[2.2] ☃ Team ICE ☃ S3 Raiment GR Build!

Monk
Now that Season 3 is officially on the books for early APRIL and PTR is coming to a close, and most changes likely final, here is an easy to follow / modify build to take rifting if you want to join Team ICE!

I make NO claims for conceiving this entire build, (or naming it after myself) as Monks across the world have been brainstorming and playtesting builds like this on PTR right as I type this. I am just putting this BASIC guide that anyone can customize to their gear / preferences out there as well! Initial gear/build based off Math brainstorming here:
http://us.battle.net/d3/en/forum/topic/16543674998

Build
Fists of Thunder: Quickening
Dashing Strike - Blinding Speed
Breath of Heaven - Infused with Light
Epiphany - Desert Shroud
Mantra of Salvation - Agility
OPEN SKILL - Forbidden Palace, Serenity, Blinding Flash
Beacon, Harmony, Sixth, STI/Momentum

Gear
Flying Dragon / Furnace
Full Raiment - Get +15% DS on Chest + Shoulder) - FoT on belt/pants
String of Ears (30% melee reduction)
Spirit Guards (S3 item)
Focus/Restraint
Recommend Amulets:
Eye of Etlich (35% ranged reduction)
Hellfire (+1 passive)

Gems
Bane of the Trapped
Gogok
OPEN Defensive Gem - Esoteric/Gizzard/SS

How to Play
Teleport into combat with generator to proc Raiment 6pc + Bastion of Will 1/2 + Spirit Guards, then DS untl out of spirit. Once out of spirit, hit INFUSED WITH LIGHT and use generator until full spirit again. Make sure to maintain the 6s Raiment buff, as well as the defensive buff from Spirit Guards to stay alive.

For Non-season in Era 3, will need to use Unity + SoJ/Rue/RRG most likely. At least RRG will open up one Raiment slot for Depth Diggers, Cindercoat, or Inna's 4pc. Ancient Parthan Defenders with Cyclone Strike or Crippling Wave freeze is also a good toughness booster.

Happy Dashing! <3
Question, seeing the rainment bonus is doing the extra damage to dashing strike, do we stack dashing strike damage on gear?
03/21/2015 03:28 PMPosted by HeMan
Question, seeing the rainment bonus is doing the extra damage to dashing strike, do we stack dashing strike damage on gear?

Yes, you can roll +% Dashing Strike on both CHEST and SHOULDER.+15% FoT on belt/pants if you want as well. (less necessary)

You can also roll 15% DS on weapon, but you're better off with LOH.
Nothing fun about that build at all. It's just as nauseating as it is now, except it does more damage in 2.2. I don't think blizzard understands the feedback, that screen constantly flickering brings sea sickness symptoms.
If you not going going (or dont have) focus+restrain, RoRG + Depth Diggers instead of set pants could be an interesting choice. In that case you want your generator and dashing strike runes share same elemental type for maximum damage. And you have second ring slot left for Unity.

If only blizz revert 2pc Rainment bonus back to 500% this even could be way to go setup.
03/21/2015 05:57 PMPosted by Rinso
If you not going going (or dont have) focus+restrain, RoRG + Depth Diggers instead of set pants could be an interesting choice. In that case you want your generator and dashing strike runes share same elemental type for maximum damage. And you have second ring slot left for Unity.


if you didnt use f/r you are probably better off going with one of the monk helms. i think there are a few that can increase your spirit gen. with the bulk of your dmg being cold, frost burns would also likely be better. crudest would also be a nice option.
Depth Diggers is a wasted option if you're using 6pc Raiment. Quickening still seems like the best option even with terrible damage.

Maybe if someone pushes using FoF with a dedicated 2pc Raiment build ^_^
Maybe RoRG with EoP (assuming a non season build since it will need unity)
03/21/2015 09:26 PMPosted by Blackglitch
Maybe RoRG with EoP (assuming a non season build since it will need unity)

You really don't need the 100% uptime of Infused with Light since you can just stagger DS spam with when you need to regen spirit.
03/21/2015 05:57 PMPosted by Rinso
If you not going going (or dont have) focus+restrain, RoRG + Depth Diggers instead of set pants could be an interesting choice. In that case you want your generator and dashing strike runes share same elemental type for maximum damage. And you have second ring slot left for Unity.

If only blizz revert 2pc Rainment bonus back to 500% this even could be way to go setup.
DDs not worth it. Even with the generator buff spending any more time than you absolutely have to using your generators is a loss. If you're gonna open up a slot there are a ton of better possibilities than DDs, cindercoat for example. Crudest boots for more spirit regen or more damage from fire allies, innas, hexing pants (havent tried those yet) Not to mention any of our helms.

edit: Looks like davlok beat me to it

03/21/2015 09:23 PMPosted by Davlok
Depth Diggers is a wasted option if you're using 6pc Raiment. Quickening still seems like the best option even with terrible damage.

