Subscription-based loot boxes
General Discussion Nov 5, 2017 -5 Why not marry the "whale"-hunting microtransaction success of loot boxes to a more sustainable subscription-based model?Loot boxes they extract money only from the most passionate members of the palyerbase (often a minority of <1%) while providing developers with much-needed revenue post-purchase, which aids with improved game support and longevity.However, lootbox spending is sporratic at best, even with events and new hero unveils sprinkled thorughout the year. What if Overwatch also had a "premium" membership where players could pay a regular monthly fee that rewards them with, say, 1 free …