, 2014 witch-docto. Fear bug When i use skill Horrify-Frightening Aspecton demon (which have skill to hide in other word), this demon not back to our world and attack me from invisible and i can not kill him.falkton2 Jun 19, 2014
Jun 19, 2014 2hour trade counter does not decrease When you find a legendary/set item in a group game, you can normally give/trade that item with the players that were in the game when you pick the item up. However, this 2hour counter does not seem to change if the item is equipped on one of your followers. The items can only be traded with the original members you found the item with, but the counter seems to remain even after few days. I know this will not necessarily change game play but bug is a bug.MrHardOn2 Jun 19, 2014
Jun 19, 2014 Disconnect with Monk + Tempest Rush So recently I made a monk to just magic find normal games with. I am using the following skills Tempest rush + rune: tailwind (assigned to left click mouse) Lashing tail kick + rune: Sweeping armada (assigned to right click mouse) Mantra of healing + rune: Circular Breathing (assigned to #1 key) Breath of heaven + rune: Infused with light (assigned to #2 key) Mystical Ally + rune: Air ally (assigned to #3 key) Blinding Flash + rune: Searing light (assigned #4 key) My movement Speed: 31% So what happens is I start in Act 2 Normal. Usually doing Cave of the betrayer or Assassins vault. I use left click and activate Tempest rush + rune: tailwind. Everything works great. Im bashing and killing stuff. But then sometimes what happens is the game disconnects me saying my client lost its connection to the server. I presss the ok button and then I'm sent back to the character screen. I thought at first maybe it was server maintenace as the problem only occured once or twice. But today I began to play and the issue happened consistently 5 times to me. Im not sure what is triggering the issue but I know it has something to do with tempest rush. Is anyone else experiencing any issue like this?chrisbek19 Jun 19, 2014
Jun 19, 2014 Smart Loot Has anyone else seen issues with smart loot not working as expected? I just had a Jade Harvester Peace with Int drop while playing as my DH.Brannigan3 Jun 19, 2014
Jun 19, 2014 Magic Find . . . I would like to inquire if this stat still works as intended or is bugged as it didnt seem to be working. When I had a 150ish MF, I hardly found legendaries. I read in an article that 10% of the MF stat is for Legendaries to drop but it just didn't feel like it. When I lowered my MF to 50ish, then i started finding legendary items. I would like to know if this stat still works or is being phased out? If it does work, is there an official post kinda explaining how the stat works now in 2.0.3? THanks.Kazekhan4 Jun 19, 2014
Jun 19, 2014 Volcanic Whirlwind Vs. Bul-Kathos's Set (ww) I just did some testing and here's what I got. Volcanic Whirlwind - 325% as fire damage. (59% fire damage increase) 2-4 million crits on white mobs Bul-Kathos's Set - 325% as physical damage (same gear equipped as above) 8-12 million crits on white mobs How is the actual whirlwind ability on barbs not bugged? This is rather confusing and if there is some hidden math I'm not understanding, please inform me. Thank you. If the barb ability Whirlwind is bugged, please fix this, or possibly the Bul-Kathos's set is doing the incorrect amount of damage. I would really hope that it's actually the Barb ability, because the Bul-Kathos's seems to be more on par with 325% abilities. I mean my frenzy auto attack hits harder than my whirlwind ability, and it's a fury spender =/.Brochacho0 Jun 19, 2014
Jun 19, 2014 Bounty Issue - No Reward Received Yesterday evening my internet connection went out just as I arrived back in town to turn in the five bounties I'd just completed for the final reward. I log in today and, lo and behold, there is no longer an option for me to turn in said bounties - I received the individual bounty XP and blood shard rewards, but cannot collect on the overall reward. Is there a way to rectify this? Many thanks.TwoSkoops0 Jun 19, 2014
Jun 18, 2014 I'm 100% confident that arcane sentries are bugged The entire length of the sentry is dealing damage like it's the core. That is to say that stepping through the beam is like stepping onto the core of the sentry.Tohki22 Jun 18, 2014
