Arena Discussion

2d Arena Specifics Update 13.0.3 - 12/19/18 Any given Arena draft pick will offer 3 cards from the same "Bucket". There are currently 13 non-Legendary card buckets and 5 Legendary card buckets. On average, Arena draft picks consist of about 83% Common, 11% Rare, 5% Epic, and 1% Legendary cards. Your 1st, 10th, 20th, and 30th picks will be guaranteed to offer Rare, Epic, or Legendary cards. These picks will always offer cards from Bucket 4 or higher. Cards from the latest Expansion receive an additional +50% increase in their appearance rate. Class cards receive an additional +50% increase in their appearance rate. Spell and weapon cards receive an additional +50% increase in their appearance rate. Neutral cards from the Classic and Basic set appear 50% less often. These appearance rate modifiers are multiplicative. The following cards are unavailable to be drafted in Arena:Ancient Watcher, Mind Control Tech, Jungle Giants, Open the Waygate, The Caverns Below, Vicious Fledgling, The Marsh Queen, Fire Plume’s Heart, Awaken the Makers, Unite the Murlocs, Lakkari Sacrifice, The Last Kaleidosaur, Humongous Razorleaf, Bloodreaver Gul’dan, Deathstalker Rexxar, Frost Lich Jaina, Malfurion the Pestilent, Scourgelord Garrosh, Shadowreaper Anduin, Thrall, Deathseer, Uther of the Ebon Blade, Valeera the Hollow, Baku the Mooneater, Black Cat, Genn Greymane, Glitter Moth, Gloom Stag, Hagatha the Witch, Murkspark Eel, Dr. Boom, Mad Genius, Whizbang the Wonderful, Zul’jin Arena Bucket Information can be found here. We’re working to improve the Arena experience, and your feedback is always appreciated!Daxxarri106 2d
Dec 15 Hearthstone Arena Pick Update In Update 10.4, we rolled out some significant changes to the Arena. Now we’ve had a chance to see the effects they’re having and read your feedback. We agree with the concern that many of you have expressed that there are slightly too many high powered cards appearing in Arena decks. Based on that, we recently implemented two changes to Arena picks via hotfix: • Legendary picks now appear less often. • Below average picks will now appear more often. We’re planning to keep a close eye on how these changes affect the Arena experience, so please let us know what you think. Thanks for your continued feedback, and we’ll see you in the tavern!Jesse Hill77 Dec 15
Jun 19 Arena Micro-Adjustment Update – June 20, 2018 Greetings! Micro-adjustment values for cards in Arena have been updated based on the recent performance of each class. This update excludes data from the ongoing Taverns of Time event. As explained in our recent blog, our goal is to even out win rates for each class, specifically for each to have a win rate close to 50%. Most classes have win rates within 1% of that target, but a few do not. This micro-adjustment update will do the following: • Druid and Paladin have been overperforming, so the average quality of their Arena picks has been lowered. • Warrior and Priest have been underperforming, so the average quality of their Arena picks has been increased. We would also like to share some bucketing changes made specifically for Taverns of Time. You may have already noticed them in play. We see that you have been enjoying this Arena event and want to ensure you get the best experience you possibly can. Together with the micro-adjustment update above, some Taverns of Time cards have had their buckets changed to more closely match their effective power level. The following cards have been moved upwards in buckets: Cavern Dreamer Master of Realities Timeway Wanderer Timebound Giant Chromie The following card has been moved downwards in buckets: Timeline Witness Thank you all for your continued feedback. :) Cheers and GLHF!Jesse Hill0 Jun 19
