McCree: Dev Negligence, Misconceptions & His Present State

General Discussion
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Highly Rated
Let me pre-face this thread by stating that this is not a thread to betrate the hard-working developers at Blizzard; those comments are not welcome here.

Note: Five hours and we already have a highly rated post. I thank everyone making positive contributions toward the support of McCree - I am hoping something good comes for him soon. I don't know where it came from but I did not expect the #fixhercowboy tag to become so big; I am beyond flattered and shocked that you guys support my arguments for McCree this way. I appreciate you all so much. I also want to give a special thank you to iSinner, my friend and fellow McCree player who helped make this all happen. Thank you!

As per my previous thread on McCree, this is a continuation of the on-going process I know would not be a debate easily conquered; however, the same argument still stands from 6/2016 until this day:

McCree is not working as intended.

UPDATE:
03/08/2017 06:22 PMPosted by Geoff Goodman
Ana had the biggest changes in this patch, and upon testing, feedback, and talking about it a ton internally, we decided to pull back on the nerfs a bit for this patch. The damage reduction on her weapon is significant, but if this ends up not being enough we can re-visit some further tuning. We don't want to swing her balance too wildly within a single patch.

What about McCree? I see that nerf reverts are happening. I think he is due for some too. Why weren't they as regulated as this, and looked after? Why were they so sloppy and rushed? Why are only SOME heroes worthy of this level of care and treatment; why not McCree?

We don't want wild balance swings, but we are okay with so many major kit/role changes in under three months? Tank shredder McCree (6/2016), damage reduced/useless McCree (6/2016), 35m McCree (7/2016), animation cancel removed (hidden nerf, 8/2016), Deadeye nerfed (9/2016); and the present day McCree - who hasn't evolved with the game. This favoritism needs to end; why didn't McCree get this same amount of attention and care for his kit? As much as I love Ana, she clearly has favor with the developers as McCree was left to rot. The cowboy was the very first experiment for Blizzard and only now people are noticing this treatment with D.Va.; however, this cannot continue. So many heroes are due for nerf reconsiderations, McCree especially; yet Ana remains the most cared for hero on the roster. This is despicable. I want justice for McCree, as well as D.Va; but McCree players have waited long enough.

Geoff's Response: https://us.battle.net/forums/en/overwatch/topic/20753466793#post-13

My original post contains a directory of highly rated threads that illustrate the timeline of this debate (6/2016 - Present):
https://us.battle.net/forums/en/overwatch/topic/20753339273#post-1

The mighty is capable of falling - what was once our hated (beloved to his players), tank shredding outlaw has now fallen to the ranks of rarely-used; solely because of the pure neglect that he has received since July 2016. This was the last thing to be said about McCree, until he was left forgotten:

07/18/2016 08:25 AMPosted by Jeff Kaplan
We'll keep a close eye on balance. If something isn't right, we will take steps to address it.


McCree is no longer a valid pick:
https://www.overbuff.com/blog/2017-03-07-overwatch-hero-tier-list-and-meta-report-omnic-crisis-averted

The skill of his players is no longer sufficient to make him viable; we've done it for him, for months - but WE ARE NOT ENOUGH ANYMORE. We've adapted. We've "gotten gud". His LMB is no longer sufficient of a crutch to ensure his reliability - nor does it make a team feel safe. Soldier 76 does every single thing he does, but better. I request that we not nerf Soldier. I request that we buff McCree and bring him on par WITH Soldier.

Professional players such as IDDQD agree that McCree is not sufficient to rely on anymore with the newly revamped 76, SOLELY because he brings so much more to the table:
https://www.reddit.com/r/Competitiveoverwatch/comments/5gx89y/iddqd_explains_why_mccree_is_no_longer_picked_at/

If a professional player can logically imply that a hero can bog down a game, even with their skill, at their level... That is a balance issue.

Just compare their overall performance on a global scale, on PC competitive:

McCree: https://www.overbuff.com/heroes/mccree?mode=competitive

Soldier 76: https://www.overbuff.com/heroes/soldier76?mode=competitive

76 has auto aim, access to all of his abilities, a heal pool, rockets, etc - while using his Ultimate. McCree has a festive spirit and really bad luck.