Jun 18, 2014 profile page does not display item property This problem happens with my character "Fritz". I was wearing a Sunlight with 30% of Elite dmg (as shown in game). But the Battlenet website did not display this property at all. We all know that Sunlight weapon has dmg against elite by default and can't be enchanted, so this must have been a display bug. Please confirmFritz0 Jun 18, 2014
Jun 18, 2014 Act 2 Cache bug NEED DEV!! I have been playing for sometime now. I BESIDES the illusory boots. I believe that the game has bugged because I don't understand how the cache drops work if I have found every other item. I have gotten Royal rings many times and farmed many caches. My problem seems to be that for some reason the boots can NOT drop for MY account. I have tried getting 50+ caches on multiple characters, including crusader, monk, and witch doctor. I have tried doing it on all torments and on normal. I have tried it solo and in groups. If fact in almost every party I was in, someone got the boots. It seems the drop rate isn't that bad on the item YET I have not gotten them from certainly more then 2000+ caches. This more then frustrating seeing how you can only get the item from Act2 or Act4 caches. I am not sure what type of reset may be available and or perhaps account wipe or I don't really care I just want the problem solved. I don't like having to try getting 1 item that seems to not drop ONLY for me. I tried to stay as clear headed about this as possible. I understand that the game is RNG, but I know it to be impossible that this item could not have dropped yet. If there is some kind of special drop phenomena for cache legendaries, then clearly my account is bugged and it will not drop. PLEASE HELP DEV'sMindless13 Jun 18, 2014
Jun 18, 2014 my skill bar for some resone I cant change my skill over. usually there is a big arrow when you pick a skill area to fill my account is not working for some reson. please helpDraucant0 Jun 18, 2014
Jun 18, 2014 Hungry bats doing the same as fire toads? Fire toads each hit for 245% damage. Where as hungry bats states they should hit for 635% damage. I am forced to use direbats which hit for the same as explosive beast/zombie charger. The damage I get from hungry bats with loads of fire % damage is nearly the same as a mana less primary skill, this doesn't make sense to me and seems to need a looking at. Hungry bats would be more useful because they go over walls, neither explosive beast nor direbats will do that so I'd rather use hungry bats but the damage just won't make for a suitable HC fire build. Also if I use grin reaper helm and the mimics begin casting bats, they do no damage. Needs a touch up there.Greylo0 Jun 18, 2014
Jun 18, 2014 Zombie Handler + Blood Ritual = no boost In patch 2.0.5, the Witch Doctor passive ability Zombie Handler was modified to apply the 20% Life increase to the player. The passive ability Blood Ritual is supposed to increase the Life per Second by 1% of the player's max Life, but the bonus to max Life from Zombie Handler does not factor into the calculation. So for example: The player has 10,000 Life and 0 Life per Second. The player equips the Blood Ritual passive ability and now has 10,000 Life and 100 Life per Second. The player equips the Zombie Handler passive ability and now has 12,000 Life and 100 Life per Second.Chuckles8D1 Jun 18, 2014
Jun 18, 2014 A1 Lyceum bounty bugged twice now the bounty won't complete. i kill all 3 summoning circle things and the purple monster and the bounty won't complete. look into this.Timo0 Jun 18, 2014
Jun 18, 2014 Act 2 Beastiary - Fallen Lunatic I have killed THOUSANDS of these buggers and not a single Beastiary page has come up, therefore it is impossible to obtain the Beastmaster of Caldeum achievement. Has anyone else had this issue or is it just me that has been bugged out from getting it?Darken27 Jun 18, 2014
Jun 18, 2014 Unreachable dropped gems after opening chest Environment bug: Location: Act 5 : (fr) Dent de l'éternité (I don't know english translation for location name) After opening a chest, some gems dropped behind the chest which is a location point unreachable with my character, so I cannot take them. See screenshot available here: http://imgur.com/qyEVWTADavidL0 Jun 18, 2014
Jun 18, 2014 bounty: kill venimite The spider runs out of the map - it cant be killed. i have a screenshot but i cant paste it in.Alarik2 Jun 18, 2014