Apr 18 Hotfix 11.0.1 Arena Changes In an upcoming hotfix currently targeted for release on Thursday, April 19 (PDT), we will be making the following changes to the Arena: • Adjusted the buckets for certain cards so that they appear alongside cards of a similar power level, mostly from The Witchwood and Kobolds and Catacombs. • Lowered the appearance rate of Rare cards slightly and raised the appearance rate of Basic/Common cards slightly. Epic and Legendary cards should appear at the same rate. • Very slightly raised the appearance rate of below average cards. These changes should adjust the overall power level of Arena so that it feels like the choices players are making in their drafting decisions are more meaningful. Our goal is to continue making improvements to the Arena as needed and communicate these changes to our players as they are implemented. Thank you for your continued feedback.Jesse Hill0 Apr 18
Aug 16, 2013 Welcome: Please read! Hello, and welcome to the Arena forum! This forum is here to provide you with a friendly environment where you can discuss the Arena with your fellow combatants. Discuss your best deck-building strategies, epic winning streaks and your best Arena decks within – and learn the ropes from other Arena veterans! Community forums work best when participants treat their fellow posters with respect and courtesy, so we ask that you take the time to read through the forum Code of Conduct before posting.Zeriyah0 Aug 16, 2013
6h I call BS on your arena matchmaking Been playing this game for what like 4 or 5 years now? I noticed something weird a long time ago in the arena. As you win more games you play against other people who are also winning more games. Which means you fight better and better players who have better and better decks. OK... That's fine... But what's been happening for the last several years now is this. I win 3 games I end up 3-3 I win 5 games I end up 5-3 I win 7 games I end up 7-3 I win 10 games I end up 10-3 I win 2 games I end up 2-3 I win 12 games, yay no losses I win 6 games I end up 6-3. See the pattern here? 99.9% of the time I almost always lose 3 games in a row. It's like the game purposely puts you against people who basically can't lose. They have all these awesome cards with multiple legendary decks and here I am trying to throw toothpicks at them cause I got crap picks and even worse draws. Now if the sample size of this was only like 20 or 30 arena plays I'd say sure maybe it's just RNG that i lose 3 games in a row EVERY flipping time. But this has been going on for YEARS now. Win 5, go 5-3. Win 3, go 3-3. Win 7, go 7-3. EVERY..........FLIPPING.............TIME! I call serious BS on this nonsense and your matchmaking needs to get fixed to fight more equal opponents. Not taking a deck with a 5 rating against ones with 100 rating 3 games in a row every time.Thatguy11 6h
6h Deck of 77 points ,but ... So I just finished a run with Priest deck of 69.2 point with final result of 7-3 and decided to go with warrior and by the end of it I drafted this "monstrosity" deck which has A WHOLE 77 points according to heartharena ,but I honestly think it's a mistake. It doesn't have any strong late game minions, no card generation at all and just one battle rage for card draw ,but it's ranked as the top drafted deck with hearthareana for all time for me? WTF ? Really think it's not worth that much. - Card overview -Drafting choices first part -Drafting choices second part Also my winrate is 6.06 with 114 recorded arenas for all time and often the monthly winrate % reflects that as well ,I play around 20-30 arenas a month , started since Boomsday. This "crazy draft" doesn't happen for the first time with me , In Boomsday expansion I drafted some crazy shaman decks according to heartharena which for me were total crap. And the wins reflected that as well. Here is also a picture of my other drafted decks sorted by scores : Also sorted by my winrate : 6h
8h warpath what's the most warpaths you've seen on a warrior? 6 is my highestRopemaster2 8h
9h Average win rate for new players So I have been playing Hearthstone for just shy of 2 weeks now and I thought I would give Arena a try today. My 1st run ended 4-3 and I was rewarded 80 Gold and a Rakastan Pack. What is the average or expected win rate for a new player? And also, I wondered if anyone could look over my last 2 games to see where I could improve. WIN: (4-2) LOSS: (4-3) I don't think I did too badly for a 1st run, but I can see some mistakes I made and would like to know how I might improve. It's the 1st time I have drafted a deck in Arena too so that was an experience.Xnstra12 9h
