Joeyray's Bar

Dec 31, 2014 The Writing/Roleplaying/Misc. Resource Thread I figured we should have a single thread to put all the various RP and writing resources we've found over the years. Feel free to post your own (please also add a brief description), I'll try to add them all to the OP (let me know if I miss one). More info on some of these may be given in the comments by the people who provided the suggestion (or others). Now on to the links... RP/Writing Advice and Tips: - So much stuff, and most of it pretty good. Tips, advice, links, character tests, and random generators for everything you could possibly make a random generator for. Site admin is often on chat and able to answer questions there. Some personal bias from the author regarding certain issues, but nothing too bad. Semi-frequent updates. Highly recommend taking a look. - Blog entirely devoted to advice regarding writing fight scenes and combat of any sort. Admins are pretty knowledgeable in general about the subjects they deal with. Massive archive and very detailed posts. Ask box open, in case there's anything you want to know which hasn't already been answered somewhere in the archive. Updated pretty frequently. - Some good stuff regarding character development and worldbuilding, among other things. Not too many articles, but worth looking at. - Blog contains some good writing advice and tips. Haven't looked through too much of it, but seems decent from what I've seen. - Lots of stuff in archive, with regular updates. Generally pretty good. Well organized and easy to find posts relating to any given topic. Asks are open, if you have a question that's not already been answered somewhere else. Also has lots of links on the Resources page, so you might as well just go there instead of reading this list... - Blog of author Karen Woodward, contains a lot of writing advice and ideas. Quite thorough with explanations. Organization is pretty decent, and a fairly large archive of posts is available. Updated frequently. Useful Miscellaneous Stuff: - Makes dead URLs work again (unless every trace of the site's content is gone from the web). More about how it works and what it can and can not do is explained on the site itself. - Black market prices for all sorts of stuff, researched through various publicly available sources such as newspaper articles. Useful for figuring out things like how much an assassin might charge (you should be able to do approximate price conversions for non-modern settings). - Exactly what it says on the tin. Also gives sentences, paragraphs, characters, etc., and shows keyword density (which words you use most in a given text and how often they occur). Also seems to keep whatever you last pasted into the site upon returning to it, seemingly for an indefinite period. - Common tropes and cliches, information regarding any kind of game/movie/show/whatever else, and a bunch of other stuff. Loads of content, as in thousands upon thousands of pages. Warning: TV Tropes is officially classified as an addictive substance and should be viewed with caution, lest you end up reading articles for multiple days straight (be doubly cautious if using tabs). - For whenever you know the perfect word for something and just can't quite remember it. Lets you enter a bunch of parameters that help the site figure out just what exactly that word you're thinking of is. Other RP Sites: - The official (ish) wiki for all RP stuff on this very site. Fairly new and content is still being added, slowly. - A general roleplay forum with what seems to be a fairly experienced RP community. Three levels of roleplay; free, casual, and advanced. Seems to be pretty active. Haven't looked into it too much, but looks to be worth trying if you want another site to roleplay on.Owlfeathers5 Dec 31, 2014
Dec 28, 2014 The Sixth World (Shadowrun 2.0 PRP) Well hello again, my fellow barmembers. We gather here today to discuss a foray into another world, an alternate dimension, as it was. For some, it will be a return to a life that they have only briefly experienced. Like a fading dream or a thought that you had the back of your mind. Nothing more than something you’ve brushed off as a mere figment of your imagination. Take a walk with me, as I unlock your abilities to perceive. This is a metaphorical walk, you see. We ARE, at this point in time, entering the very core of your conscious mind. There, you as you know yourself will cease to exist, and your new personas will rise from the interdimensional turmoil that is your everlasting and timeless subconscious. So. You just sit tight. Kick back and relax. I’ll be back with you in a split second. And here we are. Back on Earth… but not as you know it now. It’s the Earth of a different timeline entirely. This Earth resides in the year 2075. Magical entities roam freely, creatures from mythology and technological marvels exist. This is fact. The Matrix has a hold over this world, just as every device is connected to it. The Megacorporations have made monopolies on every single market in existence, and their all seeing eyes peer into every crack and crevice on the streets of their cities and living complexes. But not everyone has that kind of… privilege. The kind of privilege to slave their lives away doing menial tasks for their corporate overlords. You call those kinds of people wageslaves. They are the mindless, brainwashed citizens of the Megas, who soak up their propaganda like sponges. They live in fear of the unknown, they exist unknowing of anything other than what the Megas want them to believe. You know better. You’ve found yourself on the streets. One way or another, you can only remember the blissful ignorance of living without responsibility- working from 9 to 5, day in, day out. Earning barely enough to keep your apartment, and feeling empty inside. Or, perhaps you’ve only known the dangers of the slums, outside of the Mega’s presences? I know not how you got there, but at some point in time, you took to the shadows of the world. You found yourself scraping by, committing runs by night, and putting on the facade of innocence by day. Your very life, your friends and family, is a lie. Your day job, and your Social Identification Number(s) [SINs] are lies. They are your cover, so you can pocket the cash you need to rise to the top of the social ladder. You do the dirty work of anyone with the money- sometimes even the Megas themselves. Anybody who needs something done that’s… outside of the law. Your talents are going to be put to good use, and you’ll find your skills being used in interesting ways. So welcome to the world of Shadowrun. You will be creating your individual Shadowrunners, and posting them in this thread for me to see. If anyone new is interested or wants to ask any questions about the game, they may ask me directly in this thread, or by finding me elsewhere (I am UndergroundByDesign on, and If you are contacting me, please confirm that you are a forum person by mentioning your username in the email or note.) I will be serving as your Game Master/Narrator, and will be of assistance in the event that there is a mixup or question in the rules. This thread will still be under construction for the time being.SlnderBurito17 Dec 28, 2014
Dec 20, 2014 On the Hunt/ On the Run RP. Link to the PRP for applications and the RP details. Dec 20, 2014
