[PS4/XB1] Overwatch Patch Notes – August 18, 2016

Announcements
A new patch is now live on PlayStation 4 and Xbox One. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum.
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.

MAP BALANCE UPDATES
  • Respawn time for defenders has been standardized to 10 seconds on all maps
  • Payload speed has been slightly reduced on Watchpoint: Gibraltar


BUG FIXES

General
  • Fixed a bug causing incomplete character models to load on the Hero Selection screen
  • Fixed a number of bugs causing various crashes and instability issues

Competitive Play
  • Fixed a bug that prevented user interface elements from displaying in some languages
  • Fixed a bug that caused the placement matches screen to display when some players would disconnect and rejoin a match
  • Fixed a bug that was blocking spectator cameras from passing through some doors and force fields

Maps
  • Estádio das Rãs
    • Fixed a bug that allowed players to spawn as heroes other than Lúcio
  • Nepal
    • Fixed an issue which allowed players to get stuck outside the normal boundaries of the map
  • Temple of Anubis
    • Fixed a bug causing a portion of the city wall to display incorrectly on all graphics settings

User Interface
  • Fixed a bug that caused group indicator links to appear between a player and an empty player spot when the scoreboard was accessed during a match


Please note that many of these changes have already been implemented on PC in a previous patch.

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