Joeyray's Bar

Jan 2, 2016 Corporate Law (IC) Welcome to Earth, circa 2361. The world is controlled by massive corporations and conglomerates too numerous to count, each with their own respective domains and areas of influence. Technology has advanced considerably from what we know it to be now. Quantum computers and absolute zero freezers are all too common (But they just ruin food) and Antimatter weapons are a constant fear; somewhat similar to Nukes now, but with ten times the destructive potential. Each corporation is also locked in an insane war for total control of the world. Other advancements, too, have been made. Certain corporations are very close to being able to create lifeforms from scratch, and others have materials tougher than you could ever imagine. But what is the central development? Demigods. Demigods are creatures that all companies began developing around the same time, and they are truly some of the most powerful things you've ever seen. Their abilities go far beyond the point of what one would imagine humanly possible, even to the point of magic. While most companies have only one, some are still developing theirs and others have two or more. Demigods take decades of development and research to create, and they're usually extremely psychologically unstable. All demigods of a certain corporation usually have the same flaw, whether being extremely anti-authoritarian and revolting against their corporation or going completely insane and falling into a hallucination-filled coma after a few years. So yeah, let's get the ball rolling. OOC thread can be located here: http://us.battle.net/sc2/en/forum/topic/16951955499?page=1FlCoDamThree196 Jan 2, 2016
Dec 30, 2015 StarCrafts mod? https://www.youtube.com/watch?v=rAYrRPEU4KI Hi, I really love the StarCrafts series that Carbot made. I heard there's a StarCrafts mod now, but I can't seem to find it on my game. Where can I find the mod so I can play my games with this mod? Thanks!Schnookums3 Dec 30, 2015
Dec 28, 2015 Nothing Just put this here for no reason.ThisGuy6 Dec 28, 2015
Dec 27, 2015 Legacy of the Boisez script...Spear of Adun Karax: "A Sony 72inch Flatscreen, a marvel in Khalia engineering and one of the last remaining in Stock during Black Friday sales. Each optimized and included with a superb home theater system to ensure the maximum immersion when watching !@#$ and StarCraft esports in a dark time, like 10pm or so. Within these chambers holds contingents of Zealots...Templar whose Bro-hood is unmatched to the loyalist of any Bro to watch Adult Swim with on this new Flatscreen...Although it pains me greatly, I have began informing them that Showtime and HBO are not included in the cable package. The Ship's lower decks contains a Keg and a beer pong table set up, capable to provide hours of fun with Bros and Bras alike. There is much to learn about this party...It's designed for bros but will have a high turnout of chicks. We are on board to get laid tonight and it will be a glorious time for when how our culture of Bro-dom shined like a refrigerator filled with booze on a Friday night. Your Galaxy 5s's contacts list has been updated, Hierarch. From There you can hit up Selendis to bring her girlfriends to the party." Artanis: "With this party and new flatscreen, we will transpire the most kick %^- Protoss frat party, Bro Karax. And we will acquire free pizza from the Templar!"Artanis1 Dec 27, 2015
Dec 15, 2015 The Prophecy of the Chunk Inside the vaults of time on the distant land of New Jersey reads a prophecy of the one to restore balance to the esport of StarCraft 2. Within this prophecy it reads "The One who can beat the game's mightiest champions while under the influence shall become The Chunk, the sacred competitive star craft 2 player who gets inebriated before tournaments, it is also said that this person will go on to conquer the mightiest tournaments not recalling on who he played against or what he did to win" ...Some philosophers believe it is the raw energy of the Chunk's true self taking over and the body is too fragile to remember the godly micro and macro skills of The Chunk....and the only indication to spot The Chunk is to find the player who pukes on his keyboard during a tournament match and continues the match and beats the opponent... May dawn come to the era of The Chunk and the nearest McDonalds to cure the Chunk's hangover the next day...Artanis2 Dec 15, 2015
Dec 11, 2015 How does one DT rush in LOTV? This happened to me and messed up my economy and crippled me bad...I lost the game, Aiur, my dignity,, my wife, and everything. Anyway I get the concept of sending cloaked units early to harass but I'm curious how does one DT rush effectively and do it right...LOTV proves to be a faster game then previous Star Crafts with more workers and junk so I want to hear your thoughts on countering this and doing thisArtanis2 Dec 11, 2015
Dec 7, 2015 What happened to this place? What hapnd to us What happened to us? What happened to the RPs? Why can I find no good trolling opportunities here anymore :(!? I miss the good old days. We were all best pals! Except for the part where we weren't and the conflict was so fun! Nothing was better than rolling up my chair so I could inject myself uninvited to a decent RP and assert myself into the story. Sometimes writing so much as to spam the occasional roleplay. Occasionally watching you destroy each other's stories on your own, or arguing about who's bar it was and why I and my compatriots were a scourge to the "establishment" and that one time you tried to ban me, and that other time, and then that time I was banned, and then that other time, and that other time, and that... you get the picture. So fun that all was! I miss old faces and old conflicts and old superstitions. I wish a new set of trolls would come in here and make things interesting again. Surely you agree that the old days were the best!Nukester14 Dec 7, 2015
Dec 1, 2015 The goliath-thor connection Hello everyone! If the terran goliath were in pokemon, his evolved form would be the thor. Think about it... 1. They are both vehicles that walk on legs 2. Their arms both end in ballistic cannons 3. They both carry surface-to-air missiles on their backs Look at their appearance in general. Doesn't the goliath just look like a baby thor?Poe10 Dec 1, 2015
Nov 25, 2015 Ghosts' steady targeting is a useless skill if do not take damage, ghost will make 170 damage. and it takes 50 energy. we know this is designed to against the Brood Lord and the Ultralisk, but how many times do ghosts do what a terran player want them to do? terran army usually fall back when against the zergs, thus ghosts cannot get a suitable situation. even a zergling can make the damage to ghosts. also, i find that when many ghosts use steady targeting to one single target, a ultralisk for example. if there are 10 ghosts use the skill at the same time, but only 3 useful. when finished, i find that all 10 ghosts have spent 50 energy,no matter the single ghost successfully use the skill or not. so, is this a bug, or designed on purpose? and, ghosts are less useful than before when against protoss. 2 ghost can kill a templar in a short time in HOTS, but now ghosts can only use EMP when he see a templar, cause it is really easy to make a little damage by protoss's army. I miss the earlier ghosts than these.MilkTea1 Nov 25, 2015
Nov 23, 2015 Were's the hot action? - Starcrafties #1 Were's the hot action? A short story by Tribbles production. The first chapter of my series called Starcrafties. Set on an unknown planet, a team of Terran, a brood of Zerg and an armada of Protoss are all pitted against each other in a teeth grinding FFA. Who will fall, who will prevail? Inspired by the popular Starcrafts, Starcrafties is the next hit in Starcraft fan fiction. (Hopefully) (darn this cliche storyline) Note: First paragraph is first person G'day mate, my name is Base, Logan Base. I am a Hellion but not just any Hellion, I am an Outback Hunter. When the Hellion was in testing stage some of us drivers liked the prototype version more than the finished. They let us keep the prototypes and we dubbed ourselves the Outback Hunters. Our weapons are superior than the original, they only changed them for "smoother driving". I think it was just a stupid excuse so they could get a break from having to make bigger stuffs. I know scouts are supposed to be fast but what if they get into danger? Roasting them is better than running, I don't want to look like no coward. My momma raised a brave boy. Anyways, there is one way we are inferior, three wheels. It's harder for us to get back on our feet if our tyres are damaged. Because of our bigger weapons there is no room for a spare tyre and that's how most of my mates bit the dust. Those stupid Brood Lords, the Broodlings are so much smaller than Zerglings yet they are so much more vicious. They climb all over the wheels and munch through them as well as they do to human flesh. The most bugging thing about Brood Lords are that they fly. No Hellion is hitting that bogey anytime soon. Interested? Feedback is appreciated.Tribbling1 Nov 23, 2015
Nov 20, 2015 LotV Questions (Spoilers contained within) So, I made this thread because I wanted to ask one simple question to those people who have already played through the campaign, while giving those of us who have not a chance to do so avoid spoilers. If others should decide to continue it, other questions and discussions will be accepted until such time as spoilers are no longer a concern. The question is as follows: What was your preferred faction for each of the units during the campaign? Myself, I went with these guys. Bear in mind, I've only played through the campaign on casual. -Centurion, because I found their Shadow Charge and stuns to be more useful in getting them into the fight, especially since they tended to get mixed up in the rest of my army. -Dragoon, because I'm a little nostalgic, and because I tend not to use abilities, so the added damage, range and life was useful. -I didn't use the Dark Templar variants much, it was easier to bulldoze through the enemy, but I equally liked the Dark Templar and Blood Hunters. Their abilities were very useful when they were used. -Hands down, I loved the Vanguard, because I have never seen anything three-shot an Ultralisk or evaporate an enemy army on its own like that. -I tended to alternate between the Energizer and the Havoc, the former because the cooldown on the Pylon ability was rather long, so being able to reinforce my army anywhere, anytime was good, and the buffs for both were very good. -I went with the Mirage, because having my Phoenixes last longer is always good. Corsair would be a second choice -High Templar, because having your Psi Storms restore shields goes a long way towards keeping your Zealots, and everyone else alive. Didn't try other two variants though, so this one is up in the air -I went with the Reaver for nostalgia reasons, but I could definitely see Colossus and Wrathwalker's merits. -Destroyer looks glorious in combat, but I don't think it beats the Void Ray in the end. -Carriers that can repair your vehicles? Uh, yes please. So, how about the rest of you?Thundercrash3 Nov 20, 2015