Jun 18, 2014 Gargantuan AI Can the AI for Gargantuan be fixed to make him less...pacifist? Often times I'll summon a Wrathful Protector, only to have him either: -Stand there and do nothing for up to 5 seconds before attacking -Run away from the Elite and go attack some regular mobs that are at the edge of the screen or even offscreen -Follow the other pets around and do nothing at all He's not being blocked out of melee range; I'll see him standing RIGHT NEXT TO an enemy, yet he doesn't attack. Please make the Gargantuan more aggressive! And while you're at it, make him prioritize Elite / Boss enemies?Joey9 Jun 18, 2014
Jun 18, 2014 hi,blizzard company. i have a request about getting the wing,i just started diablo not long ago and i dont know how to get the wings,i have already bought full digital deluxe edition for diablo III and i received no wings,can i have wings please?i bought digital deluxe just because for the wings.im feeling cheated just cause im new to diablo.Dao0 Jun 18, 2014
Jun 18, 2014 Transmog bug. Hello. The book wich is named " Arma Mortis " from Collector's Edtition contains Quietus – Hand-XBow , Mortal Coil – Flail (1H) , DeathReach – Fist , Sacrificer – Sacrificial Dagger , Heart of Darkness – Source , Lifebane – 1H Weapon and Grim Reaper – 2h Mighty Weapon transmogs. But Grim Reaper – 2h Mighty Weapon transmog isn't appearing on Mystic's transmog list. Thank you.TrickyZerg0 Jun 18, 2014
Jun 18, 2014 Mystic Rerolls are broken, bugged, or lacking info Now before anyone says anything - THIS IS NOT !!!! the only time I've seen this happen. I have rerolled a sword 14 times (not counting the original stat) That's 28 differant attributes (2 per roll) If there are 9 differant stat classes that can roll, so it should have a 1 in 9 chance to come out with a socket. So eather the chances are not equal and we should be told what the chances are of each stat class, or the mystic is bugged. ONCE AGAIN - this is not the only item or stat class I've experianced this on.bgoddly10 Jun 18, 2014
Jun 18, 2014 Pride's Fall buff removed through invuln I've noticed the buff from Pride's Fall's legendary affix being removed whenever I am in the radius of the ice orbs spawned by the Frozen monster affix. This occurs even when I'm invulnerable via Smoke Screen. There are also other reports of this happening when the player does not actually take damage from Frozen (when damage is absorbed or while invulnerable due to Shield Pylons). Other ground AoEs might have the same effect, but so far the only one I've observed doing this is, off the top of my head, Anarch fire trails. It's quite obvious that this isn't working correctly, and has persisted through the previous fix to Pride's Fall that made it interact correctly with Unity.Gnillort0 Jun 18, 2014
Jun 29, 2014 hi hi i am trying to dowload this game i got a nuff memrory,but it says i dontTim5 Jun 29, 2014
Jun 18, 2014 Visage Of Giyua Transmog bug It just dropped for me in T1 bounty mode and I identified it. But it does not allow me to transmog my other helms to its look. When I put Giyua into the transmog it shows the option to transmog to itself but when i try to transmog other helmets the Giyua transmog isn't an option.Hemhem3 Jun 18, 2014
Jun 18, 2014 Transmog: Visage of Giyua not existing Hello, Bug report: I have found the Visage of Giyua (wd-helmet). However when I want to transmog another item into this visage it won't let me. (however i can select other legendaries ofc..) Where I can transmog into Visage of Giyua Zunimassas Vision Where I can't: Rare helmets Other legendaries, like Blind Faith Leorics Helmet So there's something wrong...ffFiend0 Jun 18, 2014
Jun 18, 2014 [bug] The coolest ever stucked wall bug Hello d3 devs,I want to show at you what happened with my WD westurday. https://www.youtube.com/watch?v=U1Z1cOEaw1w&feature=youtu.be That happened when i did teleported at my current party group,and this my party then try out to kill one elite pack.And one from elite monsters kick me out into the wall! Was so funny! :D And how you can see/watch from movie ,there was droped already 1 legenadry item.Hah :D I did relog off from game.Feanor1 Jun 18, 2014
Jun 18, 2014 Have had a lot of trouble with Diablo 3 Now game does not savetomt1 Jun 18, 2014
