Zerg Discussion

Feb 24 The Guide to Zerg Guides I'm writing this for all the players new to the amazingness known as Zerg, for all Zerg players looking to improve their Zerg know how, as well as for myself, so I can condense all the helpful links I know of into one linkable post. I'd like to thank everyone I mention/link here for all the help you've given me along with the rest of the Zerg community, If I could sticky every one of your threads to the top of the forum I would and the world would be a better place for it, but this is the best I can do for now. -------------------------------------------------------------------------------------------------------------------------- Videos -------------------------------------------------------------------------------------------------------------------------- Save the best... for first! Day[9] Day[9] is the best thing ever to happen to Starcraft 2, if you want to get better at this game, every one of his dailys are a must see. Archives http://day9.tv/archives/ YouTube http://www.youtube.com/day9tv For any Zerg player looking to get better, dailys #194, #208, #252 and #263 are a must. Day[9] Daily #194 - Newbie Tuesday: Drone Timing http://day9tv.blip.tv/file/4210235/ Day[9] Daily #208 - Live coaching with djWHEAT http://day9tv.blip.tv/file/4321552/ Day[9] Daily #252 - Secrets of Hotkeys, APM and Mouse Movement http://day9tv.blip.tv/file/4712303/ Day[9] Daily #263 - Checkin Out IdrA http://day9tv.blip.tv/file/4782428/ Day[9] Daily #360 - Mental Checklist: Exercises! Part 1: http://blip.tv/day9tv/day-9-daily-360-p1-mental-checklist-exercises-5635566 Part 2: http://blip.tv/day9tv/day-9-daily-360-p2-mental-checklist-exercises-5635612 Part 3: http://blip.tv/day9tv/day-9-daily-360-p3-mental-checklist-exercises-5635643 Day[9] Daily #235 - Zerg vs Zerg Opening Builds http://day9tv.blip.tv/file/4612990/ Day9 235 concentrates on developing and implementing a strategy for gameplay. Read post #11 below for an in depth review on why this daily is a must! Mr. Bitter Mr. Bitter may be the best thing ever to happen to the Zerg community, and his videos have by far the most in depth information on becoming an amazing Zerg player you can find. If there's any match up or strategy you're having a hard time dealing with, this is the best place to look. Archives http://mrbitter.blip.tv/posts?view=archive&nsfw=dc YouTube http://www.youtube.com/user/MrBitterTV PsyStarcraft Psy is incredibly entertaining at the same time as being incredibly insightful, you're sure to learn something as you laugh during every video you watch. YouTube http://www.youtube.com/user/PsyStarcraft Rekatan Helpful and insightful, his POV casts help you understand what's going on in the head of a good player and his RekCasts will help any lower league player understand how to iron out the bumps. YouTube http://www.youtube.com/user/Rekatan FilterSC Bronze to Masters Playlist: A great way to learn all the skills you need to take your Zerging from noob to master! YouTube http://www.youtube.com/playlist?list=PL7FA12E7399568F9C dApollo Zerg Tutorial Working up from Bronze League: Everything you need to up your game is in this playlist! YouTube http://www.youtube.com/playlist?list=PL0B7058D9D46661D1 ----Zerg Streams---- All the best SC2 live streams in one handy dandy link! http://www.teamliquid.net/video/streams/ -------------------------------------------------------------------------------------------------------------------------- Good Reading -------------------------------------------------------------------------------------------------------------------------- ----How to Zerg, from A to Z---- These guides will give you everything you need to become a great Zerg! Nick's Extensive guide to Zerg -NakaNaide- From basics to builds to everything else, if there's one guide you're going to read, this should be the one! http://us.battle.net/sc2/en/forum/topic/933153625 Sheth's Guide -Sheth- Sheth is one of the best SC2 pros in the world, and this is how he plays Zerg. http://www.teamliquid.net/forum/viewmessage.php?topic_id=133023 Beginner's guide to Zerg micro, macro, & Bos -Nicholas- Everything you need to know in one easy to read post, need I say more? http://us.battle.net/sc2/en/forum/topic/375108296 ----Tips to improve your Zerg play---- Guides to push your game to the next level How to Improve at SC2 1v1 Efficiently -CecilSunkure- Regardless of your skill level, if you want to get better, this is the place to start. http://www.teamliquid.net/forum/viewmessage.php?topic_id=208343Jopirg165 Feb 24