Nov 19, 2015 Anyone from St. Louis? We St. Louisans need to see if we can find a place that will play SCII games and get some bar- and/or coffee craft goin. I know one other person who's down. Anyone else?GGevenifUMAD2 Nov 19, 2015
Nov 19, 2015 Those Who Watch from the Shadows (PRP) In the year 2501, an unmanned Terran Dominion probe discovered the fringe world of Demon's Fair. Further investigation showed Protoss ruins, notably Tal'darim; the Tal'darim had been mining a gas called Terrazine until they had exhausted it. However, they had let another gas-producing rift alone. A linguist translated the name from Protoss writings. A scientific officer convinced Arcturus Mengsk to exploit the psi-enhancing gas for military applications. Mengsk created Project Shadowblade, putting it under level nine classification. The project was led by General Horace Warfield. This program was responsible for the creation of the first Spectres, Ghosts that had been exposed to the Terrazine gas. The gas was tested on animals, some condemned prisoners, and eventually several volunteers, some of who were low-level psychics. The gas increased psychic power, but it was addictive and created hallucinations and violent outbursts, which often resulted in the injury of project staff. Over time, Arcturus Mengsk grew leery of the project and ordered its termination. After Warfield was recalled, Mengsk sent in marines to eliminate the project members, ensuring that the project wouldn't be carried on. Others argue one of the spectres experienced severe hallucinations and killed the project members himself. Whatever the truth, only three other members besides General Warfield survived and were all three thrown into New Folsom to hide the truth. In 2503, a second incarnation of Project Shadowblade launched a rebellion with the intent of killing Mengsk. This was thwarted by Ghost agent Nova Terra and the new Project Shadowblade, while damaged, is not destroyed. Gabriel Tosh picks up where he left off the following year during the Second Great War, having discovered that the element Jorium is good for balancing out the addictive and hallucinogenic properties of Terrazine when used in tandem with a Psionic Waveform Indoctrinator. This allowed him to create new Spectres with lower risks. But in this day and age, the Spectres and Dominion don't play well together and the Spectres have a deep seated hate of all things Arcturus Mengsk. Tosh, along side Raynor's Raiders, wages a war against them, but behind the scenes are the Spectres, fighting their own war with Dominion Ghosts who are hunting them in an effort to destroy Shadowblade. Which side will you pick? The Ghosts, a tried and true psionic warrior who puts fear into the heart of the Dominion's enemies, or the Spectres, the next generation who give nightmares a whole new meaning.Zarkun404 Nov 19, 2015
Nov 17, 2015 A continuation of the PRP Bar Continued from The Reformation Bar. Please fill the other first.LeKroger500 Nov 17, 2015
Nov 16, 2015 Extract memory from a Moto G? Hi guys, I have a quandary I'm hoping someone can help me with. A ways back, I tried to repair my Moto G's screen and in the process I tore the digitizer. I have since bought a new phone (while feeling like a dumb@ss i might add), but I'm hoping to recover the pictures and apps from the old phone. The motherboard is entirely intact, and my computer can identify that a Motorola phone is connected to it, but it can't view the files. Does anyone have any suggestions?DukeOfShade3 Nov 16, 2015
Nov 14, 2015 Day I Bill turns on the people who pulled him off of the woman. He tries to bite them and they have trouble holding him. The woman he spewed on starts to convulse and seems to be having a seizer before laying down dead. She opens her eyes and they are starting to turn cloudy along with black veins forming on her face as the virus starts to take effect. “Forget this.” The bartender shouts before pulling an old shot gun from under the bar and shooting bill then the woman. Before anyone can protest and shouts. “Look at them they are infested or something else.” The power goes out again for a few minutes making everyone look around the bar. The lights turn back on and the TV goes to the emergency broadcast service. After the loud annoying sound it makes an electronic voice pops up. “This is Ruusan Emergency broadcast service. Zerg invasion confirmed. Make your way to the tallest building you can find and deploy flares or other lighting. Military transports are on the way to evacuate civilian centers. Reports of a new infestation strain has been reported stay away from anyone with black veins and or milky eyes. Quarantine anyone who is showing signs of creep growth on them or throwing up creep. If you cannot make it to an evacuation site or any government shelter return home and barricade your area. Make sure to have plenty of food and water as it could be some time before help arrives. This message will repeat.” “Right I don’t need to hear that twice to know we need to get moving. Grab what you can for now and follow me.” The bartender shouts reloading his old shot gun. OOC- Feel free to post after my next post. I will continue to add in characters but for right now focus on making weapons from things in the bar. This is only till you get to the base then you will get your main weapons. I will continue to add people as I review prp. If you are new please look at the prp and think about joining day I.Steelwolf174 Nov 14, 2015
Nov 12, 2015 Calling all Indian Gamers. Hello there, For quite a while now there has been a facebook group of Indian gamers devoted to starcraft 2. We have only recently begun forming into teams such that we may compete at an international level. So far the general influx of members has been by word of mouth and while this has resulted in more than 180 members world wide, we feel that there are quite a few potential members still lurking about. The group has been extremely active and members regularly meet up on NA, SEA and EU to play games/practice and exchange frequent cursory remarks in our respective mother tongues. In addition to being a good place to kick back with your fellow kinsmen, the group serves as an important platform for those wanting to improve their skills in the game at all levels may it be from Bronze to Grandmaster. Now, the group is a closed group and cannot be discovered on facebook itself, so anyone wishing to join please post here and I will make sure to add you to the group. If you wish to contact me in game you may add me: LGRazultull.885 I'll be glad to answer any questions you have. However i do encourage you to post here as well, just so it gains popularity. Note: Please don't turn this into a flame thread or anything related, the aim of it is purely to dig out those indian gamers who have so far gone under our radar.LGRazultull13 Nov 12, 2015
Nov 9, 2015 Those Who Watch from the Shadows(Take 2) The city of Augustgrad was busy as usual, car rushing up and down the roads to get their occupants to work or the mall or some other such place. Foot traffic crossed the streets as people talked to people next to them or to others on mobile communication devices, or on social media or via email. The news ran on televisions in windows in electronics stores, new toys sat in the windows of toy stores, taunting little children into bothering their parents into buying them the wonderful new thing.Over all, the streets and side walks were busy and crowded, a perfect cover. Among the hustle and bustle crowd walked a lone man, with dirty blonde hair and luminescent green eyes, a scar running along his cheek, though it was faded. He walked the streets of Augustgrad towards a seemingly random location, though it wasn’t that random if you paid attention to the pattern that he was walking in. He was simply walking around the city to shake any pursuit. And in the center of the busy city stood a statue of the one man that Mason Johnson hated more than even the Ghost that had captured and brought him to prison, the man who had ordered their capture and imprisonment in New Folsom when they weren‘t killed with the destruction of Project Shadowblade; Arcturus Mengsk, Emperor of the Terran Dominion and number one on the Specters’ hit list. The hustle and bustle of the every day life of the city helped to hide the trench coated Spectre, but he still felt naked wearing only his civvies and not his hostile environment suit. If he had to guess, it was because he knew that the Ghosts were out there on the streets too, walking around as though they were normal citizens as well. Hell, Mason envied them in a way, their ability to just dress up and walk around with their knives and guns hidden under a regular jacket, possibly some fake letterman’s jacket, maybe just a poofier one, not like most Spectres though, they got stuck in trench coats for reasons that made sense only if you looked at it from their point of view. He wore the trench coat to hide not just his pistol and combat knife, but his delivery to one of the Wrangler stations; a high explosive bomb, shaped to maximize shrapnel output and minimize left over evidence. He didn’t think they’d do much damage since Wranglers just sat around until a call about a kid with potential came in, then they retrieved and delivered and even then there were two or three Wranglers max in any one station. Mason could still remember his retrieval, or at least he could since he‘d first used Terrazine. He still wore his lucky silver cross from when he‘d first started the treatments. He might have peculiarities, but not like some of the others. As he walked, he let his mind drift back to that day.Zarkun26 Nov 9, 2015
