Is Overwatch becoming more Toxic, xQc and other streamers?

General Discussion
I feel as if Overwatch has become more and more toxic, with every new change bringing more and more unrest (similarly to youtube). I think that the recent Overwatch Leauge has brought in many toxic players such as xQc. I think that these players should have some more self-control.

I don't know, just want your opinion.
reported for trolling
The more you play a game, the more it becomes frustrating; it’s natural. But yeah, xqc doesn’t really have self-control when he gets tilted (judging from his streams)
01/19/2018 12:40 PMPosted by onetrick
reported for trolling

done.
reported u for trolling.
Need to get the terms right, its Not overwatch the game being toxic but the community's behavior youre speaking of.

Communities always have toxic sides and representatives, such is human nature and we can do very little to correct them aside from setting some basic boundaries of course.

We can however separate the distinction between unconformity on recent balance changes and straight out toxicity where people gets rude to others unnecessarily.

What is toxicity to you anyways?

To me, People have a right to express nonconformity but people dont have a right to be !@#$%^-s.
01/19/2018 12:40 PMPosted by onetrick
reported for trolling
Well the devs blame us for toxicity issues when its their job to enforce a policy for behavior rather than "we want everyone to play".

Jeff Kaplan himself have stated that the forums are nonimportant feedback. Because we're "scary".

In the official Overwatch discord, favortism is being displayed along the discord moderators. Say one bad thinf about the wrong person, BOOM! Instant ban. No warning and little to no reason just because they can do so.

Lets look at the current server quality. Game disconnects are at an all time high.

Lets look at the streamers who are actually Overwatch partners. Muselk promotes trolling and bad behavior. XQC promotes bad behavior and gets away with it while dissing Blizzard. Other content creators have even dedicated their whole channels to trolling or the use of memes to make fun of others. While funny it is still giving out the message that other players suck. Or are below these creators.

Comp continues to crash while QP continues to gain bacllash due to "practicing" and lack of common gaming curtesy. Which is very strange that this game gives a pass for people looking to trash its primary gamemmode. And I qoute Jeff in saying "80% of all games played are held within Quick play."

Yet one tricking is still allowed and false reporting is on the rise for one tricking?

At this point I don't understand the direction of the game.
01/19/2018 01:07 PMPosted by Remedyheart
Well the devs blame us for toxicity issues when its their job to enforce a policy for behavior rather than "we want everyone to play".

Jeff Kaplan himself have stated that the forums are nonimportant feedback. Because we're "scary".

In the official Overwatch discord, favortism is being displayed along the discord moderators. Say one bad thinf about the wrong person, BOOM! Instant ban. No warning and little to no reason just because they can do so.

Lets look at the current server quality. Game disconnects are at an all time high.

Lets look at the streamers who are actually Overwatch partners. Muselk promotes trolling and bad behavior. XQC promotes bad behavior and gets away with it while dissing Blizzard. Other content creators have even dedicated their whole channels to trolling or the use of memes to make fun of others. While funny it is still giving out the message that other players suck. Or are below these creators.

Comp continues to crash while QP continues to gain bacllash due to "practicing" and lack of common gaming curtesy. Which is very strange that this game gives a pass for people looking to trash its primary gamemmode. And I qoute Jeff in saying "80% of all games played are held within Quick play."

Yet one tricking is still allowed and false reporting is on the rise for one tricking?

At this point I don't understand the direction of the game.


There's no doubt that all this influences younger and some older players. They look up to some of these guys because they are good at the game and when they act a certain way their "fans" are going to be influenced by it, even if it's sub consciously.
Overwatch has been toxic since the beginning. Any game that wants to be an esport is going to have a toxic community.
Its no wonder why players upset when simple things such as bugs and balancing and lack of content are common for this game. In one year we have seen only 2 new modes (which get tossed out in favor of others) none of them pve related. We seen 5 new heros (four of which ot nerfed straight to hell with Ana being the only decent release.) 5 new maps (which have receieved half and half player reaction as the maps tend to favor either offense or defense more heavily than one side.) Comp being seen as a chore for this game forcing players to be slaves to mere numbers. Most content coming out only being cosmetics. Recycled events an rng lootbox system which continues to make it a chore to get one simple thing players want because its drowned out by hundreds and hundreds of other cosmetics.