Jul 25, 2010 Forum Guidelines - Please Read Welcome to the StarCraft II discussion forums! This forum is here to provide you with a friendly environment where you can discuss all aspects of StarCraft II with your fellow players. Community forums work best when participants treat their fellow posters with respect and courtesy. Therefore, we ask that you take the time to read through the forum Code of Conduct before posting. Search The new search function at the top of the StarCraft II community site is extremely robust. Please be sure to use it to look for similar topics, blog posts, or web pages that may contain the answer before creating your forum topic. Making a new thread on an existing subject will likely result in your thread being deleted. If you continue to repost it you're likely to have your posting privileges suspended for spamming. Worst of all, you'll be making the other forum goers upset that you didn't take a minute to search before posting. Rating The new rating system can be used to promote positive discussion, and demote unhelpful posts, or even report posts that violate the forum code of conduct. By hovering over a post you'll be presented with a thumbs up, and a thumbs down icon. Clicking the 'thumbs down' icon you can choose from a few options. Dislike will rate the comment down. If enough people dislike a post it will be darkened, or with a lot of dislikes it will be hidden. You can also quickly report a post as trolling or spam, or use the report function to fill out a more comprehensive description of the violation. You can only rate each post once. Use it wisely to help foster a positive and helpful forum community. Guidelines In addition to the forum Code of Conduct, here are some common courtesy guidelines to follow. While these do technically fall within the bounds of the Code of Conduct, these cover more specific examples of common errors that will lead to thread deletions or posting privileges being revoked. The StarCraft II forums are for discussion of topics directly related to StarCraft II The forums here are specifically to discuss the game and related topics. Any topics not related to StarCraft II, Battle.net or Blizzard are subject to deletion. Don't post in all capital letters, use a misleading title, excessive punctuation, non-standard symbols, etc. While everyone wants their posts read, we ask you to refrain from using these types of tactics in order to bring more people to your thread. Let your post stand on its own merit. Threads violating this guideline are subject to deletion. Using the words Blizzard, Blue, or any community team members name in a thread topic is frowned upon Everyone would like Blizzard to read and acknowledge his or her post, and we understand that. However, use of such words in the topic does not help that come to pass. Please make your thread title relevant to the post subject. Threads violating this guideline are subject to deletion. Posting "First" or IBTL constitutes as spamming You will be suspended if you create a post that is intended to call out that you achieved a specific reply number in a thread. This is considered spamming. Posting IBTL (in before the lock) is not helpful and if you feel a thread should be moderated please use the rating button to do so. Do not bump posts The act of posting simply to bump a thread is considered spamming. This also includes bumping very old threads for no reason (called 'necro bumping' or 'necroing'). Petition posts are frowned upon These are discussion forums, and as such we ask that you hold discussions. Creating a thread to ask for replies as votes is not a discussion. Threads violating this guideline are subject to deletion. Do not post about locked or deleted threads Posts that are moderated have a reason behind the moderation. It's up to you to read the forum code of conduct and these guidelines to determine what you did wrong, learn from your mistake, and attempt to post again without breaking any rules.Bashiok0 Jul 25, 2010
8m Newbie: How to scout the other guy Early on it's easy to scout. Send your first Ovie over to the opponent's base. Or send a fast moving ling. Run around and scout. But by mid to late game a lot of Toss and Terrans put up a ton of photon cannons or missile turret. When playing against Terrans if feels like a black box where I don't know what's going on. How do you all scout a heavily defended bases?Rich1 8m
