Joeyray's Bar

Jun 7, 2013 Starcraft Paper and Pen RPG (Shadowrun Rules) Greetings everyone. I'm currently working on a Starcraft setting using the Shadowrun rules. Initial plan is for the players to be working with various factions while using the Starcraft Campaigns as a backdrop and inspiration for various missions. Mengsk, Raynorm, and whoever else will be acting as "Mr. Johnsons" (the guys who give the mission), which might either be in place of the various Starcraft missions or help augment them (doing recon missions, heists, and such). Initial planet that I'm going for will be Mar Sara, a few days/weeks before Chau Sara gets incinerated. What do you all think? Questions/Comments/Concerns are appreciated.Saronian28 Jun 7, 2013
Jun 6, 2013 What happened in my bar Joeyray:I leave you guys here for 5 mins and look what you did.. Say what happened......Sharpshooter21 Jun 6, 2013
Jun 6, 2013 Good Newssss! Hey SC2 forums! Nukester finally gave me an account! So now, I think I'll do some forums, where might I get SC2 advice??? Oh, he told me to tell you that he'll be back today or tomorrow.... not sure what that means to you. So, what is this joey ray's bar thing exactly?FlyingEagle1 Jun 6, 2013
Jun 4, 2013 Devroy Manufacturing (Redone) Hey-o! I have redone Devroy Manufacturing. It is COMPLETELY and ENTIRELY different. There are a few of the same characters and names, but other then that, they're practically different stories. I would appreciate it if you gave it a skim at least and maybe give me a few pointers as i'm a new writer. Please leave comments, suggestions, all that jazz :) On a side note, this will probably find it's way in a RP, so.... :) Official Story Posts: #2 #7 #12 (Music Track: http://www.youtube.com/watch?v=x1Xq1LGLSeY) #16-17 #21-22 #29-31 #50-55 #61-64 #82 #88 #96 #122-123 #132-133 #136-137 #140-142 #150-153ThaneKrios179 Jun 4, 2013
Jun 3, 2013 Zanon's PRP Bar (Part 24) Continued from Zanon's PRP Bar (Part 23)Zanon500 Jun 3, 2013
May 30, 2013 Kill the Previous Poster! This is your basic subject/method game. I'll lay down some ground rules: The killed can come back to life if they wish, however they wish, and they may even choose not to state how they did so. The killers can use any method that makes sense in any forum game and is PG rated. Screwing someone to death (I probably can't even clarify which "screwing" I mean) is not one of them (or at least I wouldn't say so). You cannot insult anyone. This is a game, meant mostly for comedy, but insults are off limits. *End rules* I'll start off by...I dunno, uh...*loud grunts* *thud* killing this sandbag dude. MAKANKŌSAPPŌ~!!! *fires lazer from mouth* Ok, who's up next?Frostwind64 May 30, 2013
May 30, 2013 A Compilation of RP Universes. So, what is the purpose of this thread you may ask? As the unofficial official lore keeper, it is my intention to create a compendium of every major RP universe and the timeline it follows across multiple RPs. What constitutes as a major RP? The term is vague at the moment but for now, it is considered any RP that has past two threads. Now, I realize this is a momentous (and admittedly a pointless) endeavor but let's ignore that. Instead, I will like to focus on the stories and characters that made each respective universe rich. Who knows, in analyzing all of these characters, we may find them pop out in unexpected spots and we will have knowledge of the more famous characters of Joey Ray. This is quite a task as many of the Old Guards are no longer with us. That said, I think it can be done and I have been a part of this community for some time now and with your help, we can compile all of our RPs into one giant database for people to read. For those RPs with loose ends, perhaps we can tie them back using this database? ====== Right now, I need help in listing the RPs into their respective universe before I can get to the fun stuff. If I have missed one RP that should belong, please tell me where I should it put it and in what order chronologically. *The first chronological RP is the first one list under the universe. In the event of a story that precedes the RP that contains a character, that would be italicized under a special heading under that RP. Pan-Koprulu Academy Universe: Pan-Koprulu Academy (Original) Fantasy/Heaven's stories on Abel and Seth Techsuit Warfare Reckoning Pan-Koprulu Academy Second Class Cloaked Love Universe Cloaked Love Jay the Ghost Zergling and Zealot Cloaked Love Part 2(?) Cloaked Love Reboot (?) Crashed(?) KO's Non-dead on arrival RPs Reaper Templar Misc. Universe Amnesia Breakout Separatist Space Ghostship The Dishonoured Umojan's Plains Hell's Bell Darkest Heart Dark and Light Darkest Heart Reboot Anything I missed, just post below. If there is a RP you insist that should show up, post below too.smylez26 May 30, 2013
May 30, 2013 Koro's Story Corner This is my Story Corner. Pretty obvious what this is, post short stories or even your long ones here. This can be a place where people can read your talents, release sneak peaks for upcoming chapters, mingle. Or just post some hilarious bullsh!t. Come down, drink some tea and post a story!Korozain25 May 30, 2013
May 29, 2013 Pankoprulu Academy: Second Class XXX This is simple. A school-esque setting will function here. There will be a short monologue, followed by every "student" (people who apply) going into a unique mission. You will all be one of the following units, or any combination thereof. We allow custom, but must be reasonable: Marine Firebat Marauder Reaper Medic Ghost Spectre Widow Mine Zergling Roach Hydralisk Lurker Queen (SC2) Changeling Swarm Host Zealot Stalker Dragoon Sentry High Templar Dark Templar Be forewarned: the more diverse your pool, the more nerfed you will be. After each mission, the Board (my next post) will be updated. All applications must follow the following format: Name Age Unit Mix (the one you are most of first, least of last) Abilities (two maximum, kapische?) Used Weapons Special Notes Vehicles In Special Notes, if Protoss or Terran is part of your mix, you may include their personal transport. It will be used in one of the two mission modes- Space Conflict and Vehicle Chase. IF AND ONLY IF YOU ARE PURE ZERG, you may use one of my custom vehicles (I'll throw 'em in later). Note on Applications, Zarkun does the damage figuration, range, and damage bonuses, so just list your weapons and he'll work out everything appropriately. Vehicle List (Space Conflict) Void Ray Scout Wraith Phoenix Corsair Viking Banshee Valkyrie Tempest (Modified) Vehicle List (Vehicle Chase) Vulture Hellion Goliath Immortal <None needed for Stalker/Dragoon> Reaver (modified) Colossus (modified) Siege Tank Diamondback Campus Layout: Basement: CLASSIFIED Section A: Classrooms, Lab, Eco-System, Bathrooms, elevator to surface Section B: Cafeteria, Phones, Library, Gymnasium, Firing Range, Section C: Dance Hall, Bedrooms (everyone has a roommate, decide for yourselves) Section D: Chemical Testing, Main Computer Network Room Surface: Hangar, Warp-pad Rooms: Room 1: Sahlk & Destron Room 2: Dante & Serenity Room 3: Jake Room 4: Jen Room 5: Stefan & Greggor Room 6: Tarioshi & Sam Room 7: Eric & Peter Room 8: Ceas & Calek Room 9: Shirinar & Teldarix Room 10: Terance & Alicia Room 11: Jared Room 12: Hydrilk This is a follow up to the original PKA, and will be run by Shade Ravius and Zaros. Zack will make the occasional cameo, but Zarkun will not DM. Zarkun simply helps around and is the Emergency DM when CR and SF aren't around. Please follow format. Also, you are arriving on a desert planet. The rest will be explained later.TheLostMorph500 May 29, 2013
May 28, 2013 Fade Sign-Up On the planet of Yume, no records show the origin of the mysterious energy called Es. However, the oldest records show that the races of the planet lived in clans, eventually becoming large, peaceful kingdoms throughout the centuries. The greatest and longest lasting kingdoms were the Aspect Kingdoms. Each kingdom was founded by an Es Monarch, each being a master of an Aspect. Although they were never seen since the establishments of this kingdoms, their skills were passed down to those titled as Heralds. Each Herald were the strongest Es users in the world, having dedicated their lives to their duties of teaching others the Aspects. Historians still are unsure what caused the disappearance of these kingdoms, but most point towards the Es War, a global war between guilds for dominance. Herald intervention stopped the fighting, but the energy released was leaked into the environment, infecting the dead with a with the R Virus, giving them zombie-like behavior and alterations to them. Evidence shows that they were attracted to large amounts of Es. However, the time when this virus was at large caused a moment in time that all recording stopped. Somehow, the Virus was contained into Monarch's Crown, an area surrounded by impassible mountains, where it is still contained today. Even though Yume isn't as united as it once was, a global peace still resides. All the kingdoms participate in the supplying of the Gate, the wall that keeps that R Virus in the Crown. However, small conflicts do rise, as the hunt for Relics of the past increases, and as politics cause unrest among the people..... Es: Es functions like magic, being also used as a power source. Unlike the original RP, there will not be any classes. Instead, I'm going to let you use your imaginations. The only thing you need to remember are the Es Aspects: The Elements: Earth, Fire, Water, and Wind The Inner Focuses: Mind (use of telekinesis), Body (using Es to improve your reflexes, strength, etc.), and Spirit (Unavailable. Reason why will be explained later in the RP) The Two Forces: Light (Ability to control light, healing, barriers, etc.) and Darkness (Ability to control shadows, make illusions, invisibility, etc.) The Catalyst: Emotion (Es powers increase when you feel a certain emotion. The emotion varies between people.) Aspects are used as the principles of training for people (ex. people use the Earth Aspect as guideline to use the earth for their Es abilities) Races: Humans- This race is known for giant machinery and ability to inhabit almost any environment. Es users vary depending on location. Tolrock- The Tolrock are known for their courage in battle and skill in combat. They are identified by their horns that reflect their history, making each of their horns unique. Nama- The Nama are an aquatic people, having a fish like appearence (they pretty much look like Lagoon Boy and whoever the fish guy is from Hellboy) Phos- Very identical to humans, the only difference between two is their distinctive glowing eyes and tattoos they wear. They have a natural connection to Es flows, but due to that, the R Virus has lowered their numbers. Dragon- This species a known for their intelligence, being the only known species to be as smart as humanoids. Their shape and size varies, depending who they are partnered with. (Requires someone to act as your partner to play this). Marked: Abnormes Marked: The most feared and the most dangerous if they toy with their rare abnormalities for terrible deeds. They were the cause for the rebellions in the far past and the terrible war that followed it. Leading before the R-Virus took place into the world. These abnormalities involved mental prowess. Some have speculation that it was from a rare mutation that resolved from too much Es energy, no one truly knows. After the rebellions all individuals with such abilities were hunted down from existence. About 20 years ago they have been sighted once more, to curb public unrest the government kidnapped or paid parents for these individuals and they dumped them on these special farms and a group of 200-something were stashed in a secluded Mountain Community... Never to escape and always guarded. They mark them with a brand so they can find them if they escape. Current number of Abnormes Marked: 1,254 under Government sanction, total number unknown. Damnatorum Marked: Criminals that chose to be drafted into the military than face execution, or even prison. Volunteers as they called them... Only they wanted to be somewhat free after what happened. They aren't treated much better once they have changed their life and a few even left them banished into the wild as to escape such a fate. All of them are marked on the face and hands, as well as on the back. As in order to find out who is one of the damned. Current number of Damnatorum Marked: 8,643 under Military Sanction, total number 15,641 Anguis Marked: Many have been chosen over the millennia but very few have ever fulfilled their destiny and become 'riders'. The trial(s) each marked must overcome to become riders varies from dragon to dragon. Only Anguis Marked that knew they were marked and Dragons knew about the existence of riders and other Anguis Marked. There is no symbol of being marked like the others. In fact... it's impossible to tell if one is marked, for it's their spirit that's marked with the burning passion of the dragon. Current number of Anguis Marked: Unknown Sign-Up: Name: Race: Es Abilities (if any): Appearence: Backstory: Other: Will be updating throughout tonight.Naitsrich70 May 28, 2013