Deadeye is statistically the WORST offense Ultimate in the game; clocking in at about 3.20 eliminations (PC, competitive). Yet what did that earn Deadeye? A nerf:

Patch Notes (Deadeye Nerf, 9/1/2016):
https://us.battle.net/forums/en/overwatch/topic/20749104703

How can you allow a hero to be so much better than another like this?

Deadeye and other various issues: https://www.youtube.com/watch?v=a6ngqK3ekjw

In addition to the massive contradiction that is McCree's skill requirement versus his reward; please review this aspect of his "weaknesses":
https://www.overbuff.com/heroes/mccree

Genji is listed as one of his weaknesses. How does this make sense?

"We want McCree to be a counter to people like Tracer, Genji and Reaper."
- Jeff Kaplan

Source: http://www.eurogamer.net/articles/2016-06-07-overwatch-blizzard-answers-the-big-questions

Then, FIX FLASHBANG. Allow it to stop momentum. Give it a reliable, consistent origin point. Countdown should begin only when the target is STATIONARY or grounded. We've been tooting this same rhythm for nearly a year - you've been called out on it; yet it is still blatantly ignored.

Flashbang Issues Illustrated: https://www.youtube.com/watch?v=NaLyO1abZvU

A wonderful list of flashbang flaws, by iSinner:

03/08/2017 11:31 AMPosted by iSinner
https://us.battle.net/forums/en/overwatch/topic/20747796269

  • https://gfycat.com/UnripeSickAngora - Sombra is carried by the momentum behind cover, the flashbang is wasted just like hook was by jumping into cover, except the CD is 10s, not 6s
  • https://gfycat.com/HonestConcreteAuklet - i doubt a ROG eSports player will be able to land a shot on this one
  • https://gfycat.com/ScratchyGeneralBluet - Ana literally ended up on McCree's head after being flashbanged. I guess this is the closest we have to HATs yet.
  • [[[[[NEW]]]]] https://gfycat.com/PracticalTornCow - again, Dva landed on my head, are you trolling me at this point?
  • [[[[[NEW]]]]] https://gfycat.com/ShadyInfiniteGelding - Symmetra on my head, SERIOUSLY? how many times will this happen? stop trolling me blizzard
  • https://gfycat.com/DimDescriptiveEskimodog - carried by momentum outside of FOV, really?
  • https://gfycat.com/TiredNeedyArcticduck - doesn't stop swift strike(dash) either, but stops rein charge? 'fair'
  • https://gfycat.com/FirmObviousFrillneckedlizard

  • https://streamable.com/w5sk - if it stopped momentum, the whole thing would have played differently. I would have killed him, and i would saw the rein coming etc. This is just infuriating.
  • https://gfycat.com/AnxiousDelectableAlbacoretuna
  • https://gfycat.com/HappygoluckyAcrobaticArawana - why even use the flashbang if it doesn't stop the target? tracer just got a free escape card granted to her by the momentum
  • https://gfycat.com/WellmadeGrippingBangeltiger - same thing, perfectly executed flashbang escaped for free by momentum
  • https://gfycat.com/AjarWarpedCobra
  • https://gfycat.com/LikableEuphoricGalah - if she didn't get flashbanged, nothing would have changed. The skill literally had 0 effect on the situation, and again, free escape granted by momentum.
  • https://gfycat.com/LoneSilverBedbug - this is ridiculous, i stunned him and i still die, while he is being stunned? what?
  • https://gfycat.com/OpulentIllegalIggypops - who needs a skill to work in a critical situation, right? let's just appreciate how flashbang did jack all here to stop genji. Again, free escape granted by momentum
  • https://gfycat.com/UnfitSerpentineBandicoot
  • https://gfycat.com/HighlevelWeeklyAmericanavocet - this one looks more like the flashbang helped sombra to escape by bouncing her close to cover. This is just silly.
  • [[[[[NEW]]]]] https://gfycat.com/FlawlessAdorableAmphibian - "Ok, low health, ridiculously tiny target to hit... i have a plan, i need to flashbang her to secure a kill... F*CK" Who needs a skill to work, right?
  • [[[[[NEW]]]]] https://gfycat.com/PeacefulUntriedAlaskanmalamute - do i need piercing bullets to land this shot? how do i get access to them?
  • [[[[[NEW]]]]] https://gfycat.com/JubilantTerribleIlsamochadegu - "I will strategically bounce so that you can't see my head, i hope you like foot fetish"
  • https://m.youtube.com/watch?v=1YVrxFmheSc


This is a huge slap in the face of McCree players around the world.