Oct 31, 2015 Corporate Law (OOC) Welcome to Earth, circa 2360. The world is controlled by massive corporations and conglomerates too numerous to count, each with their own respective domains and areas of influence. Technology has advanced considerably from what we know it to be now. Quantum computers and absolute zero freezers are all too common (But they just ruin food) and Antimatter weapons are a constant fear; somewhat similar to Nukes now, but with ten times the destructive potential. Each corporation is also locked in an insane war for total control of the world. Other advancements, too, have been made. Certain corporations are very close to being able to create lifeforms from scratch, and others have materials tougher than you could ever imagine. But what is the central development? Demigods. Demigods are creatures that all companies began developing around the same time, and they are truly some of the most powerful things you've ever seen. Their abilities go far beyond the point of what one would imagine humanly possible, even to the point of magic. While most companies have only one, some are still developing theirs and others have two or more. Demigods take decades of development and research to create, and they're usually extremely psychologically unstable. All demigods of a certain corporation usually have the same flaw, whether being extremely anti-authoritarian and revolting against their corporation or going completely insane and falling into a hallucination-filled coma after a few years. So, what will your corporation be? Application format is as follows: Corporation Name: (What do people call your corporation? Any nicknames?) Notable Figures: (CEO, various important parties inside the corporation, ect) Demigod(s): (Describe your corporation's demigod or gods and their flaws here.) Area controlled: (Just look at a world map and take an area you like that isn't already owned.) Notable Developments: (What area of technology does your corporation provide to it's 'citizens' and the other corporations?) History: (Who created your corporation? What kind of duress has it been through?) Other: (Anything else you'd like to say?) Also, like have fun and stuff. Try not to die. EDIT: SUBSIDIARIES! Mayhaps you want a new corporation, but don't feel like going to all that work? No problem! Just make a smaller sub-company of your existing one! It's barrels of fun! Subsidiary format is as follows: Subsidiary Name: (What do people call your subsidiary? Any nicknames?) Notable Figures: (In case there are any important figures in your subsidiary not already mentioned.) Area controlled: (Perhaps your subsidiary controls a different area than your main corporation..) Notable Developments: (What area of technology does your subsidiary provide that your corporation does not?) Other: (Anything else you'd like to say?)FlCoDamThree441 Oct 31, 2015
Oct 25, 2015 Speculation: Kerrizul/Zeraggan Archon in LotV Disclaimer: I have no access, and have never had access to, nor spectated or viewed any LotV campaign/story outside of what has been made publicly available Blizzard. This is just an idea I've been thinking about for quite some time. I believe, to defeat Amon, Kerrigan and another Protoss (presumably Zeratul, could be another) fuse into some kind of Hybrid Archon in order to do so. Basis of my theory: The campaign level In Utter Darkness from WoL eludes to Kerrigan being the only one able to stop Amon. Amon's "greatest creation" in the In Utter Darkness level is the Hybrid - where Protoss and Zerg DNA are fused together. Therefore, we know it is possible for Protoss and Zerg DNA to be combined, we just don't know how. We find a Terran facility on Castanar that successfully created one, so we know it isn't just an Amon-exclusive capability (though I'm sure he influenced them via Narud, but that isn't important). What is important is knowing it is possible. Now, flash forward to HotS campaign when Abathur commends Kerrigan on using the Protoss researcher as a host in order to infiltrate the final Protoss ship attempting to escape Kaldir. Abathur says that even though Protoss and Zerg DNA cannot be combined (which is untrue given what we already know, but is within the scope of Abathur's knowledge at that time), the Protoss can still be used as a host for a foreign organism. However, at that moment, the only Zerg DNA Abathur had to attempt to combine with Protoss DNA had been the Amon-"tainted" DNA. (Izsha tells Kerrigan that "[Abathur] likes to try" combining Protoss and Zerg DNA). But did Abathur ever try using Primal Zerg DNA? NO. Due to the Primal Zerg DNA being able to absorb and adapt essence so effortlessly, one could speculate that Primal Zerg DNA and Protoss DNA could be combined more simply than its Amon-influenced alternative. Now, Kerrigan's part in all this should be simple enough to understand. Her timeline goes like this: Ghost, Amon-influenced Queen of Blades, Psionic Terran, Primal Queen of Blades. There is no denying her psionic capabilities, and as of the end of HotS, she is also a Primal Zerg. Flashback to the WoL campaign when she is in her Amon-influenced QoB form, during The Moebius Factor campaign mission. Kerrigan says "I see through your Dr. "Narud"'s charade." - At that moment, Kerrigan knew Narud was working towards Amon's ends. But during the beginning of the HotS campaign, Kerrigan says she doesn't remember anything about when she was the QoB. Enter Zeratul to teach her that which she had forgotten. HotS campaign ends with Kerrigan becoming Primal QoB. According to the Starcraft Wikia "an Archon's physical form shapes and anchors the psionic maelstrom swirling around it". Kerrigan's psionic capabilities, to me, indicate that an Archon fusion could be possible, and her Primal DNA could make Hybridization simpler. Given Zeratul's tireless efforts at stopping Amon, I could see him attempting to tap into Kerrigan's psionic abilities to attempt an Archon fusion (not to mention his history of no-fcks-given when it comes to the "rules" of the Protoss). After all, if the melee-Hybrid are the Zealot/Ultralisk versions of the Hybrid, and the ranged-Hybrid are the Stalker/Hydralisk version; what entity could go toe-to-toe with one of the two above other than an Archon-equivalent (that still somewhat makes sense when it comes to the story)? Immortal/Zergling? Templar/Roach? I see no storyline equivalent... That's my theory. Tell me what you think. And apologies if I'm not the first. I wanted to put my thoughts to words without influence of other theories - but simply speculation based on my own playthroughs of the WoL and HotS campaigns in anticipation of LotV. After all, what could leave more of a legacy than a Terran turned Zerg turned Protoss? :PRootflyer7 Oct 25, 2015
Oct 11, 2015 Reclamation Gazing down from the bridge of the Spear of Adun, the Hierarch Artanis could not help but shed a single tear as the massive ship came into view of Aiur. Like many others, he had dreamed of this day for a long time and today that dream was a reality. Years passed since the Zerg descended on the planet like a great plague and infesting much of the planet's surface. Now, his people had the strength to take back their home world and make it great once again. The Celestial Array lit up in the center of the room, indicating that the rest of the Golden Armada was arriving. The doors opened and Executor Selendis stepped inside the bridge and stood abreast Artanis as he watched the last of the ships warp into space. "Selendis, are all fighters accounted for?" "The invasion fleet stands ready. We await only your command Hierarch." “My brothers and sisters in arms, long have we awaited this day. The Zerg, numerous as they are, are without guidance. We are strong and united as one! We will retake Aiur! You all have your orders! Carry them out! Entaro Tassadar!” ================================ You are a member of the strike force of the Golden Armada. Your goal is simple, to retake the home world of Aiur and cleanse the planet of the Zerg infestation. You will start out in one of two locations as listed below: 1) The Ruins of Antioch are among the most heavily infested areas on the planet’s surface. It is also home to four particularly large hive clusters which are protected by a series of spore cannons. You will be part of a large strike force sent to remove these spore cannons, allowing air support to bombard the ruined city until little traces of the Zerg are left. Destroying these 4 hive clusters will also severely weaken the Zerg's capabilities in the region and grant us one of several key footholds in the planet's surface. Our fliers will likely be engaged with enemy fliers so air support will be severely limited. 2) When the Protoss hastily left Aiur, not all were able to make it. Those stranded on the planet’s surface were abandoned to their fate and had to use any means necessary to survive. The settlement of Slysarb is one such survivor’s enclave within the dense jungles of Aiur. They have activated a distress signal upon seeing our fleet in the skies but this has attracted nearby Zerg in the area. There are 103 survivors. You will be sent in as close as possible. Escort the probes to the encampment where they can lay down a warp beacon allowing extraction of survivors. ============================= Mechanics of the RP: 1) Hit points represents your life total and if you reach 0, you become DISABLED. This means any strenuous action will reduce your HP by 1, resulting in -1 HP. This leads to your character DYING and he will lose -1 every turn in addition to being unable to act until your character is STABILIZED. When dying, you can be attacked and you will take the damage if no one attempts a save on you. Or, maybe the enemy ignores you for now. You are DEAD if you reach -6 hitpoints You have a 15% chance to stabilize per turn which returns you back to 1 HP. There is a soft limit at how many times you can realistically stabilize and that is at my discretion to decide. 2) Recalling allows you to warp back to a safe zone. This takes 2 turns to activate. When dying, you can also opt to recall. Some areas will not allow you to recall. You have a -4 debuff to defense when recalling. 3) Attack roll: Using a d20, a 1 is an automatic miss. A 20 is an automatic hit with an additional chance to roll for a critical hit (base damage x2, this can change). Modifiers will apply prior to the roll for a critical hit. If your roll is equal or greater than the defender’s roll, you deal damage based on your weapon. You will have to roll 10 or higher to score a critical hit. 4) Damage calculations: Your weapon does 2d7. Roll two times with a 7 sided dice and add the damage. You were prepared? Get a +2 modifier to damage and so forth. 