10h Dragon Roar and Arena Discussion *repost, I think I accidentally deleted this post and as discussing card balance is not against this forums TOS I doubt a forum mod deleted it. Thank you.* Let’s chat about Dragon Roar and why, in its current state, is bad for arena, examine some statistics and answer some common counter-arguments as to why this card is fine for arena. Dragon Roar The new Warrior Class card Dragon Roar costs 2 mana and generates 2 random dragon cards from the current pool of available dragons. Generally ‘discover’ or ‘generate’ type mechanics are balanced because the pool of available cards contains an even spread of terrible to great cards. Unfortunately the dragon tribe (see statistics) is heavily geared towards average (or better) cards with a ratio of 18 to 7 (more than 2.5 times to 1!) Dragons from Dragon Roar sorted by rank (HearthArena) **average or higher (+50 rank)** 18 dragons 10 - Deathwing 12/12 - Discard hand, destroy all other minions - 110 rank 9 - Onyxia 8/8 Fill your board with 1/1 whelps - 92 rank 8 - Primordial Drake 4/8 Taunt. 2 damage all other minions - 91 rank 5 - Dragonmaw Scorcher 3/6 - 1 damage to all other minions - 87 rank 5 - Cobalt Scalebane 5/5 - 3 attack to friendly minion - 80 rank 9 - Ysera 4/12 - Dream card at end of turn - 80 rank 8 - Sindragosa 8/8 - Summon 2 0/1 frozen champions - 77 rank 7 - Nightscale Matriarch 4/9 - Summon 3/3 welp when friendly minion heal - 77 4 - Duskbreaker 3/3 - 3 damage to all enemies if holding a dragon - 70 rank 9 - Alexstraza 8/8 - Set player to 15 hp - 65 rank 4 - Twilight Drake 4/1 - 1 health for each card - 64 rank 6 - Bone Drake 6/5 - Deathrattle Add random dragon - 64 rank 2 - Faerie Dragon 3/22 - Spell immune - 61 rank 3 - Nightmare Amalgam 3/4 - All tribes - 60 rank 5 - Carrion Drake 3/7 - If minion died gain poison - 59 rank 5 - Emberscale Drake 5/5 - 5 armor if holding dragon - 57 rank 4 - Hoarding Dragon 5/6 - 2 coins for opponent - 54 rank 9 - Sleepy Dragon 4/12 - Taunt - 53 rank **below average or lower (0 to 49 rank)** 7 dragons 9 - Malygos 4/12 - 5 spell damage - 46 rank 7 - Crowd Roaster 7/4 - 7 damage enemy minion if holding dragon - 44 rank 9 - Nozdormu 8/8 - 15 second turns - 38 rank 4 - Ebon Dragonsmith - 3/4 Reduce weapon cost by 2 - 32 rank 3 - Marsh Drake 5/4 - 2/1 Poison for opponent - 30 rank 10 - Emeriss 8/8 - Double attack and health of mininos in hand - 26 rank 7 - Temporus 6/6 - Opponent 2 turns then you 2 turns - 12 rank Common Statements about Dragon Roar being “Fine for Arena” “It’s a 2 mana, do nothing card.” Arena is a value game and ‘Card-Generators’ like Dragon Roar are rarely (if ever) played on curve. These are usually late game fuel to provide an advantage as the match approaches top-decking. (Omega Assembly, Thought Steal, etc). The 2 mana “Do nothing” issue isn’t as relevant when players are at 10 mana. “It’s RNG if you get a good dragon.” As the chart shows, out of the 25 possible dragons from Dragon Roar, a whopping 18 are ranked average or higher with only 7 possible dragons being below average. As an RNG card, Dragon Roar is insanely good value in arena. “Good luck playing (dragon)” Dragons generally have a high mana cost but as we established earlier, Dragon Roar, like other Card Generators, are generally late game fuel in arena and rarely played on curve. As both players approach turn 10 and as hand sizes near top-decking, playing a high-value dragon like Ysera or Deathwing will often win the game by themselves. Solutions Cards should never be balanced for ‘arena’ as this impacts constructed play for which they have been designed. The simplest solution to Dragon Roar is to remove it from the arena drafting pool (as Deathknights and MCT were). I could go in to balance suggestions for the card (rarity, mana cost, etc) but as mentioned, this would impact constructed and we shouldn’t look at balancing this way around (Arena influencing Constructed). What are your thoughts on Dragon Roar? Let me know your experiences with the card (in Arena). What’s it like to play it and play against it. Thanks for your time!AyaBlackpaw18 10h