2d the fastest larva inject its almost 2018+1 and there is still no one ultimate technique of larva inject so im asking, what is the fastest way to do that? tapping location hotkeys (F1, F2, F3 etc) then selecting the queen and then casting the larva inject spell on hatchery is tiresome and takes a lot of my time and attention in my base instead of fighting out thereProskill5 2d
2d Splash Transfuse Now before you go screaming OP, hear me out. I'm just suggesting a modification to the transfuse ability on queens to cost the same amount of energy, and heal 75 health total spread across all allied bio in a small splash area about 1/3 the diameter of fungal. This would allow the ability to remain about the same but be more useful on smaller army units. Still has a small Regen over time. Now imagine how it would work, let's say you have 10 lings and 5 are damaged with only 10 hp left each, this would mean there is a total of 75 hp missing, the transfuse cast over this group of damaged lings would heal them instantly to full health and 10 hp would regenerate over 7 seconds per damaged ling. (50 total Regen over time. Now let's get another example, let's say you have an ultralisk that is missing 200 hp and a ling that's missing 5 hp and you cast the splash transfuse over them, the game will compare each target and heal them evenly and then apply the remainder to the unit with the most missing health.NukedPenguin2 2d
5d how to beat early bcs How do you beat an early bcs ?BilboBagins8 5d
5d How to counter Terrans new mech. Ever since the update my win rate against Terran has gone down to sub 20%. Bio doesn't exist anymore. All Terrans do now is spam hellion-cyclone harass until they get a few battlecruisers. Ling Bane Muta used to do the job, but it's worthless against these roided out mech units.Stephen3 5d
5d ZvZ Ling bane muta counter I just played a zvz where I lost to someone who massed lings and later banes and mutalisks. I tried going to roaches but my roaches just blow up and get surrounded by his lings. He made mutas so I made hydras but my hydras died to banes. Help?TrueBeliever3 5d
6d Too much ZvZ Too much ZvZ. I play more ZvZ than ZvP plus ZvT. Can blizzard fix this? My main race is Zerg and I play more ZvZ than ever. It is really ruining the 1v1 ladder. It discourages me from playing Zerg.Irv10 6d
Dec 4 Select Hatcheries within control group? Hello all, Been playing Co-op for ages, started getting into vs. AI recently for a little more competition. While i usually play Toss, Zerg has recently been appealing. I'm wondering if anyone knows a way, aside from the obvious (multiple control groups), to select one hatchery in particular & center the camera on it without wasting precious time. ThanksVolsarex3 Dec 4
Dec 3 Who created the Simulant Zerg? What faction do you think was responsible for creating the Simulant Zerg from the next war chest? https://bnetcmsus-a.akamaihd.net/cms/page_media/CE3ZC01FGGVS1533091263582.jpg As first I thought it might be the Purifiers, but on closer inspection the technology looks Terran. Although it looks almost too advanced for the usual Terran standards. EDIT: Based on this link, it's obviously the Dominion. http://starcraft.wikia.com/wiki/Zerg-botNedia11 Dec 3
Dec 3 @devs or anybody else any news on the mecha zerg building skins? really excited for my buildings to match my units and i saw that they are definitely going to be a thing.cookiesnmilk2 Dec 3
Dec 2 Reverting the Burrow Changes I beseech you, those who command the swarm with greater efficiency than myself. Can it be done? I'm assuming not with the tab-group changes but I'm hoping I'm wrong. So many lurkers have died in vain. So many roaches have bumped into things they should've been shooting at.gavran0 Dec 2
Dec 2 BURROW/SPINE+SPORE BUTTON HOTKEY NEEDS FIX Why is the Burrow Button and the Spine/Spore Burrow Buttons Separated into two buttons now? After the Update? Blizzard Fix Team, Fix Please ... This is a huge game play inconvenience. Please Do Not Mess With Hotkey Settings Anymore. Stop Trying to Botch which was not Broken.WorldEater8 Dec 2
Nov 27 Help with scouting as Zerg Hi ! relatively new player here. While playing i am facing problem that i forget to scout my opponent. And even if i remember it, the scouting feels very distracting and takes effort away from creep spreading. can you guys give me general tips regarding proper scouting. At what timings to scout...what units do you all use ? zerglings and Overlords with speed only ? How should i synchronize the scouting information with my own compositions ? Vs protoss i fail to judge how many carriers he/she has made..and always loose due to less number of Corruptors !Urnamaster8 Nov 27