5) Status effects: Neurotoxins: Loses HP per turn Enthralled: No longer player controlled. Increased HP and damage Silenced: Psionic spells uncastable Maimed (anything involving the loss limbs): Defense and attack rolls negative modifiers There are many more status effects in the RP. 6) Anything you right that is logical and sound that can be used as a modifier can be used. Please BOLD the modifiers you want to happen (you may or may not get them). 7) Rolling for initiative basically means who is going first. Prior to a battle or perhaps some standstill in the heat of battle, I will roll a dice. Whoever gets the higher number will be able to act first. ================================= Gear will matter but as of right now, you are all wearing basic stuff, The only thing that matters right now are your weapons. There are 6 slots and they are as followed: Head Chest Legs Arms Weapons Trinket You do not have to include anything equipment wise on your character sheets. I will do that firstly. ==================================== Descriptions for your main weapons. If you have any ideas to improve on your weapon's design, feel free to post it and I may grant you it as an upgrade. Otherwise, you'll get what I give you. They should try to keep in spirit with what the description says. The following two units are your starting classes. Adept: Glaive cannons are a type of protoss weapon utilized by adepts. These weapons can punch through light armor with ease, and emit a deadly shockwave when they strike a killing blow. Zealot Psi-blades can cut through any material regardless of density, though can be parried by similar weapons. Over time, the Khalai have further refined psi-blade focuser construction, allowing psi-blades to increase in power as a zealot’s fury mounts in the heat of battle. You will later have the option of becoming Dark Templar, High Templar, Immortal [special cases] or staying with what you have. ====================================== You are stronger than most Terrans unless otherwise stated. The following stats are mostly pertaining to combat though they may be times where I will refer to this to see if your action worked. Psionic: It affects how many spells you can cast, how hard your spells are to resist, and how powerful your spells can be. It’s also important for any character who wants to have a wide assortment of skills Strength: Strength measures your character’s muscle and physical power. For every 2 points put into Strength, you get a bonus xdx+1 to melee attacks. After a total of 15 points, 3 points are needed to get the bonus Dexterity: Dexterity measures hand-eye coordination, agility, reflexes, and balance. For every 2 points put into Dexterity, you get a bonus xdx+1 to your ranged damage. After a total of 15 points, 3 points are needed to get the bonus Constitution: For every point put into Constitution you increase your Hit Point by 2. Zealot: Psionic: 0 Strength: 0 Dexterity: 0 Constitution: 0 25 shields/60 Health is what you start off with. You have 25 points to distribute as you see fit Adept: Psionic: 0 Strength: 0 Dexterity: 0 Constitution: 0 45 shields/35 Health is what you start off with. You have 25 points to distribute as you see fit =================================== Traits: All player characters start with 1 trait. Those labeled locked are not available until later on. This is a WIP and I will welcome any suggestions. YOU CAN MAKE A CUSTOM TRAIT, I JUST HAVE TO APPROVE IT. *Some traits are rather lackluster and I am aware of that, especially those pertaining to the Psionic side of things. I'm trying to come up with something good to replace them Veteran of the Great War: 20% chance of gaining +1 to all attack and defensive rolls Veteran of Brood War: 50% chance of +1 to attack rolls [LOCKED]Veteran of the Second Great War: +1 to attack and defensive rolls. Your attacks deal an additional 1-5 damage. Steadfast: 10% extra HP and shield [LOCKED]Unyielding: 20% extra HP and shield [LOCKED]Immortal: 30% extra HP and shield Berserker: Base critical damage is 3x. You take 1.5x the amount of damage so long as you are berserking. You will berserk for a minimum of 2 turns. [LOCKED]Last Stand: In the event you reach death, negate this and return to 1 HP. This can only happen once per scenario. Big Game Hunter: You now have a +2 attack modifier against monstrous target Keen Eye: Survivor: Regenerates 75% of HP lost after battle instead of 50% Templar’s Rage: Your melee attacks deals an additional 1-2 damage added to your damage roll [LOCKED]Templars Fury: Your melee attacks deals an additional 1-4 damage added to your damage roll. [LOCKED]Templar’s Vengeance: Your melee attacks an additional deals 1-8 damage added to your damage roll. You take 20% less damage from all damage sources. Zerg Hunter Intiate: +1 attack roll vs Zerg [Locked]Zerg Hunter Adept: +1 damage roll vs Zerg, your attacks add x/x+1 [LOCKED]Zerg Hunter Specialist: +1 attack and defense roll vs zerg, your attacks add x/x+3 [LOCKED]Zerg Hunter Master: +2 attack and +1 to defense roll vs Zerg your attacks add x+1/x+3 The same trait applies to Terran and Protoss. Replace Zerg with Protoss/Terran Psionic Initiate: Regenerates 12 MP every turn [LOCKED]Psionic Adept: Regenerates 20 MP every turn, increases MP by 50% [LOCKED]Psionic Specialist: Regenerates MP by 25 every turn, increases MP by 75% [LOCKED]Psionic Master: Regenerates MP by 30 every turn, increases MP by 100%, you can cast two spells in 1 turn. Imbued Essence: All psionic spells are 10% more effective [LOCKED] Imbued Psionic Essence: All psionic spells are 20% more effective [LOCKE Essence of Twilight: All psionic spells are 35% more effective [LOCKED] Hour of Twilight: 300% damage and HP modifier. You will die and there is no way back from the dead. Ignores Last Stand. No traits: Suit yourselfAnimus12 Oct 11, 2015
Oct 6, 2015 Enumerate (Unfinished) Two sides of external n' internal prowess have come together to clash for the very realm of reality itself, while humanity's failures are trapped in the centre of it all. With two powerful, alien races fight for the very outcome of the universe itself, subhuman lifeforms are trapped within the hellfire, struggling to survive against the very powers that seek to use or destroy them for their own gains. With trillions placed upon the pire, the Galaxy rests upon the decisions on a small race, and their reactions against the alien menace which threatens their very existence. Enumerate is an expansion, offshoot, n' spiritual successor to the ideas which Starcraft Enumerate had, which are laid out here: http://us.battle.net/sc2/en/forum/topic/17606004934 I decided that, after the release of the Opening Cinematic of LOTV, the plans for LOTV, and personal reasons, I wanted to make Starcraft Enumerate stem away from Starcraft as much as possible, while keeping the essence which the original idea had. Enumerate is meant to be an Real-Time Strategy/Horror Sci-Fi in terms of genre, taking the subhumans, the Verloren, as the major protagonist race within the turmoil, while the experience the invasion of two alien races which function entirely different from one another: The Brain-Like Race known as the Meinung, and the ever-enumerating Sureg. With these three races fighting for the very conclusion of the universe's future, an epic war between the two aliens have started, with the Verloren being part of the fight, without a say in the matter. This is basically the blueprint of the idea, while I work on the other projects. Despite how it is a different universe than Starcraft, it will still hold some of the essence which Starcraft has, while having other aspects of different universes that already exist, as well as having its own additions to give itself a unique identity. Table of Context (Filling in with every post)ToxicDefiler2 Oct 6, 2015
Oct 1, 2015 UED vs The Koprulu sector So... yeah. What do you think. UED vs the dominion st2 (before HotS) UED vs the protoss, UED vs the Swarm (after HotS). What if all the forces in the Koprulu sector team up? what if is just protoss and terran agains UED. What do you think?Juanfi10 Oct 1, 2015
Sep 27, 2015 Separatist Space Redux, Discussion ––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––– Introduction to Separatist Space... Separatist Space began when the far off distant colonies controlled by the abusive Old Earth government rebelled and declared themselves independent of their former owner's control. Old Earth didn't like this very much and started a military campaign against the Separatists to eradicate their distant cousins and retake control of their prosperous worlds which supported the populations of Old Earth and her allies. Before it was launched, however, the Separatists discovered something that would change humans' view of the galaxy. Other forms of life and civilization apart from their own. This caused the Separatists to immediately seek allies. Though militaristically formidable, the Separatists would be crushed against a full campaign launched by Old Earth. If they joined a galactic community, however, they could find the allies they needed to stave off a war better characterized as genocide. The Separatists found the allies they needed and together the galactic community formed the first Galactic Council founded on peace, prosperity and shared scientific and militaristic power. The seat of this council was a new Separatist colony who invited all other council races to colonize on the same world, that together they may create a shared culture and planet. This planet was called Thenis. Together, the council races erected their own cities, colonies and companies based on inter-racial relationships. The capitol of this world was the seat of the council called Serene, the human word for peace. There were still others, however, who refused to join the council. It was feared that Old Earth would seek alien allies of it's own. A war was averted with the Separatist's alliances, but trouble still brews. The hearts of Old Earth leaders are still set on rapid imperialistic expansion and Separatist Space, and one hundred-fifty years after The Separatist Pact, which unified willing races in a single council, the Separatists may once again be thrust into war. ––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––– A note to old-timers... Hello fellow RPers, and welcome to the redux of Separatist Space! You guys suggested this would be a fun one to retry, so let's give it a shot. I look forward to reorganizing the