Further clarification on 35%pvp reduction for melee needed

Brawling
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It shows nothing, but u spamm about range barb give me a idea what u aer not competend theoretical noob who not see real pvp.

When i said "We are barbs" it mean

D2 life:
barbarian 6000-8000
sorceres 1000-1500
ama, paladin, necro, druid 1500-3000
All damage and cc reduced by 80% in PvP


We are barbs, we are owning. We killing all range crap in game.
It shows nothing, but u spamm about range barb give me a idea what u aer not competend theoretical noob who not see real pvp.

When i said "We are barbs" it mean

D2 life:
barbarian 6000-8000
sorceres 1000-1500
ama, paladin, necro, druid 1500-3000
All damage and cc reduced by 80% in PvP


We are barbs, we are owning. We killing all range crap in game.


Wanna kill this noob range crap in ptr?
Lets do this. Come come)
When ptr is up will add you in game.

Boy checking your previous posts you seemed to have a personal anger with range classes? lol

Why cant Wiz, DH, WD use secondary left hand weapon?

01/22/2013 08:01 PMPosted by Aradel
Coz this skinny boyz must go to GYM! And after all they become a barbs)


You really like big muscles? lol again your grammar is like of a 10 year old. No offense =)
just a "blizzard" believes that the ability to deal damage from a distance gives an advantage of less than 5% compared to those who have to run around in a tight.
well you would think that well balensing the game they would have put a 15% speed and 15% damage increas for the raged carecters or sothing to balence the 30% damage redution of the mealai caracters.

or somthing to that extent so taht a build thats rated +1000 skill points in varius arias from there armor would be close to equal.

wich brings me back to the gear rating system they need to make and show on the caracter icon. a number like how many skill points in total dose there gear give them .

one hiting i don think is the problem its they could solve that with an easy hit build up so the first hit in say 5 seconds is redused10% and the second 35% 3rd hit 75% 4th hit 100% damage or sothing like that so even if the first hits a crit its only 10% so your now a 4 hit build up to max damage.
i tink that would work well for stuns freeses and the sort um the only down fall would be land mines and snares thing that only hit ones big but it still mite work

its damage avodence the games fun is avoding damage planing attck, seting up attakes. and going in for the kill.
and yes your build. so if you a level 60 that can rage from skill points from whats the bass skill points of an un armed level 60 to +1000s how do you tell who should be an equal match for you ?
01/31/2013 11:12 AMPosted by Josef
How can you still complain about it being unclear? If someone says "I'm 8 years old, but in a month I'll be 9", do you assume they will turn 17?

haha laughed my as off

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