D.va Rework ideas thread.

General Discussion
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Rework power from DM to other parts of her kit

DM change
- reduce uptime from 4s to 3s, buff recharge rate from 10s to 8s
- give a visual indicator other than the audio cue to show its low on resource like how you see cracks on a barrier, so people can stop complaining its long and can see how much DM she has left

Compensation for MEKA

Either:
1) get rid of the 100hp buff and bring it back to 100/400
2) make it 300/300
- then give her the critbox reduction that was asked for from the beginning before the 100hp buff, it was all she needed because its way too large and all the other tanks already got one
- either buff her damage or tighten her spread.

Her playstyle is supposed to be akin to Winston, not a mobile Rein. She IS supposed to be designed to harass and bully her enemies. If you complained shes bullying you before, shes doing her job.
08/20/2017 08:44 PMPosted by alain9331
400/100, more damage and less DM.

Or: Give us pre OP D.Va back.
08/20/2017 09:55 PMPosted by WhiteRabbit
08/20/2017 09:43 PMPosted by P0W3RH0U53
https://us.battle.net/forums/en/overwatch/topic/20753817361?page=1

Just appreciate the irony here everyone... please...

Wow.
That was before the community started to hate Dive?
I wasn't part of the forum by that time.


What the hell? Jesus Christ, the whole Dva situation took a whole 180 degree turn didnt it? So much for "Dva is fine" where now its become, "OMG Nerf DM", "Dva is BROKEN" and "DVA is OP".

Whats hilarious is that after all the insults and badmouthing thrown towards dva mains, it all came back biting them in the butt when Dva became an annoying DM bot. Haahaha, just goes to show you that you reap what you sow. It feels like watching a story where the good guys were always mocked for telling the truth, but when disasters happened, the mockers complain why did this happen and demand an explanation and contribute nothing but complains while ignoring that they were part of the problem.
Did you guys noticed that D.Va is in her current state for the longest time, longer than any of her other states?
For all we know, this is the "average D.Va" now.
Oh so NOW you guys want to get Dva reworked?

Honestly? This debacle entirely the forum whiners fault, because they could not handle a recently buffed char who desperately needed some buffs since first iteration of OW.

Dva mains fought long and hard to not get her nerfed initially when PTR was up with the changes because people were barking at the wrong tree, later to get devs to overturn the nerf and then later warned how removing deadzone on her matrix would make her a literal dm bot (and they had to buff something, she was useless right after her nerf) and now look at this forum, whine after whine after whine about how DM is OP and needs to be nerfed and blabla. It's like we never saw it coming. /s

And then every single time Slade suggests an actual rework here, it either gets ignored or swarmed by "dva is fine" folks or people who just want to gut the whole character because they're mad cuz bad. The irony here is palpable.

But you know what folks? You got exactly what you sowed. Dva was gutted, so they had to buff some aspect of her to compensate for being abysmal and blizzard likes their tanks being damage sponges. Funny, her pickrate on pro scene is now higher than it was on season 3 during her buffed period lol, despite that she is all around weaker. Her power is just lopsided now instead of being balanced.

Almost like Dva is not actually "fine" as some people try to make it seem.
can we get back on topic pointing fingers and slinging mud will get us no wheres what we need are decent changes for the hero to reduce the severity of the DM problem with out killing her by making minor changes to other stats
08/21/2017 06:55 AMPosted by spiritof76
can we get back on topic pointing fingers and slinging mud will get us no wheres what we need are decent changes for the hero to reduce the severity of the DM problem with out killing her by making minor changes to other stats


I think the main point which everyone can agree on is to transfer power from DM to other parts of her kit, namely damage and armor so she can be the bully dive tank she originally was supposed to be, a tank like Winston, they're both supposed to have similar playstyles according to Geoff and shes supposed to be aggressive. However, if she even tries to be aggressive she melts down which is why she has to rely on DM to even do a good job.

On a side note about the pointing fingers part, I know that you want to get back to the discussion and all but sometimes we have to acknowledge that people who continously ignore others and spout such nonsense like the "Dva is fine" are part of the problem as well. People who hate certain heroes and would gladly have them nerf are part of the problem, which we have seen on the Dva and Hog nerfs, cause more problems than solving them.
    400 armour/100 HP (release state


    Revert damage nerf/tighten spread by 10%


    Defense matrix;


> Defense matrix's main issue is "blocking too much damage", despite D.Va blocking less damage than Reinhardt on average. Let's assume this is true.

>Suggestion - If D.Va absorbs 4000 damage in the last 4 seconds, she gains a 20% damage resistance buff and the meter completely depletes. (Not preferred)

OR

>Suggestion - Defense matrix's cooldown time is set to 3 seconds and is an activated ability, removing the resource meter.