May 28, 2013 A Role-playing clan? Hey guys! I'm coming with a question if there exists a "Role-Playing" guild/group. This RP would work on basis that on guild/group chat you're talking like Terran Soldier/Part of Zerg's Brood/Protoss Warrior. And once in a while (I mean, not all the time, but sometimes) you're creating "role-playing" game, where you'd stage a combat (example) for Cloud Kingdom between Brood and Dominion (of course, not playing like usual game, maybe you know, let the Terran occupy that middle high ground position, when protecting part of Terran's newly set colony, and Zerg's "objective" is to break through, while talking like representative of the race you're playing as). So, does any guild like this exists? or maybe it's just my sick imagination, that wants me to do some SC2 Role-playing? Thanks for answers. (As KingGodFonzy said, I'll post it here... damn I'm spamming so much with this)ForgottenOne20 May 28, 2013
May 26, 2013 The Reawakened War (Pt 4) After the team had rested sufficiently, they were called forth by Cicle on an important mission: To head to a hostile base, and take out Anti-Air guns at the base so they could open a hole for ships to come down to retrieve a Cryo-pod. The Pod was not just any pod, however. The pod belonged to a Grand Master, a leader of the Gehha faction. Who was in the pod wasn't exactly known, but they couldn't pass up the opportunity to recover one of their leaders. With the pod recovered, the team returned to their ship, and Cicle, along with another Gehha, bring the pod to the Defrost Chamber, to thaw out their leader.Jester71 May 26, 2013
May 25, 2013 Jack the Marine Jack the Marine is with his buddies at the bar and they see a zergling what happens next?Worker9 May 25, 2013
May 24, 2013 Pankoprulu Academy: Second Class XXIX This is simple. A school-esque setting will function here. There will be a short monologue, followed by every "student" (people who apply) going into a unique mission. You will all be one of the following units, or any combination thereof. We allow custom, but must be reasonable: Marine Firebat Marauder Reaper Medic Ghost Spectre (side note: your posts must reflect slight insanity) Widow Mine Zergling Roach Hydralisk Lurker Queen (SC2) Changeling Swarm Host Zealot Stalker Dragoon Sentry High Templar Dark Templar Be forewarned: the more diverse your pool, the more nerfed you will be. After each mission, the Board (my next post) will be updated. All applications must follow the following format: Name Age Unit Mix (the one you are most of first, least of last) Abilities (two maximum, kapische?) Used Weapons Special Notes Vehicles In Special Notes, if Protoss or Terran is part of your mix, you may include their personal transport. It will be used in one of the two mission modes- Space Conflict and Vehicle Chase. IF AND ONLY IF YOU ARE PURE ZERG, you may use one of my custom vehicles (I'll throw 'em in later). Note on Applications, Zarkun does the damage figuration, range, and damage bonuses, so just list your weapons and he'll work out everything appropriately. Vehicle List (Space Conflict) Void Ray Scout Wraith Phoenix Corsair Viking Banshee Valkyrie Tempest (Modified) Vehicle List (Vehicle Chase) Vulture Hellion Goliath Immortal <None needed for Stalker/Dragoon> Reaver (modified) Colossus (modified) Siege Tank Diamondback Campus Layout: Basement: CLASSIFIED Section A: Classrooms, Lab, Eco-System, Bathrooms, elevator to surface Section B: Cafeteria, Phones, Library, Gymnasium, Firing Range, Section C: Dance Hall, Bedrooms (everyone has a roommate, decide for yourselves) Section D: Chemical Testing, Main Computer Network Room Surface: Hangar, Warp-pad Rooms: Room 1: Sahlk & Destron Room 2: Dante & Serenity Room 3: Jake Room 4: Jen Room 5: Stefan & Greggor Room 6: Tarioshi & Sam Room 7: Eric & Peter Room 8: Ceas & Calek Room 9: Shirinar & Teldarix Room 10: Terance & Alicia Room 11: Jared Room 12: Hydrilk This is a follow up to the original PKA, and will be run by Shade Ravius and Zaros. Zack will make the occasional cameo, but Zarkun will not DM. Zarkun simply helps around and is the Emergency DM when CR and SF aren't around. Please follow format. Also, you are arriving on a desert planet. The rest will be explained later.TheLostMorph500 May 24, 2013
May 21, 2013 PKA Second Class Tounament. ^Zarkun^ Terance Reaver <Swordsman> (105 HP) Armament- Great Sword {melee, 25 damage [+10 vs light]}, Long Sword {melee, 15 damage [+5 vs light]} --Deadly Chase (Active/Passive), Deflect (Passive), Blademaster's Aura, Battle Intuition (Passive) >>Scout/Pheonix>>Goliath/Immortal ^Warhawk^ Stefan Alexander <Super Marine> (110 HP, 10 SP, 125 Energy) Armament- Gauss battle rifle {6 range, 12 damage}, 50 cal auto-pistol {3 range, 20 damage [+10 vs light]}, plasma pistol {4 range, 15 damage [+15 vs Armored]}, 12" combat/utility knife {melee, 12 damage} --6th sense (Passive), Psi Boost, Heavy armor (passive), Hardened Shields (passive) >>Valkyrie>>Vulture/Diamondback Alicia Remington <Firebat, Reaper, Medic> (85 HP, 125 Energy) Armament- Fire gauntlets {2 range, 10 damage[+12 vs Light]}, plasma carbine {5 range, 20 damage [+10 vs Armored]}, 12" combat/utility knife {melee, 12 damage}, Demo charges {3 range, 15 damage[+25 vs armored]} --Jet boost, Heal, Psychosis Launcher, Psychic Empath (passive), Telekinesis >>Viking>>Viking/Hellbat ^Owlfeathers^ Ceas <Sentry> (25 HP, 50 SP, 650 energy) Armament- Ion Beam {20 range, 52 damage}, Disintegration Field {8 range, 10 damage per second for 15 seconds} --Guardian Shield, Destabilize, Repulsion Field, Nanite Missiles >>Colossus>>Scout ^TheLostMorph^ Tarioshi(Tari) Onaka <Dark Templar, Marine> (70 HP, 40 SP, 90 Energy) Armament- Custom Warp Sword {Melee, 20 damage}, Modified C-20A, {11 range, 10 damage [+12 vs Light]}, Throwing knives {5 range, 10 damage}, Twin .44 Magnum Revolvers {7 range, 8x2 damage} --Psionic Mechanic (Passive), Psi-blast, Ripfield Mine >>Viking/Wraith/Corsair>>Immortal/Diamondback/Siege Tank Serenity Iketz <Shadow Hunter> (90 HP, 30 SP, 115 Energy) Armament- Proto-tool {4 range, 20 damage[+5 vs light and armored]}, Claws {melee, 10 damage}, Shadow and Spirit {melee, 15x2 damage} --Shapeshifter, Expert hunter (Passive), Red disk, Instant Transmission >>Corsair/Pheonix/Wraith>> Hellion/Diamondback ^MechaGhidrah^ Destron <Hydralisk/Swarm Host/Cyborg> (115 HP, 150 Energy) Armament- Needle Spines {6 range, 15 damage[+15 vs Light]}, Claws {Melee, 13 damage}, Eye Laser {7 range, 20 damage [+10 vs Armored]} --Eject Minion, Tap Communications (Passive), Minion Rage, Multi Warhead Shoulder Launcher >>Viperlisk>>Vulture/SiegeTank Jenna <High Templar, Medic, Hydralisk> (95 HP, 100 SP, 200 Energy) Armament- Psi Blast {3 range, 20 damage}, Crystal Shards {5 range, 16 damage}, Crystal Spikes {7 range, 14 damage[+14 vs light]}, Crystal Blades {melee, 22 damage}, Crystal Missiles {8 range, 25 damage[+25 vs armored]} --Grow Crystals, Crystal Energize (Passive), Enhanced Adrenaline Glands, Psi Beam >>Phoenix/Scout>>Immortal ^darkra^ Dante Jack <Spectre, Reaper> (75 HP, 110 Energy) Armament- C-30 combat rifle {7 range, 18 damage [+10 vs Light]}, Combat knife {Melee, 24 damage} --Ravage, Combat Instinct (Passive), Psychosis Launcher >>Wraith>>Vulture ^Steelwolf^ Sam "Steelwolf" Wolfe <Spectre, Medic> (90 HP, 210 Energy) Armament- C-10 Mark IV {8 range, 18 damage [+6 vs Mechanical]}, nanosteel balisong {Melee, 10x2 damage} --Chain Psionic Lash, Cloak, Psionic Healing >>Banshee>>Diamondback ^KnarledOne^ Tyr'Dhiram <Spectre> (90 HP, 100 Energy) Armament- Magnetic Coil Generator {5 range, 20 damage [+35 vs Armor]}, Weaponized Gauntlet {Melee, 10x2 damage; 4 range, 15 damage} --Psionic Rush, Electrostatic Organs >>Phoenix>>Diamondback ^ShadowFury^ Sahlk <Swarm Host, Lurker>(150 Health, 75 Energy) Armament- Spiked Foreleg {Melee, 20 Damage}, Nose Horn {Melee, 10 Damage}, Subterranean Spikes {8 Range, 15 Damage[+15 vs Armored]} --Spawn Minions, Bio-Shield LV1, Burrow >>Overlisk(Mutalisk/Overseer)>>Ultraroach (Ultralisk/Roach) Zerak Kel <Psi Hunter> (75 HP, 50 SP, 575 Energy) Armament- Psionic Pulse Cannon {8 Range, 20 Damage[+10 vs Biological]} --Psi Storm, Psionic Barrage LV1, Psi-Shift LV 1 >>Tempest>>Colossus ^LeKroger^ Name: Greggor Gersal <Ghost/Medic> (Health: 125, 10 SP, Energy: 75) Armament: Great Mace {Melee 35 Damage}, Long Bolt Pistol {Range 3 Damage 5} Abilities: Heal, Heavy Blow, Fortify, Unrelenting Vehicles: Vulture/Hellion Wraith/Valkyrie ^Raal^ Eric Foster<Dark Templar, Reaper>(105 Health, 10 SP, 50 Energy) Armament- Mod. Gauss Pistol{6 Range, 12 Damage[+18 vs Light]}, Warp Blade{Melee, 30 Damage}, DX8 Charges{4 range, 30 damage [+15 vs Armored]} --Jump Jets, Cloaking >>Banshee>>Siege Tank ^Caprindo^ Shirinar <Dark Templar> (80 HP, 40 SP, 100 Energy) Armament-Notched P-38 Pistol {5 range, 12 damage [+5 damage vs light]}, Warp Blade {melee, 35 damage [+15 vs light, +15 vs armored]} --Bend Light, Twilight Shield, Void Augment >>Oracle>>Immortal ^TheFoilist^ Soren "SunSet" Dragonetti <Spectre, High Templar> (75 HP, 55 SP, 300 Energy) Armament- AGR-21 Assault Rifle {6 range, 16 damage[+16 vs armored]}, Psi Blade {melee, 24 damage} --Personal Cloaking, Psionic Shockwave, Feedback >>Valkyrie>>Diamondback ^Nikola^ Calek <Hydralisk, Lurker, Spectre> (75 HP, 115 Energy) Armament- Needle Spines {5 range, 12 damage}, Scythe {Melee, 18 damage}, Subterranean Spines {9 range, 12 damage (x2 vs Armored)} -- Burrow Movement(<Passive>), Psionic Lash >>Siege Tank>>Void Ray Drake <Terran, Unknown> (90 HP, 50 Energy) Armament- Dual Knives {Melee, 8X2 damage}, Bite {Melee, 14 damage(can crit?)} -- Leap(<Passive>)(Allows him to jump extremely far and attack enemies by doing so), Blood Fury(<Passive>)(Heals on attack, faster in combat, can track) >>Hellion>>WraithLeKroger409 May 21, 2013
May 21, 2013 Looking for SC2 play buddies in Ames Iowa Alway more fun when play together right? My ID is: szw19910130@gmail.com Add me and let's go for wins!LightningWar0 May 21, 2013