Nov 25 Surreal = proof Zerg needs to be gutted "Just like E=MC^2, Zerg needs to be gutted!" -- Stephen Hawking As a BIO Terran main, Zerg is extremely frustrating to play against. You want to proxy? YOLO Zergling counterattacks!! You want to expand? YOLO Zergling counterattacks!! Zerg has too much mobility early game and pretty much the only way Terran can win is to bunker rush, rush siege tanks, and even then zerglings are extremely hard to deal with. After you got 1 tank, usually Zerg can just dump all their larvae on Roaches, and if the Zerg is competent enough, yolo your tanks will get dumped on. In the tournament, Surreal proves that viper abduct can just kill most late game Terran BC/protoss deathball composition. (Thank GOD I am only plat.) The larvae system makes it so that you can't even marine SCV all in, because Zerg will kill you next round. Zergs structures also spawn broodlings upon death, which is fk*ing difficult to cheese.GarenOnly5 Nov 25
Nov 23 skin use complaint so i can not only can i only use skins while playing "official matches" but also i can only take 4 skins into 3v3? that makes me rather unhappy. i BOUGHT the skin, i didn't RENT A TIMESHARE of the skin. i BOUGHT IT. i should be able to USE it. i could understand not being able to use it on custom maps or with mods because units wouldn't line up. but on a blizzard map with no mods...... skins should be allowed. blizzard i gave you money and you're throwing it in my face. and i think that's somewhat rude.cookiesnmilk4 Nov 23
Nov 22 Queen inject Timer This has been out there for a bit but I didn't see it listed under any of the stickies or guides. http://code.google.com/p/sc2-queeninject/ What this is is a simple program that plays a mp3 repeatedly at user defined intervals ie 30 seconds for injects. Now why some may say you shouldn't need this i found that at my low level it really helps to hear that in my headset and program myself to immediately 6`e`e`e`e (injecting). So for anyone that has problems with your injects this may help Note: If possible can the be added to the sticky guide.Solus6 Nov 22
Nov 19 New to SC2 Zerg Problems Hello SC2 community. I've recently started playing SC2 again after giving up a long time ago. the game always seemed way too intense for me. and seems to require FAR more practice, and multitasking than other games. I really love the single player campaign and the lore of this game. I managed to beat SC1 and brood war's SP campaign and it was really tough for me. so suffice to say i'm pretty nooby skill wise. I have trouble paying attention to more than a few things at a time. Zerg has always been my favorite race because I love the "Swarm" aspect. I love the idea of outnumbering my foes and washing over them like a tidal wave. *evil laugh* sadly that does not seem to be what the zerg does in this game outside of the SP campaign. I'm consistently outnumbered by my terran and protoss opponents because even with perfect queen injects, I cannot seem to produce enough units fast enough to compete with 10+ barracks/gateways even when I have 4 bases and they only have 2. I often play with a friend of mine who mains terran. and I can beat him nearly every time if i go protoss, but if i play zerg he just masses marines and medivacs and nothing else. he'll send a swarm of marines at me, i'll loose half my forces killing off his attack wave, then seconds later he'll have built up his attack force again before i can make a handful of new zerglings. he'll keep on sending wave after wave of attack moving marines and I just cant keep up unit production. I'm starting to get frustrated because it seems much simpler to build 10+ barracks, select them all, then hold down the A key, then after they all pop out A-move them all to the enemy base. rather than have 4 or 5 hatcheries all cycling queen injects and waiting for larva before producing whatever unit comp fits the situation. is it just me? or is zerg very noob unfriendly because of the higher complexity involved in even low level play. this isnt even taking into account things like creep spread and scouting, which adds even more things i have to do splitting my attention. if the terran wants to scout me, he just scans with his orbital a couple of times to check out my defenses before his attack. seems comparably low effort. I understand that at higher levels of play when everyone knows what to do and how to counter things that this isn't as much of an issue, but I'm just wondering, should I give up on zerg and play another race? hopefully this didnt come across as just QQing. I realize i'm not good at the game and need to improve, but i also know i dont have 100 hours a week to practice, so i would like to play whichever race has the easiest learning curve. thank you for your time. :)Nadi10 Nov 19
