Lunatic Hai A.M.A about current state of OW and OW E-Sport

General Discussion
1 2 3 12 Next
Highly Rated
https://www.twitch.tv/videos/156784432

Lunatic Hai Coach conducted a 2-hour AMA with his fans on stream yesterday. A lot of questions asked by chat and answers were very interesting, and most had a lot to do with the Korean scene and his thoughts on various aspects of Overwatch as a game/e-sport.

. . .

Q: What was your job before becoming the Coach of Lunatic Hai?

A: I was a restaurant manager who really liked playing all Blizzard games, especially Heroes of the Storm. When I received an offer from Ryujehong and Leetajun to coach them at Beta, I accepted it, and here I am. I was also briefly a Starcraft pro before quitting.

. .

Q: What do you think of Immortals doing well in Contenders?

A: I’m not sure I can judge them right now. They haven’t gone against top-tier NA/EU teams and I’ll definitely get to know how strong they are after seeing them in Contenders Season 1.

. .

Q: Do you have a pro team you like on football?

A: I’m a fan of Arsenal. I think it’s time they kicked Wenger out (lol lol)

. .

Q: You seem to have a strong mentality whenever you are seen in the booth. Why is that?

A: Well the primary reason is that in baseball I’m a fan of LG. My mentality can’t break more than that when I’m rooting for that team (context: LG is a baseball team in Korean baseball league that almost never wins and always stays at the bottom, so LG fans always root for them assuming that they will lose in the end even if they’re winning)

. .

Q: What things do you say when you are in the booth?

A: It’s different between games, but I always never forget to tell them to keep calm even if they’re winning, especially Miro. He becomes too energetic in the middle and somebody needs to cool him down.

. .

Q: What do you think are the problems regarding Overwatch right now?

A: Well…… That answer is not going to be simple. I may have to elaborate for a bit (opens up Microsoft Memo Pad)

So chat, tell me the problems you think you guys have with Overwatch right now. (chat gives out various opinions, and the coach writes them all on the memo pad)

OK. So right now I see in the chat: the Blizzard overwatch team’s slow progress, lack of game modes, trolling in competitive, swearing/cursing in competitive, etc. , the fixation of Dive meta, hero balance, slow rate of patch changes, 2CP (coach laughs at this one), …. ok I think we’ve gathered the general points. We’ll stop here. So I’ve been playing Blizzard games and involved in it since Starcraft 1 up till now, so I know how exactly Blizzard has been working for the past 2 decades. So here are my opinions regarding Blizzard.

So starting from the Blizzard overwatch team… I personally want Blizzard to change it’s attitude towards the game. When they create online games they must have had a clear objective and a purpose for making this an ‘online game’. What kind of plays they want to witness, what kind of e-sports they want to build with the game, etc. They always have a general outline. That doesn’t seem to be existent in Overwatch for me. It certainly didn’t use to be like this in the Starcraft days. At the time (like, 20 years ago), Blizzard listened to all the complaints of users. They were especially willing to listen to the Korean users, because at the time e-sports wasn’t a thing in any other parts of Asia including China. Korea was the only nation they were completely dependent on for their e-sports to succeed in Asia.

Now? Korean users only comprise about 10% of all users because e-sports has spread to many nations including China, NA, Europe, and so on. Currently one third of the money Blizzard makes from the game comes from China. So Blizzard’s focus of marketing went much more towards China instead of Korea. China is now their first priority, and that’s a natural thing for corporations. So at the end of Starcraft, Blizzard was pretty much ignorant of the voices of users in Korea. Not that they purposely ignored it, but it's just that Korea is not their primary market anymore.

Why do you guys think Blizzard is region-locking the Overwatch League instead of making it an international tournament? Because they need the game to produce profits in their own country. For example, do you think NA Overwatch league would ever succeed if Asian/Europe teams won the whole thing every single league instead of NA teams? That would be a failure in terms of marketing. They need an NA team to win in an NA Overwatch league, not because of their pride or anything, but because that is what will motivate NA viewers/fans to participate in the league and provide various support.