May 20, 2013 The Internet's Triumphs As we all know, the internet is a huge interconnected community much, much larger than this site at large. We've explored and searched the internet for years, maybe decades depending on your age. We've seen lots of glorious and inspiring thanks. Things that make or jaws drop, give us great joy, and/or confuse us to no end. Therefore this thread is a dedication to the internet's triumphs. Post a site which inspires or entertains you, but keep it clean. Anything you've found of the internet gets posted here in the form of a web page. It can be anything, but it has to exist on the internet and be something special that any the internet has. Any Rick rolls or websites containing viruses will get the poster mercilessly reported and hopefully banned. Please give a description of what the website is and what the content of the site is. No one should go to a site that doesn't have a description. I'll start us off. There's a website called 'stickpage' where people post videos of stick figure animations that have wide range of genres. One of the contributors is named 'Terkoiz' (real name is Philips Lacanlale) who does a lot of stick fight animations. One of his best, in my opinion, is an 'inspirations' fight that he did where he give tributes to a lot of his favorite artists who inspired him. Check it out here: http://www.stickpage.com/topstick.shtmlThecommander259 May 20, 2013
May 18, 2013 The Reawakened War (Pt 3) The Gehha Warriors on-board their new home, a ship called the Emberlight, begin to relax and wait. Manta, the current leader of the Gehha, restores their modules and gains them access to their abilities within their suits. Beforehand, however, some of them went out and volunteered for a mission, scavenging a wrecked ship for resources. They found something very important: Arachyn Catalyst, a material of unknown purpose to those who recovered it. Along with this, they had recovered the pod of another Gehha: Seraphim. Some had observed a match of King of the Hill on the Holo-Deck, and Gravitas requested a battle against a Hilfur Team, which at this point, wasn't going well. Seraphim spoke to Manta, and his module would be installed within the hour at the earliest. PRP Thread/Sign-up location: http://us.battle.net/sc2/en/forum/topic/8569149430?page=1 IC: The grenade impacts on the cover but does nothing to the person behind it. More rolling bombs approach, and the rolling device begins its approach as well. More gunfire starts up as three Troopers open fire on Gravitas as he moves.Jester500 May 18, 2013
May 16, 2013 Of Ice and Glory The men and women wait in the landing bay, ready to be dropped off. They nervously discuss the fact that they're about to land on an unexplored ice-world. It's already very cold inside, but the explorers are ready, with various gears and slops on for the extreme cold. It's measured at -70 F outside. Metal, of course, is not to be worn, nor anything with metal on it. Captain Falcon steps up on his podium, and addresses his crowd. "Hello, men and women of the Dominion. I would simply like to commend you before we make this glorious mark on history, of being the first onto this planet. I have never served with such fine people, and I hope all 107 of you know this. I have already planned for our landing, and I trust you shall all do your jobs well. So, now, give three cheers for this achievement!" As he finished, three cheers rang out. Suddenly now, Francis Crozier, first mate, stood up. "And for God's sake," He yelled, "Cheer for this glorious Captain of yours!" And the crowd cheered much louder. The Captain went back to his staff, his officers, and officer trainees, and talked much quieter to them. "Is everything ready?" He asked politely. Meanwhile, the crowd below, consisting of just about everyone on the ship, civilians and regulars, mingled. The tone was that of excitement.DacderOvilor141 May 16, 2013
May 16, 2013 Zanon's PRP Bar (Part 23) Continued from Zanon's PRP Bar (Part 22)Zanon500 May 16, 2013
May 15, 2013 Roll-2-Dodge San! In this thread, players may in their posts Attempt to do things. An attempt could be anything from trying to Spawn Moar Overlords to eating cake to conquering the earth. All could potentially be fatal, or could make you rich! I (or another qualified person) will roll a die to determine your level of success. Providing example: Bob: I attempt to cook a pot of soup. Roll 1, lethal failure. Bob's soup is so bad that he dies instantly and his body is charred to ashes on the spot. Bob is now ashes: Dead. Roll 2, failure. Bob's soup tastes awful, so bad he begins vomiting violently. Bob is now Vulnerable. Roll 3, grey area. Bob eats a bowl of the soup, but it's not appealing. He leaves the rest. Bob is now either Fine or Vulnerable, dependent on magnitude of attempt. Cooking soup is mundane. He is Fine. Roll 4, success. Bob makes a delicious soup. He eagerly eats it all. Bob is now Fine. Roll 5, great success. Bob's soup is so good he opens a soup restaurant, which is immediately successful. Bob is Good. Roll 6, extreme success. Bob's soup is fantastic! It raises his psionic index by 2 and gives him eternal life. Bob is Great. You may get tags from actions. THis is what they mean. Keep in mind that I might not enforce them if I take pity on you, get irritated by you, or am simply too lazy. Tag scale: Exiled - out of the game unless someone specifically summons him. Cannot roll. Dead - could be revived accidentally or on purpose. -2 to all rolls. Injured - not in the best shape. -1 to all rolls. Vulnerable - off balance. -1 to Dodges. Fine - nothing wrong here. Good - feels pretty good. +1 to all rolls. Great - things are going very well. +2 to all rolls. Giddy - sick with happiness. +3 to non-Dodge rolls. Prepared - ready for anything. +2 to Dodges. Godlike - SOMEBODY STOP HIM! +3 to all rolls. Cannot be Killed, Exiled, or Injured. All players begin Fine. If higher than Fine, will lose one rank each turn. If lower, action must be taken to raise rank. If someone Attempts to do something nasty to you, you have to Roll 2 Dodge. The die will be rolled for you to determine how much damage you suffer, if any. In addition to being a qualified operator of the DIce of Power, I also represent the Celestial Court, to which you can appeal if you are Exiled for a couple of turns or if you feel you've been wronged. Zanon is also a qualified Roller. smylez is also a qualified Roller Anyone else who thinks they have what it takes may apply to the Celestial Court for a chance at Rolling the Dice. If "we" like your work you could become qualified. Everything from the previous thread carries over, however all modifiers are reset to fine (dead people ate still dead) Make your Attempts.smylez181 May 15, 2013
May 15, 2013 CARBOT ANIMATIONS! Post what you like about Carbot's Starcrafts series, which episode you liked, what part about it you liked, etc. You don't have to put all of them on there!Lumamaster11 May 15, 2013
May 13, 2013 Pankoprulu Academy: Second Class XXVIII This is simple. A school-esque setting will function here. There will be a short monologue, followed by every "student" (people who apply) going into a unique mission. You will all be one of the following units, or any combination thereof. We allow custom, but must be reasonable: Marine Firebat Marauder Reaper Medic Ghost Spectre (side note: your posts must reflect slight insanity) Widow Mine Zergling Roach Hydralisk Lurker Queen (SC2) Changeling Swarm Host Zealot Stalker Dragoon Sentry High Templar Dark Templar Be forewarned: the more diverse your pool, the more nerfed you will be. After each mission, the Board (my next post) will be updated. All applications must follow the following format: Name Age Unit Mix (the one you are most of first, least of last) Abilities (two maximum, kapische?) Used Weapons Special Notes Vehicles In Special Notes, if Protoss or Terran is part of your mix, you may include their personal transport. It will be used in one of the two mission modes- Space Conflict and Vehicle Chase. IF AND ONLY IF YOU ARE PURE ZERG, you may use one of my custom vehicles (I'll throw 'em in later). Note on Applications, Zarkun does the damage figuration, range, and damage bonuses, so just list your weapons and he'll work out everything appropriately. Vehicle List (Space Conflict) Void Ray Scout Wraith Phoenix Corsair Viking Banshee Valkyrie Tempest (Modified) Vehicle List (Vehicle Chase) Vulture Hellion Goliath Immortal <None needed for Stalker/Dragoon> Reaver (modified) Colossus (modified) Siege Tank Diamondback Campus Layout: Basement: CLASSIFIED Section A: Classrooms, Lab, Eco-System, Bathrooms, elevator to surface Section B: Cafeteria, Phones, Library, Gymnasium, Firing Range, Section C: Dance Hall, Bedrooms (everyone has a roommate, decide for yourselves) Section D: Chemical Testing, Main Computer Network Room Surface: Hangar, Warp-pad Rooms: Room 1: Sahlk & Destron Room 2: Dante & Serenity Room 3: Jake Room 4: Jen Room 5: Stefan & Greggor Room 6: Tarioshi & Sam Room 7: Eric & Peter Room 8: Ceas & Calek Room 9: Shirinar & Teldarix Room 10: Terance & Alicia Room 11: Jared Room 12: Hydrilk This is a follow up to the original PKA, and will be run by Shade Ravius and Zaros. Zack will make the occasional cameo, but I will not DM. I simply help around and is the Emergency DM when CR and SF aren't around. Please follow format. Also, you are arriving on a desert planet. The rest will be explained later.Zarkun500 May 13, 2013
May 10, 2013 Last Light The cloaked ghost's ocular implants zoomed in on the Tal'darim base. The Tal'darim were mobilizing their forces against the attack from the Dominion, leaving but a skeleton force defend the base. “Echo Six in position command, moving in to extract the artifact from the Tal'darim.” “Roger Echo Six, keep us informed. Remember, the high templar holds the artifact and he is somewhere within the temple. Be quick about it, our scanners are detecting several faction closing in on this area.” “It'll be done sir.” The ghost closed his communicator looked for a way in. He saw it, a small hanging jutting across. Jumping down from the cliff, he could easily sprint and reach the Temple's entrance in a short amount of time. Echo Six made his way to the cliff. There was a dragoon and a sentry loitering around but he slipped past them undetected. Echo six quickly sprinted across the Tal'darim base and stopped only to let a zealot go by. Within moments, he found himself on the temple's steps and made his way up. Once there, he kneeled behind an ornate pillar and he took great care to avoid gaining the attention of two particularly fierce looking guards at the entrance. He paused. How to get inside without alerting the guard's attention? There was no way in but to barge through. It would expose him immediately but there was no other way. Yet luck was on his side. No sooner than he made the decision to silently snipe off both guards, the temple's doors opened, revealing his target. Wearing a light, regal, flowing rode patterned with purple cross sections, the high templar stepped out. Zooming in on the high templar's face, Echo Six couldn't help but wonder how old this templar was. He eyes were low and wrinkles appeared on his face. Yet this templar's eyes were commanding and fiery, a far cry from his appearance. A sparkle caught Echo Six's eyes. Around his neck, was a smooth, spherical, reddish crystal dotted with black specks. The ghost opened his