Nov 18 bane bust bug? 5:30 seconds.. bane bust bug? https://drop.sc/replay/8996749Soulske0 Nov 18
Nov 17 Corruptors vs. Void Rays Hello, First post here. I am a noob disclaimer. Really enjoying the game, but I just lost vs. a protoss that I thought was trolling and I have no idea how I lost; figured Id post. I'm Silver 1 and I don't know much, but I know that corruptors are an anti-air air unit that the zerg have. I was controlled this game from start until finish only allowing my toss opponent two bases, while myself having five. As I cleared his outer attempts at bases I noticed an extensively large amount of voids (47 to be precise). Apparently he built them the entire game, but gave them no upgrades. In return I build 47 corruptors with 2-2 upgrades and when he attacked me I lost the game. He killed off all 47 corruptors with a few extra mutas while only losing 8 void rays. Is this hacking? How on earth can 2-2 corruptors lose to an equal amount of void rays with no upgrades? Sorry, this is partially me venting, but I dont understand.... Thanks for the replies if any :)Mike5 Nov 17
Nov 16 Are corrupter's worth building? As an anti-air unit they don't seem to be very effective at their job. The only time i see people build them is so they can just change them into brood lords.Sykotic5 Nov 16
Nov 13 Best Multi-pronged Attackers? When I google multi-pronged attackers the name Nerchio comes up. https://www.youtube.com/watch?v=uS9ishe2jFE Besides Nerchio, what Zerg players are great at the multi pronged attack.Rich1 Nov 13
Nov 9 early zerg oversupply 14 workers/morph overlord, then make 2gas, meanwhile make 2 drones from hatchery then cancel gas for 16/14.BoOYaz3 Nov 9
Nov 8 What zerg player do vs carrier? Can anyone tell me how to beat carrier comp aka with ht/archon support when playing as zerg???Nero6 Nov 8
Nov 2 So, keybinding a keypad, anyone? (UPDATE!) http://www.razerzone.com/gaming-keyboards-keypads/razer-nostromo So, I got this little number a while back, and just found it again while cleaning the room... Needless to say, shortly after words my cleaning efforts were abandoned in favor of trying to figure out how I could key bind this bad boy for use in SC2... So far my only, and major problem, is figuring out how to make control groups readily accessible... I'm thinking that I should leave the tab key alone(01 on the pad) and just move my right hand off mouse to click the 1 on the right side directional pad/calculator setup on the right side of the normal keyboard... My other option is to bind groups one and two to the two extra buttons on my mouse... Not sure if it will work, though... Haven't tried yet >.< So, any suggestions, comments, concerns or complaints regarding this idea?Syramis16 Nov 2
Nov 1 Creep Changes "Creep Building/Creep Tumor creep generation: Time between creep growth periods increased from 0.3 to 0.45. Overlord Generate Creep: Time between creep growth periods increased from 0.36 to 0.45. In the transition from Heart of the Swarm to Legacy of the Void, the Creep growth period was cut in half, from 0.6 to 0.3, to account for other changes made during that period. While this doesn’t practically translate into Creep spreading twice as fast, it has certainly had an effect on Zerg players’ ability to control the map. More recently, after much refinement on the part of Zerg players, we began receiving feedback that Creep spread might be too oppressive, allowing Zerg to control large portions of the map leading into the mid to late game." - Blizzard To fellow Zerg players, Personally, I don't like this change. Sure I understand that creep gets really far mid-late game. While this is true I think it's better that way because it forces people to move out and attack more. I think creep is very important to Zerg because after all, it is what allows Zerg to drone up until last second(like they're