The general atmosphere is that Blizzard is certainly trying to separate the Korean scene and the rest of the world. And whenever we talk with them their attitude is always like, “Well, you have the best teams in the world and OGN right?” I was very disappointed in their response. They seem to be forgetting that APEX was the most important catalyst in the rise of Overwatch e-sports. If APEX hadn’t existed, there wouldn’t have been any major LAN tourney for the past whole 6 months. Trust me, I know how OGN works, and everyone in the company has a passion towards e-sports. But in a lot of ways Blizzard just doesn’t seem to care about how the Korean scene is doing just because ‘we have OGN’. OGN is not a game company. It has no authority to listen to the user/fans complaints of the game itself and change them accordingly. That’s only something Blizzard can do, and that’s something that Blizzard seems to be forgetting.

. .

Q: Do you also think Overwatch is dropping in terms of popularity?

A: In my opinion, Overwatch is walking the exact same path as Heroes of the Storm Closed Beta (CB) and Open Beta (OB). When HOS was first released it created so much enthusiasm, and so much hype. I too played HOS since the CB. However, from the beginning, the rate of releasing new heroes was excruciatingly slow, despite the fact that it was an AOS game which means that it needs much more heroes than an FPS. About 1 new hero was released every 2~3 months, and that's ridiculously slow. Right now I heard that a new hero is released every month, so things have gotten better… So at the time patches were way too slow, just like Overwatch right now. So you know what happened? From HOS Alpha to CB, the number of users actually decreased, when it’s supposed to be increasing. What happened as a result was that when I played high-ranked I kept meeting the same people, over and over in competitive, that I got to know their real names and where they lived. I’m pretty much worried that Overwatch is showing the very first signs of repeating the exact same pattern in Korea. It’s been over one year since CB. How many new heroes do we have? Only three (Ana, Sombra, Orisa). I think Their feedback is simply too slow. I’m absolutely certain that if Blizzard just reacts faster than they normally do on Overwatch in terms of user complaints it has the potential to become as popular as LOL. But currently they’re not.

There is something I have been witnessing in the Korea server - the number of people playing Overwatch in Custom Game settings is actually larger than the number of people playing competitive these days. After some investigation I realized they were simply too bored of playing the same hero all over and over again in the same meta that’s been going on for months, as well as the unpredictable matchmaking system and trolls. But in custom game settings? They can change everything. They said they’re having the best time of their lives because of the endless diversity. So in terms of the micro workings of the game I definitely do not believe Blizzard is doing a very good job.

In my opinion the best meta in Overwatch history was the beginning of APEX Season 2, where everything was possible - the 3 tank, 2/2/2, diverse strategies, and most importantly, diverse heroes. It was the closest to the ideal balancing. Every team had a different color. Meta Athena and Envyus had unique ways of using their 3 tank, our color and Runaway’s was the 2/2/2, and every team had different strategies for different maps. That’s why teams in APEX Season 2 became so famous - because of their originality and uniqueness. Right now, you HAVE to play Dive, or else you don’t get results. The teams that were mainly affected by this were teams like Meta Athena, NIP and Rhinos Gaming Titan. I personally believe these three are the best teams at running 3-tank, but they can’t show it.

People say we showed diversity against Rogue when Jehong pulled out the Zarya and Widow. Thats’ not diversity - it only works once. Diversity is when different comps are available for a consistent period of time. APEX doesn’t have that diversity in Season 3, and strangely some people are blaming OGN for that when they have nothing to do with making Overwatch. So right now there is basically no strategy available for one to win. You just have to be better at dive than the other team, and your DPS players have to be in good shape on the day of the match. Yesterday’s match ( KDP vs Envyus ) had nothing to do with strategy or anything else. EFFECT played well, but Birdring played even better. Taimou played well, but Rascal played better. That’s why they won. That’s it. If the DPS are in good shape KDP becomes better at dive than Envyus. That’s how it works now. I talked with Yong!@#$tang about his complaints, and they’re completely agreeable - it’s very, very hard to make strategies around dive. Nor can you have a fun time seeing it as a viewer. At the beginning of APEX Season 3 it was possible to counter dive with 3 tank. Well that’s not possible anymore because Blizzard apparently decided to nerf Roadhog.

I mean, there used to be a time where everyone begged you to pick Reinhart, and sincerely thanked you when you did. Now people will consider you throwing if you do the exact same thing. If Blizzard just increased their release of heroes, maybe to one per season? Then there would be 5 new heroes right now instead of three.

