knockback

General Discussion
useful in PVP, hated in PvE.

knocking things away from melee, and AoE, is the opposite of doing damage.
unless it can fly to its death into a bed of spikes, or exploding barrels, cut it out.
uh.


okay
But the Monk class pretty much revolves around this. Think if it as moving enemies where you want them, controlling the flow and position of enemies. As apposed to the Daemon Hunter who instead focuses on his/her own location, and getting where they want. Or compare it to the Barbarian who really doesn't give a !@#$.

If it's not your style there are other classes/ways to play.

Is that a good enough answer?

no. this is not a strategy debate, let me repeat

Knocking things away from a group, melee, AoE or even a kite line, is the opposite of a tight pack of quick kills, and loot.

Monks using lashing tail kick, Wizard using wave of force, cut it out
KB was a joke in d2, and so to is it in beta

Is that a good enough answer?

no. this is not a strategy debate, let me repeat

Knocking things away from a group, melee, AoE or even a kite line, is the opposite of a tight pack of quick kills, and loot.

Monks using lashing tail kick, Wizard using wave of force, cut it out
KB was a joke in d2, and so to is it in beta


I'm starting to think that this is not the game for you.

"Oh, no. I have to think and strategize while playing a video game?"

"Oh, no. I have to think and strategize while playing a video game?"

games are hard for me, I can't play them because of my mental issues, and i'm fat.
02/12/2012 12:33 AMPosted by Korba
games are hard for me, I can't play them because of my mental issues, and i'm fat.


Now you're just trolling.
02/12/2012 12:36 AMPosted by Martyr
games are hard for me, I can't play them because of my mental issues, and i'm fat.


Now you're just trolling.

i'm rubber you're glue...

stop using your KB skills in beta,
that is all.

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