I want to one-trick Hanzo, but...

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Thank you so much for finally clarifying your policies. Hopefully this will cleanse competitive of the most toxic individuals that thought they were gonna make law and drive them towards other games.
12/18/2017 08:51 PMPosted by Starless
Thank you so much for finally clarifying your policies. Hopefully this will cleanse competitive of the most toxic individuals that thought they were gonna make law and drive them towards other games.


It's going to drive people away, thats for sure...
...

Then maybe thier SR system should not rewards one tricking and actively encourage flexing. They almost fixed that and then stupidly only gave it to a portion of comp

Work in progress, I guess.


¯\_(ツ)_/¯

I suppose
12/18/2017 08:51 PMPosted by Starless
Thank you so much for finally clarifying your policies. Hopefully this will cleanse competitive of the most toxic individuals that thought they were gonna make law and drive them towards other games.


For every 1-trick sym blizzard appeases, 5 typical players will quit due to frustration. Trying to improve in competitive games is a frustrating process for a lot of people without all the added bs. Throw in the random extreme disadvantage you get from ending up with an OTP sym on your team for a koth game. Throw in the random loss from a decent player's widow only alt account on your team. People will bounce.
Throw in the random extreme disadvantage you get from ending up with an OTP sym on your team for a koth game and people will bounce.


If they were the kind of people to get that upset over a game and give up that easily like a small child throwing a temper tantrum, then I didn't want to play with them anyway.
12/18/2017 06:52 PMPosted by Josh Engen
Hey, everyone.

I just wanted to chime in, because there’s definitely some confusion around one-tricking, and we wanted to take a moment to clarify our philosophy as a development team.

We believe players can choose to play any available hero during any game at any time, and that their choice of hero alone is not a behavior that should be penalized by our customer service team under any of the player report categories (including griefing, inactivity, or poor teamwork).

We believe players should be evaluated based on their actions with whichever hero they choose. If a player disrupts their team by intentionally feeding with ANY hero, you should report that player for griefing. If a player is staying in the spawn area, refuses to attack the enemy, or refuses support those that are, you should report that player for inactivity. If a player actively refuses to play the map’s objectives or communicates to the team in a negative fashion, you should report that player for poor teamwork. If a player communicates in a hateful or harassing manner with ANY hero, you should report that player for abusive chat. However, if a teammate is actively trying to perform well on their hero and help their team, they should NOT be reported under any category.

Players who inaccurately submit player reports in an attempt to punish someone’s hero choice are considered to be harassing or griefing their fellow player, and inaccurate reports make it more difficult for us to appropriately action the players who DO disrupt the game. We’re continuing to make improvements to our reporting system (which includes, but certainly isn’t limited to making our false report detection more robust), and we will continue to pay close attention to players who are at high risk of being falsely reported and taking appropriate actions to prevent it.

Your teammates can respectfully provide their opinion and suggest using a different hero for the gameplay situation that your team is experiencing, but the final decision about which hero you want to play with is yours alone.

We built Overwatch around the concept of teamwork, and we believe the game is much more fun for everyone in a match when we’re picking heroes that contribute to the overall success of the team. At times, this means we’ll be playing our mains; other times, we should be trying to help the team by choosing heroes that round out the team’s composition. We won’t be actioning you if you only play your main, but we also don’t believe this is the ideal way to play Overwatch—especially in competitive settings.

then bring back avoid player system, so we could decide what player we want to play with and what not
12/18/2017 08:50 PMPosted by ZxL2
12/18/2017 06:52 PMPosted by Josh Engen

We built Overwatch around the concept of teamwork, and we believe the game is much more fun for everyone in a match when we’re picking heroes that contribute to the overall success of the team.


Literally contradicted everything you just said, tell me where the team work is if players arent willing to switch for the good of the team? Wheres the team work when 5 players are trying to play around this torb/sym 1 trick yet in the end it doesnt matter because the other team is too playing around this 1 trick? Wheres the team work when nearly 90% of these 1 tricks dont speak or join voice? There is no team work.