Another problem is that Blizzard drags on too much with their ‘news’ or ‘hints’ about new heroes. Do you know how users in Inven reacted to the Doomfist news yesterday? Every single comment was like “%^-* you Jeff, just give us the hero already” (people who can read Korean can check here: http://www.inven.co.kr/webzine/news/?news=181087&site=overwatch) people are simply tired of trying to match puzzles that seem to be endless. None of Blizzard e-sports will ever succeed as Riot if they don’t change this habit they’ve been applying to every single one of their games. They always focus too much on the "storyline" and these sorts of "mysteries", and that's good and all, but what users want the most is to play the hero. I've personally seen all their games - Starcraft, Diablo, WoW, HOS come and go for 20 years, and the cycle is always the same.

. .

Q: What about Diablo 3 compared to Overwatch? Does Blizzard have a similar managing style?

A: Diablo 3? In the beginning of that game, initial patches focused on only nerfing heroes instead of buffing them. At the beginning Demon Hunters were the most famous pick. So Blizzard decided to nerf them to the core and kill them altogether. After that, Wizard became the most famous pick, so Blizzard nerfed Wizard and nobody picked it afterwards. The same happened to Barbarians, and it went on. After a year however, Blizzard seemed to have realized that nerfing doesn’t solve everything, and they decided to buff everything instead. They buffed every character that wasn’t in popularity. The exact same thing is happening to Overwatch - either they’re buffing everything or nerfing everything. They don’t seem to realize that maybe the two can be done at the same time - nerfing overpowered heroes and buffing dead heroes.

. .

Q: What about Overwatch League?

A: If Overwatch League fails I don’t think anyone in Korea will trust Blizzard anymore. It’s basically their last chance of making their own e-sport succeed like Riot. Like I said, if Blizzard maintains the same attitude towards Overwatch just like they had in WOW, Diablo, Starcraft 2, then OWL will not succeed. It will become even worse than their failure at Heroes of the Storm e-sports. However, If they do realize what the problem is, and make changes accordingly with fast speed, I think OWL will become as huge as League Of Legends, I’m certain of it. I have hope, and it all depends on Blizzard. And I think the first thing they need to do is to release new heroes at least once every 3 months. 4 months is too long. There has to be a new hero every season. Users don’t want puzzles or hints, that can come after the heroes are released.

. .

Q: Do you think the meta will instantly shift when new heroes are released?

A: No. it takes at least a month to study that hero, and figure out how the hero fits in at what meta. When Ana was released on July It took 1~2 months for her to be utilized on pro matches. So you need to wait even longer for the meta to change after the hero is realized. That’s why Blizzard needs to be quicker with their patches and new heroes. Look at Sombra. She was released last November, and she is finally being used 7 months after her release on the pro scene. So this dive meta is likely to go on even after Doomfist is released, because we need to study that hero for who knows how long. Thats why Yong!@#$tang is arguing that multiple heroes should be released at the same time, banned in competitive, and tested on the PTR by users and pros for a long period of time. This is the most ideal way to solve the balancing issue, and to stop stalemate metas. One hero at a time takes way too long and users are not that patient. Blizzard has no idea it takes a long time for a hero to be available in competitive, even after the hero is released.

. .

Q: Isn’t Blizzard cooperating well in Korea however? At least, things seem to be going well in Korea at least.

A: Not at all. And something I want to talk about regarding this issue is Blizzard’s stubbornness. In Riot, in the past when we used to hold big and small tourneys in Korea prior to LCK, it supported all those small PC Bang tourneys and mini-leagues hosted by streamers. Their policy was much more free, and that allowed LOL to thrive in Korea and make it insanely huge and popular. There was a Riot official who always came to these tournaments whether they were big or small, and observed how things went. And they received every single feedback on the spot. Overwatch? In order to open any sort of tourney, they need to gain the permission of Blizzard, and they have refused all requests to allow tourneys except the BJ league from Runner/Bokyeom and the current APEX. And if they do allow it they always insist that we follow certain conditions given by Blizzard to be implemented on these small tourneys. They make the progress so complicated, in the end streamers and small orgs give up on their plans of opening tourneys. That's what’s been going on in Korea, and I think it’s been even worse in NA and Europe in the past months. Prior to Contenders, what sort of tourneys did they have? Almost nothing except OMM, and even that was online tourney, not LAN. Blizzard has always been stubborn regarding these matters of e-sports scene. It has always been like this on all of their other games, and I’m pretty much used to it.

