Drop 1 Primal on GR 70 for each kind of class

General Discussion
Allow me to drop at least the first time you do GR 70 for each character.

This way you will be promoting players to finish GR 70 with all characters.

So for the first time from each class you complete GR 70 you get one primal.
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Or if you do not want to give first primal for each class you could do this:

1st time GR 70 on first class = 1 primal (monk)
1st time GR 75 on second class = 1 primal (barbarian)
1st time GR 80 on third class = 1 primal (witch doctor)
1st time GR 85 on fourth class = 1 primal (crusader)
1st time GR 90 on fifth class = 1 primal (wizard)
1st time GR 95 on sixth class = 1 primal (necromancer)
1st time GR 100 on seventh class = 1 primal (demon hunter)
But why? What does a primal do for you that you need it for every class
Feeding the troll
All I need to do is read the topic names to know who is posting this junk.
06/10/2019 11:30 AMPosted by Dmoney
But why? What does a primal do for you that you need it for every class


Diablo 3 = farm game.

So if you farm with all characters the first primal GR 70+ so you have more chance to get one primal you want. Obviously. Beyond that. This promote all players pursue all characters to do GR 70+. With that a lot of player finished journey and stopped on the first day would have more things to do.
Mindblowing sillyness. If you want max farming efficiency you stick to playing one or two classes.
06/10/2019 11:46 AMPosted by Flansy
All I need to do is read the topic names to know who is posting this junk.


And that's why the Ignore function should hide the threads of those you've ignored.
Another trash Troll product from OP.

Thanks for wasting our time OP.
06/10/2019 12:03 PMPosted by WittyGem
And that's why the Ignore function should hide the threads of those you've ignored.


I didn't say they weren't entertaining, I said they were trash. There's a difference, just ask the Kardashians.
06/10/2019 10:10 AMPosted by PardalBR
This way you will be promoting players to finish GR 70 with all characters.


That's not promoting anything, that causes a value degrade among the whole items just because how fast you can grab Primals with right rolls. I know randomization is cruel, but it's part of the game.

What happened to requesting first GR70 Primal to be rolled specifically for your class or wanting a new consumable to reroll two different affixes on Primals? More Primal thresholds simply removes that rarity feature from them. They're not necessary to hit up challenges, nor breaking the game. So stop being stuck on them.
OP what you should start doing is when you have all these wonderful idea's of yours, is write them down on a sheet of paper, then when you sober up read them, then throw them in the trash where they belong.
06/10/2019 10:10 AMPosted by PardalBR
Allow me to drop at least the first time you do GR 70 for each character.

This way you will be promoting players to finish GR 70 with all characters.

So for the first time from each class you complete GR 70 you get one primal.
-------------------------------------------------

Or if you do not want to give first primal for each class you could do this:

1st time GR 70 on first class = 1 primal (monk)
1st time GR 75 on second class = 1 primal (barbarian)
1st time GR 80 on third class = 1 primal (witch doctor)
1st time GR 85 on fourth class = 1 primal (crusader)
1st time GR 90 on fifth class = 1 primal (wizard)
1st time GR 95 on sixth class = 1 primal (necromancer)
1st time GR 100 on seventh class = 1 primal (demon hunter)


oh yeah nice idea q primal for each class, and then? u will put them all in ????

retard post

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