communicator to headquarters and readied his sniper rifle to take the shot. “Command, objective is in my sight. Beginning to retrieve artifact.” “Copy that Echo Six. Head to the rendezvous point as marked in your map. HQ out.” Echo Six briefly paused. To snipe or to EMP? If he sniped first, the high templar could survive and immediately discern his location and feedback the area around him, almost killing him instantaneously. Better to play it safe; it would only take another squeeze of his finger. Echo six fired off his EMP round at the high templar and the last. Immediately, a massive amaranthine shockwave erupted forth from the high templar, knocking Echo Six off his feet and sending him into darkness. The ghost opened his eyes and blinked several times. His visor was cracked; the display simply flashed the message “ERROR SYSTEM RECONFIGURING” over and over again at the bottom of the screen. Echo Six placed his right hand on the ground and languidly pushed himself upright into a sitting position. “Arghh!” The ghost took several deep breaths and with some effort, raised himself up with the support of the wall behind him and checked his surroundings. It was quiet, far too quiet for the ghost's liking. Though he was a master of subtlety and was no stranger to silence, this silence was suffocating. It was strange. Where were the Protoss? The Protoss! The mission was still in operation! Echo Six grimaced as he bent over to grab his C-10 Canister rifle. Where were the Protoss? He pressed a button on his wrist to activate his cloaking device. Nothing happened. He pressed it once more, harder. Still nothing. The device must have been compromised during the blast, in addition to the head's up display on his helmet. The ghost squeezed the handle of his rifle. He had to be careful, much more careful moving around hostile territory. At least this ocular implant still works. Echo Six moved back to his previous position and peered out from his hiding spot. The temple was empty. There was no trace of the high templar, the guards, or even any of the other Protoss. They were gone, vanished into thin air. He checked his timer. Several hours had passed since he was knocked out. What had happened in between? All he remembered was that purple blast before everything went dark. It would be best to call in command to see if they knew something he didn't. “Echo Six to HQ! Echo Six to HQ! Please respond!” There was only static on the other end. Echo Six looked incredulously at his transponder. This was unlike command to be out of radio contact. “Echo Six on all frequencies, please respond if you there are others!” There was no response. Echo Six checked all possible frequencies. The Dominion network was empty and silent. Something drastic had happened to the others. The ghost paused and considered his options. He holstered his rifle on his back. He had one other objective that was given to him; heading to the rendezvous point. Seeing no other choice in the matter, Echo Six trekked to the direction of the rendezvous point.smylez9 May 10, 2013
May 10, 2013 Flight of the Eagle Congratulations! You have been accepted into the Eagle Souls. A mercenary group that will do whatever it takes to get the job done. You are currently getting transported to the Roost, the space station in which the Eagle Souls operate out of. Oh, and don’t worry about death. We have all your funeral expenses covered, no matter what happens, even if your body is consumed by Zerg and used to feed their creep. Layout of the Roost Section A: Landing Bay, Residence Section B: Training Area, Armory, Gear Shop Section C: Research Lab, Mission Control Rules of Roleplay: -You may only gain new equipment through the Gear Shop and spending credits, or missions. -Same goes with abilities as above, except with Research. -You can only gain credits through missions -No custom classes or weapons -You cannot be an elite fighter and start pulling bullsh!t of you avoiding situations of extreme injury (i.e. if you pushed right up to a Zealot to stab them or shoot them point blank, or even within five meters, you will be critically injured, as I do not kill characters unless the bullsh!t level gets too high) Armory: Equipment available and equipped are displayed here. Stephani Wilson Unlocked Gear: R-1 Operations Rifle Mk. 2, Simple Combat Knife, Smoke Grenades Equipped Gear: None Unlocked Abilities: Quick Cloak Equipped Abilities: None Chris Hansen Unused Gear: None Equipped Gear: O-23 Carbine, P-09 Semi-Automatic Pistol, Fragmentation Grenades Unlocked Abilities: Healing Unit Mk. 1 Equipped Abilities: Healing Unit Mk. 1 Tonya "Sparks" Blue Unused Gear: None Equipped Gear: P-09 Semi-Automatic Pistol, KL Neo-Steel Shield, Net Gun Unlocked Abilities: Medical Laser Mk. 1 Equipped Abilities: Medical Laser Mk. 1 Francis Alexander Jackson Unused Gear: None Equipped Gear: J-2 Energy Shield, Net Gun, L-2 Plasma Pistol Unlocked Abilities: Medical Laser Mk. 1 Equipped Abilities: Medical Laser Mk. 1 Mary Lyn Tianna Unused Gear: None Equipped Gear: B-7 Pulse Rifle, Grapple Claw, Volt Grenade Unlocked Abilities: Deploy XR-0 Sentry Turret Equipped Abilities: Deploy XR-0 Sentry Turret Ian Collins Unused Gear: None Equipped Gear: L-52 Assault Rifle, M-19 Automatic Pistol, Fragmentation grenade Unlocked Abilities: Healing Unit Mk. 1 Equipped Abilities: Healing Unit Mk. 1 Robert Swanson Unused Gear: None Equipped Gear: SR-1 Shotgun, Grapple Claw, Volt Grenades Unlocked Abilities: Deploy XR-0 Sentry Turret Equipped Abilities: Deploy XR-0 Sentry Turret Natalie Nagirrek Unused Gear: None Equipped Gear: T-8 Sniper Rifle, Simple Psyblade, Smoke grenades Unlocked Abilities: Quick Cloak Equipped Abilities: Quick Cloak Daniel Night Unused Gear: None Equipped Gear: Q-5 Cannon, Power Gauntlet, Volt Rounds Unlocked Abilities: Sprint Augmentation Equipped Abilities: Sprint Augmentation Eric Lander Unused Gear: None Equipped Gear: SR-1 Shotgun, Grapple Claw, EMP Grenade Unlocked Abilities: Deploy XR-0 Sentry Turret Equipped Abilities: Deploy XR-0 Sentry Turret Lira Songbird Unused Gear: None Equipped Gear: L-2 Plasma Pistol, Simplistic Neo-Steel Shield, Flare Gun Unlocked Abilities: Medical Laser Mk. 1 Equipped Abilities: Medical Laser Mk. 1 Orc Unused Gear: None Equipped Gear: JR-7 Grenade Launcher, Simple Power Gauntlets, Incendinary Round Unlocked Abilities: Sprint Augmentation Equipped Abilities: Sprint AugmentationShadowFury246 May 10, 2013
May 9, 2013 looking for a photoshop pro who has..... the hots ce artbook page 118-119. I need that as an image thats like preferably 1900x1080 or 1200, or maybe smaller with zeratul's text all i see are countless images on google, but nothing with the text https://www.google.com/search?hl=en&q=starcraft+2+heart+of+the+swarm&tbm=isch&tbs=simg:CAQSZRpjCxCo1NgEGgQIAQgJDAsQsIynCBo6CjgIARISoQSXBKoHswfCB50EsQe-B8EHGiDoyFVZi4B6psoGiMXeY3C450R6bib4omyyNV26nr-4SAwLEI6u_1ggaCgoICAESBJaMSkEM&sa=X&ei=wtWKUdedDIPM0AGRjoDgDQ&ved=0CCkQwg4&biw=1631&bih=1040nismojoe3 May 9, 2013
May 7, 2013 National Zealotball Association WELCOME to the NZA!!! Here, you get to command an Elite team of Zealots to play Zealotball! One of the most dangerous games ever, Zealotball is based of the Terran Basketball game! Except, Psi Blades are allowed to pass the ball, and to maim and injure other players! There are 10 teams currently in the league! You can join the league! But watch out, you can get injured! You are an aspiring player, only 56 years old, you are entering the league directly from the Rookie level, can you make it? EVERYTHING DONE BY DICE (Yes, we're playing WoW now :P) You have the following stats that you can boost with the money you get from winning games: Scoring Defense Rebound Maiming Durability Each stat starts at a base of 60, and you can increase them in each game! You can start with a specialty, or you can start being all around! Stalker Admirer: Scoring - 70 Defense - 55 Rebound - 55 Maiming - 62 Durability - 56 Stone Zealot Size: Scoring - 55 Defense - 75 Rebound - 70 Maiming - 50 Durability - 60 Dark Templar Worthy: Scoring - 55 Defense - 55 Rebound - 55 Maiming - 80 Durability - 55 Carrier Pilot: Scoring - 60 Defense - 60 Rebound - 50 Maiming - 55 Durability - 75 All Around: Scoring - 60 Defense - 60 Rebound - 60 Maiming - 60 Durability - 60 There is a SECRET FORMULA to all of this, but don't worry, the more of a stat, you PROBABLY will get more points! Finally, here are the teams: The Conclave II Tal'Darim Guardians Shakuras' Cloakers Aiur Psi Storms Subspace Prismatic Beams The Zlot Guardians Dragoons Forever Voids l33t The Blade of the Khala Zeratul's Zeratulians Each person registered will be posted below! (Also in which team) Finally, each person has a Fan Support Stat, this will basically say how much your fans love you! The more your fans love you, the more money you get per game! So this is IMPORTANT! Going on this http://us.battle.net/sc2/en/forum/topic/8568379687 will help increase your best stat by 5 after the 3 draft stock games. This is a fun forum league that anyone can join.ditao9 May 7, 2013
May 5, 2013 The Rising Tide OOC: Too many things to copy and paste and no one reads them anyway. The relevant information about the RP along with character sheet is linked below: http://us.battle.net/sc2/en/forum/topic/7979929352?page=2 Reserved for summary. You may begin at your starting location.smylez122 May 5, 2013
May 5, 2013 The Strike The reign of both elements winds and rain had plowed over the environment harmlessly as the anonymous marines continued to sprint effortlessly with their battered CMC suits on. In a desperate effort to succumb the zerg biosignatures from the battlefield itself, these hardened and ruthless soldiers were overwhelmed but had the turning advantage of a humongous and treacherous battle cruiser that roared and bellowed above; sounds of weaponry in preparation stage, engines progressively doing their job and alas, the damaging of the armored-plating received from anti-air. It scattered a hail of explosive rounds into the terrain below, striking anything that was in it's radius and specifically causing a whole wide range of catastrophic damage to the environent and individuals - both friendly and opponent nearby. Most of these dawned casualities were marines and zerg creatures. A hydralisk had swirled into the trenches below and hurled a splash of acid at the marine who continuously fired armor-piercing rounds at the creature. Little did he know that the visor couldn't help protect his eyes as both shards of glass and noxious acid had gotten into his eyes. Screaming in aching fury, he had used his left eye to sight the creature sputtering acid at him. His CMC suit had been stained with furious acid that emitted a smoke effect but luckily didn't violate his body. "Eat this you son uva' $#%^&" He yelled before chewing onto his expiring cigar. Holding down the trigger, a display of rounds had pierced into the creature. It hailered and raised it's claws to shield itself but that couldn't assist him as death had followed it. Pints of blood had been splattered into the mud below while the creature had fallen, heavily impacting the ground below. Checking the international weapon he wielded for any more ammunition, he noticed that there were only 55 rounds left. Although, it was enough to hunt for some more zerg. "Time to let them eat the pain." He whispered and spat out of the cigar into the mud below. The marine sprinted down the wooden-shaft only to disappear around a bend. Two more battle cruisers had warped into the destination whereas the highly-modified and humongous battle cruiser had been stationed, continuing to commence a attack on the zerg grounds below. Mutalisks swirled through the air with their wings flapping about, continuing to spire balls of acids that eventually exploded upon impact on the cruiser but unfortunately, the armor had protected it. This mutalisk had been torn to shreds by the gunner onboard. The explosion had shaked the whole battlecruiser and caused some damage that would be repaired by the engineering crew. In response, the commander pressed his wrinkled and sweaty hand upon the table once more as he analyzed the holographic image of a map infront of him. Several large cables had fallen onto the metallic grounds below followed by tracers of sparks. Strategically and successfully planning out his attack, the commander had addressed the nearby battle cruiser, the Cubis, to take on the anti-air above while he and the other battle cruiser continued to attack the grounds below. In response, the young commander had complied and the screen had shut off with a pitch black. The commander rested his hands behind his back and observed the grounds below. A battle had waged between the zerg creatures and the marines confronted by explosions and tracers of rounds. Siege tanks soon pressed forward and the marines cheered on with a rebel yell while attaching behind the rear of the tank. Victory was strifing near and it was in their reach. "All is going too soon in the night. I've rested my case well." The commander smirked and re-zoomed his ocular implant into neutral.Alkaline1 May 5, 2013