11h Isn't warrior too strong? Warrior seems to be way stronger than other heroes, they always get like 2+ omega assembly and 2+ dragon roar. This happens just to me? Has this been happening to you? What you guys think about warrior in arena? I'm still learning english... so feel free to correct something that is misspelled.Trick1 11h
11h What's the craziest luck you've had in arena? I recently drafted something like a control deck in arena (20 cards costing 4 or less, one brawl, and nine 7,8, and 9 drops). Granted it was a little on the heavy side, but in my very first game I was very surprised to find that I drew 9/10 of my most expensive cards before drawing a single one I could play. The odds of this occurring I estimated were potentially below 1/100,000 (I probably should invest in the power ball). Needless to say, I was immediately curious as to how this anomaly of a game stacked up to the uncommon experiences of other arena players- and just a little bit salty. Saltiness aside, my question is: what's the craziest, most unlikely thing you can recall seeing or experiencing in arena mode?Frshquawnda0 11h
1d I don't get it I played 3 Arena runs today and I just don't understand it. In all 3 i get a mess of chatic cards that have very little synergy with each other and only 1 single Legendary 0 epics. While all 3 of my opponents are playing decks that look like they themselves put together. Perfect synergy cards, perfect draw i just don't get how this is random in any way shape or form..... Perhaps it is the matching system trying to force me to spend money, but that will never happen i don't spend money on games period.Krickett11 1d
2d Why reward dust Why do you even reward dust in arena? If I wanted dust that bad, I’ll disenchant my golden cards, thanks. Cheap pr1cks. Arena rewards sucks now.Warren19942 2d
4d Rng doesn't seem so random. I've played this game since launch, primarily the arena. In the last year or so I feel like any type of rng I encounter I get the worst possible results while my opponents get the exact card they need for the current situation. I feel like my rng is set to worst possible outcome. I don't know if it attributed to me using real currency to purchase arenas or somehow I forgot how to play this game and I just suck.mobbdeep3 4d
4d Monopoly do have more skill then HS nowadays. I just got blastwave into "polymorph fireball frostbolt" and got killed by a 2 health mage. I love HS.Aerotong3 4d
4d Rigged Game Fix the game!! This is not RNG based. The enemy keeps top decking every answer, not only in normal ranked, but also in arena!! FIX THIS!!Yuri19 4d
4d Going second Going second sucks. That is allRopemaster12 4d
6d Arena meta Arena meta. Lots of hunters and warriors,few rogues and warlocks,Almost none of the other classes and not a single shaman. Warlock- Strong:almost anything depending on draft Weak:hunter Warrior- Strong:hunter Weak:druid Rogue- Strong:priest Weak:warlock,hunter Hunter- Strong-warlock,rogue Weak-warrior,druid,priest Priest- Strong:hunter,mage Weak:druid,rogue Paladin- Strong:warrior Weak:warlock Shaman- Strong:warrior Weak:mage Mage- Strong:rogue,shaman Weak:druid,priest Something like this maybe. Shaman is non existent and ther is also not many mages and paladins. They seem to be the weakest classes and bottom tier. Best classes is warrior hunter i think and mid tier is warlock,rogue,druid,priestRassy0 6d
Jan 11 Dragon roar... It's ok for constructed. NOT ok for arena. It's ridiculous. it removed all the fun of playing against warrior. SO frustrating. Let's ban MCT after 4 years of players complaining and then add another cards thats does not belong in arena. 2 or 4 dragon roar every single time. How do you win against like 2 sindragosa, aliestrazsa and all the other op legendary dragon. It doesn't make sense to play this in arena. Make it top 1 bucket at least and reduce the rate of it happening. Jesus Christicon8 Jan 11