Jun 18, 2014 Dashing Strike delayed trigger When using DS by myself with no mobs it triggers when I hit the button, but during fights it has a tendency to wait up to 3 seconds after I hit the button to actually activate. When it doesn't respond I reflexively hit the button again which still does nothing, then after a while it triggers both in a row. This gets pretty frustrating especially with DS limited to 2(or 3) charges which get wasted by dashing multiple times. Someone mentioned there might be an ability queue, but no other ability does this, or at least not noticeably, so I figure this must be a bug.Braden0 Jun 18, 2014
Jun 18, 2014 BNet Website does not show gear properties I happened to find a decent Sunlight weapon with 35 Elite dmg (30% afix+ 5% afix). After enchanting the 5% afix into a socket, the website failed to display the 30% Elite damage afix, only showing three major properties (the 30% does show up in-game though). I believe that the system mistakenly think of the 35% afix as one property and, as I enchanted it, made it disappear.Fritz0 Jun 18, 2014
Jun 18, 2014 Primary stat reroll issue so I found a great 2 hander for my enchantress but it rolled dex, so I logged on to my wiz to re roll primary. re rolled dex and all is well.. I log back on to my monk and notice anything I want to re roll only allows me to roll intel. weather its existing gear with dex or new found gear. for whatever reason it only gives me intel options not dex. I have tried logging in and out and client restart as well as character switch and still no luck. also note my drops still drop dex and not intellTheDevill1 Jun 18, 2014
Jun 18, 2014 Error 319022 - message too long Whenever I'm trying to create a news post for one of the communities I'm in,it gives me this error message. Unless I make it about 20-30 characters,it doesnt let me post the message.I'm not using any special characters in the message and I had it counted with an online char counter too : 152 chars. I thought the limit was 250 chars or?Nordixx1 Jun 18, 2014
Jun 18, 2014 The Skill Runes of ancients is disappeared I discovered that the skill runes of ancients is disappeared after every rift. ex. When the barbarian call of the ancients, and the runes is "together as one". The runes function is worked, but after we closed the game, the ancients still exist, but the runes function is disappeared. Therefore, we have to reuse the skill. I think this is a bug.FuryBlizzard0 Jun 18, 2014
Jun 18, 2014 Unreported bugs: I think... 1.)While playing D3, alt tab+signing into your battle net account = Account disabled until password gets reset. I am unaware if this is working as intended. For trading reasons through, not wanting to use Ah, or the likely possibility that me, or someone like me, would like to trade on the forums with BIS items. I feel this needs correction. It's currently a hassle, and is neglecting people looking for BIS items in the forums. I found some of these items, and because of this feature I had a hard time alerting players looking for these rares. *2.)While being one of the diehards out here in Sanctuary. I have discovered a very disgusting bug. In all acts, with all types of monsters minus boss's. It's possible, even on elite packs to kill monsters so fast that they will freeze on the screen in one place. This is only a visual issue. I am ok with this, honestly, I am. I think it's funny. Here is what I am not ok with. Killing elite packs, monsters, etc. to have them become immune to being hit by attacks, but while still obtaining the ability to attack players while running around the whole map chasing them down. This seems to be happening to me a lot lately, both with elite pack mobs that can summon minions, and with white mobs. *(Please look into this.) 3.) Battlefields has a visual line in the snow near the end of the zone, close to the bride. Other players have reported seeing this graphics glitch on another machine, so I know it isn't my hardware. Seems like your environmental artist missed a spot on the ground. 4.) Iridescent tears while pulled out of the inventory, onto the screen, have a visual L shaped line around the tear graphic. 