Dec 20, 2014 Korozain's Military Station Welcome to Korozain's Military Station! With all the guns, ammo, equipment and armor you can dream, why ask for galactic peace? Inventory: Most Military weaponry I have "Acquired" over the years. Also a few Handcrafted swords, knifes, axes and polearms. I also refit ships big and small, and let's not forget about mechs, tanks and any other vehicle that you can fit on my humble station! The station consists of the docking area, where a ship can dock inside or out where myself and my crews will do what we need for your ships. The main store entrance and it's own docking area. And the firing area, which is deep in the asteroid the station is connected to. Rules: 1. Don't point a gun at anyone inside the store. 2. You must be the age of 13 or older to enter my store. 3. I hold no responsibilities for any death's or injuries caused from my guns. 4. Whatever I say goes. So watch yourself... 5. Don't ask where I get my wares. 6. Break any of the rules, and I'll have my Dark Templar friend make you wish your mother had never birthed you.Korozain4 Dec 20, 2014
Dec 19, 2014 Blood Rain Hello everyone. Just wanted to return with a story. The story is based in the universe called Risk of Rain. It's a fun side-scroller Rogue-style indie game. I'll explain the story of the game somewhat throughout the story. It will take place from the beginning from the eyes of the survivor you play as. Just have this overpost just to let you guys know this'll probably be the only thing i do on the forums and I am open to any good or gut-busting criticism. So open your escape pod. Check your weapons. Take a look around. Get ready. Weather seems nice, for now...It might rain later.Korozain19 Dec 19, 2014
Dec 17, 2014 this is... just... yes! guy totally understands/explains the new patches/expansions; Dec 17, 2014
Dec 10, 2014 The Future of Kay-Oh! At the moment, it actually kinda looks like it doesn't have one, given I haven't been posting on it. However, things are changing up a little bit. I will probably be able to resume regular DMing soon enough. There is an alternative, though, one I'd like to hear what my participants think of. I think play-by-post is really hurting the RP. Kay-Oh! is designed to be fast-paced, and since its rules are both better and worse-defined than most JoeyRay's RPs, it needs a lot of feedback (which slows it down). If you guys are interested, I'd like to take a shot at doing regular chatroom playsessions using the Official Site or dA. I think this would really help the RP. If you're interested, we can start setting up a possible time. We could easily get more done in an hour in the chatroom than we could in a week of play-by-post. If nobody's interested, then just hang tight and I'll start updating again soon.KnarledOne11 Dec 10, 2014
Dec 10, 2014 Echoes of the Past (OPEN RP) The colony Argth'sa has sent out a distress signal for some time now. Now, Argth'sa is situated upon a rich Khaydarian mineral field, making this place a very valuable asset. According to these logs, nearly a week has passed since the distress signal has activated which makes the situation all the more puzzling. Even more suspicious is this; their communications are apparently still online, yet they have not responded to any of our inquiries. The psi field that allows our warriors to warp in somehow do not work. Evidently, disaster has befallen the colony. Onboard scans has indicated that the colony is intact and there are no abnormal readings oddly enough. Observers have been dispatched throughout the planet to see if there are survivors elsewhere on the planet. The crew of the Harathir has two primary objectives upon reaching Argth'sa. The first is to locate and evacuate any of the 1246 colonists there. The second is to find out what has happened to the colony. Any hostilities encountered will be eliminated. The Harathir will be in orbit to provide support in logistics. Entaro Tassader, warriors! ======================= *You are aboard a Khalai Vessel. Most friendly NPCs will be Khalai. *The Harathir is more a frigate than a capital ship. *Several dark templars are aboard but they are unavailable to players. A Prelate happens to be aboard this ship. *Regarding character sheets, you can be any Protoss unit (custom is good too) although I don't know how RPing a colossus/probe will be fun/interesting. You can be as detailed as you want but as always quality is better than quantity. *Colony defenses are offline. Name: Age: Class: Gender: Backstory/Personality Flaws: ^That's all I really care about but you can add me stuff if you want.Animus12 Dec 10, 2014
Dec 9, 2014 The Puppetmaster (OOC) Just went through a rather harsh breakup, and decided to write to get my mind off things. And what better way to write than to start an RP? The year was 3000. Earth resembles nothing but a barren wasteland. Oceans had shrunk to fractions of their previous scales, and once great rainforests were just mere oases of life. Barren cracked dirt and clouds of sand ravaged the remains of human life on the planet. Most of our once great species now lives off-world, in colonies on Terra, Gaea, and Zemlya. (Why, look at how original our names are!) Human life still existed on our once great world, but it was shattered and desolate. Then, an unprecedented transformation took place. First it happened to Terra. The colony's communication systems went offline without warning, and Gaea launched an expedition team. What they found horrified them. Not a single human life of the once-present 8 billion humans on the world remained. All that persisted was a world covered in steel and other alloys, machinery looking almost human in nature. Everything was coated in steel pipes, platforms, and infrastructure. Even the greatest Gaean and Zemlyan scientists couldn't understand it. The machinery was fairly basic; Generators, steam release valves, and other fairly easy to comprehend items; but why it was there and how it got there was what baffled them. What kind of race could cover an entire planet in our machinery? Intelligent life had never yet been discovered yet. The closest was a vaguely canine species on Gaea, which was accidentally eradicated due to human disease. Then Zemyla's communication systems went offline. The Gaean military rushed to the planet without further instruction, and it was even more horrifying. The same exact substance that coated Terra was present, but so was all the life, in some perverted semblance. Every living being on Terra had been converted to an alloy known as Cubic Boron Nitride, an extremely tough and durable substance. Several of the 'statues' were brought back to Gaea, and what they discovered on them horrified them even further. Every minute detail of them was preserved. The weave of a fabric, the veins in a hand, the sequence of their dna; it was all perfectly frozen in a black alloy. Gaea took it as an immediate warning and beefed up their defense systems tenfold. The military was on constant watch, and the population was in constant fear. And then the riots started. Believing the whole thing was a hoax designed to scare the populace into submission, a group ironically calling themselves the Steel Fist tried to take power. And while the military was putting down the upstart, no one noticed that all the communication systems had gone offline. ----------------------- One week later, the same thing happened to Earth. But this time it was different. This time, there were survivors. ----------------------- You are one of the remaining humans in a strange, unrecognizable, heavily infrastructured world. You have little to no memory of your previous life as a human and everything that you know and love has disappeared. Some human/animal/plant 'statues' remain, and small areas of the planet seem to be untouched for unknown reasons. And for some reason, one thing seems to be seeded deep into your mind. Find who did this. Kill them.FlCoDamThree8 Dec 9, 2014