May 3, 2013 new mousepad? http://i245.photobucket.com/albums/gg65/nizmojoe/bladepad_zpsbb8e2e6e.jpg :-Dnismojoe3 May 3, 2013
May 3, 2013 agh y are they called mines hey does anyone get y they call the widow mine that when they don't blow up I don't get itnovasix1 May 3, 2013
May 3, 2013 How to make an RP I suck at making role playing for example( falcon recruits) that failed so I was just wondering how so you make a good one.I would like to make a successful RP.Sharpshooter3 May 3, 2013
May 2, 2013 Pankoprulu Academy: Second Class XXVII Zack's son has arrived with reinforcements for the Academy and the tournament has started. What will happen now? This is simple. A school-esque setting will function here. There will be a short monologue, followed by every "student" (people who apply) going into a unique mission. You will all be one of the following units, or any combination thereof. We allow custom, but must be reasonable: Marine Firebat Marauder Reaper Medic Ghost Spectre (side note: your posts must reflect slight insanity) Widow Mine Zergling Roach Hydralisk Lurker Queen (SC2) Changeling Swarm Host Zealot Stalker Dragoon Sentry High Templar Dark Templar Be forewarned: the more diverse your pool, the more nerfed you will be. After each mission, the Board (my next post) will be updated. All applications must follow the following format: Name Age Unit Mix (the one you are most of first, least of last) Abilities (two maximum, kapische?) Used Weapons Special Notes Vehicles In Special Notes, if Protoss or Terran is part of your mix, you may include their personal transport. It will be used in one of the two mission modes- Space Conflict and Vehicle Chase. IF AND ONLY IF YOU ARE PURE ZERG, you may use one of my custom vehicles (I'll throw 'em in later). Note on Applications, Zarkun does the damage figuration, range, and damage bonuses, so just list your weapons and he'll work out everything appropriately. Vehicle List (Space Conflict) Void Ray Scout Wraith Phoenix Corsair Viking Banshee Valkyrie Tempest (Modified) Vehicle List (Vehicle Chase) Vulture Hellion Goliath Immortal <None needed for Stalker/Dragoon> Reaver (modified) Colossus (modified) Siege Tank Diamondback Campus Layout: Basement: CLASSIFIED Section A: Classrooms, Lab, Eco-System, Bathrooms, elevator to surface Section B: Cafeteria, Phones, Library, Gymnasium, Firing Range, Section C: Dance Hall, Bedrooms (everyone has a roommate, decide for yourselves) Section D: Chemical Testing, Main Computer Network Room Surface: Hangar, Warp-pad Rooms: Room 1: Sahlk & Destron Room 2: Dante & Serenity Room 3: Room 4: Jen Room 5: Stefan & Greggor Room 6: Tarioshi & Sam Room 7: Eric & Peter Room 8: Ceas & Calek Room 9: Shirinar & Teldarix Room 10: Terance & Alicia Room 11: Room 12: This is a follow up to the original PKA, and will be run by Shade Ravius and Zaros. Zack will make the occasional cameo, but I will not DM. I simply help around and is the Emergency DM when CR and SF aren't around. Please follow format. Also, you are arriving on a desert planet. The rest will be explained later.Zarkun500 May 2, 2013
May 1, 2013 Falcon recruits Hello rookies my code name is Sharpsh00ter I am a ghost I will be recruiting spectres, marines,thors,bcs,Vikings,wraiths,marauders,reapers,ghosts,fire bats,battle hellion and professers who can pilot science vessels. We show no mercy to zergs for EG: zerglings are borrowed under CC crush the ugly things. Kill all zerg. Say this oath if you are willing to fight for glory of the dominion : I will kill all Zerg and Protoss till there is none left and sacrifice my life for the glory of the dominion!!! All hail Megalisk!!!Sharpshooter13 May 1, 2013
Apr 30, 2013 The need to Survive Story: You are part of a force of reinforcements for your respective race; Terran, Zerg, or Protoss and their factions; on an unnamed and recently discovered planet when a strange pulse of energy forced you all to crash land on the planet with an unknown and unassessed threat. You now fight to survive against the planet and your enemies. However, you are stalked and occasionally hunted by an unseen force. Just what lies on this planet? Terrain: Lush jungle (with the obvious inclusions.) Multiple continents and oceans but the RP will be on the largest. If you can provide adequate reason, I'll allow you to land on a nearby island. Rules: Player alliances, yes. Unique, but reasonable, ideas are a yes. No trolling or OP-ness or I will boot. Register here: http://us.battle.net/sc2/en/forum/topic/7979938263?page=1#4Zarkun177 Apr 30, 2013
Apr 29, 2013 A zealot walked into Joeyray's Bar... and exclaimed "My wife for hire!" to which the barman replied, "does she charge lots?" huehuehuehuehuehueRAaep4 Apr 29, 2013
Apr 29, 2013 Trading 2011 Blizzcon Portrait for 2010 Blizz I have had one unused card sitting around from when my wife and I went to Blizzcon in 2011. I am looking to trade it for anyone who might have an unused 2010 blizzcon card. I am wanting the murlocmarine from 2010 for my extra pandamarine 2011. Please just reply and we can email one another.Decade0 Apr 29, 2013
Apr 29, 2013 Of Ice and Glory Pre-RP Erebus had began her journey nearly a year ago, and only now had her and her crew made any progress towards their goal. The glorious mission on which they had embarked seemed closer now than ever before. This mission? To explore and claim a world sighted just three years before the exploration set off. The world was shown to be an ice world, and the Dominion decided it was the perfect place for an advance outpost, and so sent Erebus to set up said base. The expedition's leader, James Falcon, had the honour of commanding the vessel and crew carefully chosen for the mission, to the planet now named Amundsen, in respect to the conqueror of the South Pole long ago. Such a name was deemed appropriate, for the world was expected to be much like the Antarctic. Now, so close, Falcon stared out the window at the bridge towards his goal, which him and his crew had reached in such a glorious fashion. They had, on the way, run into a vessel of the rebels against their homeland. The vessel had quickly been destroyed, with no losses on Erebus. The planning into their conquest was unrivaled, and they had been given much to ensure success of all kinds on the expedition. James knew he would not, no, he could not fail. Welcome to the RP. This RP will be quite realistic in many ways, including the conditions of the ice planet. OP Characters will not be allowed. Characters may not kill certain characters (You'll know who they are) without permission of some kind. (I.E. Post an attempt to kill them and see if I allow you to succeed or fail.) You may at any time be killed off, due to a mistake on your part or simple bad luck. For this reason I recommend a character that is not extremely well developed or that you want alive. Lore may not be consistent with Starcraft canon. Any persons attempting to find a motive in this RP will be shot. You may not use custom units or races. Good luck, and godspeed to you all. Character Sheet: ^(RPer name)^ Name: Gender: Age: Appearance: Unit: (Scratch the custom units, choose at will. May be denied.) Backstory: Rank: (Very important. Requests can be denied, and if that is the case I will assign a rank. Ranks will be explained in the next post.)DacderOvilor29 Apr 29, 2013
Apr 29, 2013 Overlord Tournament!!! Ladies and Gentle Zerg this tournament is to determine the toughest and strongest Overlords in the Swarm, applicants just have to sign the form below. <Rper Name> Overlord Name: Upgrade: (Either Creep Poop, Ventral Sacks, or Speed (You start with a Bling and Zergling for Sacks))MechaGhidrah7 Apr 29, 2013
Apr 28, 2013 No Hope Rebooted This is a recreation and reboot of the story I have recently made called "No Hope." I've been thinking about it over the days and that I should take a different direction this time and again, try to intrigue the audience once more about this story. Feedback is needed in order to tinker the issues with the story and to spot what I am doing wrong that should be updated in the later parts of the story. Enjoy your reading. --------------------------------------------------------------------------------------------------------------------- Narration: In the midst of the highly populated and then thriving metropolitan city, there is a nearby community holding a rumor about a young teenagst - approximately 16 years old - who wields a special psionic ability of telepathically reading the minds of individuals along with telekinesis; moving around objects with enforced power. In danger and in desperation of escape, Samantha tries to avoid the several wranglers sent to capture her. Being anti-Dominion was the purpose why she immediately felt the hatred for the Dominion themselves but she couldn't handle them by herself and needed assistance. Samantha started to seek for Eddy who had a close friendship with her father and was a extremely experienced engineer residing in a junkyard. --------------------------------------------------------------------------------------------------------------------- Year 2497 Planet Phoenix in the Fringe Worlds. Community Kharls Fenix had been operating on a wrecked Vulture bike but continued to install new implementations whilst it was under maintenance. Sometime, his beautiful daughter Samantha would learn about engineering when he attended his own leisure time into the Vulture bike. Relatively, he wanted her to become a engineer like himself and in continuation, establish a corporation or support individuals with mechanical situations since her empathy, courage, and open-personality would be fit for such a position but he knew this would never happen since she addressed her intriguing concern on joining the local military. Samantha sat on the concrete stairs with her hand across her chin, observing her father progressively work on the recently ditched Vulture bike. Keeping silent, Fenix smirked and hesitated in a teasing tone. "You've