5.)Unsure if this only happens on my hardware, but I am also seeing graphic bugs, mixing of textures, textures ghosting on screen in the upper corner of the map near azmodan as you walk up the stairs before the boss. This also happens around the end of the zone near the bridge just before you reach battlefields. Only two places in the game I seen this happening. *(This problem has been resolved, thank you.) Suggestions: For upcoming patch. In multiplayer games, the increase in monster hit points per additional player has been reduced to 50% (down from 70%) *(Please, increase monster hit points. This is the real issue!) At 70% anyone who surpasses 145k dps or higher can't really even play on mp1, or below in multiplayer anymore due to the fact that everyone behind this type of player will see the monsters dieing so fast that they will just be following the whole game. Guys, I kinda want to be able to group, and this is already a problem at the current low standard for monster hitpoints. So you're in fact not giving us a choice if no one wants to group with us, because we deal to much damage. The choice has then been made for us, not by us, but by someone else. In this case other players. If this change goes into effect, then you're in deed taking away from the overall point of the game for people that want to be able to group. I play hardcore, I don't want to be forced into doing mp levels. I can't find groups to do it with people anyways, outside of the friends list. Please, don't include this in the upcoming patch. The game is already far to easy. -BlizzardwonBlizzardwon1 Jun 18, 2014
Jun 18, 2014 Getting d/ced when using Whirlwind with Barb. As others have reported, I too am getting disconnected from the client after a short time whenever using whirlwind as my main skill on the Barbarian. The issue has not happened with any other skill that I have used, and I should also add that it only happens when enabling VSync. My FPSs are at default (150 Fore, 8 Background). I have an NVidia GTX 770 single video card. One could say that I should just turn VSync off, but unfortunately, I experience a lot of nasty screen tearing when I do that, and lowering my Fore FPS to 60 as others have suggested makes for a choppy experience too. Even just enabling VSync on my card doesn't seem to get me the smooth frame rate. The only time I get smooth gameplay is when I have vsync on with settings as first mentioned. Blizzard, I understand if you don't have a fix or even a workaround for this. I understand that you probably can't fix this overnight. All I want, like others, is an acknowledgement that you are aware of this problem, and if the problem is unfixable, honesty from you on that. Please don't leave us out on the dark on this, as there are a lot of us that really want to play a WW Barb without having to sacrifice our frame rates. Thank you.EternalHell0 Jun 18, 2014
Jun 18, 2014 Griswold’s Scribbling’s Dropped in Cave of the Moon Clan, level 2, from the satchel right when you enter level 2.Blazed0 Jun 18, 2014
Jun 18, 2014 it shows always '0 player on this quest' Hello, I have Problem about Story modul of Diablo 3 (I have bought add on also) I have a Level 57 character. After using 'reset', i must play from the beginning. But I can not find any teammate in public game any more. It shows all the time 'No Player in this quest' And I want to play another character from Level 1. The same Problem, no Player. I have changed various difficulties, even various Servers and the Problem is the same. Why there is not Player in multigame? It can not be, that all People Play only ACT V or adventure. Is it a bug or not? Please help!David2 Jun 18, 2014
Jun 18, 2014 rabid dog and the tall man's finger the radid dog DOT is (8%,8%,8%,6%)=30% and the rabid dog with tall man's finger amplified 13x (4 passive dogs) DOT should be (104%,104%,104%,78%)=390% but now it's (104%,8%,8%,6%)=126% STOP USING RABID DOG until BZ fix this!metaCore0 Jun 18, 2014
Jun 18, 2014 [bug] Transmogrification of Marauder set I report the fact that all set item from Embodiment of Marauder cannot be Transmogrified to the original look of the set. Please take a look.Amazona0 Jun 18, 2014
Jun 18, 2014 skills firebats, locust...not accessible on my witch doctor...arrow to scroll do not appears?Hannibal2 Jun 18, 2014
