Mei: Untouched in F-tier for 9 months

General Discussion
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Highly Rated
To start, I'm not saying Mei needs a rework or major buff. Mei is usable, but generally considered always inferior to some other pick. She needs small tweaks, much like what Sombra got, to move her into an ideal "niche, but respected" pick.

The main thesis here, however, is simply it's time to help Mei. It's kind of ridiculous how long she has remained one of the lowest picked heroes in both casual and professional play. There is no hero performing even close to as poorly as Mei that has been left untouched for this long.

Junkrat has over TWICE the pickrate of Mei in every all modes, even grandmaster's only. Yet he's getting a second (or third?) set of buffs since Mei has been touched. The Junkrat buffs are great, he needed them, that's not the issue. It's just a question of, "but what about Mei?"

Zarya has spent a large portion of the game as meta, borderline OP. Even recently she was still picked far more often in both casual and professional play. Yet her ult got a significant buff. Again, I think it was a good change, good for Zarya, but why is she a priority before Mei who is struggling so much more?

D.Va is getting her 8th (?) set of major changes. Again, I'm happy Blizzard is trying to respond to the complaints that D.Va is a boring DM bot, and that DM is oppressive/unfun. But D.Va is in a good place right now balance wise. How is she a priority over Mei?

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Mei was never really meta, but she was considered good for one brief period of time in S2, where she was only picked situationally on certain maps/points. Promptly afterwords she was nerfed hard on her ult charge, and fell back to bottom-tier. Look I get that nerf, getting a Blizzard every other fight isn't fun for the enemy team. But it's well past time to say "Hey, Mei was only niche, not even meta, on the back of building oppressively fast Blizzards. We need to give her some small tweaks/buffs to compensate for removing that."
She's weak against dive. If the meta ever swaps from dive, and you get slow tanks trying to push through chokes, Mei will be ameizing again.

Making her good against dive is just asking for her to get butchered again when the meta shifts to slow tanks.
Mei is really strong on escort maps like kings row also 2cp like hanamura she is a very viable pick on these maps however not a pick for every map.

She is fine
Highly Rated
Mei actually has the 2nd lowest DPS in the game (or lowest if you assume Winston is hitting more than one target).

She can max 62.5 dps if she is not hitting headshots. Oh, and that's without taking in to consideration her falloff damage. She is the only projectile-based hero in the game with damage falloff where her 75 damage icicle can drop as low as 22 damage on a slow, clunky icicle that is extremely difficult to land at long range.

She also has a slow activating ult with 18 out of 25 heroes having abilities that allow them to escape it.

Mei's freeze ability on her primary fire also is countered by 18 of 25 heroes.

Mei has had one of the lowest pick rates for the entire duration of the game and has never been a meta pick.
She's weak against dive..
Mei isn't bad against dive. I don't know why people think this. She's actually very good against dive. She can one-shot a Tracer with a bit of skill, she completely counters D.Va and can wall off a diving Winston making it impossible for him to get heals from his team as well. A good Mei will stagger the heck out of a baby D.Va as well.

Mei would actually be worse against comps other than dive because teammates are more likely to be grouped up and aren't going to ignore their support that's being frozen in the back line.

If you still think Mei is bad against dive, go watch Jardio play Mei against dive comps in GM. He absolutely destroys any D.Va or Winston and is constantly one-shotting Tracers. If he was playing against an entire team of equally skilled GMs who counter him, you'd think this wouldn't be the case, no?
08/22/2017 11:24 AMPosted by Deadeye
She's weak against dive..
Mei isn't bad against dive. I don't know why people think this. She's actually very good against dive. She can one-shot a Tracer with a bit of skill, she completely counters D.Va and can wall off a diving Winston making it impossible for him to get heals from his team as well. A good Mei will stagger the heck out of a baby D.Va as well.

Mei would actually be worse against comps other than dive because teammates are more likely to be grouped up and aren't going to ignore their support that's being frozen in the back line.

If you still think Mei is bad against dive, go watch Jardio play Mei against dive comps in GM. He absolutely destroys any D.Va or Winston and is constantly one-shotting Tracers. If he was playing against an entire team of equally skilled GMs who counter him, you'd think this wouldn't be the case, no?