He never said teamwork is required. It's just more enjoyable if everyone works as a team, switches when they need to, and communicates.
So one-tricking isn't against the rules, but it is still a jerk move if you're getting your poop pushed in all match and you refuse to switch.

Forum Mod Edit: This post has been edited by a moderator due to language. https://us.battle.net/forums/en/code-of-conduct/
If you don't believe it's the ideal way to play, then it should be punished. You designed the game: you KNOW it's hurting the team's chances to win at some point if someone only ever plays one hero. So to not punish it is to say it's okay to be selfish and hurt the team's chance to win.
12/18/2017 08:58 PMPosted by Exodia
12/18/2017 08:51 PMPosted by Starless
Thank you so much for finally clarifying your policies. Hopefully this will cleanse competitive of the most toxic individuals that thought they were gonna make law and drive them towards other games.


For every 1-trick sym blizzard appeases, 5 typical players will quit due to frustration. Trying to improve in competitive games is a frustrating process for a lot of people without all the added bs. Throw in the random extreme disadvantage you get from ending up with an OTP sym on your team for a koth game. Throw in the random loss from a decent player's widow only alt account on your team. People will bounce.


He says, one tricking, but it's Tracer so that's OK
12/18/2017 08:58 PMPosted by Exodia
12/18/2017 08:51 PMPosted by Starless
Thank you so much for finally clarifying your policies. Hopefully this will cleanse competitive of the most toxic individuals that thought they were gonna make law and drive them towards other games.


For every 1-trick sym blizzard appeases, 5 typical players will quit due to frustration. Trying to improve in competitive games is a frustrating process for a lot of people without all the added bs. Throw in the random extreme disadvantage you get from ending up with an OTP sym on your team for a koth game. Throw in the random loss from a decent player's widow only alt account on your team. People will bounce.
Good. If you thought you're gonna be able to force other players to play what you think they should play then this game is not for you. Either you learn to respect other players or you go play other games.
12/18/2017 06:52 PMPosted by Josh Engen
Hey, everyone.

I just wanted to chime in, because there’s definitely some confusion around one-tricking, and we wanted to take a moment to clarify our philosophy as a development team.

We believe players can choose to play any available hero during any game at any time, and that their choice of hero alone is not a behavior that should be penalized by our customer service team under any of the player report categories (including griefing, inactivity, or poor teamwork).

We believe players should be evaluated based on their actions with whichever hero they choose. If a player disrupts their team by intentionally feeding with ANY hero, you should report that player for griefing. If a player is staying in the spawn area, refuses to attack the enemy, or refuses support those that are, you should report that player for inactivity. If a player actively refuses to play the map’s objectives or communicates to the team in a negative fashion, you should report that player for poor teamwork. If a player communicates in a hateful or harassing manner with ANY hero, you should report that player for abusive chat. However, if a teammate is actively trying to perform well on their hero and help their team, they should NOT be reported under any category.

Players who inaccurately submit player reports in an attempt to punish someone’s hero choice are considered to be harassing or griefing their fellow player, and inaccurate reports make it more difficult for us to appropriately action the players who DO disrupt the game. We’re continuing to make improvements to our reporting system (which includes, but certainly isn’t limited to making our false report detection more robust), and we will continue to pay close attention to players who are at high risk of being falsely reported and taking appropriate actions to prevent it.

Your teammates can respectfully provide their opinion and suggest using a different hero for the gameplay situation that your team is experiencing, but the final decision about which hero you want to play with is yours alone.

We built Overwatch around the concept of teamwork, and we believe the game is much more fun for everyone in a match when we’re picking heroes that contribute to the overall success of the team. At times, this means we’ll be playing our mains; other times, we should be trying to help the team by choosing heroes that round out the team’s composition. We won’t be actioning you if you only play your main, but we also don’t believe this is the ideal way to play Overwatch—especially in competitive settings.


yea but that doesnt matter if ur systems are AUTOMATED. receiving a X amount of report = PUNISHMENT no matter if they were false reports or not. Lets say a GM symettra plays poorly one game (not on purpose) and she gets mass reported for "throwing" she gets banned. what throw? what disruptive gameplay? she played poorly.