Dec 6, 2014 The True Swarm (fanfiction) (Note: Since their is a faction known as the True Horde in WoW, and Blizzard seems to be making StarCraft 2 like WoW, I just decided to do this. Why not?) The True Swarm is a faction of Zerg that arose during the Brood War. After Daggoth's Swarm was defeated, it was thought that the Cerebrates were extinct. However, the surviving Cerebrates, including Daggoth, Gorn, Nargil, Zargil, Araq, and several unnamed Cerebrates,along with their broods, were rescued from extinction by a unique Zerg organism known only as The Undermind. (Image here. Warning: I ripped off Warhammer 40k: The Undermind is the founder of the True Swarm, and the pinnacle of the Zerg commander strains. Designed to act as the Overmind's greatest weapon, The Undermind was given control of the Plague Brood, a brood designed to evolve the swarm and augment the many zerg strains. With the death of the Zerg Overmind, the Undermind was left without direction or purpose. Continuing to serve the purposes of the Overmind, it gathered the surviving Cerebrates to his allegiance, and genetically modified them to be able to survive without the Overmind. Replacing the Overmind as the guiding intelligence of his own Swarm, the Undermind and his Cerebrates hid on a distant planet far from the Koprulu sector, while still continuing operations in the sector. When Kerrigan was deinfested, the Cerebrates seized this opportunity, hunting down as many Broods as possible and assimilating them.Many Broodmothers and their broods were either assimilated into the True Swarm or annihilated. The Undermind, however, left many Zerg behind, still hiding his existence and the survival of his brethren from the Terrans and Protoss. Placing a spy (Abathur) amongst Kerrigan's zerg, the Undermind then departed the entire galaxy, using a Xel'Naga Warpgate. traveling to the Andromeda galaxy, the True Swarm found a galaxy teeming with life, untouched by the Terrans or Protoss. With Amon's return well o it's way, The Undermind decided to hide in the new galaxy, feeding and growing in order to repair their tremendous losses. Still carrying out the orders and directives of the Overmind long after it's destruction, the True Swarm now watches, and waits. Still oblivious to Amon's influence over the Overmind, the Cerebrates now are rebuilding their broods, and prepare for the inevitable time when they will return and reclaim the entire swarm, to continue the Fall of Aiur conflict that was thought to have ended so long ago.TheUndermind8 Dec 6, 2014
Dec 5, 2014 Leovaunt's Starcraft RPG: What hero are you? Hey everyone! Today the example premade characters for my Starcraft RPG are out. You can find them at this web address: To celebrate this event, let me ask you a question. We all have a favorite faction in Starcraft, let it be the Terrans, Zerg, or Protoss. But if you were to be a character within the setting, who would you be? What type of adventure-seeking, treasure-hunting, danger-chasing Terran would you play as in the Starcraft Universe? Would you a fringe world sniper who serves as a vigilante against Dominion corruption? A scientist who can reverse engineer any device, and can trump any security system? What about a military grunt who charges into battle with a twin-linked shotgun and a ballistic shield? Think about what type of equipment you would use. What type of fighting style you would master. Are you a fighter or a talker? A thinker or a destroyer? What would be your vehicle of choice? Would have a unique nickname or call sign? What would be your name, your background, your personality quark? Discuss!Leovaunt2 Dec 5, 2014
Dec 1, 2014 01010100 01101000 01100101 01111001 00100000 Journal ETX-, Property of a Warren Kogy (Enter Log); 01010100 01101000 01100101 01111001 00100000 01100011 01100001 01101110 00100000 01101000 01100101 01100001 01110010 00100000 01110101 01110011 00101110 Entry 1: A gentle breeze cools the steel of a metal fortress. As snow gently pushes up against its walls the cool air seeps in. This is the warmest it's been all year. The closest the planet is to the sun, and it all ends in three days. The soft thin layer of snow beneath your feet flattens in the presence of your feet. You feel free. But it'll be night time soon. It gets cold at night. Back inside you suppose. The Terran Comm - Sat Station on the Frost world of Alpha Crominiku is empty. It's always empty when you aren't there. No static from the intercom, no heat from the shafts, no crew walking by. All alone. As darkness takes over you shut the windows. You don't want them seeing you. The emergency power is on, the most basic lighting fixtures in place. As your feet patter down the halls you are once again reminded of the emptiness in place. Bundle up. That pretty much sums up my job. Cold, unforgiving, worthless. The heats been out for thirty - some days. No one has bothered to bring new energy cells for the reactor, the solar panels are shoddy at best and I'm freezing my butt off every night trying to catch a glimpse of shut eye. It's not like I have anything to wake up to, it's just. . . So empty, there's not even a white noise, there's nothing. I'm snowed in, the damn sensor is down so there's no reason for me to be here. But I am. I suppose that'd be like the Dominion, leave me out here to monitor pirate activity. Who would go to this backwater system though. The Crominiku star is too dull for any life to grow, too bright for rare minerals to form. There is no purpose for this base's existence. Yet it does exist, and I've been tasked with manning it. They told me to record anything I find on this log. Well I'm recording what I've found, and guess what it is. Piss all. 01010100 01101000 01100101 01111001 00100000 01101011 01101110 01101111 01110111 00100000 01101111 01100110 00100000 01110101 01110011 00101110 Entry 2: Three Days ago this anomaly was picked up on the sensors. It's weird, I thought the sensors were down under all the snow. Those new Herc Suits we got were useful for once at least. Cleaned right through the snow. Got me there in one piece. When I arrived at the sector of the anomaly (Or at least where I thought it was.) there was nothing there. I headed back to base, empty handed and disappointed. But when I got back the signal was still going on. You can't stop the signal man. I'm going to sleep. I'll check on it tomorrow. 01010100 01101000 01100101 01111001 00100000 01110011 01100101 01100101 00100000 01110101 01110011 00100000 01100001 01110011 00100000 01110111 01100101 00100000 01110011 01101100 01100101 01100101 01110000 00101110 Entry 3: The signal was still going, but with that new Herc suit I was able to clean up the scanners, so before I went out I did some repairs. Turns out that signal is coming from underground. I'm working on a makeshift drill for the Herc, I need to find out what's going on down there. 01000010 01110101 01110100 00100000 01110111 01100101 00100000 01100100 01101111 00100000 01101110 01101111 01110100 00100000 01110011 01100101 01100101 00100000 01110100 01101000 01100101 01101101 00101110 Entry 4: I did it. This journal is being recorded from underground, and what was creating the signal is. . . astonishing. I wish my wife could see this. The architecture, it's a whole damn temple. But it's not the temple creating the signal, no, there's this portal, kind've like a Protoss gateway. Sensors say it's been up for the last four days, but gateways are only active when something is going in or out. I don't know which is more terrifying. I'm radioing for Dominion reinforcements, I need a science crew. I'm gonna sleep on it. I've been feeling weird lately. 01001000 01100101 01101100 01110000 00100000 01101101 01100101 00101110 Entry 5: I can see everything. It's all clear. It all makes sense. You can't stop them. We need to stop us. You all need to go. They already know of me, but they don't need to know of you, it's not worth it. I can feel them. Crawling through my skin, digging into my brain. I can't write anymore. You'll get too curious. They get mad when you get curious. I can see them now. They're coming for me. Stay away. This Journal was found in a ruins under the thick snow world of Alpha Crominiku, discovered by Dominion scientists. A small forward study lab has been made out of the re - purposed Comm - Sat fortress. Any trace of the worker who discovered this has disappeared. I'll keep you posted. -DavisDrButts10 Dec 1, 2014