Jun 18, 2014 Stop adding new bugs, fix existing ones first Dear Blizzard, I tried to search for an existing thread about the time played bug in the profile screen, http://us.battle.net/d3/en/forum/topic/12250465051, and voice out my concern. Didn't work. I tried to open a new thread about it with screens from my own profile screen. It was deleted. For weeks I see other complaints and issues get fixed. eg. The Barb Rend issue just came up last week and already it was fixed in this week's patch. The Leg Craft Mats were overhauled prior to that. Skycutter bug with Kormac. I think this was already fixed since I remember seeing the angels fighting alongside my Templar. Thousand Raiment Set was also buffed in the recent patch. Other issues that I think were more tedious to fix were acknowledged. eg. Torment Class Set Transmog issue. I played D2 growing up, got LOD when it came out, bought D3 hoping it was better, stuck around until it did get better, bought ROS soon after it was released and created a Crusader to start anew. Now I know there was some "fix" way back since initially the Profile Career screen showed NO time played for the crusader. And sometime after a "fix" was created to start the count from this point onwards which now leads us to this discrepancy between the Heroes tab and the Careers tab. Simply put, the d*mn "fix" did not fix the issue and only created another bug. Now the rest of the Crusader population who started their char after the "fix" got implement did not experience the issue since the count started at the same time for both Heroes tab and the Careers tab. The ones really affected here are the guys who bought ROS early on and jumped into the Crusader class fairly early. Which leads me to think, is this how loyalty is "rewarded"? The early birds are punished instead? Now with 2.1.0 in the works, I just have to ask, how hard is it to simply look at this issue which is to simply pull the data from the Heroes tab and paste it in the Careers tab compared to the thousands of lines of code it'll take to write 2.1.0? Rather than add more bugs which I'm sure 2.1.0 will have as with any new patch, wouldn't it be better to focus on the problem at hand and fix the issues being voiced out by the community?kendricsee0 Jun 18, 2014
Jun 18, 2014 Schaefer's Hammer doesn't scale... With Akarat's Champion. Why? I've been testing with my female crusader. Even the Defender of Westmarch gets the 35% damage, but the AOE from the Hammer stays with the same damage.Drjhordan0 Jun 18, 2014
Jun 18, 2014 Delayed item bug and suggestions. Well as the title suggests there is a noticeable 5-6 second delay for item drops. Obviously this is really annoying that you have to wait another 6 seconds after having killed elites, champions, bosses and guardians or opening chests and clickables to see an item drop. it also greatly impacts you ability to collect materials for crafting. Also many times ive noticed that there are invisible monsters or affixes killing me. Example: arcane sentry kills me and is never visible or visible after a delay; entire elite packs being invisible. -------------------------------suggestions ( feel free to ignore)----------------------------------- One other general suggestion, if possible it would be appreciated if either the dot (damage over time) from frozen was removed or decreased as its easy to miss and very high dps oddly (higher then plagued and desecrator which is weird because that the primary function of those affixes). Frozen affixes are very easy to miss frozen pulse included, unless it has that ice beam effect on top of it. One second your alive the next your dead. If the abilities were more noticeable it would be a huge help when playing squishy classes like Demon Hunter. There is just no way you can stutter step nearly enough to avoid all the incoming affixes and damage especially when you get elites near entrances in which you have no room to stutter step. As the primary defense for dh is simply avoiding damage its very hard to do so when boxed in. Another much discussed and needed change is the way dex works as a defense stat. Dodge is a very underpowered stat for defense as it relies on chance. Even with max dex rolls you can only get around ~50% dodge chance which in theory sounds great but is still quite underpowered. If say you are a DH running T6 3-5 hits will instantly kill you. This doesn't even cover DoT as it can hit continuously and quickly which for the most part cannot be dodged (especially Frozen which is deadly when not noticed just by its DoT alone). The awareness passive although great is no where near enough to mitigate the majority of damage. Perfectionist is by and far superior to it. Pushing people to run awareness is not the