To add, "McSniper" never existed; he was never a better sniper than Widow. Snipers have scopes and their distances begin at the minimum of 100m (true sniping). 35m is not sniping range (his highest dropoff distance, 7/2016) - plus, Overwatch maps do not allow for sufficient spacing to snipe; only part of why snipers like Widowmaker suffer. It is not an "exaggeration", nor a "phrase", it just makes those using it look uneducated. Assess your measurements and stop spreading misinformation. Terms have power, so be responsible.

With the power behind other heroes such as Soldier 76, Roadhog, and so forth; I am prepared for the downvote fury this may ensue - but tank shredder McCree may have a place in modern Overwatch - solely because of how it has evolved. The entirety of the game and cast has evolved; a hero limit for competitive and quick play has been incorporated. Arcade ("No Limits") does not have statistical player value weighed. The game is nearly a year old, and McCree has been watched for a while. When his first nerf came, it came at a time where there was no reliable statistics, no competitive mode, no hero limit, and barely enough time for people to perfect the game enough to be called "skilled" at it; so NATURALLY he'd be a force less tampered with. His nerf made sense at the time. But now, that power may have a place. After all, that first nerf was an emergency, rushed nerf only two-three weeks into the lifespan of the game. RUSHED.

His cooldowns and kit are all still representative of that very same build; they have not been adjusted nor fine tuned to adapt to the present day McCree. Combat roll has a higher cooldown than D.Va's booster jets (a tank; 5s, can push people off and do damage) and is only NOW equal to Roadhog's hook (another tank, hook WAS 6s, now 8s). Decrease the cooldown for Combat Roll to 6s; its his ONLY form of increased mobility. It is the only thing to support the most reliable part of his kit with a free reload - LMB.

A dilemma; Roadhog's hook stops momentum and pulls the target to the same point on the screen most times. Yet, flashbang still sits at a 10 second cooldown with an unreliable origin point, no momentum stopping, and a 0.7 second timer. To top it off, most of the lifespan of the game - Hook was 6s in cooldown while Flashbang remained at 10. And Hog ALSO gets a self-heal. A 600 HP tank can sustain himself better than a 200 HP squishy that wishes he had even an ounce of Hog's kit. Balance.

Fan-the-Hammer is another matter to tackle. Damage should be bumped to 330 maximum damage, have it's spread tightened, and maybe an increased unloading speed. In its present state; it is horribly unreliable and plainly unused - I use it because scrub lives matter and I want to have genuine faith in his kit; whatever state it is in.

I was hesitant to say this because of the stigma that surrounds it; along with the mob mentality that follows it - however, I will not be reluctant any longer DESPITE how hated the notion of it is. McCree is heavily biased against solely because of the first two weeks of the game, and only one week in July; for things beyond the control of his player base. Just because he was powerful at first does not mean that his kit should suffer for the remainder of the lifespan of the game.

McCree needs a true buff. Not a compensated buff, not a trade off. Not a cut from one aspect of his kit so that another part may benefit; no. A TRUE BUFF. Stop ignoring him already, he has been ignored the longest despite what anybody claims - and we actually have a timeline to back this. We will keep bringing facts until it is addressed.

So I will finalize my statements with this. We have adapted to McCree, all iterations of him. I wouldn't have it any other way; we will continue to do so. But, it is time that he is cared for enough on the other end as well by those other than his fans and players - to be molded, shifted; so that HE may adapt as well. The bias needs to end. This treatment is spreading. It only started with McCree.

Thank you for your time, support, and attention in this matter. I genuinely appreciate it.
Highly Rated
#fixhercowboy
Another great post by NotMcCree. Hopefully she'll be heard.

As a Pharah player, I see Pharah having a lot of power now. A good thing for me, but I do agree that McCree needs a buff.

02/28/2017 03:41 PMPosted by NotMcCree
All I want is what is best for McCree. That hasn't changed, it is still my goal as it is many others. I am not here to fight over McCree, I am here to fight for him.
Highly Rated
#buffmcree

For real. It's really not okay for him to behave as a sub-par pick to Soldier 76 in almost every situation.
Another point :

McCree was propped up post FtH nerf because very high level players could left click headshots fairly consistently. This is an anomaly - it obviously doesnt apply to most of the playerbase, and even a slightly buffed Soldier 76 is preferred for his consistency.