So one-tricking isn't against the rules, but it is still a jerk move if you're getting your poop pushed in all match and you refuse to switch.


It's no more a, whatever expletive you used, move than leaving the player on your team, who is getting dunked, out to dry over and over.

Let's say they are getting jumped by a Winston over and over, well, if a team focus fires a Winston as soon as he jumps, hes gonna be dead almost as soon as he hits the ground. A D.Va will be demeched, almost instantly upon the end of the D.Matrix. A friendly Zarya just got free Weapon charge by shielding the player who is getting pounded. There are so many things you can do to not only save the player who is getting harassed over and over, but to actually turn it to your own team's advantage. But nobody wants to do that. They'd rather just yell at them to switch and call it poor teamwork when they themselves are guilty of the exact same thing because they don't want to change their play style either.

Just realize that sometimes teams don't mesh well together, try the best you can, and move on. Getting upset about it helps nobody.
What about onetricks who are getting countered and wont switch, putting their team in disadvantage?
This is why Blizz' stance is weird. Some onetricks now take this argument and start ruining people's lives in comp. Saying "I can't get banned now".
If this change goes through, I will also become a onetrck then, I don't care. Soon we have comp which is exactly like QP lol.
12/18/2017 09:15 PMPosted by l33tk1ng
What about onetricks who are getting countered and wont switch, putting their team in disadvantage?
This is why Blizz' stance is weird. Some onetricks now take this argument and start ruining people's lives in comp. Saying "I can't get banned now".

If they're actively trying they're not breaking the rules. If they're actively throwing the game (like Sym teleporter off the edge of the map, or just feeding ults in a 1v6) then that is something you can report.
12/18/2017 06:52 PMPosted by Josh Engen
Hey, everyone.

I just wanted to chime in, because there’s definitely some confusion around one-tricking, and we wanted to take a moment to clarify our philosophy as a development team.

We believe players can choose to play any available hero during any game at any time, and that their choice of hero alone is not a behavior that should be penalized by our customer service team under any of the player report categories (including griefing, inactivity, or poor teamwork).

We believe players should be evaluated based on their actions with whichever hero they choose. If a player disrupts their team by intentionally feeding with ANY hero, you should report that player for griefing. If a player is staying in the spawn area, refuses to attack the enemy, or refuses support those that are, you should report that player for inactivity. If a player actively refuses to play the map’s objectives or communicates to the team in a negative fashion, you should report that player for poor teamwork. If a player communicates in a hateful or harassing manner with ANY hero, you should report that player for abusive chat. However, if a teammate is actively trying to perform well on their hero and help their team, they should NOT be reported under any category.

Players who inaccurately submit player reports in an attempt to punish someone’s hero choice are considered to be harassing or griefing their fellow player, and inaccurate reports make it more difficult for us to appropriately action the players who DO disrupt the game. We’re continuing to make improvements to our reporting system (which includes, but certainly isn’t limited to making our false report detection more robust), and we will continue to pay close attention to players who are at high risk of being falsely reported and taking appropriate actions to prevent it.

Your teammates can respectfully provide their opinion and suggest using a different hero for the gameplay situation that your team is experiencing, but the final decision about which hero you want to play with is yours alone.

We built Overwatch around the concept of teamwork, and we believe the game is much more fun for everyone in a match when we’re picking heroes that contribute to the overall success of the team. At times, this means we’ll be playing our mains; other times, we should be trying to help the team by choosing heroes that round out the team’s composition. We won’t be actioning you if you only play your main, but we also don’t believe this is the ideal way to play Overwatch—especially in competitive settings.


two years after release you are still “working on your reporting system”.