. .

Q: Then why was Starcraft 1 so successful?

A: At the time, OGN was not the only company that hosted e-sports in Korea. There used to be another company called MBC gaming and the oligopoly of these two companies led to intense competition to make their own Starcraft league more successful. Competition naturally led to better quality tourneys and led to a lot of consumers. So that’s a bit of a different story, and it’s way too long ago.

Why do you think orgs like SKT, KT and Samsung are so hesitant to invest in Overwatch? It’s exactly because they know too well how Blizzard works. They’ve known how Blizzard handles e-sports for decades. KESPA orgs absolutely do not trust Blizzard after witnessing how it failed in organizing past e-sports games where they’ve invested in it for the past 20 years. Overwatch? It’s the exact same reason. They know that the game is created by none other than Blizzard. They will never invest until they have 100% conviction and assurance that Blizzard will not %^-* up another e-sport again.

Trust me, the image KESPA orgs have in Blizzard in terms of e-sports is extremely negative, because of their past experience. Overwatch is a game where it has the potential to become as huge as LOL, but that’s when Blizzard changes their management. I’m seeing a few signs of them doing so when I see contenders in NA/EU, so I still have hope that this potential can be realized. They need to allow much, much more tourneys besides contenders, and they need to be LAN tourneys. One option can be China, where there are endless amounts of orgs willing to create their own Overwatch teams. It is always a place where you can succeed on e-sports. However, online tourneys have no meaning if the players are not exposed. LAN is what matters, and Blizzard needs to host much more LAN tourneys.

In order for an e-sports to succeed, three factors need to harmonize: 1. The game company, 2. the host, and 3. the pro teams. In Korea the main example is Blizzard kr, OGN, and teams like LH and LW Blue. All three need to do their work to succeed. That’s what’s happening in LOL. All 3 are doing their jobs and helping another so well, that their e-sports has thrived. In terms of Overwatch, the first factor, Blizzard, is the main issue. In APEX Season 2, you have no idea how many conditions and restrictions stated by Blizzard OGN and pro teams had to go through in order to manage the tourney from the beginning to the end. Obviously I can’t reveal the details here, but so many off-line events, fan services, and mini-tourneys have been cancelled because it didn’t fit the preference of Blizzard. If those had all become available, APEX Season 2 would have been 100 times more successful than it had been months ago. Their way of management is way too contrasting to Riot, and that is stagnating the process of Overwatch as it did in other Blizzard games. As long as these three factors work together, the game is bound to succeed in e-sports, no matter what game it is.

. .

Q: Have you heard of the recent issue regarding Taimou?

A: Recent rantings by Taimou are pretty understandable. I don’t need to hear what complaints he has toward Blizzard because I know them all. Every single one of Lunatic Hai members are also starting to lose interest in the game, and I was pretty shocked considering that they had played Overwatch all the time, even when hackers were rampant in Overwatch Season 3 and 4. They are beginning to tell me that they’re tired of this patch that’s been around for what feels like eternity, and they want a change. But what can I do? This is something that only Blizzard can solve, and has to solve as quickly as possible. I’m talking about competitive, where the Dive meta doesn’t seem to be ending even on the most recent patch.

People are saying that APEX meta is dive only because it’s not on the most recent patch, and that the meta will shift after OGN implements the most recent patch. I certainly don’t think so. As Yong!@#$tang said, the most recent patch will not even come close to ending dive. I think the only change that will end dive in the near future is the release of Doomfist.

. .

Q: So are you saying that APEX is not enough?

A: OK, then lets talk specifically about APEX. Let’s say that you won every single match until the finals in a single season. Then how many matches will you have played? 7. Only 7 matches in 3 months (3 in groups, 2 in QFs, 1 in semis and 1 in finals). And that’s assuming that you get to playoffs, and win everything there. If you don’t get out of groups, then how many opportunities do you have to show what you’ve got and appeal it to the viewers? Only 3. Only 3 matches in 3 months. This isn’t even close to the amount of matches pros need to play in LAN.