been recently quiet, Samantha." "That's how I am, father." She replied in a quiet tone. Fenix laughed and halted his work before staring into the heterochromia-effected eyes of Samantha, changing the topic afterwards. "You do know that this bike is almost complete. Instead of waitin' inside the house over the past few days, you should be able to ride aroun' and maybe meet a couple of "handsome" boys over at the city a couple of miles away from here." "That's fantastic father but do you think... you know? The Dominion would think of us as criminals even though we are just a small farming community in the middle of a hot desert?" "No, no. I'll customize this bike with a varnish of paint and a few details that will stick out and catch their two eyes. I might be able to talk to the mayor about legalizing this bike but y' know, he ain't interested in hefty things like that." Fenix replied while continuing to polish his dirty wrench only to begin working on the Vulture bike once more. "You should head to bed now, morning is arriving and you'll need to get to the school tomorrow. People on fringe worlds like these don't get the boots that your wearing, now, get goin'." Laying down on the comfortable bed with a blanket wrapped around her waist, Samantha had been looking over at the television on the table and sighed in disappointment, cycling over the channels with a remote. Some channels had ranged from the musical shows, cartoons, education (i.e. science, medical, etc), games and so forth. One channel had caught her eye. It was the Universe News Network created by the Terran Confederacy and major in the Koprulu Sector. "Several youth were recently kidnapped from the colonies just outside the Koprulu Sector today and families were shocked. It was reported that these youth - if not all - had obtained psionic powers through genetic enhancement of their descendants. Most of the families were given letters with a photograph of their child along with personal information. In addition, messages such as "Your child is in good hands" and "He/she is fine" which were signed by a unknown suspicion. Is it something that we can link to or is it a strange phenonom? We'll never know." The news reporter smiled and the channel had been cut to it's advertisement break. She laid in the bed with thoughts pondering through her mind. Mild insanity started to cripple the innocent mind of herself but keeping it together had solved this like in earlier, paranoid situations. In compliance with her father, heading back to sleep was the only option and tomorrow had to come in patience. As a result, efforts to sleeping were troublesome since the thoughts were sinking with this... reported abduction. Darkness surrounded the room and kept a nice pace of solitude and solace, giving Samantha a good atmosphere of fulfilled peace and alas, somewhere to sleep in perfection. Update 1 (2013/04/29) - Changed the year to 2494 to make the storyline more sensible.Alkaline1 Apr 28, 2013
Apr 28, 2013 Pankoprulu Academy: Second Class XXVI Zack's son has arrived with reinforcements for the Academy and the tournament has started. What will happen now? This is simple. A school-esque setting will function here. There will be a short monologue, followed by every "student" (people who apply) going into a unique mission. You will all be one of the following units, or any combination thereof. We allow custom, but must be reasonable: Marine Firebat Marauder Reaper Medic Ghost Spectre (side note: your posts must reflect slight insanity) Widow Mine Zergling Roach Hydralisk Lurker Queen (SC2) Changeling Swarm Host Zealot Stalker Dragoon Sentry High Templar Dark Templar Be forewarned: the more diverse your pool, the more nerfed you will be. After each mission, the Board (my next post) will be updated. All applications must follow the following format: Name Age Unit Mix (the one you are most of first, least of last) Abilities (two maximum, kapische?) Used Weapons Special Notes Vehicles In Special Notes, if Protoss or Terran is part of your mix, you may include their personal transport. It will be used in one of the two mission modes- Space Conflict and Vehicle Chase. IF AND ONLY IF YOU ARE PURE ZERG, you may use one of my custom vehicles (I'll throw 'em in later). Note on Applications, Zarkun does the damage figuration, range, and damage bonuses, so just list your weapons and he'll work out everything appropriately. Vehicle List (Space Conflict) Void Ray Scout Wraith Phoenix Corsair Viking Banshee Valkyrie Tempest (Modified) Vehicle List (Vehicle Chase) Vulture Hellion Goliath Immortal <None needed for Stalker/Dragoon> Reaver (modified) Colossus (modified) Siege Tank Diamondback Campus Layout: Basement: CLASSIFIED Section A: Classrooms, Lab, Eco-System, Bathrooms, elevator to surface Section B: Cafeteria, Phones, Library, Gymnasium, Firing Range, Section C: Dance Hall, Bedrooms (everyone has a roommate, decide for yourselves) Section D: Chemical Testing, Main Computer Network Room Surface: Hangar, Warp-pad Rooms: Room 1: Sahlk & Destron Room 2: Dante Room 3: Omicron & Kelly Room 4: Jen Room 5: Stefan & Greggor Room 6: Tarioshi & Sam Room 7: Eric & Peter Room 8: Ceas & Calek Room 9: Shirinar & Teldarix Room 10: Terance & Alicia Room 11: Room 12: This is a follow up to the original PKA, and will be run by Shade Ravius and Zaros. Zack will make the occasional cameo, but I will not DM. I simply help around and is the Emergency DM when CR and SF aren't around. Please follow format. Also, you are arriving on a desert planet. The rest will be explained later.Zarkun500 Apr 28, 2013
Apr 27, 2013 RE: Project Redblade The PRP thread with character sheets and intro can be found at http://us.battle.net/sc2/en/forum/topic/8569109632 ============================================================= The two patrolling marines walked down the long, dimly lit hallway in the bowels of a top secret hybrid research facility. Suddenly, one of them stops and holds up a hand for silence. "Wait a minute, Jacobs. Did you just hear that?" "Hear what?" "That... sound.." "Well no #$@! it was a sound, Private, what was it like?" "I dunno.. sounded kinda.. zergy.." "Zerg?!" Jacobs exclaimed "There ain't no Zerg!" "I'm telling you! I heard it!" the young private exclaimed. "Zerg.." Jacobs snorts, a sharp hiss punctuating the silence as he opens up a new can of Nuke-Cola. "Yeah, I got your Zerg right here! Heh he-" Jacobs' face suddenly explodes outward, as he is impaled from behind by a large Hydralisk spine. The other Marine screams and draws his sidearm, managing to get off a few ineffectual shots off at it, before being cleaved in half by one massive claw from the beast. The massive, dark gray Hydralisk with fiery red eyes, burning with primal fury slithers on down the hallway, toward the main holding cell area. A Dominion marine, laughing, takes a few steps out of a side door in the hallway before sighting the immense Zerg only meters away. "WHAT THE HE- AAAUghlhrll..." he gurgles as his lungs suddenly became full of Hydralisk claw. His comrade, still in the room where the previous marine had emerged from, screamed and alarms sounded seconds later. Rushing forward into the main holding cell area, the Hydralisk began smashing open doors and ruining scientific equipment with its razor sharp claws, roaring its jubilation as the various denizens of the cells began to stream out of captivity, roaring, screeching, chittering, and screaming as they bounded down hallways, into ventilation shafts, or latched onto the nearest Terran in sight. Yelling and gunfire echoed through the hallways of the lab, as reinforcing marines were being taken out almost as quickly as they arrived. Amidst the chaos, the charcoal gray Hydralisk continued smashing open cells and freeing Hybrids. However, the waves of armored Terrans began to rally behind increasing amounts of Soldiers, as the entire Lab was put on lockdown. A counter-push, led by Firebats began to sear its way forward through the hordes of monsters throwing themselves at the defenders. Drake, smashing open the last cell, communicates to the surrounding Zerg telepathically. [Brethren. We are outnumbered. Fall Back.] Most of the swarm, however, ignored Drake altogether and continued in the suicidal attack on the Dominion troops. A few of the more intelligent ones, however, sizing up the opponents knew retreat was necessary, and fell back to join Drake. A small, 14 year old girl mutant hiding from the conflict, struggled against someone who looked to be her brother, as he tried to drag her along. [Hurry!] Drake sent. [Retreat!] A few more hybrids, faced with the options of either retreat or incineration, turned back and rallied to Drake. The brother succeeds in bringing the struggling girl along and Drake leads the rag tag band of more intelligent hybrids down the hallway opposite of where the bulk of the Dominion reinforcements are appearing, Drake striking down the occasional marine that sought to bar their progress. A blast door began lowering to cut off their retreat, but Drake quickly hacked at the control panel for the doors, and they sparked and ceased their downward descent. Stopping at what looked to be a security room, he smashed his way through the door and slaughtered the technicians seated at the computer screens there, then destroyed the main security servers that silently observed and recorded the going ons of that section of the lab. [That will slow their discovery of us, but not by much] he relayed to the others before continuing on, deeper into the laboratory. Gradually, the sounds of battle grew farther and farther away as they left the fighting behind, and as Drake slithered, the Hydralisk that made up his current form slowly lost shape and changed into that of a mere boy, completely human-looking except for his eyes. His eyes burned like embers, with a fury that would have put the Prime Evils to shame. Reaching a doorway, Drake leads the others inside the medium-sized storage room. "Brothers and sisters, our time is nearly come when we quench the lust for vengeance which burns within us like a living flame. We shall destroy those who have corrupted us so, the creations turning on their masters, until they are burned clean from the stars. There are many of our brothers and sisters who did not follow us, I must see to their survival. Stay in this room, and keep the door locked until my return. The time we have left before we are discovered runs short enough; do not show yourselves. And remember-" Drake adds, pausing as he exits the room. "Be proud." The door slams shut behind Drake, and locks. You may now all post.DeadViper127 Apr 27, 2013