Nov 26, 2014 SC2 Roleplay Wiki/Database You know, because we needed a fresh link. That and there were a few Zerg Broods, among other, much worse things, nesting in it. Nov 26, 2014
Nov 26, 2014 Thundercrash's PRP Bar part 34 Welcome back, stranger, to the Roleplay Bar Dimension. JoeyRay’s Bar is an excellent place to come to relax, to let the strain of obliterating your opponent in honorable combat drain away. I have been coming to this fine establishment for some time, and though I have enjoyed myself many times, I have noticed something lacking. Drinks! So, being the considerate man that I am, I have taken it upon myself to serve this much needed necessity. Patrons may partake from our fine range beverages, some only found here. Drink menu: New Addition!: The Jumpstarter: This drink possesses an electric kick that is more or less guaranteed to get your brain moving, if it doesn’t completely fry it. If you’ve recently come from Planet Employment, or its satellite Post-Secondary Moon, this one is on the house. A Jim Raynor -- Cheap, harsh, and served up warm in a filthy glass. A Tychus Findlay -- You’re not actually sure what it is, but you spilled a few drops and the counter is still smoking. The Zeratul -- It isn’t served to you, instead it appears from the shadows. Then, when you try to drink it, you experience weird visions and the glass disappears. Zergling “Special” -- “Hello my baby, hello my honey, hello my rag-time gal…” Firebat -- Burns goin’ down AND comin’ back up. Psi-Storm -- Hits so hard you’ll remember what happened tomorrow, yesterday. Grounds for Divorce -- Matt Horner was drinking these when he “won” a fateful card game. What He’s Having -- Kachinsky always seems to be in here, so whatever he’s having must be pretty good. Baneling Body Shot -- Are you sure this is a good idea? I’m not sure where to put the lime... A Glass of Milk -- “Whaddya mean there aren’t any cows in Koprulu? Where’d this come from then?“ The Solar Shot -- For those looking for a good time. Flame-proof clothing recommended, cuz you’ll be shining brighter than the star of Typhon. Korhalian BackStabber -- Good for the recently betrayed and left for dead. The Jail Breaker -- new from the recently opened New Folsom Prison Bar. The Bloody Medic -- kills the pain, but we still say you should have a doctor check that out. Redstone Mixer -- expensive, but I can guarantee it’ll be served in a clean and sterilized glass. Careful, that lava’s hot. The Broadcaster -- You’re not ready for the raw $ex appeal this sucker brings. A favorite of a certain ex-convict. The Hellracer -- suspension of sobriety is an integral part of any drinking experience, but this experience requires suspension of sobriety and inhibitions. The Maelstrom Shocker -- Only served here, a 40% bigger hit than standard Shockers, guaranteed. Psionic Cooler -- yes, I know it feels weird. Don’t worry, the energy coming out of your body should wear off in a couple days (insert generic letters to indicate gibberish) -- I don’t know what’s in it either, but that guy down there had one. He started screaming and thrashing for a while, and now he hasn’t gotten up off the floor in over an hour. The Judicator -- Perfect for influencing the minds of the intoxicated. Prismatic Void -- Gets better with every drink. Has been known to be lethal. Mind Shredder: perfect for those wishing to forget everything and start a new life. For anyone not wishing to do this, this drink isn’t advised. Scotty Bolgers old no. 8: the good stuff Andorian Ale: Can’t tell you how I got this, its a trade secret. Charge: Made using stim and several other ingredients. Side effects vary. Mjolnir (Thor’s Hammer): If you really want to feel hammered, this is for you. Served with a side of hot lead. Enlightenment: tell me when you get there. Marine: may cause you to see the counter vanish Feedback: served cold. All those annoying voices in your head start telling you what you did wrong today. M.U.L.E.: Good buzz, but may cause a break down later. Haven Splitter: you’ll either feel warm, safe, and content, or depressed, paranoid, and possibly like injecting yourself with random serums. 50/50 shot. Ace Suicide: I don’t actually know what this does. Nor do I recommend it. Alcoholic Projector: Ever wanted to know what you’re actually like when you get totally trashed? Take a few sips of this, and all the alcohol in your system will condense into a ‘party’ version of yourself, where you are completely wasted, have no inhibitions, and are just out for a ‘little’ fun. The more you’ve drunk beforehand, the better the projection. Have fun! The HBRB: however crazy you think you are, this will make you worse. Yes, that includes you, namesake. The Noodle Incident: we all know what happens when you drink this. It needs no explanation. Little bit of everything: Exactly what it says. I’ve taken everything I’ve got, mixed it together, and put in the laser accelerator for a few hours. There’s no telling what will happen. Slicer: Has the unique property that it changes effect depending on the drinker's personality, amplifying any traits they have a good thousand times over. Buzzes in the back of your skull begin after three drinks, amplify slowly, and you randomly sprout wings after the 11th glass. The Scoutmaster: May result in the drinkee feeling experiencing high levels of Trustworthiness, Loyalty, Helpfulness, Friendliness, Courtesy, Kindness, Obedience, Cheerfulness, Thriftiness, Bravery, Cleanliness, and Reverence. Not Recommended for parties. Mar Sara Black: need a pick me up, or something for radiation poisoning? Or jut something to get a good buzz going that doesn’t break down? Then say good night, because we won’t be seeing you until the morning. The Jingle Bell -- There's no candy involved, but you will definitely be needing a cane. Drink accessories: pylon shards (for those that need that extra crunchy glitter) hydralisk spine umbrella (not for the more bubbly drinks) Mentos: you’ve seen that experiment with Coke? Wait till you see what happens with my stuff. Laser accelerator: Heh heh, you think you’ve had it all? Time for a little ‘randomosity’. The menu will updated every so often, so check back to see if there is anything new you might like to try. There are only two rules here: If anyone starts a bar fight I will either: throw you into the pen of Roaches I keep in the back. I feed them regularly, but you know how voracious Zerg are personally blow your head off, and use your dead body to make new drinks and 2: what happens in the bar, stays in the bar. So come. Drink. Enjoy. Chat with friends. Make new ones. Pick up a date [or a one night stand ;) ]. Drown your sorrows. Bi*ch about your life. For those of the literary bent, use this opportunity to get the creative juices [among other things] flowing. As long as you pay your tab, and don’t break anything, I really don’t care what you do. And the best part is: no hangovers! On an extra note: Due to the recent conflicts involving trolls, flash-mobs, and nuclear activity (pointed look at Zanon), I’ve moved the Bar to its own pocket dimension. Don’t worry, nothing has really changed, this is just for structural stability.Thundercrash499 Nov 26, 2014