Pros need much more exposure in order for them to be known, and they're desperate for it. I don’t think the fault is in OGN - other various tourneys hosted by other organizations can always be involved in the middle of APEX. But they can’t, because Blizzard doesn’t allow it. So the Korean scene makes it look like the only tourney that’s available is APEX and makes fans complain about how the tourney drags on, when so many small businesses are willing to host mini-tourneys in Korea during APEX so that people are not bored in the meantime. There has to be more tourneys in Korea, in EU, in NA. And Blizzard has to be lenient in the process. I watch every single matches in a pro-scene that exists right now - Korea, China, Taiwan, NA and EU. I review all the vods and observe different pros. At the same time this proves how little tourneys there are right now. I want OGN to make Overwatch a league like LCK so that there can be more tourneys and more exposure, but that’s not financially possible until OWL succeeds.

. .

Q: Then do you think Doomfist will end the dive meta?

A: Like I said, it takes more than one month to study the hero. Even if he is released Dive won’t end immediately. The only exception to this is when Doomfist happens to be super OP. Then the hero may be used immediately in pro matches. I don’t see this happening though.

. .

Q: Is there any news about the new spectating/observing system they had proposed?

A: Don’t get me started on that. I wish they never said that they would produce a new spectating system. If they said they are going to do it, then just do it already. Exactly how long will it take before they keep their promise? I don’t even remember when they said that, it’s been way too long. I was so excited about the proposition, but I’ve given up on waiting. I mean, they’ve been talking about how they will produce a new patch for the spectating system for ages, and they never showed any signs of doing so. It’s like a situation where you planned to meet a friend in front of OGN stadium, the friend doesn’t come in time, I call him, and he replies “I’m almost there” while wearing his shoes and walking out of his house. Yesterday they released another puzzle regarding Doomfist - I’m just going to think that this is a sign that they’ve only started "making the hero", so that I won’t be pissed off at Blizzard if they don’t release the hero this month. But I won’t be surprised though. It’s how they’ve always been for decades. Don’t get me wrong. Blizzard is excellent at making games - probably the best in the world. But that’s it. Their management of the game aftermath has been just……

. .

Q: We heard some teams in Korea are having difficult problems. Is Lunatic Hai having problems too, internally or externally?

A: Nothing I can reveal now, but soon we will be announcing something major. You guys will hear about it soon. Don’t worry, it has nothing to do with WhoRU - something else.

. .

Q: Will there be an APEX Season 5 this year?

A: I don’t think so. Season 4 is from August to October, and after that, there is the world cup, and there is this tourney called APAC Premier where 3~4 teams will be invited in December. By the way, PC Bangs in China are a luxury. There are beds and booths in PC Bangs - I have never seen anything like it. The computers there are the most up-to date ones as well. I was amazed when I went there last year with other players, and I certainly want to go there again.

. .

Q: Thoughts on Overwatch World Cup?

A: I think Sweden and Rogue are the two teams Korea needs to be afraid of. I think Korea has the potential to win everyone else.

. .

Q: What do you think about Taiwan? They sent a whole team didn’t they?

A: I heard they sent Flash Wolves. People say their ace is Zonda, but I personally think BaconJack is performing better than him right now. However I don’t think they’re that strong as a team.

. .

Q: How long will LH players stream?

A: They will stream until about 15~16th of July. After that we will need to focus on the finals. We’ll try our best to win this season as well!

. . . . .

Alwaysoov is the Coach of Lunatic Hai. He is the only APEX coach in Korea streaming for his fans after APEX Season 2.

Tl;DR: Overwatch Competitive scene in Korea is in declining state because the way of Blitz handled on this game balance and slow updates. Almost all of them are bored with the same meta and most of them considering to move away from OW. This is pretty bad for OW future as a successful game.


Edit 1: Original post by translator TISRobin311 here: https://www.reddit.com/r/Competitiveoverwatch/comments/6lkdxc/lunatic_hai_coach_ama/
Highly Rated
Long read, but well worth it.

Mainly posting to bump it, though I'd definitely agree with the tldr. This game can survive with infrequent hero/map/cosmetic additions, but it can't survive Blizzards sledgehammer approach, of slow patch cycles and gigantic buffs or nerfs.