suppose to) and move faster. However, I think that especially after the changes of Zerg's movement speed reduction off creep this would be a weird change. Blizzard also said themselves they want Zerg to be a little more aggressive in their last big change, but also made it so stuff is faster on creep but slower off creep..? I think that if they put this change in, it will reduce Zerg's aggressive play even more and force them to take more harass without having vision of it. I don't think that Zerg should have a reduce in how much creep they form because this way it forces Terran and Protoss to move out and kill creep instead of just turtle with a little harass. Then again, this is my opinion alone. If Blizzard or anyone else has something to say, please let me know.ZerO11 Nov 1
Nov 1 Mutalisk are trash for their cost Little to no damage, gets shredded in seconds; nothing like the old mutas we all loved.MystiKasT40 Nov 1
Oct 26 Larva Hotkey It would be useful for Zerg to have a button they could press similar to the Protoss warp gates button that immediately selected all of your larva. It would only end up saving a few seconds in a game, but it seems logical and would be convenient.Sentinel1 Oct 26
Oct 24 Why build roaches when I can build Hydra? Hey all, After lair tech is up and you are safe on 3 bases, why build roaches anymore? Hydra seem to be better in every way -- yet I still see some people do it. Just as an HP buffer? Or what is it?MystiKasT7 Oct 24
Oct 24 In-game all Queens hotkey How long have people been asking for this addition for Zerg? Every couple of games I'll lose track of where all of my queens are, and it's inevitable that you miss one or two when binding and rebinding your own hotkeys over the course of games that go over 20 minutes. I use the all army hotkey as a catalogue of all of my active forces - I can find all of my lings, hydras, etc. on command. A unit as crucial to Zerg function as the Queen deserves a catalogue as well. It's nice that they don't get selected as part of inactive workers nor all army - but where's the key for Queens themselves? When I watch pro players stream, almost all of them end up making a key for all of their Queens, a process that ends up seeming fairly redundant. Any arguments that say having an all Queens key lowers the skill ceiling are completely invalid. Protoss already get a built-in hotkey for all of their warpgates, as they've had for years, and as we know, they will automatically transform in the new patch. Having another selection choice above the minimap for all Queens would be a very nice QOL change for many Zergs. It shouldn't interfere at all with players who don't feel the need for it, and it can be a nice option for those who do.Holden5 Oct 24
Oct 22 Zerg has no advantage anymore Why is Zerg so weak right now? Blizzard has taken away every advantage Zerg could have. Zerg used to be able to get bigger eco than other races if left unchecked. That isn't the case anymore. We are stuck with weaker units but no advantage to make up for it. Crap AA, Crap harass, nydus is basically useless compared to drops/warpins, even our units are getting more and more expensive. Zerg is in a horrible state right now. Blizzard need to stop basing races on pro play and focus on the majority. You shouldn't have to have 400 apm and 200 games a week to perform.KnightsOfNii21 Oct 22
Oct 17 How do YOU beat Protoss Hey again, I am currently high gold stat ting to face platinum. I know for me, the answer is trying to play better. But wanted to ask how do YOU beat protoss. What works well, comps, timings etc. So I can hAve an idea of what to strive for.Azazel12 Oct 17
Oct 17 What happened to the carbot zergling plush?! What happened to the carbot zergling plush?! how am going to build my army without them?!liyaxinli1 Oct 17
Oct 13 Counters to Psi Storm So right now, my biggest problem with protoss is I can generally handle anything they throw at me except storm. Once they get 4+ high templar and push with the charge/immo/ht/archon ball in the mid- late game, I have a hard time holding it. Usually can't get a ton of effective harass either, as much as i like to do runbys. I can sometimes win if I have enough hydra/lurker on the field and get a good engagement, but it's tricky. What is zerg's best response to psi storm??Maniac4 Oct 13