answer as its still quite useless. The way it worked before was some what better as at least it coincided with the don't get hit style of gameplay the Dh requires. Another huge problem is the way Dhs interact with several affixes the DoTs i've previously talked about and the other being reflect damage. As Dh have no proper defense against this we often end up killing ourselves to the damage before we know what happened, or if you catch the affix in time you can maybe safely walk away or use smoke screen ( if you are running it). There is just not enough resistances that Dh can get to deal with this problem there is no way you can build for the damage necessary and the defences need to run solo torment 4+ without relying on gear and alone. The marauders set makes it viable as you aren't dealing the damage yourself but that pigeonholes all dhs into one very passive play style while dealing with reflect while you see Intelligence based classes pretty much ignoring it as if its a minor scratch. Another huge flaw in dodge is the simple fact that we can die to environmental traps immediately in higher torments while other classes just waltz through. I understand that some of these suggestions specifically dealing with the Dh and dodge defense are somewhat short sided but again this is just my view on the problem, i know many people both agree and disagree, but the fact remains without the marauders set, krider shot and ruck sack (8 items) it is not viable to play Dh safely and efficiently on torment 4+. While other classes do require additional items such as flayer, or mask of jeram on Witch doctor builds it is not necessary and only needed for additional efficient through damage. Where as With Dh as you don't have the natural defense nor enough pets to deal with all the mobs you are taking constant hits and dying very easily in higher torments. As a test i decided to make a new WD fresh and have now leveled hi through and started farming for end game gear. The difference is dramatic as you can actually survive while taking damage and still have pets and escapes. Its a world apart, not to mention the sheer damage that fetish army minions do. Now i realize Wd have their own weaknesses but with a bit of skill, resource management and planning you can pretty much survive most encounters. The obvious solution would then be why not just play WD and stop complaining? Well i simply prefer playing the highly mobile DH class. Its just a funner playstyle but very disheartening when you've put so much time into one class to have another test account nearly top and overtake it within weeks simply by factor of design and not RNG. Sorry for the rant and grammatical mistakes of which there were likely many. Just had to say it. There is probably a lot of changes needed but these were the most apparent. If any importance is to be placed let it mainly be placed on the delay between drops and affixes, as well as visual and damage suggestions for the affixes. The rest will likely be an involved process and will take time but is lower importance as it pertains to one class. Btw the fixes for Dh since RoS have been great and hopefully continue.rayz01010 Jun 18, 2014
Jun 18, 2014 Is there a unity cap? i play monk and im stuck at 1.4 mill dps buffed up. thats cool right. the problems comes when look and i have unity on and the dps stays at 1.4 mil for 3 ppl and for 4 ppl. they only thing that gets me over is other players buffs. auras and such. idk if this is a bug or just how the game is.windless0 Jun 18, 2014
Jun 17, 2014 Tall man's finger not working with rune. I am using the rune leeching beasts. It seems to proc only after 5 or 6 hits. I have a little over 4k loh. I see the 24k every 10 seconds or so. Am I missing something? Or, is this working as intended?Sarge0 Jun 17, 2014
Jun 17, 2014 Champion Subjugators not giving achievement. I was playing last night in multiplayer doing Hell Rifts and I killed several packs of champion subjugators with my witch doctor without receiving achievement credit for "Champion's Collection". Today I was playing solo and I did not receive credit for a champion pack of subjugators that I killed in Gardens of Hope Tier 1 on my monk, and in Hell Rift level 1 on my witch doctor. I was able to get achievement credit for several other types of monsters for this achievement, but not subjugators.Senyo2 Jun 17, 2014