Ultimately they need to look at smaller nerfs and buffs to pare down top-tier heroes (Hi Winston, Dva, Lucio and Tracer), while looking at the bottom tier of the roster (mainly defense roster, lets be real here) and trying to make them viable not just in an especially fast paced meta like dive, but viable overall, and they need to be much, much faster paced about it.
the flaws of hero limit. no bs cheese to make the game unpredictable and interesting.
07/06/2017 03:25 AMPosted by Izanami
the flaws of hero limit. no bs cheese to make the game unpredictable and interesting.

No limit or not, this game is very stale because slow pace in making real new contents (new heros or maps). Event skins or mode doesn't count.
Highly Rated
Users don’t want puzzles or hints, that can come after the heroes are released.


Fully agree with this part.

EDIT: It's long read, but it's really worth it and it really reflects current overwatch state.
Bump and thank a lot for writting this here ;)
07/06/2017 03:39 AMPosted by Detonation
Users don’t want puzzles or hints, that can come after the heroes are released.


Fully agree with this part.

Same with me. I really not interested about lores or ARG bull!@#$s that didn't effect the gameplays. Same with them. Enough of this bull%^-*s already, Blitz. And try to focus more on this game problems instead making more cash grabbing events.
not really ARG which matter here. Just the fact that even pros are starting to say the game is boring.
Mainly because of :
- balance issues (meta)
- lack of content release

In addition Blizzard complex process and management is killing the esport scene by making every little tournament so hard to organized.

That was my TL;DR ;)
07/06/2017 03:53 AMPosted by Senomar
not really ARG which matter here. Just the fact that even pros are starting to say the game is boring.
Mainly because of :
- balance issues (meta)
- lack of content release

In addition Blizzard complex process and management is killing the esport scene by making every little tournament so hard to organized.

That was my TL;DR ;)

Agreed. I was hoped that OW will have very stable e-sport scene but I was wrong.
don't lose faith...
Highly Rated
PAY ATTENTION BLIZZARD/JEFF!
Riot is better, they are more down to earth than Blizz.
I think everyone can agree the release of new content is just too slow, and looking at pro games it's the exact same comps against eachother, no wonder they're getting bored.
07/06/2017 04:15 AMPosted by Portamento
Riot is better, they are more down to earth than Blizz.

Despite their community are toxic af, but at least Riot managed LoL much better than Blitz done for OW. And the new Honor system in LoL really make me wondered, why Blitz can't do the same with OW too?
07/06/2017 03:25 AMPosted by Izanami
the flaws of hero limit. no bs cheese to make the game unpredictable and interesting.


There was even less viable tactics to have with no hero limit. Literally nothing could beat 2 X Tracer, 2 x Winston, 2 x Lucio comp. That was like a turbo-version of Dive we're having right now.

Problem is the overall balance. The game lacks "rock-paper-scissors" approach entirely when only one comp and one set of heroes are good. The interviewed guy himself said the best time of Overwatch was when you actually could play Tank comp against Dive as long as you were good enough. Then if Blizzard would bring heavy buffs to Defence heroes and that would add a new comp contesting the two old ones, you have enough diversity there already.
07/06/2017 04:15 AMPosted by Portamento
Riot is better, they are more down to earth than Blizz.


Riot are big, but they understand esports fickleness. They know they can't rest on their laurels and they constantly have to up their game, especially with DotA snapping at their heels.

Blizzard haven't had competition for a decade and it's made them lazy.
BUMPING THIS THREAD. EVERYONE should read this IMO because Blizzard has refused to acknowledge and listen to their fans. Even if you are not an esports fan, he also talks about balance changes as well.

Couple of amazing things he pointed out:

- Historically, Blizzard has sucked at balance. Lunatic Hai coach said "either they’re buffing everything or nerfing everything. They don’t seem to realize that maybe the two can be done at the same time - nerfing overpowered heroes and buffing dead heroes." In Diablo 3, they have nerf certain characters to the core and kill them. You can see that right now.

- Blizzard's management on esports has been horrible. Even this forum has a bad view of esports but there's a reason for that: Blizzard has not done well in creating a healthy esports scene like Riot or Valve has done with their games (LOL, CSGO). If you don't know Overwatch esports was quite successful in the beginning until they decided to not allow tournaments to run Overwatch. If you look at other Blizzard esports games, none of them have been successful.