Jan 11 Warrior is extremely OP right now They have a lot of card generation, weapons, and premium minions.Geoxyx2 Jan 11
Jan 11 Ban Mass Hysteria from Arena So you’re going to punish me for filling board when there is no choice? F@g game. F@g arena.Warren19942 Jan 11
Jan 10 Val'anyr needs ban in arena! It is just insane, if you draft it it's an instant 12 wins. How can MCT get banned and this still be in the draft? blizzard common!HitTheCore2 Jan 10
Jan 10 Get rid of mind control Every game i play against priest they have this annoying card. Completely swings the game in their favor. There is no counter to this cardHexxedFrog2 Jan 10
Jan 10 Arena. Is this LEGAL? Tried to play arena. From all cards that I was offered - no global synergy. I mean - only 4 beasts. (Was playing hunter, and really - it OFFERED me beasts, any beasts, only 4 times). Only 3 mechas (and only 1 with magnetism). Only 1 secret (once could choose from 3 different secrets). No legendaries. Almost no epics to choose from. Aaaaand my first enemy - warrior with 6 or 7 dragons of different kind. With synergy "if you have dragon in your hand" and TWO DRAGON LEGENDARIES. IS THIS EVER LEGAL?!Mirror1 Jan 10
Jan 10 Arena biased for paying players I am f2p player and I reach typically rank 10. I have played arena 63 times and I was never able to pass 4 wins. I'll admit that I probably lost many due to bad play. However, my deck draws are always completely garbage. After that, I play against guys that almost have a perfect constructed deck..... :( I get mad because according to Blizzard, if you play well, then you can win decks in arena. What a scam..... they should say that if you have spent money, then we'll "help" you ....DJGamer11 Jan 10
Jan 10 Arena is trash Same draft options over and over, no unique options. No way to deal with snowballing with lots of classes, lots of board removal removed supported by minion sustain - deathrattle, immune, buff; even worse if going second. Reward system is trash for new and old players, people complained about 5 gold increment for years - and yes I know what it's for. And this is coming from someone who actually supports Blizzard.Ropemaster1 Jan 10
Jan 9 No Shame Trying to generate media buzz by adding a token LGBTQ to Overwatch. First you fire Ben Brode and replace him with "Black Brode" in Boomsday Trailers to appease EOE. Tell me he doesn't look like a chocolate Brode clone.... Now you are "bending over" to the LGBTQWTF community....... Thanks for cutting the @!*#%*#% off a game in the name of PC.DirtyHairy3 Jan 9
Jan 7 Arena Discussion is Dead I wonder why that could be?Kingslayer1 Jan 7
Jan 7 Arena Gold Reward Spoiler I've noticed this for a long time and it irks me a little bit. After finishing an arena run and using your key, the gold display on the bottom right updates with your reward gold before opening the chests. It's such a small thing, but I would honestly prefer that the gold display is hidden until after you open the rewards.Aethyr2 Jan 7
Jan 7 Fun arena games? Let's tell stories of fun arena games. I'll start:Ropemaster6 Jan 7
Jan 6 Arena Reward Idea Okay, so say, for example, you had a good run and got a 7 or 10-win Arena session, but when you got your prizes after it was over, instead of the one box containing your Arena refund, you got a box containing a Golden Classic Pack. Would that be fine, or would you rather have another free Arena run?Sabaku2 Jan 6
Jan 5 I don't like the new arena drafting I miss the old Arena drafting, before it gave you three "equal value" cards. I feel like the new system reduces odds of getting lucky and also reduces the level of skill required for drafting. It's not as exciting. It's more difficult to get a large number of wins because everybody's deck seems more equalized. I dunno. I miss the old days, when you would choose between a Magma Rager, an Argent Squire and Ragnaros. One arena, I'd go 0-12, then the next one I'd go 12-0. Nowadays, I just get 3-4 wins almost every time. 6 to 9 if I'm lucky, but I haven't had 12 wins in months and months. I don't play as much as I used to. The game is a little over saturated with cards and I can't keep up. Maybe make a custom game mode where we can choose what era cards we want to play with. Go back to the old arena. Put Knife Juggler back at the forefront of the meta.DogeMcSquats1 Jan 5