Nov 26, 2014 Zergling Speed Drawing! Enjoy,Share&Subscribe:) Nov 26, 2014
Nov 23, 2014 Raiders of The Lost Ark Text Log Begin. . . Dominion Operating Systems. . . Hello [Science Technician Samuel Davis]. . . Preparing Log Layout. . . Preparing Text. . . Enter: Entry 1: Listen now, I think you're all hotshot and swagger, but let me tell it to you straight, you're not gonna know what I'm talking about without context, but luckily enough for you, I've uploaded the files to any secure Dominion Computer. Or for simpletons, this: So, begin. First off, the Ruins. Protoss in nature, obviously. But, my technicians have discovered that this isn't a normal Protoss structure, it's elongated. Further study required. This Kogy guy, completely off his rocker. Babbling about seeing or something. We've been here for four days, and no signs of [Delirium] are showing. But, I don't think he's alone down here. Any dumb[Censored] can decipher Binary, it's one of the oldest remaining Human codes, and him being an Engineer, no matter how dumb, would know this. So, and this is just a guess, I think he was trying to hide something, not from us, but from whatever [sees] him. I'm heading back. It gets cold at night. Entry 2: The second shipment of supplies came in. I can do more studies now, luckily. A basic outline and seismograph of this cave system leads me to believe that this isn't a ruin at all. It's a crash. A spaceship crash. The Rocks in this system are inconceivably old, before even the Terran arrived here. Another thing, these aren't rocks, it's some Protoss alloy. Don't call me crazy, but I think this might be an Ark Ship. What am I saying, I must be [Censored]ing crazy. Entry 3: One of the Marines shot the Sgt. today. Said he was talking to loud. Lunatics, every single one of them, can't handle some snow and some ancient architecture. He's in the brig now, thinking of doing a Psych eval, just for the hell of it. Maybe there is something going on, something that only affects morons. Entry 4: One of the Marines left, four have gone completely insane, turned something on. Emergency lights best I can tell, because as much of this Ruin we've dug out we haven't found a single pylon. However, it gets me thinking that maybe my ideas weren't unfounded, maybe this is an Ark Ship. That'd be something. I'd be famous. Hopefully we can fully unearth this thing before there's another incident, because it seems like this whole Camp is going crazy. I need more men, and I'm gonna need some pylons to. I'll send out a request wavier. Entry 5: Gotta hold on. The portal activated today, and I. . . Well I can't see. All I do is hear. Everything is so loud. I feel them. They crawl and they itch and they never go away. I need. . . I just. . . The Log abruptly stops at this point, no new text is added for fifteen minutes. The text then continues, but in a different style and speed. That pompous bastard got what was coming to him. Technician Davis, saying we're all crazy. He's the only crazy one, not seeing the truth. He didn't see that bullet coming either. [Censored] this planet. I'm ordering a full Planetary Scorching. This rock, and anything on it is gonna burn. Us with it. It's the only way. Addendum A: The Log entries then abruptly stop, not updated for three days. On the third day the Log stops working. Since no one has been on the planet since them, there is no way of recovering the physical log, however the entries were broadcast through Dominion channels, making them available to Dominion Computers everywhere. Addendum B: In addition to the Log entries, one of the bases security cameras picked up a Small Vessel landing nearby the base, emerging from it several unidentifiable figures. The cameras were then disabled.DrButts3 Nov 23, 2014
Nov 15, 2014 From the eyes of a ghost RP (Episode 1) In the distant future, you are Caine, a ghost recruit from the infamous Nova Academy. You were assigned to hold off a swarm of advancing zerglings from overrunning the small town of Littleton. You were left with a small battalion of marines and patrol guards, before reinforcements arrive. Roleplaying Intro I squinted through the lens of my sniper. It was dark and cold in the middle of the night. Flicking into night vision mode - luckily for me, the old sniper came equipped with thermal infrared sensor, well, a thing of the past. Peering through my lens, "Nothing," came an interrupted voice. Turning round, I saw good old Travis, a retired former marine returning to service. (Thread Opened)William1 Nov 15, 2014
Nov 12, 2014 Interstellar - what are your thoughts? I just wanted to get a few opinions from those of you who went and saw the film this past weekend. I absolutely loved it. There were a few things that I wish could have been done better, when they first went into space it drug on for a bit, and a few lines of dialogue could have been clearer spoken, but I would have given the film a solid 9/10. I thought it was one of the best films Nolan has made, but then again - every film he makes I typically enjoy a lot. What do you guys think?DCISuperfan0 Nov 12, 2014
Nov 10, 2014 Houstonians? Anyone from Houston still playing this game?KrzyKorean0 Nov 10, 2014
Nov 7, 2014 Man the Explore button is getting pretty big I mean look at this: Can we get a wider forum?Zephirdd0 Nov 7, 2014
Nov 5, 2014 The Great Escape (OOC) Let me preface this by saying that the following RP will have nothing to do with Starcraft. You heard me. Absolutely nothing. Now that I have your attention, let me dive into the story. The year is 2125. Humanity has advanced significantly, with many great leaps in technology, all thanks to a great corporation known as Knight Industries. Everyone on the planet knows of Knight; they are the air, food, and water of civilization and technology. They are the 'Massive Dynamic' of my RP. Now, although everyone knows of this company and their technological and scientific conquests, no one knows how they conduct their research. And the answer, in all truthfulness, is aliens. Damn right. Not zerg, not protoss, and certainly certainly not xel'naga. Now, Knight currently has no way of getting into space, although they are developing it. They are an area-51 esque organization, developing things based on aliens that crash-land on earth. Many great inventions have originated from this: Uberfuel, a type of green liquid that burns slowly and provides quite a bit of energy, and Novafuel, which burns extremely quickly but provides ten times the energy and tends to ramp up the effects of whatever it's connected to. (Are you seeing the gameplay possibilities yet?) There are four ingestible drugs, only three of which really should be ingested, and one of which should only be ingested if you're dead, unless you were killed with the fourth ingestible drug, in which case you might just explode. They are Aeternitas, which increases your lifespan theoretically infinitely, but if a sample is not taken every day the immediate threat of heart failure occurs; Psyternaline, which bestows psionic powers upon the ingester (There are no natural psionics!); Radionite, which is technically a fuel for travelling between dimensions but works just great when consumed for giving you temporary superpowers (and occasionally setting you on fire, injecting you with deadly bioweapons, freezing you into blocks of ice, and other wonderful side-effects); and Mortenol, which if injected directly after death will bring you back to life. This is pretty disorienting, and you might suffer some memory, strength, IQ or limb loss. They have also made renewable fusion reactors, force-fields, guns that shoot lightning, guns that shoot plasma, guns that shoot lasers and guns that shoot rainbows. (Don't ask, it has it's uses) Now, you may ask, what happens to the aliens after their technology has been extracted? There is a part of the facility deep down in the earth where the aliens are stored. Legend tells of them; only the top eggheads and the rarest of guards have seen them. Down here the creatures are tested on, their doors blocked by force fields kept alive by the facility's sixteen tandem fusion reactors. That is, until the fiftieth anniversary of the first 'prisoner's' transport. Every month there was one day where all the engineers and eggheads left the facility, leaving only the guards and technicians. It was on this day that the reactors exploded in a miraculous miniature supernova, completely destroying half of the underground facility and bathing ten floors in human-lethal radiation. This is the day that the monsters were set free.Orion12 Nov 5, 2014