The left click by itself is not strong enough, and the skill floor for it to be effective is simply unreasonable. Anyone who argues that its ok because of the niche in tournaments is insane.
03/08/2017 07:42 AMPosted by NotMcCree
Let me pre-face this thread by stating that this is not a thread to betrate the hard-working developers at Blizzard; those comments are not welcome here.

As per my previous thread on McCree, this is a continuation of the on-going process I know would not be a debate easily conquered; however, the same argument still stands from 6/2016 until this day:

McCree is not working as intended.

My original post contains a directory of highly rated threads that illustrate the timeline of this debate (6/2016 - Present):
https://us.battle.net/forums/en/overwatch/topic/20753339273#post-1

The mighty is capable of falling - what was once our hated (beloved to his players), tank shredding outlaw has now fallen to the ranks of rarely-used; solely because of the pure neglect that he has received since July 2016. This was the last thing to be said about McCree, until he was left forgotten:

07/18/2016 08:25 AMPosted by Jeff Kaplan
We'll keep a close eye on balance. If something isn't right, we will take steps to address it.


McCree is no longer a valid pick:
https://www.overbuff.com/blog/2017-03-07-overwatch-hero-tier-list-and-meta-report-omnic-crisis-averted

The skill of his players is no longer sufficient to make him viable; we've done it for him, for months - but WE ARE NOT ENOUGH ANYMORE. We've adapted. We've "gotten gud". His LMB is no longer sufficient of a crutch to ensure his reliability - nor does it make a team feel safe. Soldier 76 does every single thing he does, but better. I request that we not nerf Soldier. I request that we buff McCree and bring him on par WITH Soldier.

Professional players such as IDDQD agree that McCree is not sufficient to rely on anymore with the newly revamped 76, SOLELY because he brings so much more to the table:
https://www.reddit.com/r/Competitiveoverwatch/comments/5gx89y/iddqd_explains_why_mccree_is_no_longer_picked_at/

If a professional player can logically imply that a hero can bog down a game, even with their skill, at their level... That is a balance issue.

Just compare their overall performance on a global scale, on PC competitive:

McCree: https://www.overbuff.com/heroes/mccree?mode=competitive

Soldier 76: https://www.overbuff.com/heroes/soldier76?mode=competitive

76 has auto aim, access to all of his abilities, a heal pool, rockets, etc - while using his Ultimate. McCree has a festive spirit and really bad luck.

Deadeye is statistically the WORST offense Ultimate in the game; clocking in at about 3.20 eliminations (PC, competitive). Yet what did that earn Deadeye? A nerf:

Patch Notes (Deadeye Nerf, 9/1/2016):
https://us.battle.net/forums/en/overwatch/topic/20749104703

How can you allow a hero to be so much better than another like this?

Deadeye and other various issues: https://www.youtube.com/watch?v=a6ngqK3ekjw

In addition to the massive contradiction that is McCree's skill requirement versus his reward; please review this aspect of his "weaknesses":
https://www.overbuff.com/heroes/mccree

Genji is listed as one of his weaknesses. How does this make sense?

"We want McCree to be a counter to people like Tracer, Genji and Reaper."
- Jeff Kaplan

Source: http://www.eurogamer.net/articles/2016-06-07-overwatch-blizzard-answers-the-big-questions

Then, FIX FLASHBANG. Allow it to stop momentum. Give it a reliable, consistent origin point. Countdown should begin only when the target is STATIONARY or grounded. We've been tooting this same rhythm for nearly a year - you've been called out on it; yet it is still blatantly ignored.

Flashbang Issues Illustrated: https://www.youtube.com/watch?v=NaLyO1abZvU

This is a huge spit in the face of McCree players, enthusiasts, and loyalists around the world.

To add, "McSniper" never existed; he was never a better sniper than Widow. Snipers have scopes and their distances begin at the minimum of 100m (true sniping). 35m is not sniping range (his highest dropoff distance, 7/2016) - plus, Overwatch maps do not allow for sufficient spacing to snipe; only part of why snipers like Widowmaker suffer. It is not an "exaggeration", nor a "phrase", it just makes those using it look uneducated. Assess your measurements and stop spreading misinformation. Terms have power, so be responsible.