What a joke when one thinks people pay actual money to buy this game.
12/18/2017 09:15 PMPosted by l33tk1ng
What about onetricks who are getting countered and wont switch, putting their team in disadvantage?
He clearly said it's not reportable unless they're being AFK, intentionally feeding, deliberately not playing objective or communicating in a negative fashion. So it's up to you to decide what else you can do to win the game.
For all those acting like the sky is suddenly falling:
Nothing has changed. The rules are exactly the same as they always have been, this post simply confirms them and the fact that just as always, you cannot report someone for Hero choice and doing so is abuse of the report system.

Can you throw and say "But, but, I'm trying sooo hard. Totally not throwing." sure, guess what? You always could and people always have, just like you can hack and say "I'm not aim botting or wall hacking, 100% legit bruh". If they had the tools to tell a legit thrower then, they have the tools to tell them still.

Lets be real, we all know the difference between a genuine thrower and simply playing off-meta, it really isn't hard to tell apart and there usually is evidence in the chat log or voice (which they confirmed they can indeed check today).

And if you want one-tricking/off-meta (and in reality it's purely about off-meta) to be bannable, you're an idiot. That road leads to insanity and an environment where you can be banned for literally anything so long as a teammate at least "thinks" it's slightly less than optimal.
I've been preparing my instalock, no voice comm Tracer gameplay for this very day. I was born a fragger.
12/18/2017 09:12 PMPosted by Starless
<span class="truncated">...</span>

For every 1-trick sym blizzard appeases, 5 typical players will quit due to frustration. Trying to improve in competitive games is a frustrating process for a lot of people without all the added bs. Throw in the random extreme disadvantage you get from ending up with an OTP sym on your team for a koth game. Throw in the random loss from a decent player's widow only alt account on your team. People will bounce.
Good. If you thought you're gonna be able to force other players to play what you think they should play then this game is not for you. Either you learn to respect other players or you go play other games.

I respect them by atleasting making an effort to be somewhat flexible. I respect them by not playing 1-single hero that will very often put my team at a disadvantage.

If anything queueing into a competitive match while knowing you are so inflexible that you will very likely be disdadvantaging your team is disrespectful. Especially when you clearly aren't making an effort to change that while being 100% capable of doing so.
12/18/2017 06:52 PMPosted by Josh Engen
Hey, everyone.

I just wanted to chime in, because there’s definitely some confusion around one-tricking, and we wanted to take a moment to clarify our philosophy as a development team.

We believe players can choose to play any available hero during any game at any time, and that their choice of hero alone is not a behavior that should be penalized by our customer service team under any of the player report categories (including griefing, inactivity, or poor teamwork).

We believe players should be evaluated based on their actions with whichever hero they choose. If a player disrupts their team by intentionally feeding with ANY hero, you should report that player for griefing. If a player is staying in the spawn area, refuses to attack the enemy, or refuses support those that are, you should report that player for inactivity. If a player actively refuses to play the map’s objectives or communicates to the team in a negative fashion, you should report that player for poor teamwork. If a player communicates in a hateful or harassing manner with ANY hero, you should report that player for abusive chat. However, if a teammate is actively trying to perform well on their hero and help their team, they should NOT be reported under any category.

Players who inaccurately submit player reports in an attempt to punish someone’s hero choice are considered to be harassing or griefing their fellow player, and inaccurate reports make it more difficult for us to appropriately action the players who DO disrupt the game. We’re continuing to make improvements to our reporting system (which includes, but certainly isn’t limited to making our false report detection more robust), and we will continue to pay close attention to players who are at high risk of being falsely reported and taking appropriate actions to prevent it.

Your teammates can respectfully provide their opinion and suggest using a different hero for the gameplay situation that your team is experiencing, but the final decision about which hero you want to play with is yours alone.

We built Overwatch around the concept of teamwork, and we believe the game is much more fun for everyone in a match when we’re picking heroes that contribute to the overall success of the team. At times, this means we’ll be playing our mains; other times, we should be trying to help the team by choosing heroes that round out the team’s composition. We won’t be actioning you if you only play your main, but we also don’t believe this is the ideal way to play Overwatch—especially in competitive settings.


Alright Josh, now forward this post to the gremlins that review ban appeals.

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