Nov 4, 2014 A real Joey Ray's Bar / Hyperion Cantina Has anyone ever come up with the idea that a bar could be open at the HQ of Blizzard during Blizzcon? And it could literally be named Joey Ray's Bar, and have all the elements of the Cantina from the Hyperion there? Somebody named Kachynski (you know, the guy who created the widow mines) dressed up as an SCV operator could be having a drink? You could litterally have a barcraft there too with various players wanting to play. All the songs on the "Damn Juke Box" Just a thought...crysinorblue0 Nov 4, 2014
Oct 30, 2014 happy halloween starcraft! worked real hard on making a halloween Starcraft vid for the fans of this game, if interested, type "Starcraft Halloween" and it should be a few vids down, under the awesome Carbot stuff. Channel name is Opposing Forces, and i'd appreciate all who stay safe and have fun this halloween! CHEERS!ChugLife1 Oct 30, 2014
Oct 29, 2014 Roleplay of the Zerg, take 2 This is the NEW forum where the Roleplay between The Undermind, Anuzarg, Kraven, Kani, and possibly DarkUlrezaj.TheUndermind82 Oct 29, 2014
Oct 25, 2014 Anyone from iowa? Any iowa gamers (dsm, West dsm) out there?Athreos0 Oct 25, 2014
Oct 21, 2014 Running in the Shadows (RP) Sign up/FAQ/Character Sheet: Initiate Chapter 1: Zephyr ===== Cold eyes surveyed the wealth of information that flowed past them, observing name after name, alias after alias, skillset after skillset. There were very unique parameters for the candidates that had been requested, and these eyes had to judge every potential member in a fraction of a second. But that was no matter, she would soon receive what she had asked of him. He was used to the high speeds at which the information flowed, he had become attuned to it during his time in the Matrix, and data sifting was more of a background process to him than something that required his full attention. Finally, the bits and pieces of information began to fit like an intricate puzzle. A team that had fit the parameters. One with potential, that lacked experience, was naive... One that could be employed for her services. With the list in tow, he contacted her, hesitantly, at first, taking a brief moment to doubt his choices, before reaffirming his confidence. The request to meet on the grid was left hanging for a few seconds, typical of her, of course. As her persona entered the private grid, he took a deep breath before speaking, shakily sending the files over to her form, and watching with a nervous anticipation as she went over them. Her perusal seemed to take longer than usual, and her persona said no words to him. He half wondered if he had done something wrong, when a beep alerted him to a message. "They are cleared, and fit my standards. You have completed your task, arrange for their employment." Her persona vanished, and shivers went down the man's spine. He hurriedly went back to his own personal network, contacting a large number of their associates, to track down and coordinate a simultaneous capture. Days later, the sounds of Seattle had been drowned out by a heavy rainfall, belaying a dark and deathly atmosphere. As quick as the lightning struck, armed men appeared from the shadows, and from all corners of the city, very specific individuals were taken down, drugged, and brought to the designated meeting place. ===== "Hello, to-be Runners. I see you are all starting to wake up, its good to see that our associates hadn't killed any of you during your transferral here." You strain to open your eyes, your head pounding and your bodies sore. It is obvious that your captors didn't transport you with much care, and you find yourselves strapped to chairs, which are bolted down onto the floor. You are arranged in a half circle, all facing a television in the center, broadcasting an image of a figure cloaked in scarlet, a metallic mask jutting out from her cowl, stylized in the fashion of a bird. They tilt their head, glass disks on the mask hiding their eyes, and their words carry through the air from a multitude of speakers. It is feminine and mechanically altered, yet still easily understandable. "We have gathered you all here for a specific reason, and we hope that you will comply with your given orders without a second's notice. You will be rewarded handsomely for your efforts, as we trust you will complete them with relative ease."SlnderBurito326 Oct 21, 2014
Oct 17, 2014 On the Hunt/ On the Run RP idea. Right so the general idea of this Rp is that you will either be part of a Dominion Hunter team where you pursue various targets to either kill or bring back. On the flip side you could also RP as people trying to evade the Hunter teams. Will have more information and lore posted within the next two days or so.LeKroger131 Oct 17, 2014
Oct 7, 2014 High Time in Low Town "You there! Yes, I am talking about you! Have you heard of Low Town? No? Well, I can't say I am surprised. You do carry an air of particular importance around you. Why would snobbish people such as yourself care about this dump? Why, I bet you head over to the other side of town all to pay lip service to that megalomanic. Am I wrong? Of course not, well go on! Go! What are you doing looking at me? You got a problem mate? You want to start something? You looking at me funny? Yea, you better scram! Don't want the greasers to come down on your punk ***! Where's my drink? You're back? What, you really want to fight me? Ah ah AHHHHHH!" An odd silverfish like creature seemingly glided over the ground. It slithered its way into a seat. All around the creature, it heard beautiful sounds of violence, punching, and drunk rambling. This was the place. "Your strongest drink please," the creature hissed. Without so much as making eye contact, the bartender filled up a dirty mug with a sickly yellow concoction and slid the glass towards the being. The creature opened its mouth, revealing rows upon rows of very sharp teeth. Saliva dripped down its mouth, living scorches upon the counter. With every breath, a noxious gas seemingly left the creature's lips. "That's the stuff!" "Aye Bartender! Fix up that TV will ya?" "Yea yea, get on it Molly! I don't get paid enough to worry about little things!" [Static and more static. The TV is pounded several times until the signal becomes clear. A man impeccably dressed stands before a podium, preparing to address the audience] "Welcome to Low Town! This is Ralph Timber, your humble and proud mayor! Low Town's the place to be! This is the town that's always there but never there! Here in Low Town, we welcome everyone with open arms, no background checks required! Now, we've had our problems in the past like crime rates above 90%, corruption from top to bottom, a vestigial police force and chronic problems with the city's coffers but do not worry! I will ensure everything in my power that these problems will not remain! Now, I ask that all of you pitch in to "Citizens for High Town" fund I've set up. Your donations will be appreciated since all of that money will go to important municipal projects. Ta-ta!" Feeling already at home, the creature took out his phone (a snail like creature, just roll with it) and made a quick call. "Mr. Fenix Wright? Is everything in order? Very good then. Uh huh. Yes, we shall talk in person later then. Good bye." Twiddling its feelers, the creature downed the last of his drink. It left a scorching, searing, blazing feeling inside of him, just the way he liked to do business: Leaving his competitors in a blaze of fire. "It's been too long. SHISHISHI!"Animus0 Oct 7, 2014