With the power behind other heroes such as Soldier 76, Roadhog, and so forth; I am prepared for the downvote fury this may ensue - but tank shredder McCree may have a place in modern Overwatch - solely because of how it has evolved. The entirety of the game and cast has evolved; a hero limit for competitive and quick play has been incorporated. Arcade ("No Limits") does not have statistical player value weighed. The game is nearly a year old, and McCree has been watched for a while. When his first nerf came, it came at a time where there was no reliable statistics, no competitive mode, no hero limit, and barely enough time for people to perfect the game enough to be called "skilled" at it; so NATURALLY he'd be a force less tampered with. His nerf made sense at the time. But now, that power may have a place. After all, that first nerf was an emergency, rushed nerf only two-three weeks into the lifespan of the game. RUSHED.

His cooldowns and kit are all still representative of that very same build; they have not been adjusted nor fine tuned to adapt to the present day McCree. Combat roll has a higher cooldown than D.Va's booster jets (a tank; 5s, can push people off and do damage) and is only NOW equal to Roadhog's hook (another tank, hook WAS 6s, now 8s). Decrease the cooldown for Combat Roll to 6s; its his ONLY form of increased mobility. It is the only thing to support the most reliable part of his kit with a free reload - LMB.

A dilemma; Roadhog's hook stops momentum and pulls the target to the same point on the screen most times. Yet, flashbang still sits at a 10 second cooldown with an unreliable origin point, no momentum stopping, and a 0.7 second timer. To top it off, most of the lifespan of the game - Hook was 6s in cooldown while Flashbang remained at 10. And Hog ALSO gets a self-heal. A 600 HP tank can sustain himself better than a 200 HP squishy that wishes he had even an ounce of Hog's kit. Balance.

Fan-the-Hammer is another matter to tackle. Damage should be bumped to 330 maximum damage, have it's spread tightened, and maybe an increased unloading speed. In its present state; it is horribly unreliable and plainly unused - I use it because scrub lives matter and I want to have genuine faith in his kit; whatever state it is in.

I was hesitant to say this because of the stigma that surrounds it; along with the mob mentality that follows it - however, I will not be reluctant any longer DESPITE how hated the notion of it is. McCree is heavily biased against solely because of the first two weeks of the game, and only one week in July; for things beyond the control of his player base. Just because he was powerful at first does not mean that his kit should suffer for the remainder of the lifespan of the game.

McCree needs a true buff. Not a compensated buff, not a trade off. Not a cut from one aspect of his kit so that another part may benefit; no. A TRUE BUFF. Stop ignoring him already, he has been ignored the longest despite what anybody claims - and we actually have a timeline to back this. We will keep bringing facts until it is addressed.

So I will finalize my statements with this. We have adapted to McCree, all iterations of him. I wouldn't have it any other way; we will continue to do so. But, it is time that he is cared for enough on the other end as well by those other than his fans and players - to be molded, shifted; so that HE may adapt as well. The bias needs to end. This treatment is spreading. It only started with McCree.

Thank you for your time, support, and attention in this matter. I genuinely appreciate it.


I don't like you.

But it's good to see you've come around and this is an excellent thread so have an upvote. And obviously I agree.
03/08/2017 08:08 AMPosted by omnic
I don't like you.

What is this, the third grade? LOL
03/08/2017 08:12 AMPosted by Fleurmond
03/08/2017 08:08 AMPosted by omnic
I don't like you.

What is this, the third grade? LOL


If you bothered reading you'd see that my point for bringing that up is to show by contrast how well crafted this thread and by extension how valid OPs point was.

But I guess knee jerk reactions are more popular here.
There's threads out there asking for gold weapon refunds, meanwhile we willingly buy ours for our vigilante outlaw cowboy because of a genuine love for everything he is and stands for. Each and every one of us continue to improve ourselves on him for both our own enjoyment and to prove, albeit maybe in futility, that he might still have a place in game. With present PTR iteration in mind, we're seeing an indirect buff that many believe will favor dive comps and flankers. Blizzard states McCree is an anti-flanker. Yet even with skill, it's clear he would be overwhelmed at this point as his kit would not be enough and time management of his abilities would only get him so far. We love our hero, but he could definitely stand some looking into. Especially before things get too out of hand and the changes come too late before yet another meta forms and we're left with an attack favoring meta only. That's not balance, even if it tackles Blizzard's issues with draw rates. Don't give us laudanum expecting good results. Come on now. Spend a weekend playing our cowboy only. Let's see how you do.