system and plot and manufacturing the premise and creativity this RP produced originally in a way that actually produces good writing. While this redux will take the same basic plot and universe, please remember that I'm going to try and really apply standards to this. As such, this RP will not be a replay, but a redo. Therefore, different ideas, races, subplots or even characters accepted last time I could deny this time. Conversely, things I didn't accept last time could be accepted this time. I hope this time we are able to introduce things the last RP was missing (like logic, a coherent plot, reasonable OP levels, etc.). Shall we begin? ––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––– Custom Race Application: Tell me everything there is to know about the custom race/faction. The race or faction dives into the story and you're ready to go! Remember to note whether it is a council race (and thereby needs a council member as a character), a friendly race (and therefore needs an ambassador as a character), or a hostile/neutral race. Also please note the different factions the race is in and the form of government it has. ––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––– Company/Corporation Application: In Separatist Space, you can also have a corporation or a company of some sort. This can be a team of scientists, a product-based company, or a mercenary organization. Whatever it is, feel free to submit that into our universe, too! Include everything you think is important and we'll go from there. ––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––– Character Application: Characters that are going to have a place in this RP are going to be people of power. Whether that be a general of an army, an admiral of a fleet, a captain of a ship, or a freelance smuggler/pirate/mercenary. Other characters that are going to have a place are characters that are under said characters of power. Don't be afraid to make an average soldier, just make sure he is in another RPer's army so that he has relevance to the plot. Also, if you want to make a character but are unsure how he will fit into the universe, I can make him front and center of a Separatist lieutenant who will be a primary character of mine. (Who you guys might remember from last time... Hehehe) <Your B.net ID name> Name: Age: Race: (Don't be afraid to be someone else's race!) Profession: Political views: (Include views on other races, Separatists, peace with other races, war with Old Earth, etc) Equipment: Backstory: Defining Characteristics:HektorOfTroy477 Sep 27, 2015
Sep 24, 2015 The Reformation Bar Continued from Zanon's PRP Bar (Part 36). Friends, drunkards, countrymen, the time for us to return to the Old Ways has come. Back in the Goode Olde Dayes, we didn't have to bow to Bar-thieves. We had rules against barfights. We revered our ancestors, our drinks, and our Glorious Dictator! This Bar shall overthrow the oppression of Anterograde and make things as they once were. In this Bar there will be no corruption, there will be no randomly inserted instances of the word "Jew" throughout the menu, etc. Drink up!KnarledOne499 Sep 24, 2015
Sep 20, 2015 Principality Hi guys. This is a weird paper I wrote for a literature class. It may seem a bit disjointed, mainly because it is. Upon finishing it I decided "what the heck, might as well post it." I value you guys' opinion on literature more than probably anyone else's, so I'd greatly appreciate any feedback you can offer. Without further ado:KnarledOne9 Sep 20, 2015
Sep 19, 2015 New Farmland Race! :D OMG BEST IDEA FOR RACE EVER: THE FARMLAND RACE Only has 4 buildings: Farm (main resource collection base), plantation (vespene collector), stable (trains war units), and marketplace (researches new units, info at bot of page). Command Center/Nexus/Hatchery=Farm Training Center=Stable(only production center but cost $100) Upgrade/Research Center=Marketplace Worker=Pig, 50 min, 40 health, 5 damage, can repair buildings 40% slower than scv, 17 sec Stable Units Ground -Horned Cow (tanky melee cow, similar to zealot, doesnt require marketplace research) 13 damage, 1.25 attack speed, melee, 75 minerals, 160 health, 30 sec -Scout Cow (cloacked cow with high speed and low health) No attack, 25 Minerals, 75 gas, 4 speed, 25 health, 20 sec -Machine Gun Cow (cow with machine gun like tychus and somewhat tanky) 10 Damage, .25 attack speed, 5 range, 125 minerals, 50 gas, 120 health, 35 sec -Sniper Cow (ranged cow with more dmg but low attack speed and slightly lower health and high range) 30 damage, 4 attack speed, 9 range, 150 minerals, 200 gas, 75 health, 35 sec -Laser Cow (laser cow like voidray that is tankier) 10 Damage Every Second, 6 range, 200 Minerals, 150 Gas, 100 health, 45 sec Air -Rooster (shoots exploding eggs with splash damage, tanky flying unit) 15 Damage, .9 Attack speed, 7 range, 250 Minerals, 150 Gas, 200 health, 60 sec -Chicken (shoots exploding eggs long range high splash damage, lower healther than Rooster) 25 Damage, 2 attack speed, 10 range 200 Minerals, 100 gas, 125 health, 60 sec Marketplace Researches Main Info Panel -Invisibility Genes (allows scout cow to be trained) 50 minerals, 75 gas, 60 sec -Guns (allows machine gun and sniper cow to be trained) 125 minerals, 125 gas, 60 sec -Lasers (allows laser cow to be trained), 150 minerals, 150 gas, 60 sec -Rooster Eggs (allows roosters to be trained) 200 minerals, 172 gas, 60 sec -Chicken Eggs (allows chickens to be trained) 200 minerals, 175 gas, 60 sec Second Info Panel -Sheeps Wool Level 1,2,3 (armor upgrade) Increases armor by 1.5 each, 100 min/gas level 1, 175 min/gas level 2, 250 min/gas level 2, 160 sec each -Lions Claws Level 1 (highly upgrades horned cow attack, more expensive) Increases damage by 10 225 min/gas 160 sec -Penetrating Bullets Level 1, 2 (somewhat highly upgrades machine gun and sniper cow attack, somewhat more expensive) Increases damage by 5 each, 150 min/gas level 1, 275 min/gas level 2, 160 sec each -Burning Lasers Level 1 (highly upgrades laser cow attack, more expensive) Increases damage by 15, 225 min/gas, 160 sec -Explosive Powder Level 1, 2 (somewhat highly upgrades rooster and chicken attack, somewhat more expensive) Increases damage by 7 each 150 min/gas level 1, 275 min/gas level 2, 160 sec each Unlike other races, the only production building is the stable. It is cheaper than gateway/barracks and trains all of the army units in this race. When built, only the Horned Cow will be available. Then you can research different units to allow them to be trained in the marketplace.UltraMan1 Sep 19, 2015
Sep 15, 2015 Leg Room Hey guys! As we all know, music inspires. I don't know about you, but there are several songs that have deep intricate stories for those who are willing to look. Sometimes I write them out. This one-shot was inspired by the song "Lead Sails and a Paper Anchor" by Atreyu. You can find the song here: https://www.youtube.com/watch?v=BZpDAYuO8K4 I hope you enjoy it.HektorOfTroy6 Sep 15, 2015
Sep 14, 2015 Bob's Cow Join Bob's Cow group! battlenet://starcraft/group/1/298616UltraMan1 Sep 14, 2015
Sep 13, 2015 Gate Project Reboot RP 1 The group of about 200 people that have spent the last month together training and working out whatever kinks they can are gathered in the main cargo hold of a Hercules class transport as it descends through the atmosphere of Galver III. Commander Jones steps up to the front of the hold and gets everyone's attention. "Alright we'll be landing in a few minutes. Grab your gear and get into your groups. Security personnel will be proceeding through the gate first to secure the gate and command rooms followed by the science team and finally the non-combat personnel and the rest of our gear. We only have five minutes of active gate time so stay tight and together and most importantly KEEP MOVING." He says before moving from the front to grab his gear and get his group together. Ms. Braun takes his place before the groups attention can shift. "Thank you all for your hard work and devotion to this project. I hope that no matter what happens you will continue to give that same level of hard work and devotion. As you know this very well may be a one way trip for a lot of us but we have some of the top scientists working to replace the power source of the gate on this side. Again thank you all for your support of this mission." She then nods curtly and goes to get her gear as well and gather up the non-combat personnel as the ship continues its descent and the group starts getting ready. If you wish to join GP please go to the PRP at: http://us.battle.net/sc2/en/forum/topic/15700532161?page=1TheLostMorph494 Sep 13, 2015
Sep 6, 2015 [ranting] You were new once too! Duh! It's kind of annoying when I try a new 'arcade' game and people start yappin' about noob this and idiot that. First, I let my teammates know this is my first game (or two) and if they have any wisdom to bestow upon me to do so at their convenience. This being said, if you start running your mouth I'm not gonna run mine back. You can check that internet-tough-guy-I-can-whoop-your-avatars-!@# crap at the door. I will sell my units, put everything on hold or do whatever it is to make YOUR game play like crap. And 'REPORTED!' does nothing to me or my superior ego. You can report me all you want; I can't be banned for selling my units or whatever it is I am doing. I have free reign to play this game how I want. End of rant.Zeromus4 Sep 6, 2015
Sep 4, 2015 Looking for HotS and LotV replays Hi, looking for higher level replays for HotS (diamond-Grand Masters) to cast on my twitch account Also looking for any level replays (bronze-grand master) of Legacy of the VOID to cast as well. Please send Replays to Envyevolved@gmail.comEnVy1 Sep 4, 2015