Oct 6, 2014 Zanon's PRP Bar (Part 33) Continued from: Zanon's PRP Bar (Part 32)Zanon499 Oct 6, 2014
Sep 27, 2014 Hadred's Sanctuary LV-456- Hadred’s Sanctuary Shipboard time USS Speedbreak, 2400 hours Time since LV-456’s last transmission, three days Captain Ray Reynolds leading investigation We loaded onto the dropships, taking our seats and chit chatting. One of the men, a corporal by the name of Jacen, called out. “Hey Captain, the scanners said that the Atmospheric controller was down. Think that could be what’s disrupting communications?” I think for a moment, rolling my cig between my fingers for a bit before taking a drag. “Could be. Certainly makes our job simpler. I hope to God it ain’t the Xenos though. If that’s the case, we’ll have to get the survivors and get the !@#$ out.” The Corporal nods and returns to joking around with his buddies. I grin as I watch the militia go about their usual prelanding joking and merry making, listening to the ebb and flow. Shortly after the Corporal asks his question, we touch down and we disembark, heading for the main compound. LV-456-Hadred’s Sanctuary Shipboard time USS Speedbreak, 0400 hours Time since LV-456’s last transmission, four days Time since Captain Reynolds team landed, four hours Sh!t hit the fan, just like I said it would. Not an hour in and the damn Xenos attacked us, coming from everywhere they could, even out of the ground. We held our ground there at the central causeway for a good two hours before we fell back to the Command Center, Corporal John and Private First Class Corsin sacrificing themselves to buy us time. We could hear their yells of defiance right up until the Xenos got them. Then it was screams of terror that will haunt all of us to the moment we die. We’re holed up now and awaiting evac. The Speedbreak has a dropship on the way now, along with a fighter escort. God speed to them. LV-456-Hadred’s Sanctuary Shipboard time USS Speedbreak, 0530 hours Time since call for evac, one and a half hours This is Sergeant Coleson. The Captain died buying me and a couple civilians time to get out of the command center. The crazy son of a !@#$% set of a mini nuke just in the entrance to it. The shuttle arrived and we made it on board, but I’ve got this sinking feeling that we aren’t alone… Three weeks later The USS Speedbreak sent a repeated SOS for four days after the events on Hadred’s Sanctuary, recorded by Sergeant Coleson. The USS Euphora answered the call and evacuated the wounded Coleson, an older woman named Mary Johnson, and a young girl who went by Maria, the name Mary had given her when she found her. After that, the Speedbreak was moved away from LV 456 and repaired. It has since been three weeks, and the Speedbreak, for whatever reason, is back in orbit around LV 456, for reasons unknown. You are a militia member onboard the USS Inception, sent to board and investigate why the USS Speedbreak is orbiting LV 456, confirmed to be a Xeno breeding ground by this point. Why is the Speedbreak back in orbit around LV 456 and who’s controlling it now? This RP is horror/survival/story driven. Once you leave the safety of the Inception, your characters are free game, though plot armor exists until you are on the planet. Also, this is VERY loosely based on SC, meaning no Ghosts or Spectres or standard power armor. Zerg are NOT the aliens you will be facing in this RP, nor are the Protoss. Just what is it that's hunting you? Guess you'll find out. Have fun. So I know I've got a couple RPs going already, but this forum was promised a horror RP some time ago. This is my crack at it.Zarkun4 Sep 27, 2014
Sep 20, 2014 Administrator/Moderator: Is this thread allow I have made a survey for women's issues, and I wish to get the linke spread around really fast. In the wake of other evidences showing how screwed up our civilization is regarding some of these issues, I wanted to do a survey of my own, with probably different questions than what are normally asked. I don’t want to be violating any rules, so I’m asking about it here. I want to link this survey to the site, just a forum post, not an ad, if I am allowed, in the interest of informing both the male and female population about women’s issues. Here is the link. Males do NOT participate. My intention was to have users forward this survey to all the women they know, in order to try to get a statistically significant number of participants. I realize this would normally be done through a person’s own website, but I reasoned that if the survey “went viral” it would be more effective at the purpose it is intended to fulfill. If this violates any non-solicitation rule, i’ll take it down immediately. However, I’m not “selling” anything and not profiting in any way. I’m just trying to understand women’s issues via my own, independent survey, with independent markers and questions, and I want to use any and all online resources to do so. If I knew a better way to do this, I would. The way I see it, if hundreds of guys can argue for tens of thousands of posts about the best build order or strategy in a video game, we can take one day out of our time to seriously reflect on these issues and work to collect data on the truth of the matter, to either corroborate other sources, or find evidence conflicting with those sources. Yes, this is a gaming forum, but it is also a forum for young males, some of them may be the bad guys for all I know, but I'm sure that's not the case for most. Thanks, WadeWade4 Sep 20, 2014
Sep 19, 2014 Fallen Stones (PRP) King Aethyr II waged his war against the Free Cities of Falam after conquering his neighbors. The war dragged on for three years with neither side making any meaningful gains when a malady struck the nation of Malur, prematurely ending the war with a ceasefire agreement. Six years passed since the treaty was signed. A mysterious miasma spreads throughout the nation. No one is sure how this illness came to be but it is posited to be magical in nature. Those who are afflicted are marked with a brand of sorts that slowly spreads through the body. In time, these “branded” individuals become withered and their minds deteriorate until they are but a shell of themselves. Plunging into madness, their curse grows and they become vectors for the miasma. For the Branded, there is faint hope. Should they be willingly kill, they will be able to acquire Cores; a mysterious substance said to contain the life essence of an organism. Yet this is a small reprieve for the cursed; the brand will inevitably consumed the host and create a Shade, nightmarish creatures with powers unimaginable. Malur is on the decline. Refugees flee the country. The Branded are hunted down, both to cull their numbers and to experiment on for a cure to no avail. Lawlessness has become routine. In a nation spiraling towards madness, what will you make of it? ==== The Brand The Brand appears randomly on the body and it will grow until it utterly covers the host's body. The growth of the brand