1–10 of 99 posts
Doomfist's role?General Discussion
My best guess is Skoldir from Awesomenauts.Melee consists of 3 attacks that loop. The first two are short range and deal minor damage, while the third has increased distance, damage, and reflect projectiles for a split second. Abilities include a throw and something similar to Earthshatter. You're able to pick up enemies and instantly throw them a short distance over your head and directly behind you. You're able to snare enemies momentarily in in a small radius around you.Double jump is included of course.The character I just described is basically Skoldir from Awesomenauts. Doomfist will mos…
Can we Nerf Symmetra Now?General Discussion
Symmetra just punishes you for bad positioning. -Roadhog mains
So about Jeff talking about Sombra in last dev updateGeneral Discussion
TIL that Sombra isn't the character for me and never will be. She sounds fun in theory but I can't think of a single person who is happy with a RNG weapon.
I came back and I already regret it.General Discussion
The Toxicity is a result of bad game design. I played a 2D moba-type game called Awesomenauts for more than 2000 hours. Every single hero is viable, and if you play a healer you can still be a very good fragger. In fact, the main healer character(Voltar) used to have one of the highest DPS if you built into it. It was of course nerfed and reworked many times, but in the end it actually still felt awesome to play the hero. No hero is useless because each hero has options available to them to fill just about any role. It all boils down to the mechanics of heroes, their walk speeds, their abiliti…
[Real Poll] Who do you dislike playing against the most?General Discussion
Recently I've been playing Hanzo, Widow, and Sombra on the PTR. I dislike Roadhog as Hanzo and Sombra. I dislike Reinhardt as Widow.
Dear Jeff Kaplan. Regarding the PTRPTR Bug Report
I actually enjoy the PTR more than live. Not because of any balance changes, but because I get to play with a small community of players often. When I play on the PTR I constantly recognize players on my team or on the opposing team. Most of it is solo queue, and so I get the opportunity to play with and against them. You start to learn your opponents and it actually feels good to find ways to counter them.The most rewarding feeling for me is to see a player on the other team and attempt to predict what they'll pick and also know their playstyle.
What's something you feel "silly" for noticing in game?General Discussion
The kill feed. Even on the PTR. Never notice it.
Why blizzard will not change roadhog or d.va.. yetPTR Bug Report
01/14/2017 03:50 PMPosted by GonZai01/14/2017 02:30 PMPosted by Xei...I wonder sometimes if this is why feedback goes unaddressed. Activision-Blizzard simply doesn't see it. It's everywhere.I've seen alot of people complain about hook 2.0, about stuff like this: https://gfycat.com/LividFragrantClamBut after hook 2.1 was implemented I haven't heard any one having a problem with this, why would they? its works like a charm and brings target to exact head shoot range, you can argue it makes him stronger.I see now. Roadhog players shouldn't complain, its a buff. It's the players of heroes who now …
"Wire Guided" Hanzo ArrowsPTR Bug Report
Hey developers, when you guys get some free time could you experiment with new mechanics for Hanzo?Giving his basic arrows wire guided mechanics could be something fun to play around and experiment with. https://youtu.be/yfuqXIVqDUsEdit: Oops, I posted this in the wrong place.
Am I the only person who likes playing vs roadhog?General Discussion
Playing Widowmaker, sure. Most other heroes, nah. Unfun.