GPU Memory Corruption on Mac

Bug Report
I've been enjoying RoS, but after playing more than two hours, I start getting this graphical glitch in which textures are applied to the wrong things. The game doesn't crash, but it becomes impossible to distinguish what is what. Never had this problem with Diablo 3 standalone.

I'm using an Early-2013 Macbook Pro with Retina (Macbook 10,1), with the dual GPU:

Intel HD Graphics 4000:

Chipset Model: Intel HD Graphics 4000
Type: GPU
Bus: Built-In
VRAM (Total): 1024 MB
Vendor: Intel (0x8086)
Device ID: 0x0166
Revision ID: 0x0009
gMux Version: 3.2.19 [3.2.8]
Color LCD:
Display Type: Retina LCD
Resolution: 2880 x 1800
Retina: Yes
Pixel Depth: 32-Bit Color (ARGB8888)
Main Display: Yes
Mirror: Off
Online: Yes
Built-In: Yes

Another friend with a newer Macbook Pro with the Intel Iris (dunno about the specific specs) is also having the same issue.

Edit: Just found out that there's the same issue reported on Mac Technical Support:

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