-I don't like this personally but it is possibly a necessary evil. I think the main issue is being able to block damage whenever she wants, not necessarily how much she can block.

OR

>Suggestion - D.Va takes additional damage from beam attacks while defense matrix is up (2.5x say, this can be tweaked).

> "That doesn't sound like a nerf. Beam attacks are already her fear"
Exactly D.Va's counters are "non-meta" picks and that's why I believe she's
dominating the meta so much. Zarya, Mei and Symmetra are beam attackers and
should be considered her direct counters. Only one of them is viable in every
situaton


Giving D.Va more counters doesn't solve the problem, it just makes her
weaker than she already is. Rather than makeher weak to everything, I suggest
making her weak to more niche picks. Making D.Va's counters better against her
solves it and helps increase viability.

    Self-destruct


>Self-Destruct's issue is that unlike other ultimates in the game, it doesn't score many kills for its charge rate. Not scoring kills isn't the issue. The frequency that it comes up is

>Suggestion - Reduce Self-destruct's charge rate by 15%

OR

>Suggestion - For every 100 damage blocked by Defense Matrix, D.Va gains 10 charge points

    Passive: Pilot Suit D.Va


>D.Va's passive is arguably her biggest detriment. There are very, very few situations where it is helpful and is often a burden to the player and often sees professional players switching off the hero and then switching back to get the Mech back fast enough, sacrificing ultimate charge. This just isn't well designed.

>Suggestion - Reduce Call Mech's charge rate by 20%

OR

>Suggestion - New ability - "Bunny bomb" - Throw a projectile that explodes upon impact, dealing 20 damage, knocking enemies back and granting 5% ultimate charge for every enemy hit.

OR

>Suggestion - New passive - "Bunny hop" - When D.Va is out of her Mech, she can jump an additional 20% higher when shift is pressed in the air. (Better positioning options)

- I am not suggesting wallclimbing. This is a miniature double jump that increases survivability

OR

>Suggestion - HP change for pilot suit D.Va > 150 HP + 50 shields

Along with this I would suggest

>Suggestion - New ability - "Light shot" - D.Va remains stationary for 3 seconds, firing one blast of energy per second, dealing 25 damage and piercing barriers. If a shot does not pierce a barrier and it hits an enemy, it grants +8% ultimate charge. Continues travelling until it hits a wall.

I think as a community we are tired of 'small' 'frequent' changes that destroy a character's design. We need big changes to bring characters like D.Va in line with the rest of the cast and so she can perform more than one function, which no other hero does. Even Reinhardt, the designated shield bot, has exciting abilities and gets to deal damage. I don't think anything in my post is outrageously out there.
I am still very much in the camp of the meta is making D.VA being picked at all. So I don't know if I necessarily agree that power has to be taken from dm for improvements to be made. That being said I very much want said improvements to be made.
Actually, we've made some significant changes to D.Va internally and have been testing them for a while now. Here are the changes we've made:

Defense Matrix: Energy drain increased by 2x. This means her effective uptime for this ability has been reduced by 50%.

Boosters: D.Va can now use her Fusion Cannons while flying.

New ability - Micro Missiles: D.Va launches a long salvo of small missiles that explode on impact, dealing damage in a small radius around them. This ability can be used while using her other abilities or firing her Fusion Cannons.

The combination of these changes allow her to play more aggressively and deal more damage, at the cost of being able to Defense Matrix as often as before. Defense Matrix still remains an extremely powerful tool when timed correctly, but the reduced uptime means D.Va won't be able to use it nearly as often overall.

Her new Micro Missiles ability in combination with her ability to fire while flying allow for some more aggressive play, as well as opening up some new options versus heroes such as Pharah.

Overall the goal here is to reduce her reliance on Defense Matrix and make her more fun to play. As far as balancing goes, we want to nerf Defense Matrix as an ability, not D.Va as a hero.

She has been a ton of fun to play with these changes, and we're looking forward you letting you guys play with them as well. Hopefully we'll have a new PTR up soon!
Highly Rated
08/21/2017 11:44 AMPosted by Geoff Goodman
Actually, we've made some significant changes to D.Va internally and have been testing them for a while now. Here are the changes we've made:

Defense Matrix: Energy drain increased by 2x. This means her effective uptime for this ability has been reduced by 50%.

Boosters: D.Va can now use her Fusion Cannons while flying.

New ability - Micro Missiles: D.Va launches a long salvo of small missiles that explode on impact, dealing damage in a small radius around them. This ability can be used while using her other abilities or firing her Fusion Cannons.

The combination of these changes allow her to play more aggressively and deal more damage, at the cost of being able to Defense Matrix as often as before. Defense Matrix still remains an extremely powerful tool when timed correctly, but the reduced uptime means D.Va won't be able to use it nearly as often overall.