Apr 25, 2013 Templar (RP) "If it is as you say, it must be done immediately." "It is indeed as I say. We do not know the nature of this threat, but a darkness has been creeping into hidden places, lurking within the shadows, awaiting a chance to strike. We must discover our hidden enemy and destroy him." "What do you require?" "As I said, I will need a small force of soldiers and a warship. We will travel this sector and search until we have found what we must know." "And you wish also research equipment?" "I believe that these new technologies could be useful to my mission if refined, and the field may be the best place to develop them. I have the necessary knowledge, but I will also bring more specialized individuals if you allow it." "Very well. You shall have what you request. I will send for some of our strongest Zealots." There is a pause. "Will these do?" "I can think of none better, Praetor." "Then I will send them to you, Executor, and you will begin your work immediately." ------------------------------------------------------------------------------- This is the second installment in a series I'm going to call Immortality. In Templar, you play the role of a Protoss warrior assigned to hunt down a hidden evil. Create a character sheet: Name. Age. Description. Backstory. Specialization. Strengths. -Might -Agility -Psionics -Resolve -Discipline Available Specializations: Slayer. The Slayer is a hunter at heart. He seeks out individual enemies and destroys them with his Psi-Singularity ability, which provides constantly increasing DoT as long as the Slayer remains nearby. Slayer are particularly effective at analyzing and destroying unusual Zerg strains and other such monsters. Slayers should ideally have plenty of Agility and Psionics, but should also have Resolve and Might. Guardian. These Templar know the value of sacrifice. The Guardian will protect others at any cost to himself, and as a result knows how to use Self-Sacrifice to absorb the damage that would be dealt to his allies. He has suffered centuries worth of wounds, and has grown durable. A true Guardian has great Might, Discipline, and Resolve. Champion. The bravest of Zealots rush into battle wielding their psi blades recklessly and powerfully. They can use their Frenzy ability to enchance their speed and the power of their psiblades greatly for a brief time. Years of battle have taught them how to inflict maximum damage on their foes. Champions are Mighty, Agile, and Resolute. Most have strength in their Psionics as well, but not all. Warrior-Bard. The Warrior-Bard is a shining beacon of light, restoring his allies and purging his enemies. His Strength In the Khala ability empowers himself and his allies, restoring lost energy and Resolve. He has learned never to give up hope in any situation, and as he and his allies suffer harm his Resolve is strengthened. A Warrior-Bard has very strong Psionics, but who can tell what his other strengths are? Strengths: Might: A Mighty Templar inflicts increased damage on his foes, and has greater physical strength. He is also slightly tougher. Agility: Agility is key to maneuverable classes. Agility increases movement and attack speed and allows for greater acrobatics. Psionics: The strength of mind in a Psionic warrior allows them to unleash special mental attacks. Psionics also increase the effectiveness of your unique ability. Resolve: To defeat the enemy when numbers are against you, you must be Resolute. Your Resolve increases you energy and makes you less likely to retreat. As you are wounded, your Resolve will be decreased, but as it does your damage will increase. Discipline: A Disciplined Zealot stands his ground, no matter what. Your Discipline increases your durability and allows you better teamwork. It also allows you to regenerate your life and energy more rapidly. You will be given twenty points to spend on the various Strengths. Maximum ten points per Strength. Be sure to spread them around or you will be extremely vulnerable in certain areas. This RP will not be statbased. These are merely guidelines to determine the outcome of battles. The RP will begin when enough people have signed on. I'm going to insist that everyone use the default sign-up sheet.KnarledOne39 Apr 25, 2013
Apr 25, 2013 The Reawakened War (Pt 2) A group of warriors were awakened from Cyrostasis, and brought to the land of the living. Awakened by a female known only as Manta, they were briefly trained and removed from the Cyrostasis by her. Their training was cut short due to jammers set up by machines. As the group moved toward their evac point, they were ambushed twice. One by a single bot, which called for help. The second time, they were ambushed by a large number of bots, and just as they were to deliver the killing blow, other members sent by Manta saved them and removed the bots. One member was injured by the mysterious Harpy. Now, they on-board a drop-ship with the two others, heading for an unknown location.Jester500 Apr 25, 2013
Apr 25, 2013 (Story) On enemy ground. Location: Mercenary Battleship This was not going as planned... No, not at all, thought Commander Raymond. We were supposed to get out in the battleship before the Dominion noticed. Damned Resocs... Follow all their orders. "Sir, we have an incoming transmission from the Red Victory. Shall I patch them through?", asked Lieutenant Rogers. "No, they only want to threaten us. Focus batteries 2-6 on the Red Victory. We need to damage it as much as we can before warping to the rendezvous point." Ordered Raymond. And to think... Raymond had been a Dominion Commando a few hours before... His newly formed mercenaries were the remnants of his squad, after getting orders from Mengsk himself to destroy a Zerg hive cluster in a suicide mission. Mengsk doesn't give a damn about is soldiers, he thought, those datalogs on the wrecked battlecruiser were right... Activating his comm,"All crew, brace for warp. We need to get to the rendezvous. Keep to your stations, and brace for warp on my mark." Ordered the aforementioned Lieutenant Rogers. Dominion Log 22347: They warped to an unknown location, but they did a substantial amount of damage to my ship first. No scans nearby have found them. Mengsk will be pissed to hear this, already bad enough he has Raynor to deal with. 3 Hours later, Arriving at the rendezvous...xer0 Apr 25, 2013
Apr 24, 2013 Thinking of changing my name to GreatReaper. It's intended as a reference to Kid Icarus Uprising. What do you think?Yoshi1 Apr 24, 2013
Apr 24, 2013 The Reawakened War (PRP Thread) “Wake up…..” You hear the words echo in your mind, but lose the rest of the sentence. At first, you don’t understand them, not comprehending their meaning. “Wake up…… you right now.” You open your eyes, and see a room. It is a bright white, with a grey ring on the ground around you. You look around, and see those similar to you, individuals in a suit with armor platting attached at various points, some with more armor than others. The voice, coming from a female, comes back to your ear. “Are you awake? Hang on, trying to improve the connection to your suits at this moment.” After a few seconds, the voice returns to your head, clearer. “Good, you’re awake. Do you remember anything about yourself? You don’t need to say it, but if you want to, you can. For now, I’m trying to get your suit in sync with you again. Just follow my instructions until I can confirm you are set.” A HUD flickers on, then turns off. “Your suits haven’t been active for a while. They are a bit slow turning back on.” The voice relays, and the HUD comes back on at full power. “Follow my instructions, and we should have you back into the fight. Believe me, we need all the help we can get." Welcome! This is the PRP thread. First, few things you need to know: Every suit has control of an element. You can choose not to use an element, but you will need to describe what this specific thing your chose does. Ice is the only element that is not usable for this RP. No one has memories immediately of their previous life. This will be revealed at certain times of my choosing. You may also choose to not reveal your history at all, as is your choice. You will all be in armor, so the description of self will be limited by that. This is an RP of choice. You may choose to be stealthy in your missions, or you can go guns blazing, but not both. Other RPers may choose the same, however, once you are spotted, the WHOLE TEAM is spotted, regardless if they have encountered someone or not Elements would include: Earth, Wind, Fire, Water, Lightning, Magnetic, Poison. Specializations is anything that doesn't fall under the Elements category . Sheet: ^RPer Name^ Name: (You may choose a real name; however, you will be referred to by your Codename) Weapons: (Pistol, Ranged (Such as Sniper Rifle, Assault Rifle, Shotgun, ect.) and Melee) Element/Specialization: (What element you use, or what you use if you don’t choose an element) Abilities: (Four to start, you may get more. Must reflect on Element/Specialization) Physical Appearance: (How you look in the suit, colors, ect) Backstory: (Self-Explanatory) For those who choose not to use an element, here is an example(You may use it, but change the weapons and name, please.) ^Jester^ Name: Wraith Weapons: Lako Hand Cannon, Powered Bow+Arrow, Sokol Long Sword Element/Specialization: Sound Abilities: Scream: Wraith unleashes a loud scream, augmenting it with ultrasound reverberations, injuring nearby enemies in a large radius. Sonar: Wraith can ping the surrounding area with sound, spotting enemies. Silence: Can deafen enemies, lowing their awareness of allies and enemies. Shatter: Focuses a sound blast, instantly shattering shields and stunning a target Physical Appearance: Female of light build, slightly muscular. White suit with a rhombus shoulder on left side, with a fin-like helmet, the fin pointing backward. White armor on her arms, legs, feet, and little plating on her chest and back. 6' even Backstory: N/AJester82 Apr 24, 2013
Apr 24, 2013 Pankoprulu Academy: Second Class XXV Zack's son has arrived with reinforcements for the Academy and the tournament has started. What will happen now? This is simple. A school-esque setting will function here. There will be a short monologue, followed by every "student" (people who apply) going into a unique mission. You will all be one of the following units, or any combination thereof. We allow custom, but must be reasonable: Marine Firebat Marauder Reaper Medic Ghost Spectre (side note: your posts must reflect slight insanity) Widow Mine Zergling Roach Hydralisk Lurker Queen (SC2) Changeling Swarm Host Zealot Stalker Dragoon Sentry High Templar Dark Templar Be forewarned: the more diverse your pool, the more nerfed you will be. After each mission, the Board (my next post) will be updated. All applications must follow the following format: Name Age Unit Mix (the one you are most of first, least of last) Abilities (two maximum, kapische?) Used Weapons Special Notes Vehicles In Special Notes, if Protoss or Terran is part of your mix, you may include their personal transport. It will be used in one of the two mission modes- Space Conflict and Vehicle Chase. IF AND ONLY IF YOU ARE PURE ZERG, you may use one of my custom vehicles (I'll throw 'em in later). Note on Applications, Zarkun does the damage figuration, range, and damage bonuses, so just list your weapons and he'll work out everything appropriately. Vehicle List (Space Conflict) Void Ray Scout Wraith Phoenix Corsair Viking Banshee Valkyrie Tempest (Modified) Vehicle List (Vehicle Chase) Vulture Hellion Goliath Immortal <None needed for Stalker/Dragoon> Reaver (modified) Colossus (modified) Siege Tank Diamondback Campus Layout: Basement: CLASSIFIED Section A: Classrooms, Lab, Eco-System, Bathrooms, elevator to surface Section B: Cafeteria, Phones, Library, Gymnasium, Firing Range, Section C: Dance Hall, Bedrooms (everyone has a roommate, decide for yourselves) Section D: Chemical Testing, Main Computer Network Room Surface: Hangar, Warp-pad Rooms: Room 1: Sahlk & Destron Room 2: Dante Room 3: Omicron & Kelly Room 4: Jen Room 5: Stefan & Greggor Room 6: Tarioshi & Sam Room 7: Eric & Peter Room 8: Ceas & Calek Room 9: Shirinar & Teldarix Room 10: Terance & Alicia Room 11: Room 12: This is a follow up to the original PKA, and will be run by Shade Ravius and Zaros. Zack will make the occasional cameo, but I will not DM. I simply help around and is the Emergency DM when CR and SF aren't around. Please follow format. Also, you are arriving on a desert planet. The rest will be explained later.Zarkun500 Apr 24, 2013