Jan 4 Is heartharena cheating? I see many people talking about heartharena, but never asking the one big question that's on my mind. Is this site cheating in arena? I'm very much of two minds on this subject. I believe that the site is incredibly helpful to people like myself who aren't too great at making decks in the first place, much less drafting, and really helps you understand card value in general. But I also feel that it gives a very big and unfair advantage to people who aren't great at arena, again, like myself. I can almost never break 2 wins in an unassisted draft, but with heartharena, I average at least 4 (still not great, but I'm not good at arena >>) Considering that I'm doing almost no extra work to get farther than I would otherwise, isn't that cheating? What do you all think?DasMittens35 Jan 4
Jan 2 Mage Neutral Minion Decks My last dozen or so Mage drafts have all been almost entirely devoid of spells. My last draft for instance had one Flamestrike and one Frostbolt, very few spells were offered other than 3 Mirror Images and a couple of Frost Novas. Is Blizzard just making up for all the seasons Mage was OP? It really seems Mage has fewer spells now than any other class.Ensorceled1 Jan 2
Jan 2 Hunter Weak The hero is terrible. yes it drops powerful monsters, but at the cost of your entire mana OR 1 gem too high to place. Its ability is lackluster. Other heroes do amazing things for 2 mana and can still play their hand. Druids get 3 armor and attack. Mages get lifesteal and free elementals for the cost of 2 mana. Priests can acutally play their hand while using their ability. The control spells cost 1 mana too much, and never deal enough damage. A Mage can drop two 5/5 for 0 mana, where as I need to setup 2 turns to drop something that can be board cleared by every class with a card that is a lower cost. The cards cannot be combo'd well with each other. There is no lifesteal or armor. Rhok`delar gives you useless spells in your hand. If the condition is having no minions in your deck, why do I keep getting cards pertaining to minions. The cards are also costly, so you must play it on turn 7+ with control of the board. It rarely gives you control back, as it costs 7 mana and there is not enough to use the cards you drew. There is nothing for board clearing minions. Best aoe is 2 dmg and cannot be stacked.ViceInfamy13 Jan 2
Jan 2 1-drop, 2-drop, 3-drop, 4-drop, FUNGALMANCER! Arena mode summed up. Curvestone, Winmorestone. Go-second-and-losestone. I had so much fun! I cannot wait to play another exciting hearthstone arena match, guys!NeverLucky6 Jan 2
Jan 1 Facing warrior 6 times in a row BrokeBack I love Blizzard I love Hearthstone Arena. Let's lose more arena games to random dragonsss and super collider and moreAerotong0 Jan 1
Dec 31 Mind Control still needs NERF Now MCT is gone. Can they just get rid of mind control in arena. The mode is so reliant on board control that the card is just too punishing. How do you play around it when have to answer their board? The control cards used to be less common, but now it's all priest wins off. Being able to play one card that so heavily swings you the game, when your not in control, is a joke. This is not a free mode, so I think it's a big balance issue. It just happens too much against priest. For example the most punishing scenario is when your on 8-10 mana. Only minions worth playing at this point are big drops (or a few high value cards), you play it and 7/10 times the priest will be sitting on mind control. Devastates you everytime. Where's the other Heroes one card that turns you over complete control so consistently?sparkzignite4 Dec 31
Dec 29 Arena = have OP deck or retire Every run its the same thing. You get stomped by constructed like decks while I get a horrible draft without early or late game. It seems like Arena is all about getting OP combos and win by turn 5 now.Thantaros11 Dec 29