Mei is all about zone control. She absolutely can't do that against dive heroes because EVERY SINGLE ONE has an escape ability that bypasses chokes and zones controlled by Mei. The moment you try to pull some Mei !@#$ off, you get discorded, forced into ice block, then dashed meleed by Genji and one clipped by Tracer. Yeah, you might hit some lucky headshots on Tracers, but as soon as the enemy Zen calls out "Mei discorded" you are almost 99% dead. If you try to play a bit more passive Mei, closer to your supports, you won't freeze anyone in time because by the time you finish freezing off that Genji who dashed in, he got a dash reset because his Winston and Tracer just completed the kill on the Ana he went for.

At equal skill level, dive simply %^-*s on Mei so hard that it's not even a contest.
She's weak against dive. If the meta ever swaps from dive, and you get slow/mobile tanks trying to push through chokes, Mei will be ameizing again.


Right, because Mei was ameizing in triple tank or basically the entire history of Overwatch before dive meta, when teams were centered around Reinhardt?

Ah wait, she has been basically unused throughout S1, S3, and S4 too, not just S5. As I discussed, she hit "niche pick" status briefly in S2, and then was promptly nerfed, dropping her back down to the bottom. That was it.
08/22/2017 11:33 AMPosted by FriendlyFire
She's weak against dive. If the meta ever swaps from dive, and you get slow/mobile tanks trying to push through chokes, Mei will be ameizing again.


Right, because Mei was ameizing in triple tank or basically the entire history of Overwatch before dive meta, when teams were centered around Reinhardt?

Ah wait, she has been basically unused throughout S1, S3, and S4 too, not just S5. As I discussed, she hit "niche pick" status briefly in S2, and then was promptly nerfed, dropping her back down to the bottom. That was it.


I've seen plenty of Meis on the ladder in S3 on maps such as Hanamura, King's Row, Anubis and Eichenwalde first and last point.

She wasn't picked in pro play that often, but she was still there on maps such as Nepal, Hanamura and Anubis. Situational, but good.
08/22/2017 11:30 AMPosted by spdR


Mei is all about zone control. She absolutely can't do that against dive heroes because EVERY SINGLE ONE has an escape ability that bypasses chokes and zones controlled by Mei. The moment you try to pull some Mei !@#$ off, you get discorded, forced into ice block, then dashed meleed by Genji and one clipped by Tracer. Yeah, you might hit some lucky headshots on Tracers, but as soon as the enemy Zen calls out "Mei discorded" you are almost 99% dead.

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The exact same thing is happening to McCree, who received 2 buffs in a hope to stop dive meta, even though he was already better than Mei before his buffs.
Mei and Torbjörn kits are both designed to counter dive comps. If Blizzard stopped their favoritism and tried to give us 3 good anti-flankers instead of having eyes only for McCree, then maybe dive comps wouldn't be so dominating.
Blizzard doesnt care about mewee. They need to look intot heir hearts and do whats right ♥
In the days before global ult charge nerfs, Mei was the preferred method of dealing with troublesome Roadhogs. Only since the hog nerfs does she stand a chance of play. If you remove Pharah from the equation Mei becomes a monster.

I kind of agree that she could use some tweaking, you're especially spot-on about the Dva rework-- just completely unnecessary. People say "DM bot" but that's a rather rude way of saying she's a good tank. It's as if her kit was specifically designed to protect teammates....

Mei getting headshots on Tracer I guarantee is 99% luck. Which is truly a bad rate. Just because a pro can do it, means it's actually really hard for the rest of us mortals to pull off. I've done it and it's embarrassing, but it's not reliable.

Thing is, Blizzard keeps nudging and tweaking to get all the heroes to be viable on every single map, which is the community's "perception of balance." It's only a matter of time before Mei gets treatment. I adore her so I hope this happens sooner than later.

For now, I get lots of good effect from Mei in Mystery heroes, where literally anything goes. She's also not terrible in the 3v3 arena.
Best Mei buff is a Mei summer skin. (˵ ͡° ͜ʖ ͡°˵)
08/22/2017 11:37 AMPosted by spdR

I've seen plenty of Meis on the ladder in S3 on maps such as Hanamura, King's Row, Anubis and Eichenwalde first and last point.

