So Symmetra...

General Discussion
I saw recently that Jeff was responding to someone about McCree's role. I want to ask him or any of the staff a harder question:

  • What's Symmetra's Role?
  • I've made a couple of posts about this but I want some answers from the big dogs. I don't feel as if she has a job. She feels like a Generalist in a Specialists body. She has a lot of different abilities and they don't feel like they line up together with each other.

    She's a support but really only supports by using her shield SOMETIMES and using her ultimate. (Which in my book isn't enough. You could make Widowmaker a Support for the same reasons. Venom Mine reveals a target that's affected and her ultimate reveals all targets.)

    She's called a defensive hero because she has the DPS for it AND she has defensive capabilities.

    I know you said the roles were "guidelines" but I truly wanna know what direction you aim to take Symmetra in.
    Protection.

    Creation.

    I don't know.
    Area denial and indirect support through her teleporter/shields/barrier.
    He probably doesn't have a good answer, considering they think Symmetra needs a full rework.
    02/13/2018 09:44 AMPosted by GreyFalcon
    He probably doesn't have a good answer, considering they think Symmetra needs a full rework.

    When did they say that?
    If you think Symmetra provides as much support as Widow u clearly have no Sym playtime

    You're forgetting that Sym also provides strong crowd control with her main gun (both firing modes), which is a tank function. The damage she blocks from barrier/shields is also a tank function.

    Combined w her Dps potential, and the teleporter, Sym is clearly designed to be a generalist, as you rightly pointed out. She is a jack if all trades, and that's not a bad thing.

    Sym can fill in the gaps in poor team comps e.g. Low of tanks? Sym can block damage and create space. Low on healing? That's fine, Sym has 6 resses w the tp. Low on damage? sym got you covered.
    02/13/2018 09:45 AMPosted by Dummly
    02/13/2018 09:44 AMPosted by GreyFalcon
    He probably doesn't have a good answer, considering they think Symmetra needs a full rework.

    When did they say that?

    Sure sounds like a rework to me.

    02/12/2018 12:26 PMPosted by Jeff Kaplan
    Symmetra will require more work to get into a better place and therefore take longer to address.
    I agree with ShinyPants, she actually has a lot of utility, it's a shame that people don't realize that. I play symmetra quite a bit, and I'd say she is actually a viable pick in many cases, both on attack and defense. She is a high risk though, when played good she can delete whole teams and carry the game, but also when properly countered she can be completely useless.

    The biggest problem with symmetra is that people don't know what to do with her and how to use her. She has a very odd design, unlike any FPS character, and in the meantime has developed a reputation of being somewhat of a troll pick. I get regularly harassed for playing her in comp before we even leave the spawn room.

    It's a shame, I really find her fun to play, precisely because she's not you typical CoD character. It was this fact, that OW is not like every other shooter out there, that has drawn me to it in the first place.
    Do you know the skill of gideon in paragon.. called 'torn space' where you can quickly open a portal allowing him and a friendly heroes can get through it.. i think it can help sym to be more valuable for attack and defence in support role.. she can help allies to escape.. and at the same time can put tele inside the point while attackin.. she can easily sneak in.. heres the link https://youtu.be/8kKYZrPsB4I

    What do you think?
    Her job is to wreck people at Gold and below on 2 CP/defense.
    Symmetra doesn't feel and her kit doesn't seem generalist at all.

    It's too static. Too limited. Her ults and turrets are stationary, like Torb and Bastion, who are specialists.

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