Oct 13 Insane Protoss destroyed me This is the first game in a long time where i felt like i couldn't have done anything with my current skills, the other guy was way better than me in every single aspect. Also lots of mistakes, he was driving me crazy, any tips to deal with those early DT harrasment and Warp prisms?. https://drop.sc/replay/8603280Xodax4 Oct 13
Oct 10 Help vs void ray base sniping/harass Especially after a cannon rush. Six void rays coming from a corner and then sniping a base, getting out to the dead space behind before your waddling queens could arrive. Spores are useless. Putting overlords on the dead space means sacrificing 100 minerals every time they decide to attack (not to mention getting overlord speed to replace the dead ovvies). Splitting queens mean they would just get overwhelmed by the voids.llllllllllll5 Oct 10
Oct 4 Overmind Announcer I played sc1 the other day and what I missed the most was the Overmind voice when using Zerg...can we get him back?..I love his voice.deadgrayfox7 Oct 4
Oct 3 Zerg Turtle Style Grab a coffee guys, this is a long one. Topic says it all. I know, for the most part, Terran can pull off the Turtle style best, Protoss or "skytoss" also have the potential, but I think that's more of a bad Zerg player to allow Protoss to get to that state, ultimately they have to do some big harass early on with air units to keep your eco down. But what about Zerg? SH got the nerf back when they were ridiculously good, now they're getting a price reduction? so economy wise they may be more viable unit (I actually use them now anyway, Diamond 2, Rank 4, EU) I also think the burrow infestor buff is going to make investors even more viable also for a turtle-style. I will start by giving some credit to Avilo and his more turtle-style and showing the power of late zerg, how you can honestly turn things around with their late units (no not ultras!)Turtle22 Oct 3
Oct 3 Phasing mode on creep Zerg already has a hard enough time with mobility off the creep. Don't you think it is a bit much that protoss can use the warp prism phase mode on creep?KING4 Oct 3
Sep 17 Is hatch first REALLY more economical? I’m not sure if my build is perfectly optimized or anything, but I go 14 pool, 17 hatch, and my second queen is completing right when my hatch pops. I kinda figure the build I got going is the most optimized for larva production, and more larvae equals more drones. While I do understand my method probably puts me behind a little bit economically before the first 2 injects pop and are converted into drones, I’m thinking if I’m able to be greedy at this point, I can spike ahead with superior drone production and probably get to 32/32 faster. Anyone have proof one way or the other? Opinions?Eirhead12 Sep 17
Sep 17 Fighting a cyclone rush This isn't a balance complaint but not sure what composition to tech to as I don't see it in pro games. They have Hellions, which they transform into hell bats. And cyclones. The former is strong against lings and the other is strong against roaches. So what comp would you go for.Azazel9 Sep 17
Sep 16 Would this be Worth the time? Having the Queen be able to merge with Lairs or Hives (no Hatcheries) granting the building the queens abilities (minus spawn creep tumor) and attack. Queen could not be removed once merged (supply would be freed up).PumperNickel0 Sep 16
Sep 16 Infestor Blizzard - "It would be cool if Infestors could cast Fungal Growth while burrowed, but it might be too good, so we will make it a slow instead of a root." Later Blizzard - "Being able to fungal while burrowed is too strong, so lets revert that... But let's keep Fungal Growth a slow instead of a root.........." . Blizzard 2013 - "Infested Terrans with upgrades are too good. Currently they have 8 base attack, and can get +3 attack for 11 damage. Let's nerf it by removing weapon and armor upgrades. Also not long ago we nerfed the HP of Infested Terran egg by 30 health" Later Blizzard - "Infested terrans are too weak. Let's give them their upgrades back, but nerf their base damage, so technically if you want to deal the same damage, you need +2 attack. It's a net increase of 1 damage in the late game when you have +3 attack!"BaloSaar6 Sep 16
Sep 7 What happened to the Hydra? Hey! So I played a bunch from WoL launch through HotS, but took a break before LotV, but getting back into the game.... So what exactly changed with the hydra between then and now? I know before hydra was at least perceived as weak, unoptimal unit in most match ups. But am seeing a lot more of them now. Was curious what the big changes were. Did the hydra change, was is other units? What changes exactly. Thanks in advance (hydra was always my favorite unit)Azazel10 Sep 7