Sep 4, 2015 Day Infected Reboot PRP Welcome to Dominion colony planet Ruusan. Ruusan has three moons and is the 5th planet from its sun and is an outer rim colony planet. The planet required minimum Terra-forming since it was already an oxygen nitrogen atmosphere with some high levels of carbon monoxide and Hydrogen gas. Ruusan is mainly a farming world with rich fertile soil but makes the bulk of it’s profited with large Vespene gas fields. Both the large scale farming and the harvesting of gas are kept safe by a small Dominion garrison located on the planet run by Commander Cain Chekhov. There is also a dominion Science vessel orbiting the planet researching the next generation of conventional weapons and new armors. Would you like to know more Citizen? “If I hear that one more time I’m going to puke. So what do you want to drink?” The bartender asks You awaken from your little day dream of watching the Ruusan information app on your Data pad. The first thing you do is look around the bar. Mainly all you see is wooden bar stools and chairs around the room you are in. There is a large glass window that is almost as big as the wall, with a small steel barred door which you entered though. “Well you gonna order something or you going to stay in lala-land?” The large bartender asks with a low growl as he looks at you. He is busy cleaning a beer mug with a rag as he stares at you with cold eyes that only a Dominion Officer could give. You finally Notice the T.V that was behind him “That is it for sports and now on to the news. A strange explosion last night, rocked New Petersburg. Dominion officials are assuring us that it was caused by a piece of an old confederacy Science vessel that was experimenting on a new nano-steel formula. It appears that -click-.” “Yeah yeah, I hate the news.” The bartender says “Right I’ll come back to you once you wake up” “Hey is that Billy on the side walk throwing up?” A random Patron of the bar asks. “Looks like him but he hasn’t drank today I wonder what is wrong… wait that doesn’t look like vomit it looks like…” [Power glitches cutting the patron off] “Wait where did he go what is going on? Who is screaming in here?” “GET OFF OF ME” A woman screams as a man is on top of her biting at her face. “Help” “Bill get off her… Bill, Bill what the hell someone get over here and help me get him off of her… how did he even get in here?” A man yells out trying to pull the Bill off a young woman. They manage to pull Bill off the woman but only after he vomits what looks like a mixture of blood and creep into the woman’s face. His own face was very pale with black veins and white milky eyes. Welcome to Day I. This role-play takes place during the events of Starcraft 2 heart of the swarm. On this small frontier planet a rogue Zerg queen has released a new virus on the inhabitants of the planet. The effects so far is that some of the inhabitants of the planet have become ravenous flesh eating zombies and even a few of those have started to mutate into something else. Half of the planet is already infested. You and a few other survivors are currently held up in a small bar. You start out in only civilian clothing and whatever weapons you can craft from things in the bar. (Feel free to ask for ideas.) ^name^ Character name Race – Terrans and the Odd Protoss, Mozan or senteiant infested (This means infested terrans and etc run it by me. Same goes with other custom races Weapon – (first will be the one you crafted then post the weapons you will get once at the base.) Armor (same as weapons) Misc. Items- (This is just for story sake, it won’t affect missions) You will be starting off with a Data Pad. History – (Well what did you do for a living? Just a simple one word answer like merc or trooper or mechanic) Abilities (Just don’t go crazy with a million different abilities or over powered ones.) Abilities- You can use abilities that are not an items or a normal activity (like dashing or sniping). This would be Psionic abilities, modules added to armor or weapons. Appearance – Well what does your character look like? Background – who is your character, where did they come from? Weapons- Just a few ideas for you. You have anything from the wiki and feel free to make your own weapons so long as they fit in the StarCraft universe. Please have at least a side arm, melee and main weapon. No more than three main weapons (like a sniper rifle smg and flamethrower.) C-11 rifle Mk IV – This is a light weight low recoil semi-auto rifle that fires smaller slugs then the C-10 but with sharpened tips to pierce though weaker Zerg armor T10 Pistol- check sc2 wiki Torrent SR-8 Shotgun – check sc2 wiki C-14 rifle (requires CMC armor or something like that.) Check wiki Devil’s Tongue flame thrower – Seeming more like an oversized welding torch with a single tank strapped to the back of the user this weapon fires a large spread of hot napalm that can cook a zergling like a pig on the roast. The nozzle can be adjusted for different spreads and even can be turned into a welding torch for metal. The drawback of this weapon is the fact it is heavy and doesn’t last long with only one tank. I am willing to use other weapons found in the wiki just run it by me first Combat Nano-steel Knife Stun baton- with an extra battery this can be overcharged to produce deadly voltage Heavy gauntlets Misc. Items – Used Medical kit, Alcohol, Duct-tape, old rags, pack of smokes (cigarettes or cigars), Mining drill battery, lighter/matches, old pocket knife, old rusted pocket watch, small hand held fission cutter, scrap metal or electronics, flash light. History- Just a few ideas for you. Ex military tree- Mechanic, field medic, marine, pilot (either land vehicle or space) firebat, officer, finally you can be ex spec ops Civilian- Mechanic, nurse, miner, refiner, office worker, scientist, arms maker, smuggler, commercial pilot, finally future farmerSteelwolf68 Sep 4, 2015
Sep 2, 2015 LOTV release date? So when it will be released? And also shouldn't they make the game cheaper if you pre-purchase it seems very interesting how they put a higher price when you pre-purchase but when the product is finished polished, balanced. The game is even 75% off. So how does this work?Victor13 Sep 2, 2015
Aug 27, 2015 The Exiled [Story] Author's Note: Hello residents of JRB! I'm a newcomer to this end of the forums, and after reading a couple pages, I saw fit to jump right in and post the story I've been formulating for a while now. It revolves around a tribe of protoss exiled to a remote part of the Koprulu Sector for using a Dark Archon to take over a sizable force of Terrans and Zerg, sizable enough to fill a planet within two years time. It takes place in the 4-year break between Brood War and Wings of Liberty. Critiques are very much welcome, as I'd like to improve as an (amateur) writer. -------------------------------------------------------------------------------------------------------------- Chapter 1: Smart Yet Foolish Zemiel gazed down at the construction yard. Aredium Protoss, Terran, and Zerg were working together to build a formidable fleet of ships. Regenerative alloys incorporated with the aid of the zerg, terran ingenuity contributing a great number of ideas, and the protoss again building quality ships. Zemiel's favorite surprise had to have been the hidden turrets the terrans put in key locations throughout the carrier, effectively hybridizing it with the terran battlecruisers. While the carriers still functioned best when fully-stocked with interceptors, they were no longer helpless if their interceptors should be wiped out. Zemiel was not sure why, but it reminded him of how as intelligent the terrans were, they could still make rather unintelligent decisions... such as flinging their chairs into the air, with themselves, because their shields were set to ridiculous levels of sensitivity. Zemiel did not remember ever being that amused in his life, and he was certain the others in the chamber were startled by the sudden onset of laughter from himself. But as the terrans said, worth it. Then again, the same could be said of his own people. One terran scientist even outright stated that they could harvest vespene gas far more efficiently than they were. This of course, led to a moment of self-deprecating realization among Aredium scholars and researchers. And as one of them said, "It is much easier to overlook simplicity, for it is, by its nature, everything except obvious." Zemiel gazed down at the construction yard once more, watching as everything moved and labored, as if part of a greater organism. Then Zaneilar came forward. "Two years, and you still hold such fascinations. I doubt I will ever understand you Praetor." Zemiel chuckled at his second's words. He was a Praetor, but also an Executor, for he was the leader of Aredium, as well as its sworn protector. "Perhaps someday you shall see as I see, Zaneilar. Until then, I trust you will continue to remind me that I am protoss." Zaneilar was visibly unamused by Zemiel's reply, but nodded anyway. The Nerazim warrior and the Khalai templar both were ready, eager even, to set out unto the stars once more. Zaneilar was, of course, as stoic as ever when he heard what Zemiel had named his carrier flagship. "Ark of the Covenant...? Praetor, are you certain you are lucid this day?" Zaneilar asked in an amused tone. "Is that a sense of humor I detect in you, Zaneilar?" Zemiel replied, genuinely frightened.Zemiel9 Aug 27, 2015
Aug 22, 2015 The Sons of the Hive (This is a fanfiction about a terran terrorist faction that worships the Zerg, more specifically the Overmind. This fanfiction draws inspiration from the religion of Unitology from the Dead Space series.) The Sons of the Hive are a terrorist group that worships the Zerg Overmind as a divine being.They are a fanatical religious militant, who believe that Infestation is the equivalent of achieving holy nirvana, and that it is the destiny of humanity, and all life, to be assimilated by the Zerg. They are lead by a human telepath of immense power, who at some point during the Great War, made psychic contact with a Cerebrate. He was then filled with the thoughts and instincts of the Overmind, and was driven insane by the alien intelligence. Since then, he has lead a terran terrorist group in the religious worship of the Zerg and of the Overmind. The Sons inscribe zerg decals on their armor and even carve the Lost Brood decal on their foreheads. A holy artifact of theirs is the Khaydarin Crystal the Overmind used to manifest on Aiur. Unknown to all but the Sons, the Overmind infused it's thought, memories, genome, and brain map into the crystal, and therefore it lives on inside the crystal itself. The Sons worship the Cerebrates as the archangels of the faith, and they have several zerg brood in their possession, keeping the Cerebrates alive through psionic feeding. The Sons hold great hatred for the Queen of Blades, Sarah Kerrigan, believing her to be a perversion of the Swarm's divinity. They seek to resurrect the Overmind using it's corpse on Aiur, believing the Swarm to be Mankind's next stage of evolution. Some of the more extremist members mutilate themselves to look more like infested terrans, and it is even rumored that the founder and prophet, the insane telepath, infested himself with the zerg virus, and retains free will because of the lack of a controlling entity. If the cult were to achieve power, they would have humanity willingly infested, to add itself to the Swarm.They believe that assimilation into the Overmind is the destiny of mankind, and work towards that future every day. Cult mantras/quotes: "One mind, one soul, one purpose." "The Overmind is life everlasting for all it's children." "Holy master, transform me into your image, show me the evolution of enlightenment, as you alter my flesh and make my soul a part of yours." - The Cult Leader, prior to injecting the zerg infestation virus into himself. "It is coming. It is hungry. It must be fed." "Take our flesh that we may feed you. Take our minds that we may know you. Take our souls that we may be you. We will live forever."TheUndermind9 Aug 22, 2015