Dec 29 Did Lich King get a huge occurrence boost? I've never been offered a Lich King in any of my drafts, but since yesterday I have had Lich King dropped on me FIVE times.WiredAces1 Dec 29
Dec 29 Is there an arena event on? So thought i would play a few arena games played 2 runs and it would only give 1 cost card in the draft for both runs like but the people i played against had regular draft so i dont know if i was just super unlucky or what any thoughts ?ScrumpBucket3 Dec 29
Dec 26 Mind control Is it me or does every priest that you meet in arena have mind control.HexxedFrog1 Dec 26
Dec 26 Psionic Probe I'd like to hear the public's opinion about this card. HearthArena has rated it 51 points, but I think it's worth quite a lot more. I am on a priest run which is 6-0 at the moment and this card has given me nothing but really great spells. Maybe this is because there are not many spells in arena today, and if people will choose one during the draft, it's usually a high quality spell. My deck has nothing special by itself, but this 1 mana generation of a usually much above average spell, comes very handy in a lot of situations. What do you guys think? Has the card given you the value it has given me?FireHades3 Dec 26
Dec 26 Druid and ironhide direhorn. Druid has been the best arena class for me since the new expansion by quiet a big margin and we have ironhide direhorn to thank for that,amongst other cards. Ironhide on an empty board t7 is virtually gg unless the opponent has removal in hand. You do have quiet an advantage already if you can start turn 7 with an empty board and this is the perfect card to solidify the advantage. It is kinda interesting that the nerfs to druid did bring druid down in standard,but in arena the opposite seems to be the case. Druid feels stronger and more solid then ever. What has been the best arena class for you since expansion and what do you think is the best arena class right now?Rassy0 Dec 26
Dec 25 banana buffoon and arena fanatic These cards are great. Buffoon has some aplications in standard with the spells but the arena fanatic is meant for arena only it seems. Both cards make arena more interesting and they are pretty well designed.Rassy0 Dec 25
Dec 24 Never getting warrior in Arena Hi, I have a problem with my hearthstone account. I am an avid arena player, I play 6+ hours a day. I keep going into arena wanting to play Warrior class however I never get it. I have literally queued up into Arena and in the past 10 runs Warrior was NEVER a hero choice. This is clearly a bug or my account is flagged. There are 9 classes in total with 3 heroes every arena, basic probability is I should be able to see Warrior appear 33.3% of the time every run. Lets say its nerfed since the game has terrible balance issues and there is a coded 25% chance. In my last 10 runs it did not appear once which means the occurrence of me not getting warrior as a choice was 1 in 35,782. or 0.00279%, essentially I should have a had a 99.99% chance of it appearing at least once in my last 10 runs. With a 99.99% chance I don't find it possible to never get warrior in arena, this is extremely disappointing as it is my favorite class to play.Barry2 Dec 24
Dec 24 Just one of those days Went 1 and 2, taking 2 particularly rough losses including one pre-change deck that had, not one, but two MC Techs that both got good value off of me. I cue up into my fourth game. No play on turn 1, so I pass. My opponent: Coin. Kelesith. And yes, it activated.WiredAces0 Dec 24
Dec 22 Met a ridiculous deck - is this normal? Don't play much, but is this normal? Drafted a so-so paladin deck, facing Warlock first match. Turn 5 he plays Skull of the Manari, Turn 6 it summons a Void Lord, Turn 7 it summons ANOTHER Void Lord, while in the meantime he plays two legendaries (Glinda and Countess Ashmore). Is this how random Arena can be? Then I'm seriously done with this game.Powermind2 Dec 22
Dec 22 Trash Game Arena is the biggest pile of !@#$ that can be called a video game mode.NeverLucky1 Dec 22