Maybe if someone pushes using FoF with a dedicated 2pc Raiment build ^_^
Been doing a lot of testing and Radiance+RoRG+Unity+Cindercoat seems to be better than Blinding Speed+F/R+6pc Raiment. You have a lot of dodge with Blinding Speed but you'll end up dying frequently to spike damage you don't dodge.
03/22/2015 01:54 AMPosted by Yemallis
Been doing a lot of testing and Radiance+RoRG+Unity+Cindercoat seems to be better than Blinding Speed+F/R+6pc Raiment. You have a lot of dodge with Blinding Speed but you'll end up dying frequently to spike damage you don't dodge.

Double dodge with Agility and BS is even worse.

The interesting debate is whether Esoteric is better or worse than Gizzard.
Hm, no EP? Guess it just can't compare to 12000+% weapon damage....
Is there much point doing team "element" builds for raiment?
With monkey kings there's obvious differences in play style but with raiment won't it be pretty much the same except for rune and gear choices?

But anyways is the extra toughness from cold worth the dps loss from fire?
Or is focus/restraint really that good that dropping them for rorg so you can wear cindercoat is still a dps loss?

Also what about area damage? DS has a teeny hit box but hits hard. How does area damage play out? Obviously it would be worse on the rg if you can take a different stat instead such as DS damage. Plus DS damage would also increase area damage from elsewhere too I guess so the question becomes what's better overall. Looks like DS damage and area damage compete on the slots they are available.

And if you go fire what about that other ring slot. Could take double unity if you have it of course but what about obsidian? If it procs into epiphany enough times could give high uptime plus it should also proc into DS charges now. Of course breath of heaven would also soak procs but 15 secs worth of procs across the board might be enough given how fast we can cast DS?
03/22/2015 07:49 AMPosted by hong
Hm, no EP? Guess it just can't compare to 12000+% weapon damage....


I see EP get mentioned a lot in other builds. Maybe we are just that used to using it. No monkey kings here, EP will hit like a wet noodle. But then again.... strong spirit? But then you need to spend time casting it.
03/22/2015 07:57 AMPosted by PaulC
Is there much point doing team "element" builds for raiment?
With monkey kings there's obvious differences in play style but with raiment won't it be pretty much the same except for rune and gear choices?

But anyways is the extra toughness from cold worth the dps loss from fire?
Or is focus/restraint really that good that dropping them for rorg so you can wear cindercoat is still a dps loss?

Also what about area damage? DS has a teeny hit box but hits hard. How does area damage play out? Obviously it would be worse on the rg if you can take a different stat instead such as DS damage. Plus DS damage would also increase area damage from elsewhere too I guess so the question becomes what's better overall. Looks like DS damage and area damage compete on the slots they are available.

And if you go fire what about that other ring slot. Could take double unity if you have it of course but what about obsidian? If it procs into epiphany enough times could give high uptime plus it should also proc into DS charges now. Of course breath of heaven would also soak procs but 15 secs worth of procs across the board might be enough given how fast we can cast DS?

No, but Cold is the obvious choice for high GR since most likely Monks can only pick one +element affix on bracer (GL with cold/cc/cd/socket on amulet) so the elemnt doesn't matter much at all.

F/R is PERFECT for Raiment, so no combo of cinder or inna will surpass that.. unless you need the Unity ring to live.
Cold is the only option because of the glass cannon nature of the build.
03/22/2015 07:57 AMPosted by PaulC

And if you go fire what about that other ring slot. Could take double unity if you have it of course but what about obsidian? If it procs into epiphany enough times could give high uptime plus it should also proc into DS charges now. Of course breath of heaven would also soak procs but 15 secs worth of procs across the board might be enough given how fast we can cast DS?

No, but Cold is the obvious choice for high GR since most likely Monks can only pick one +element affix on bracer (GL with cold/cc/cd/socket on amulet) so the elemnt doesn't matter much at all.

F/R is PERFECT for Raiment, so no combo of cinder or inna will surpass that.. unless you need the Unity ring to live.
F/R starts to become REALLY glassy in the high 40s, even with spirit guards. Unity might be necessary to go higher, I havent tried much since then.
03/22/2015 08:33 PMPosted by Blackglitch
Cold is the only option because of the glass cannon nature of the build.

All that to get out of dodge, and we are relying on dodging again.

03/22/2015 10:23 PMPosted by Creepshow
F/R starts to become REALLY glassy in the high 40s, even with spirit guards. Unity might be necessary to go higher, I havent tried much since then.

the +125% is about 100% better than Unity+anything.

I expect R6 in non-season (era 3) to cap out around 52 much like Suwuko since they can't F/R
Wouldnt Kekegi's Unbreakable Spirit be a good choice for helm slot? Free Dashing Strike for 4 seconds sounds to good to be true.. is there a internal cd or something im unaware of?

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