Her new Micro Missiles ability in combination with her ability to fire while flying allow for some more aggressive play, as well as opening up some new options versus heroes such as Pharah.

Overall the goal here is to reduce her reliance on Defense Matrix and make her more fun to play. As far as balancing goes, we want to nerf Defense Matrix as an ability, not D.Va as a hero.

She has been a ton of fun to play with these changes, and we're looking forward you letting you guys play with them as well. Hopefully we'll have a new PTR up soon!
clap and a half for testing something that would be more beneficial to dva and her current playstyle (and making her feel better)
Highly Rated
Ok Geoff, you've got me interested.
08/21/2017 11:44 AMPosted by Geoff Goodman
Actually, we've made some significant changes to D.Va internally and have been testing them for a while now. Here are the changes we've made:

Defense Matrix: Energy drain increased by 2x. This means her effective uptime for this ability has been reduced by 50%.

Boosters: D.Va can now use her Fusion Cannons while flying.

New ability - Micro Missiles: D.Va launches a long salvo of small missiles that explode on impact, dealing damage in a small radius around them. This ability can be used while using her other abilities or firing her Fusion Cannons.

The combination of these changes allow her to play more aggressively and deal more damage, at the cost of being able to Defense Matrix as often as before. Defense Matrix still remains an extremely powerful tool when timed correctly, but the reduced uptime means D.Va won't be able to use it nearly as often overall.

Her new Micro Missiles ability in combination with her ability to fire while flying allow for some more aggressive play, as well as opening up some new options versus heroes such as Pharah.

Overall the goal here is to reduce her reliance on Defense Matrix and make her more fun to play. As far as balancing goes, we want to nerf Defense Matrix as an ability, not D.Va as a hero.

She has been a ton of fun to play with these changes, and we're looking forward you letting you guys play with them as well. Hopefully we'll have a new PTR up soon!

Well... this is interesting and unexpected.
Thanks for your post, Geoff. I mean it.
08/21/2017 11:44 AMPosted by Geoff Goodman
Actually, we've made some significant changes to D.Va internally and have been testing them for a while now. Here are the changes we've made:

Defense Matrix: Energy drain increased by 2x. This means her effective uptime for this ability has been reduced by 50%.

Boosters: D.Va can now use her Fusion Cannons while flying.

New ability - Micro Missiles: D.Va launches a long salvo of small missiles that explode on impact, dealing damage in a small radius around them. This ability can be used while using her other abilities or firing her Fusion Cannons.

The combination of these changes allow her to play more aggressively and deal more damage, at the cost of being able to Defense Matrix as often as before. Defense Matrix still remains an extremely powerful tool when timed correctly, but the reduced uptime means D.Va won't be able to use it nearly as often overall.

Her new Micro Missiles ability in combination with her ability to fire while flying allow for some more aggressive play, as well as opening up some new options versus heroes such as Pharah.

Overall the goal here is to reduce her reliance on Defense Matrix and make her more fun to play. As far as balancing goes, we want to nerf Defense Matrix as an ability, not D.Va as a hero.

She has been a ton of fun to play with these changes, and we're looking forward you letting you guys play with them as well. Hopefully we'll have a new PTR up soon!

Damn this is awesome, keep this stuff up blizzard!
Death comes.
2 second is so damn short.....its like a zarya bubble

i got a feeling the missle is gonna be gimped and has long CD

why cant we just have better guns....at least its consistent
Just what we've all been asking for! Test new stuff and don't be afraid, we have a PTR for a reason
08/21/2017 11:44 AMPosted by Geoff Goodman
Actually, we've made some significant changes to D.Va internally and have been testing them for a while now. Here are the changes we've made:

Defense Matrix: Energy drain increased by 2x. This means her effective uptime for this ability has been reduced by 50%.

Boosters: D.Va can now use her Fusion Cannons while flying.

New ability - Micro Missiles: D.Va launches a long salvo of small missiles that explode on impact, dealing damage in a small radius around them. This ability can be used while using her other abilities or firing her Fusion Cannons.

The combination of these changes allow her to play more aggressively and deal more damage, at the cost of being able to Defense Matrix as often as before. Defense Matrix still remains an extremely powerful tool when timed correctly, but the reduced uptime means D.Va won't be able to use it nearly as often overall.

Her new Micro Missiles ability in combination with her ability to fire while flying allow for some more aggressive play, as well as opening up some new options versus heroes such as Pharah.

Overall the goal here is to reduce her reliance on Defense Matrix and make her more fun to play. As far as balancing goes, we want to nerf Defense Matrix as an ability, not D.Va as a hero.

She has been a ton of fun to play with these changes, and we're looking forward you letting you guys play with them as well. Hopefully we'll have a new PTR up soon!


H-hold up man... use this post to like/dislike his comment.

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