Aug 20, 2015 Anterograde's PRP Bar Continued from Zanon's PRP bar (Part 36) So it was about time I stole this thing. There should be a dedicated link to the chat in here. So now there is one. http://chat.deviantart.com/chat/JoeyraysOverflowAnterograde499 Aug 20, 2015
Aug 15, 2015 GreyBlade (GrayBlade) so while role playing on starcraft I made a unique story its called Grayblade here's the story's Lore. The year is 2055 the world known as earth is in chaos after a apocalyptic explosion know as the matter energy crisis in the Southern hemisphere that obliterated Antarctica (when the scientists of the Antarctic research foundation were trying to find a way prevent a war for oil resource when a oil shortage crisis occur) sending dark matter crashing in every country and possessed the people with the unknown dark creatures that are inside of them whispering into their mind driving them insane and turning them into intelligent mad men. Also many terrorist groups have also been infected by Dark matter and secretive cooperations wanted to utilize the dark matter to take over the world and descendants of european axis soldiers wanted to rebuild their nation into a super nation and when the crisis began they made there move. Now the every earth's governments went into exile after there capital was sieged by techno barbarians, Blood thirsty Terrorist groups, Fascist dictators, and Evil shadowy corporations. However When few people accidentally drink the dark substance they became warlocks a powerful dark magic user who went insane and started to help the techno barbarians enslave the people of the world. However one country manage to survive the attacks from the armies of darkness which is new Zealand thanks to there new leader the beautiful benevolent constitutional monarch Eve Lion-heart a prime minister of the U.K. (who has stolen a lot of farming, resource reproduction, clothing, animal reproduction, power armor, weapons and defense technology from the techno warlocks to help the people of new Zealand) and her security force the Crimson Lions and with the help of the Security guard's (Jack Kauri a British new Zealander who is still alive and was a security guard of the matter facility) son Jacob Kauri (who was injected with a serum called Purifier at age 8 by his father's friend that gave him the power Purifierknesis to turn dark matter into light matter and have silver hair) who manage to stop the dark matter from spreading madness to his country by touching the dark matter located in wellington and turn it into light matter. Now earth became a battle ground between the barbarian factions as the rise of techno warlocks did massive damage to people and soldiers alike and for those who can't fight were used to open portals to alien planets (homes to the mysterious Vallant (who look like the beta version of variants from the xbla game Hybrid), the brutal Skoldan, and the terrifying Alcoids (which is based off of a combination of tyranids, zerg, xenomorphs, and arachnids), portals to heaven and hell and to the realm of Agatha (were orcs, elves (high, wood, night, blood, dark and snow), gnomes, goblins, goatmen, lizardmen, wolfmen, foxmen, huskymen, dragons, trolls, Milladarie (who look likes warcraft's draenei), undead, dwarves, ravenmen, pandamen, nephilims (half angels half demons), ogres, Araxes (half orcs half ogres), vampires lords, vampires, catpeople, mystical creatures (some of them can talk), Cattlemen, and humans with super powers lived and are divide into two factions N.I.A (Nephilim Imperial Alliance) and C.A.H (Crimson Arax Horde) (who all are not the bad guys except for Alcoids and demons), revived the dinosaurs, and created robots and mutants to take over humanity. However one day things will change will our hero Jacob bring peace and order to the chaos and save the world from the mad men that will kill us all. THIS IS GRAYBLADE So uh does anyone like it? Leave a reply, like this if you want and tell me what can I do to improve it, and after I'm 24 and write the books tell if I should make a animated movie, a anime TV series, or a video game. note I changed the year from 2154 to 2055 due to we already being advanced to combat anything in the 22nd centuryLightPaladin22 Aug 15, 2015
Aug 13, 2015 GrayBlade Main character The main character Jacob Kauri is a 19 year old British new Zealander who at age 10 never saw his father again however when he went to Wellington while with a babysitter a dark matter struck at a military base when he touch the dark it turned into light matter a few days has past he was raised by a samurai and ninja teacher named Yamuchi Yamagin who trained him to become a warrior and gave him a samurai sword made from a metal from a meteorite called Vitainian with a symbol of a horse's head on it and made friends with a 20 year old black boy named Michael and a 19 year old redhead girl with a ponytail named Alicia. then his mentor dies of old age. Jacob at age 8 was injected with a serum called purifier that could give him the power called Purifierknesis to change dark matter into light matter. When he was 18 years old he adopted a male husky dog named Light. He also has aunt named Jenny who was cursed by a warlock (but then later at the end of the first novel was cured thanks to night elf druid). In the end of the story of the first GrayBlade novel he rescued his father and his friend Marco Liven and killed the main bad guy Felix Warstrong a bad guy scientist who went mad from the dark matter.LightPaladin0 Aug 13, 2015
Aug 4, 2015 What Year is it A little reference to the first Terminator for ya. I'm still confused about how I racked up 3800 posts in such a short time on this site. But that's not what this post is about. I'm more wondering on why Duke is now seemly a Blizzard employee and what MVP threads are and what those "+3" points are. What has happened since I was gone? Who's still hanging? Has it been going? Is that Joey Ray's website ever going to work out. Any of the old RP's I was in still miraculously going on? That kind of thing.Thecommander21 Aug 4, 2015
Jul 31, 2015 The Battle of Noranda Glacier Hey guys, I know this is crazy, but I finally got off my but and finished my map. I published it awhile ago and I thought I would personally invite you to play it! I hope everyone here enjoys my map and maybe even offers a review and feedback. I hope everyone here who still has Battle.net access plays it, it would really mean a lot to me. This is what I posted in the arcade showcase forum. ...HektorOfTroy32 Jul 31, 2015
Jul 30, 2015 Anterograde's PRP Bar -- Part 2 Continued from Anterograde's PRP bar. I rather like having stolen this thing. I believe I'm going to keep it for a little longer.Anterograde3 Jul 30, 2015
Jul 28, 2015 Survey Please take my survey. It will take about 10 minutes to complete and your participation will facilitate me in my study. I greatly appreciate your cooperation! https://docs.google.com/forms/d/1TCaYKm3ImBvpASuMJR-H4g4ftihIbO4A-fMj5aO7M60/viewformHobbes3 Jul 28, 2015
Jul 22, 2015 How long till we get a complete sc 2 to buy? By this I mean when will they release a game version with all the 3 expansions in a single game?Victor3 Jul 22, 2015
Jul 17, 2015 A Protoss RP (WIP) I WELCOME ANY SUGGESTIONS AND AM WELL AWARE OF THE NUMBER OF RPS COMING UP. THAT SAID, THIS IS PRIMARILY FOR FEEDBACK AND I AM CURRENTLY NOT TAKING APPLICATIONS AT THE TIME. YES, I AM OPEN SOURCING THIS RP. THAT'S THE RAGE NOWADAYS. =============== Within the bridge of the Spear of Adun, the celestial array hummed gently as Hierach Artanis made his final preparations for the Invasion of Aiur. “Urun, are preparations for our fleet ready?” “Yes Hierarch, all fighters and capital ships are accounted for. We are ready to go at your command.” “Very good then. Selendis, are our ground forces ready to engage? “We fight at your command Hierarch.” “My brothers and sisters in arms, long have we awaited this day. The Zerg, numerous as they are, are without guidance. We are strong and united as one! We will retake our home world! Entaro Tassadar!” = There are two starting locations. The Ruins of Antioch are among the most heavily infested areas on the planet’s surface. It is also home to four hive clusters. Taking them out will greatly reduce the Zerg fighting capabilities in the local area. Orbital bombardment would be a prudent decision but Zerg fliers have already begun to intercept the carriers inbound. Spore cannons have also been spotted inside the city making it troublesome for our carriers to get into position. As part of a strike force sent on the ground, it is your responsibility to see that the spore cannons are dealt with swiftly. Once this is done, activate the warp beacons in your armor for extraction and your next assignment. Expect heavy resistance in a destroyed city. When the Protoss hastily left Aiur, not all were able to make it. Those stranded on the planet’s surface were abandoned to their fate and had to use any means necessary to survive. The settlement of Slysarb is one such survivor’s enclave within the dense jungles of Aiur. They have activated a distress signal upon seeing our fleet in the skies but this has attracted nearby Zerg in the area. There are 103 survivors. You will be sent in as close as possible. Escort the probes to the encampment where they can lay down a warp beacon allowing extraction of survivors. = Since this is a RP where we communicate primarily through typing and posting is here and there and I frankly don’t want to be encumbered with rules, we are going to be using a very simple dnd rule set. Follow ze rulez: Who goes first in a battle? That’s for me to decide once I get everyone’s action. Probably going to