- Blizzard does not listen to their fans. Koreans have also expressed their feelings toward many stuff like balance changes and how to improve the scene overall. Yet, Blizzard refuses to acknowledge the changes as you can see from certain nerfs/buffs they have implemented. For example, many wanted Ana to have 70 to 80 damage but nerf for grenade/healing yet Blizzard decided to nerf her damage overall which allowed for pharmercy to run even more rampant. They even nerfed hog which allowed for Dva and Winston to "not have a predator" anymore.

- He also mentions that Blizzard has the potential to become more popular than LOL in but they keep on refusing and refusing to listen to what has been said by others. This has also been found in other Blizzard games as well.

- A direct quote from what he said:
"There is something I have been witnessing in the Korea server - the number of people playing Overwatch in Custom Game settings is actually larger than the number of people playing competitive these days. After some investigation I realized they were simply too bored of playing the same hero all over and over again in the same meta that’s been going on for months, as well as the unpredictable matchmaking system and trolls. But in custom game settings? They can change everything. They said they’re having the best time of their lives because of the endless diversity. So in terms of the micro workings of the game I definitely do not believe Blizzard is doing a very good job."
BLIZZARD TAKE NOTES.

I really hope a Blizzard official can respond to this.
07/06/2017 04:33 AMPosted by Troll
Blizzard does not listen to their fans.


07/06/2017 04:33 AMPosted by Troll
They even nerfed hog


So, which is it? Because, just in case you forgot, the forums used to be full of "nerf roadhog" posts. Before the Ana nerf, there was nothing but "nerf Ana" posts.

Now that both have been nerf, there is nothing but complaints about the nerfs.
First though: Wall of text. Don't care too much about e-sports.

Then I read a bit... and damn, I read the whole thing. It was a good read. And I can sympathize with a lot that was said, many things from the pro scene do translate into casual playing. This guy knows what he's talking about. I hope Blizz will update the game more regularly. Right now it's a very slow drag and I hope the userbase won't shrink.
BUMPING THIS THREAD. EVERYONE should read this IMO because Blizzard has refused to acknowledge and listen to their fans. Even if you are not an esports fan, he also talks about balance changes as well.

Couple of amazing things he pointed out:

- Historically, Blizzard has sucked at balance. Lunatic Hai coach said "either they’re buffing everything or nerfing everything. They don’t seem to realize that maybe the two can be done at the same time - nerfing overpowered heroes and buffing dead heroes." In Diablo 3, they have nerf certain characters to the core and kill them. You can see that right now.

- Blizzard's management on esports has been horrible. Even this forum has a bad view of esports but there's a reason for that: Blizzard has not done well in creating a healthy esports scene like Riot or Valve has done with their games (LOL, CSGO). If you don't know Overwatch esports was quite successful in the beginning until they decided to not allow tournaments to run Overwatch. If you look at other Blizzard esports games, none of them have been successful.

- Blizzard does not listen to their fans. Koreans have also expressed their feelings toward many stuff like balance changes and how to improve the scene overall. Yet, Blizzard refuses to acknowledge the changes as you can see from certain nerfs/buffs they have implemented. For example, many wanted Ana to have 70 to 80 damage but nerf for grenade/healing yet Blizzard decided to nerf her damage overall which allowed for pharmercy to run even more rampant. They even nerfed hog which allowed for Dva and Winston to "not have a predator" anymore.

- He also mentions that Blizzard has the potential to become more popular than LOL in but they keep on refusing and refusing to listen to what has been said by others. This has also been found in other Blizzard games as well.

- A direct quote from what he said "There is something I have been witnessing in the Korea server - the number of people playing Overwatch in Custom Game settings is actually larger than the number of people playing competitive these days. After some investigation I realized they were simply too bored of playing the same hero all over and over again in the same meta that’s been going on for months, as well as the unpredictable matchmaking system and trolls. But in custom game settings? They can change everything. They said they’re having the best time of their lives because of the endless diversity. So in terms of the micro workings of the game I definitely do not believe Blizzard is doing a very good job." BLIZZARD TAKE NOTES.

I really hope a Blizzard official can respond to this.

Simply to said that Blitz must change their ideology or else, other game companies may catching them up.

Join the Conversation

Return to Forum