I was against v1 primals and now I'm all for it
General Discussion Jun 5, 2017 1 Anybody else the same? Any primal items that I get now would be a 0.1-0.2% damage increase at most if it rolls what I want. My idea for primals is to have have a range starting the perfect ancient stat and to have the stat increased adjusted accordinglyExample:Ancient item -550-650Primal ancient-650-800Any thoughts?use your imagination, make it better.how about, primals can roll with 2 sockets on a weapon? if that is too op, how about 2 sockets but only one can hold the flawless royal emerald?or primal items can come with an extra socket where it might not normally apply such as gloves/shoulde…