be a coinflip or something to be honest. Hit points: When you reach 0 you are disabled. -1 you are dying. -10 you are dead. You can become stable if you are dying. You have 100% combat readiness even at 1 HP. Disabled: Any strenuous action will reduce 1 HP after the turn has ended. You can still move around. Dying: Every turn you take -1 damage. You cannot perform any actions. Stable: You have a 15% chance of stabilizing if dying. You will no longer lose HP per turn and return to being disabled. Dead: You’re dead. Nothing else here. Recall: Recall back to a Nexus point (safe zone). Using this gives you a -4 to your defense rolls. Not usable if no nexus point is present. Requires 2 turns to warp away from danger. Attack roll: Using a d20, a 1 is an automatic miss. A 20 is an automatic hit with an additional chance to roll for a critical hit (base damage x2, this can change). Modifiers will apply prior to the roll for a critical hit. If your roll is equal or greater than the defender’s roll, you deal damage. You will have to roll 10 or higher to score a critical hit. You fight a zergling. The Zergling has a small tag. You roll a 14+1(small zergling)+5(trait or something)=20. The Zergling takes a hit (rolls a 4 no modifiers). The Zergling spots you first and attacks 13-1(small)+2(surprise attack)+2(adrenal glands)=16. You roll a 2(+6 from defensive stance, hardened, veteran warrior). The Zergling hits. Damage calculations: Your weapon does 2d7. Roll two times with a 7 sided dice and add the damage. You were prepared? Get a +2 modifier to damage and so forth. Size modifiers: The sizes of your enemies will add or subtract from your attack rolls. Small: +1 Medium: 0 Large: -1 Monstrous: -4 Psionic: Variable Casting psi spells: Spells are instant cast but counts as an attack roll. Spells cast on allies will have a chance of failure. Shields: You take shield damage before HP. Shield recharges to full after lull in battle. You gain shields every time the enemy misses you. Any damage that goes over the shields will be applied to your HP. If you have 4 shields and you are hit for 10, you take 4 shields and 6 HP in damage. Shields reduces critical damage dealt to you by .5x HP: HP is regenerated to half the number of HP you lost between fights. Can be fully healed with items. Status effects: Debilitated: Reduces maximum health by a certain number Enthralled: No longer under control of the player. Bonus HP and damage Silenced: Cannot cast psi spells This is just some examples. Since this is casual, anything that is logical as a modifier I will very likely do. But please underline or bold your modifier if you want one. = We will assume you are stronger than most Terrans unless otherwise stated. Psionic: For every point you put into psionic your shields gets +1 regeneration during a miss and increases your Shields by 2. Your Energy regeneration is increased by .5 and your spells and abilities become more potent Strength: For every 2 points put into Strength, you get a bonus xdx+1 to melee attacks. After a total of 15 points, 3 points are needed to get the bonus Dexterity: For every 2 points put into Dexterity, you get a bonus xdx+1 to your ranged damage. After a total of 15 points, 3 points are needed to get the bonus Constitution: For every point put into Constitution you increase your Hit Point by 2. Zealot: Psionic: 0 Strength: 0 Dexterity: 0 Constitution: 0 25 shields/60 Health is what you start off with. You have 25 points to distribute as you see fit Adept: Psionic: 0 Strength: 0 Dexterity: 0 Constitution: 0 45 shields/35 Health is what you start off with. You have 25 points to distribute as you see fit. = I’d rather not create an exhaustive list of armors and weapons as that takes up way too much time and this is a casual RP. That said, here are your starting equipment. If you have any COOL AND AWESOME names for equipment or custom stuff, spit it out and I might incorporate them. Zealots can be upgraded into Guardians>Centurions or Disciple>High/Void Templar Psi-blade[2d5]: Standard issued psi blades Power armor set (Helm, Body, Legs, and Arms): No bonuses Trinket: Empty Adepts can be upgraded into Soul Hunters>Reavers Chakram[1d8]: Ranged projectile. Reappears back in your hand at your command. Can be used in close range combat for 3d2 Adept Armor Set (Helm, Body, Legs, and Arms): No bonuses Trinket: Empty = Spells: [GOOD LORD THIS SECTION IS GOING TO BE BOLLOCKS] = Traits: All player characters start with 1 trait. Those labeled locked are not available until later on. This is a WIP and I will welcome any suggestions. Veteran of the Great War: 20% chance of gaining +1 to all attack and defensive rolls Veteran of Brood War: 50% chance of +1 to attack rolls [LOCKED]Veteran of the Second Great War: +1 to attack and defensive rolls. Your attacks deal an additional 1-5 damage. Steadfast: 10% extra HP and shield [LOCKED]Unyielding: 20% extra HP and shield [LOCKED]Immortal: 30% extra HP and shield Berserker: Base critical damage is 3x. You take 1.5x the amount of damage so long as you are berserking. You will berserk for a minimum of 2 turns. [LOCKED]Last Stand: In the event you reach death, negate this and return to 1 HP. This can only happen once per scenario. Big Game Hunter: You now have a +2 attack modifier against monstrous target Keen Eye: Survivor: Regenerates 75% of HP lost after battle instead of 50% Templar’s Rage: Your melee attacks deals an additional 1-2 damage added to your damage roll [LOCKED]Templars Fury: Your melee attacks deals an additional 1-4 damage added to your damage roll. [LOCKED]Templar’s Vengeance: Your melee attacks an additional deals 1-8 damage added to your damage roll. You take 20% less damage from all damage sources. Zerg Hunter Intiate: +1 attack roll vs Zerg [Locked]Zerg Hunter Adept: +1 damage roll vs Zerg, your attacks add x/x+1 [LOCKED]Zerg Hunter Specialist: +1 attack and defense roll vs zerg, your attacks add x/x+3 [LOCKED]Zerg Hunter Master: +2 attack and +1 to defense roll vs Zerg your attacks add x+1/x+3 The same trait applies to Terran and Protoss. Replace Zerg with Protoss/Terran Psionic Initiate: Regenerates 12 MP every turn [LOCKED]Psionic Adept: Regenerates 20 MP every turn, increases MP by 50% [LOCKED]Psionic Specialist: Regenerates MP by 25 every turn, increases MP by 75% [LOCKED]Psionic Master: Regenerates MP by 30 every turn, increases MP by 100%, you can cast two spells in 1 turn. Imbued Essence: All psionic spells are 10% more effective [LOCKED] Imbued Psionic Essence: All psionic spells are 20% more effective [LOCKED] Essence of Twilight: All psionic spells are 35% more effective [LOCKED] Hour of Twilight: 300% damage and HP modifier. You will die and there is no way back from the dead. Ignores Last Stand. No traits: Suit yourselfAnimus6 Jul 17, 2015
Jul 15, 2015 Game Download on Second Computer I already bought Heart of The Swarm and got through most of the game but now i have decided to download the game to a second computer only i am having difficulties finding the download button here on the Starcraft website. I would like it if someone could remind me how to download the game and if there is anything i should know about attempting to play the game on a second computer, thank you.Planetbuster3 Jul 15, 2015
Jul 14, 2015 The Quote of the Day 'The quote of the day thread is a little tradition of mine. I always start this kind of thread no matter where I go. All that's important is that I become dedicated to that forum and here I am. It may not be the best thread, but it provides a little entertainment for a while, so go ahead. Give your quote of the day and cite the source. Give context if possible. It doesn't matter where it's from. It doesn't need to wise words. Make a movie or game quote if you want. Quote your friends if it pleases you. Leave nothing too obscure out of this thread. Have as many quotes as you want in a day. You don't even need to believe in the idea behind the quote, so go wild." -TheCommander, the Quote of the Day.KnarledOne499 Jul 14, 2015
Jul 3, 2015 That face you make... When you psi-storm a large group of squishy enemy units. http://img0.joyreactor.cc/pics/comment/Jinx-League-of-Legends-%D1%84%D1%8D%D0%BD%D0%B4%D0%BE%D0%BC%D1%8B-uger-1133715.gif (I don't know how to insert images on the forums :(Mastera2 Jul 3, 2015
Jun 27, 2015 Ok total war mod for SC 2? who's with me? Ok, just wondering, how can we make Sc 2 more popular, why not, with the new expansion, improve on the gameplay? Like adding a huge star map with politics, alliances and things like that? To make the game more complicated? Like in Total war?Victor5 Jun 27, 2015
Jun 19, 2015 War Pigs: Origins, III "Are they or are they not terminated?" Makins demanded. The admiral took a deep breath from over the comm. "Negative. The target evaded us." Vince dipped his head in defeat. How did they evade the whole blockade? "How many !@#$%^- ships do you have in your fleet, and you couldn't take down one target?" "They were marked as Confederates, when I gave the order, half of the Captain's hesitated. Top that with their expert evasion skills and yes, we couldn't take down one target." Vince's face fell into his hands and his elbows rested on his desk. "Did you at least track them?" "No. Makins, I'm done helping you. This isn't my business and I don't care. Now if you'll excuse me, I have an alien invasion to see to." "Admiral, wait! Admiral-" Vince grunted and shut off the comms after they went silent. He had made a mistake and there was no chance in hell the men would forgive him. They already hated him for making promises that he knew were too good to be true. Four months in prison. It took me Four months arguing with those corrupt bastards to get those men out. It didn't matter though. They would never see Makins' struggles and they didn't care. From their end, Vince promised one month and it turned into four. Deep down, Vince didn't blame them. If only they could see the predicament he was in. Still, it was irrelevant. If the pigs came back, he could pamper them with new equipment and good lodgings. If not, he would have to hunt them down and terminate them at all costs. If the families hear about this, they'll have my head... War Pigs, Discussion – http://us.battle.net/sc2/en/forum/topic/9973137692?page=1#1 War Pigs: Origins, I – http://us.battle.net/sc2/en/forum/topic/10039054090?page=1#1 War Pigs: Origins, II – http://us.battle.net/sc2/en/forum/topic/10311551537?page=1#0 War Pigs: Freelancers, I – http://us.battle.net/sc2/en/forum/topic/17999424998SpacePirate499 Jun 19, 2015