She wasn't picked in pro play that often, but she was still there on maps such as Nepal, Hanamura and Anubis. Situational, but good.


I've seen Junkrat used, and win, on all maps. Even KotH. Should he not get his buffs? The fact that people exist who still pick Mei is not evidence that she's balanced.

The exact minuscule amount Mei is picked isn't that important though. The undeniable fact is other heroes that are used far more, in both casual and professional play, have been getting buffs to help them. There is no possible argument or interpretation of data where Zarya deserved a buff, but Mei should be left unchanged.
The worst thing is, Mei only needs simple, easy to implement buffs which would make her viable.

I'll list some:

Issue 1: Damage ouput.
Possible solution: Remove fall off damage OR increase rate of fire.

Issue 2: Cryofreeze.
Possible soloution: FIX THE DAMN BUG CAUSING ANAS ANTI HEAL GRENADE TO STAY IN EFFECT WHILE IN CRYOFREEZE and allow Mei to reload during cryofreeze.

Possible passive:
Frostbite: Frozen targets abilities are disable for 2 seconds after being frozen AND\OR landing an icicle headshot on a target slows them down by 25% for 1 second.
08/22/2017 11:49 AMPosted by FriendlyFire
08/22/2017 11:37 AMPosted by spdR

I've seen plenty of Meis on the ladder in S3 on maps such as Hanamura, King's Row, Anubis and Eichenwalde first and last point.

She wasn't picked in pro play that often, but she was still there on maps such as Nepal, Hanamura and Anubis. Situational, but good.


I've seen Junkrat used, and win, on all maps. Even KotH. Should he not get his buffs? The fact that people exist who still pick Mei is not evidence that she's balanced.

The exact minuscule amount Mei is picked isn't that important though. The undeniable fact is other heroes that are used far more, in both casual and professional play, have been getting buffs to help them. There is no possible argument or interpretation of data where Zarya deserved a buff, but Mei should be left unchanged.


So you don't want a balanced hero, you want a power creep. Is that it?
08/22/2017 11:17 AMPosted by Sk3wlbus
Mei actually has the 2nd lowest DPS in the game (or lowest if you assume Winston is hitting more than one target).

She can max 62.5 dps if she is not hitting headshots. Oh, and that's without taking in to consideration her falloff damage. She is the only projectile-based hero in the game with damage falloff where her 75 damage icicle can drop as low as 22 damage on a slow, clunky icicle that is extremely difficult to land at long range.

She also has a slow activating ult with 18 out of 25 heroes having abilities that allow them to escape it.

Mei's freeze ability on her primary fire also is countered by 18 of 25 heroes.

Mei has had one of the lowest pick rates for the entire duration of the game and has never been a meta pick.


Bless your heart, I've been playing a lot of Mei lately and that is EXACTLY what I have been saying. Her damage is very very low, and her ult and freeze gun is countered by almost everyone. It's like a safer version of Dva's ult. "Oh look at that puddle, better run out of it and lol at it". She needs to be looked at.
08/22/2017 11:54 AMPosted by spdR

So you don't want a balanced hero, you want a power creep. Is that it?


Way to ignore everything I said. Why do you think Junkrat and Zarya deserve buffs, but Mei doesn't?

As for power-creep, a game where every hero is "over-powered" can both be balanced and very fun. A game where every hero is bland can be perfectly balanced and left untouched because it isn't fun.

Dota's motto is basically "everything is broken", and it has the best balance of any major MOBA.

That aside, can you give a reason why she SHOULDN'T get a buff, given her extremely low performance for a long period of time, much lower than many other heroes who have been buffed?
I'm waiting Mei to get buffed. In my thread " Still waiting a Mei buff or rework" i explain some changes that would be nice to see. I hope devs will notice us
Think about hanzo. Low pick rate low winning rate. And everyone want to nerf him. LoL
Unlike Roadhog or Bastion,

I'm not sure where her core problems lie

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