Players are frustrated for many things ingame and then they just tend to lash out at others. All because this game just isn't really giving back to players. Its focus isn't on the gaming experiences. Its focus is being an addictive popular game in the midst of a lacking pool of triple A games.

The choice was obvious for most. Play a game that is relatively fun or play the p2w game that requires lootbox buyouts. Or that single player game that you're only gonna have to play for a week to beat the story.
Why doesn't anyone ever blame THE GAME for these issues?

Since its mostly the fault of the game for causing them.

- Getting teammates who don't wanna work together or pick useful heroes: Blizzards fault (matchmaking could be improved in about 100 different ways, all ignored)
- Not having a scoreboard to see who is actually the dead weight: Blizzard's fault.
- Being unable to "Avoid Player": Blizzard's fault
- Smurfing: Blizzards fault
- MANY unfun and frustrating ways to get killed: Blizzard's fault
- Punishment for leaving unfun games with exp penalty or SR penalty: Blizzard's Fault

Etc etc. Overwatch is designed from the ground up to cause tilt and salt, so its no surprise people get salty.
01/19/2018 01:18 PMPosted by Zenn3k
Why doesn't anyone ever blame THE GAME for these issues?

Because the game is not responsible for how you decide to behave.
I'm not sure whether it is increasing or not, but the Overwatch community has earned itself a reputation for toxicity. The antics of XQC are not helping to rehabilitate the game's image.
01/19/2018 01:29 PMPosted by Sidratha
01/19/2018 01:18 PMPosted by Zenn3k
Why doesn't anyone ever blame THE GAME for these issues?

Because the game is not responsible for how you decide to behave.


In this case it kinda is and isn't. Being faulty and remaining faulty without the need to improve much leaves the player to feel aggrevated due to simple fixes. Which in turn only affects other players because they have a frustrating time with the game experience. In essence if the game was much smoother with its gameplay issues than we would have players who would be more chill and willing to work with others.

Now a days you get half the playerbase avoiding any and all forms of communication because they don't wanna read or hear about someone's frustration. Which is their right but even this type of behavior can feel disteuptive especially in comp. All because this game doesn't think about the players' experience.
01/19/2018 01:29 PMPosted by Sidratha
01/19/2018 01:18 PMPosted by Zenn3k
Why doesn't anyone ever blame THE GAME for these issues?

Because the game is not responsible for how you decide to behave.


The game encourages behaviors, it IS responsible.
This goes for all games and yes OW is becoming more toxic. I remember at the launch a few weeks in everybody was trying new stuff out and not even talking on mic.
With time they become more toxic
post like these are just as toxic
When you have a MVP, who has a contract with the company so therefor is representing that company, a contract that has a sportsmanship clause in it, spout off a homophobic rant and it's just a teehee sorry I say stuff like that all the time, when he false reports and then circumvents the ban and is overall acting a fool because Blizzard doesn't have the balls to punish him like they did to Dafran, there is a problem.
01/19/2018 01:34 PMPosted by Remedyheart
In this case it kinda is and isn't. Being faulty and remaining faulty without the need to improve much leaves the player to feel aggrevated due to simple fixes. Which in turn only affects other players because they have a frustrating time with the game experience. In essence if the game was much smoother with its gameplay issues than we would have players who would be more chill and willing to work with others.

Now a days you get half the playerbase avoiding any and all forms of communication because they don't wanna read or hear about someone's frustration. Which is their right but even this type of behavior can feel disteuptive especially in comp. All because this game doesn't think about the players' experience.


01/19/2018 01:38 PMPosted by Zenn3k
The game encourages behaviors, it IS responsible.

At what point do you take personal responsibility for your own actions and behaviour? Or do you simply abdicate that responsibility in order to excuse your own poor behaviour, along with that of others?

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