Mini-bosses too easy?

General Discussion
They're like, easier than the easiest champion pack spawnable. Why???

Especially Cydaea and Magdha. Both of them feel like they're advertised throughout most of their respective acts, you're expecting an epically difficult encounter with how much chatter they're doing, and when you finally fight them they each fall like a heap of dried leaves in the wind.

* Leoric moves way too slow with whirlwind, remember Battleguard Sartura's whirlwind? MAKE LEORIC's LIKE THAT
* Spider Queen ((Rant: Spiders don't even have queens, why does this thing even exist, it just makes me think of South Park "All hail the queen spider")) easiest fight imaginable, freaking Banjo Kazooie 15yrs ago had harder bosses than this...
* That jailor, can't remember his name, dies instantly...

* Magdha, lol...
* ZK, difficulty was ok but kind of bland. Stone giants kind of felt out of place, would have been cooler if they were mages with different abilities

* The big gas bag, could have been a bit more difficult...
* Siegebreaker was OK...
* Cidaea, lol...
* Though he's not a mini-boss, Azmodan was by far the biggest let down fight in the entire game

* That demon thing at the start of Act 4, I can't even remember its name, dies in like 2seconds...
* Rakanoth, dies line 2 seconds...
* Izual, the only respectable mini-boss in the game

Come on Blizzard, step it up. I thought you were about hardcore games.

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