#fixhercowboy
03/08/2017 08:08 AMPosted by omnic
I don't like you.

I'm uncertain on whether or not to be flattered on being impressionable enough to be disliked when I don't remember somebody; or to just say thank you for the support.

I will side with the latter. I genuinely appreciate the support; I mean this sincerely. My Bnet personality can suck sometimes, thankfully I have an array more at my disposal.
03/08/2017 08:17 AMPosted by omnic

If you bothered reading you'd see that my point for bringing that up is to show by contrast how well crafted this thread and by extension how valid OPs point was.

But I guess knee jerk reactions are more popular here.

I'm guessing you aren't liked much either.
Make fth deal 5 more damage per shot and make the slow !@# cowboy move 10% faster and I'll be thrilled as a mccree main.
Or just play another character and stop acting like you all are being oppressed. I will say that despite the comparisons between Roadhog and him, which was a bit of a stretch considering they are different roles; McCree does need a slight buff, but I don't think it's his hammer that needs it. Fan the hammer needs to be inaccurate, otherwise it's used less as a tank-buster and more of a shotgun style alternate fire.
03/08/2017 08:23 AMPosted by NotMcCree
03/08/2017 08:08 AMPosted by omnic
I don't like you.

I'm uncertain on whether or not to be flattered on being impressionable enough to be disliked when I don't remember somebody; or to just say thank you for the support.

I will side with the latter. I genuinely appreciate the support; I mean this sincerely. My Bnet personality can suck sometimes, thankfully I have an array more at my disposal.


I could be mistaken too. I assume you're an alt of Iamnotmccree. If you are we've had arguments before about McCree. Regardless you're right in your decision as that's ultimately the point to take from that post.
03/08/2017 08:30 AMPosted by omnic

I could be mistaken too. I assume you're an alt of Iamnotmccree. If you are we've had arguments before about McCree. Regardless you're right in your decision as that's ultimately the point to take from that post.

Christ, I am not that troll haha. I know who you speak of. They just spawned out of nowhere, I've had this name a while.

Regardless, I still very much appreciate the support. Thank you!
03/08/2017 08:17 AMPosted by omnic
03/08/2017 08:12 AMPosted by Fleurmond
...
What is this, the third grade? LOL


If you bothered reading you'd see that my point for bringing that up is to show by contrast how well crafted this thread and by extension how valid OPs point was.

But I guess knee jerk reactions are more popular here.


lol, still makes you look like a douche.

On topic, another excellent thread, hopefully we can get a blue to comment!!!
03/08/2017 08:26 AMPosted by Datboi2
03/08/2017 08:17 AMPosted by omnic

If you bothered reading you'd see that my point for bringing that up is to show by contrast how well crafted this thread and by extension how valid OPs point was.

But I guess knee jerk reactions are more popular here.

I'm guessing you aren't liked much either.


I'm liked just fine. Mostly because I take time to write out a lot of Winston/Zarya advice to people asking for pointers and in spite of how negative I generally word things I tend to keep myself intellectually honest (like I did here where I'd like argue against OP but I won't because she's not wrong here.). I am a fairly unpleasant person on the forums overall though if you're going by how I word things.
03/08/2017 08:32 AMPosted by NotMcCree
03/08/2017 08:30 AMPosted by omnic

I could be mistaken too. I assume you're an alt of Iamnotmccree. If you are we've had arguments before about McCree. Regardless you're right in your decision as that's ultimately the point to take from that post.

Christ, I am not that troll haha. I know who you speak of. They just spawned out of nowhere, I've had this name a while.

Regardless, I still very much appreciate the support. Thank you!


Ah fair enough. I'll leave the posts how they are to avoid confusion but consider the point rescinded.
I really do want him to be buffed he is my favourite character and will continue to be regardless but he really needs some help
Great post. I agree with everything. Hope we finally get a blue post on McCree's state. Probably not though.
03/08/2017 08:30 AMPosted by omnic

I could be mistaken too. I assume you're an alt of Iamnotmccree. If you are we've had arguments before about McCree. Regardless you're right in your decision as that's ultimately the point to take from that post.

She isn't iamnotmccree, he is a troll, notmccree is a different person. Played with her a few times, she is very nice and helpful which is why I don't understand why people are rude to her sometimes. I take back my post from before in this case only because of the mix up. This topic is about mccree anyway lets not derail

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