Apr 23, 2013 Separatist Space, VIII Please keep the majority of OOC posts in Separatist Space, Discussion. Thank you http://us.battle.net/sc2/en/forum/topic/7200051805 Separatist Space, the story so far... The RP takes place in "Separatist" space. Which is past protoss space. Some Terrans were exploring past protoss space (which is illegal might I add) and found even more intelligent lifeforms then they could imagine(all those custom races and such). With some funding from many governments and organizations, hundreds of thousands of colonists were being exported out from terran space and into distant space. The colonists got tired of being bossed around by all of their shareholders and pretty much announced themselves separate from the Terrans in Terran space. Hence, the lands they colonized became, "Separatist" space and the colonists became "Separatists" because they supported the separation of separatist space and Terran space. Many more events caused the separatist movement, but to sum it up in a few paragraphs, there ya go. Separatist Space, Backstory Entire colonies have been going missing, frigates carrying valuable cargo, gone. Terrans are still new to Separatist space and the Separatist Military is doing little to stop investigate. IMPORTANT NOTE This RP is extremely open, if you want to not engage in the main plot, that is totally fine, I would not recomend it but I will still allow it. Also keep in mind that at first you will have to pursue the main story, you will not start according to the main story. You will start out however you wish, wherever you wish.MarkusDaWise172 Apr 23, 2013
Apr 23, 2013 Zergling and Zealot 2 Episode 2 Part 1 Zerglings and Zealots 2: Hall of Legends. I, KnarledOne, have taken it upon myself to resurrect this RP in the name of all our old, lost RPers, whose names we remember with gladness. People like NickDaMan, Vultureling, IraqLobster, MockingJay, HowBabysRBrn, Wfawwer, BcInfinity (see, I remembered you), and all those other guys who are either dead or only barely alive. So, let us begin. You arrive to find yourself in the middle of a huge temple. Massive stone statues dominate the gigantic room, arranged in a circle near the walls. A gigantic Changeling is directly in front of you, a hideous grin frozen on its stone face. Just to its left is a massive stone Overlord, its cold glance freezing you with logical horror. To its left is a huge stone Marine with a Gauss Rifle and a Psi-Blade. One step further down the line is a Spectre, and then a creature that could have been a Firebat, a Lobster, or some other things you're not sure about. Then comes a female ghost, a young girl who looks both sad and fierce at the same time. She is supporting the lifeless body of another young Ghost, this one male. A great stone tear trickles from her right eye. The next statue is of a great, fierce man, his body enveloped in clouds and lightning. Next to him is another man, one who resembles General Warfield... or is it Arcturus Mengsk? Either way, the man's face commands great respect. Next to that is a massive grinning Hybrid. Then there is a huge statue of something that looked like the terrible offspring of a Zergling and a Vulture, then a man in a Ghost suit wearing sunglasses and armed with an interesting blend of Terran and Protoss technology, and then your gaze has returned to the Changeling. This time, you notice that a man sits at a desk at the foot of the statue. You walk up to him. "Greetings," he says. "I am the official Clerk of the Hall of Legends. Are you here to apply?" You nod your head dumbly, having no idea what he's talking about. "It is very exciting, is it not? The planet always goes wild when it's announced a new statue will be added to the Hall of Legends. Actually, not many have applied so far. I guess the fact so many applicants died last time turned them off. Oh, forgive me for blithering. I need you to fill this out really quick..." <PlayerName> Character Name. Character Race(s). Character Base Unit(s). "Thanks," he says as you hand him the completed application. "Wait, hold on a sec. I was supposed to give you something. Of course, for the first applicant it's a little bigger, but no matter." He hands you some things, but you suddenly interrupt him before he can speak again. "Wait. Where am I? What the heck did I just sign up for?" He looks at you with genuine astonishment. "I thought you knew! This is the Hall of Legends. All those statues you see represent great warriors, leaders, writers, mages, etcetera. There are many great names there... Zanon, HBRB, MockingJay, TheCommander, ThunderCrash... many great, great names. Wait, are you one of them? Well, if you're not I should tell you how things work. You will leave here once done and go to the town. There you should quest around, complete sub-plots with the other players, and generally be heroic. Well, you could be evil too, that worked for the Changeling there. "Anyways, every now and then Dee'Em, the guardian spirit of the town and temple, will cause something to happen that will test the wits and powers of all the contestants. After a while, all the players and anyone else who happens to be watching will vote to determine which player is the worthiest. A likeness of that person's guardian spirit will be placed here in the Hall of Legends in their honor. Pretty sweet, eh?" You think a moment. "Are there any facilities here in the Temple that will be of use to me?" "Sure!" He says. "There's an arena back there where players can practice. You can change the configuration by saying a prayer to Dee'Em. Over there is a portal to the Bar, where you can get something to drink..." http://us.battle.net/sc2/en/forum/topic/6522503786?page=1#115 "...and over there is the History Portal, where you can find the Original Z&Z. " http://us.battle.net/sc2/en/forum/topic/2522072239http://us.battle.net/sc2/en/forum/topic/2522433891 http://us.battle.net/sc2/en/forum/topic/2522465207 http://us.battle.net/sc2/en/forum/topic/2548835834 http://us.battle.net/sc2/en/forum/topic/2593047757 http://us.battle.net/sc2/en/forum/topic/2657545815 http://us.battle.net/sc2/en/forum/topic/2657265857 http://us.battle.net/sc2/en/forum/topic/3595377742 http://us.battle.net/sc2/en/forum/topic/4015205320 http://us.battle.net/sc2/en/forum/topic/4240804347 http://us.battle.net/sc2/en/forum/topic/4927102752 ...and the previous episode of this series... http://us.battle.net/sc2/en/forum/topic/6572357170 http://us.battle.net/sc2/en/forum/topic/6572360576 http://us.battle.net/sc2/en/forum/topic/6759126912 http://us.battle.net/sc2/en/forum/topic/6933304018 "Oh, but wait. You'll have to leave all your weapons here except two. And you'll have to refrain from using any of your special powers except one. So, which will it be?" Character Armaments. Character Abilities. "...Great! Now you're set. Oh, but I'm curious. I forgot to tell you, my sight is very weak, what do you look like?" Character Physical Appearance. "Hmm. You sound like an interesting looking person. Tell me about yourself." Character Backstory. "Wow, you've lead quite the life. I can see why your guardian spirit has brought you here, you stand a great chance of winning and getting his or her statue added to the collection. Well, it's been great to meet you. I wish you good luck, now get out there and win!" "...Oh, wait. I should describe the town to you really quick so you don't get lost. When you walk out of the temple the first thing you'll see will be the K'ang. That's a free place for travellers to stay, so I daresay you'll use it. To the left of the K'ang is Infernundy Street, and to the right is Breakout Boulevard. They join with Crash Avenue to form a triangle. The Mayor's mansion is on Crash, so if you need him or if you somehow get elected mayor, you should have no trouble finding the place. There are two other places to stay, just so you know. The Smiles Resort is a fancy hotel on Breakout Boulevard, it's pretty nice, but they won't let you in unless they deem you worthy. Their owner disappeared, so the Mayor took over until he returns. Also there's a residential area connected to Infernundy Street, if you're ever looking to be a homeowner. "There's some nice food here too. JoeyRay's bar is right next to the K'ang if you don't like Zanon's, or if you just want to patronize the town. On Crash there's a fancy place called the Dime and Spectre, like a bar but more cultured. Its owner disappeared, though I think he was a Commander or something. Breakout's got the Defiler, a great diner if you're a Zerg. Used to be owned by the same guy that owned the hotel, but he vanished. Might come back. The Roach Warren is right next to the Defiler, they got some serious competition going. On Infernundy there's Day to Remember, that place has some real great food. Owner's a little creepy, but then again nobody's seen him for a while. "There are some stores and assorted houses, but most are for sale to one with money and honor. I sure hope you enjoy your stay here. The Dungeon is to the west, so straight past the town once you leave here. It's weird cuz it changes all the time, we think Dee'Em does it. The rest of the directions are woods. There's a volcano past the South Forest, and the mountain east of the Temple isn't exactly forbidden. Of course, there's no prohibition on going into space as long as it conforms to the plot. "One more thing to remember is that here, the plot is driven entirely by the players. It starts with only one plot element: the contest. From there, it's up to you to find your destiny and prove that you are the greatest of them all." "Wait," you say. He looks up again. "What's this planet called?" He smiles. "Echo VI." Tl; dr - This is your chance, relatively new people. Your statue is not yet present in the Hall. There virtually no rules or restrictions on this thread, so bring in any character you want from any RP or create a new one. All you have to do is prove your worth by developing good plots with the other players and proving your valor and cunning. Eventually everyone will vote and determine who will be immortalized in the Hall of Legends. I'm going to join too, probably. As for you old people who are already in the Hall: you can join too. Please do, in fact. You will receive special veterancy benefits to give you a headstart. Keep in mind that your char can also fulfill a mentor role (or antagonist role) for the newer chars, thus allowing you to more heavily influence who will win. Character signup: <PlayerName> Character Name. Character Race(s). Character Base Unit(s). Character Armaments (up to 2). Character Abilities (one for now). Character Physical Appearance. Character Backstory. I will occasionally cause some event to speed up the Roleplaying, but remember there are few rules. Anyone can develop a crazy plotline... just don't go overboard or everyone will try to kill you. Clarification: this means I am the DM. I may give this role to someone else if they want it and I don't. Don't worry, this thread is not governed by the DM. The DungeonMaster has two jobs: customize the Dungeon when he/she first gets control, and ensure that the thread runs smoothly by causing events and managing the Information Desk and the Board. Also, whenever a new thread is created the DM must post a fully updated description of the Hall of Legends, as well as a recap of current events. Have fun, KO.KnarledOne326 Apr 23, 2013