Sep 4 Zerg units tier list? I'm kinda new to the game. I know there is not the best units for a zerg player, you have to adapt to every game. But after watching pro games there is some pattern I can see, for example I've never seen infestors or swarm hosts or few mutalisks or corruptors. Are there some kind of tier units (I mean usually preferred units) ? Sorry for mistakes english is not my native. Thanks,Cormaru5 Sep 4
Sep 1 Can you still infest Terran command centers?? Just what the topic title asks. I have no idea.CaptainTeft9 Sep 1
Aug 29 Need advice ZvT Hi guys, I don't play regularly but I've been laddering a little, recently, as Zerg (my offrace in the past but currently my favorite). Anyways, I'm not good and all that (and I'm fine with that, gold 2 atm), but I've been struggling a little in TvZ, specifically when terrans just power up on one base and go for a bio+3/4 tanks early push. Some maps have chokes near the natural so once the tanks are set up they basically nullify stuff like roaches or roach/hydra... Ok, I guess roach/hydra doesn't work (also the push is early so I don't have that many units if I try to add hydras....) What would be a good response though? Ling/banes (and try to surround them in the open, before they get hold of a certain position? Mass roaches (again, maybe plus trying to choose a better terrain for the fight)... Any suggestions?niteowl5 Aug 29
Aug 29 I need help with unit composition Ok so basically I think I almost have macro and micro down pat, scouting and harassing too, but where I get stuck is unit composition, any pointers please for future reference when playing against sky mech in this game - https://gggreplays.com/matches/138411 And also what to do against mass ravens?? I'm a casual plat player that can't seem to beat T/P who turtle and all my unit compositions I try don't work. I usually always use vipers, but lately they seem too weak and do jack all with there air attack (not the blinding one). :( Please do not say, 'don't let it get there', because even at an earlier stage, his siege tanks and hellions would make roast of an early unit composition too. Any help would be greatly appreciated.InsaneGame7 Aug 29
Aug 29 4 ultra rush. This is very sloppy and I'm working on it, but here is what I call the 4 ultra rush. It's a pure 4 ultra rush. No lings. Just ultra in numbers. https://www.dropbox.com/s/umqmu2rslge7r81/Redshift%20LE%20%283%29%204ultrarush.SC2Replay?dl=0 Anyone done this before. I'm starting with two extractors first then I'm going SP. I think you want: 2 extractors immediatly spawning pool. Put all 6 drones on gas the moment extractors finish Then get up to 4 drones on minerals? upgrade to lair. Then 8 drones? Then Infestation pit then overlord Then start hive and 14 workers? Working on the rest still. The point is to get as many ultras as fast as possible. I have a similar one that can get sp first but I have to compare them. This may either help get more ultras to start or, if lucky, help get an ultra den out faster than at 5 minutes. My fastest traditional match starting with immediate SP was to lay the Ultra den at approx 4:58. Then get Ultras after. I think this has the potential to be faster. It removes the time to wait for gas after the spawning pool for lair. Although it adds some time to getting the SP. Might need to adjust some workers from gas and put them on part way to increase minerals a little. Here is a second match. Still very sloppy. https://www.dropbox.com/s/ox6ntvtpw23dzhj/16-Bit%20LE%20%284%29%204ultraliskrush2.SC2Replay?dl=0 Just did another match where I actually had my den finished at 4:58 second. This is the same as my best Spawn pool first start. And I think there was room to improve. If they turn out identical there is at least one major difference. Spawning pool first can let you get one queen out while the infested building is being build before the hive starts. Extractors first doesn't have the resources to spare and you need to go all ultras. I think this is faster than spawning pool first though. Extractor first also requires a really fast beginning response to lay extractors and then to get drones into the extractors upon completely to maximize time. It took me 3 seconds to start extractors. This can be done better. And I take too long getting drones to the extractors.Aital8 Aug 29