varies from person to the person, but it seems to average less than a year and a half without killing. The Brand is contagious; it is spread by bodily fluids and in some cases, by breathing the air next to the infected. Bodies with the brand are thrown into mass graves and burned into cinders in the hopes of quarantining and slowing down the infection. It has also had some subverting effects on the landscape... Cores Cores are mysterious substances that only appear when a Branded individual kills a living thing. It appears as a crystalline object that varies in size and color. In general, larger and brighter cores are of better quality. Cores are absorbed by the Branded for two uses. The first is to delay the growth of their brand. This will help the individual remain sane. The second is to increase some attribute of theirs, be it stronger, faster, more potent in magic etc. The "living" can also utilize the might of the core but this requires special preparation. It also requires being near a branded when it kills and preventing them from absorbing it. Shade When the brand fully engulfs an individual, they become a shade. Having little to no connection to their former lives, they are little more than feral, cunning hunters. They kill and continue to kill until the day they are put down. No two shades are the same. The strength of a Shade is proportional to how strong they were living as a Branded. Should the shade in question absorb a lot of cores over their lifetime, they become fantastical monsters that require dedicated resources to deal with. Shades are characterized by their near spectral form. Mythical Creatures roam the lands. They have also been afflicted by the brand. ==== Tech level: Magic is present as well as firearms. Firearms are late 18th century tech wise. Since firearms are unwieldy and take time to reload, melee weapons are still used prevalently as well armor. Malur itself hasn't invested as much into firearms/gunpowder unlike the Free Cities of Falam and instead, relies more on arrows and magic. ==== Applications: [Tentative] Name Age Gender Backstory Starting Goal Equipment I will post sample application(s) tomorrow. ====Animus19 Sep 19, 2014
Sep 12, 2014 Darkest Heart PRP Tobi Van Helsing walked the halls of the New Hellsing Mannor alone, having just finished a hunt in the small town of Hergon. "The creatures are getting restless. This is the third kill this week alone." Heading to the armory, he grabs more ammunition for his pistols, looking at the pair he was still working on and sighing. "I can't do this alone, not with this many in one week. Alistair!" Out of the darkness, a man who looks to be in his late thirties , wearing a set of casual clothes with a black duster and black warlock's hat, appears, a pistol of his own on his waist and a sword across his back. "You called master?" "Pull up a list of the descendants of all the greatest monster hunters of their time. It's time we began the hunt in earnest." He looks at Alistair. "Find them all." This is still pushing the boundries, but you'll understand once we get going. I will be DMing this one as well as having a character, similar to how PKA is done, and I hope you have fun with it. You are Terran only, though if you so chose and I approve, you may later become a creature of the night. Name: Age: Weapons (Will be blessed on entrance and at least one melee is required, can have family weapon, or I can give it to you. Family weapon will not require blessing.): Abilities: (No more than three, please clarify passives and actives) Backstory (Must include how Alistair contacted you and how your family is related to Darkova): Appearance: (There will be an archive)Zarkun105 Sep 12, 2014
Sep 9, 2014 Day Infected VI Currently the team is battle zerg near the farm lands. Anton has disappeared behind zerg line and ultralisks are now moving in while air units attack the walls.Steelwolf51 Sep 9, 2014
Sep 7, 2014 Starcraft Poem It's only part way done. It pretty much sums up what happened in the first Starcraft. If I get a lot of positive feedback, I will most likely continue on with Brood war and finally, Wings of Liberty...At least until Heart of the swarm and Legacy of the void. Lol And also, feel free to tell me if there are any grammatical errors or misspellings. Much appreciated. Vessels of the stars, traveling through the void of space Crash landed on planets unknown, not knowing what to face The terrans strive to live, in the center, oppression rules all But one man fights the Confederacy, Mengsk and the Sons of Korhal Letting loose the shackles of the people who were held down But later learning, something horrific is yet to be found Warships of an unknown origin incinerated the planet without warning Derelict surface of what was once home, lives now in mourning But that was only the beginning for there is a hidden shadow of evil incarnate The swarm as they arecalled, never ending, with burning eyes of pure hate Overwhelming everything, consuming all that there is without remorse The Commander of the Sons of Korhal still stuck with the course To bring down the Confederacy and all that it stood for And build a new empire with him in power of everything and more A marine pure of heart, joined along with a fiery temptress She’s a sniper so refined, her shots have never been known to miss A full revolt started in the main capitol on Antiga Prime Where this was Mengsk’s moment to shine Luring death itself, the swarm overwhelmed And the commander himself was at the helm But there was no stopping the plans that were set in motion The blind thirst for power, the commander’s only devotion The great betrayal is when Kerrigan was sent down to New Gettysburg And take out the protoss who were trying to stop the infamous zerg And as the last of the Confederacy, to the ground it burned Kerrigan needed to get out but Mengsk, his back was turned And he created something worse when he left her behind It was then Jim knew what went on in Mengsk’s mind He didn’t care about anything as long as he sits on the throne Even if it was built from the lost lives, made from all their bones Kerrigan was gone, Jim swore that Mengsk would pay He went to search for her, but was too late to save the day. The Dominion rose out of the ashes of the old But not everything has yet to be told Jim could not handle the death of someone like her He went out to get justice, he wanted to make sure And set out into the unknown to make everything right For the love he had for her was never out of sight But there was a side of the story that we have yet to realize That the zerg over mind had a plan that began to materialize Out of the betrayal came a force of Hell Kerrigan was alive but infested as well The Queen of blades was born, ruthless without morals Would make everything that happened before like minor quarrels But the Overmind sensed a loss of control when Zeratul killed a cerebrate That was not a loss however when the Overmind sealed the Protoss fate A fleeting telepathic contact let the over mind know the Protoss homeword of Auir And laid down a siege that would burn that world in an unholy fire When all seemed lost, Jim allied himself with the Protoss to take on the swarm The great Tassadar knew what he had to do in this most unholy storm He gathered the energy of his people to bring down this abomination And with his life, sought to end the zerg and their tribulation The zerg thought to be gone, through a hero’s life, he parted The Queen of Blades is still here and her reign has not yet startedXombie5 Sep 7, 2014
Sep 3, 2014 Darkest Heart Part 2 Tobias Van Helsing has managed to bring together the youngest, brightest hunters of Darkova a long with an off worlder with a pair of swords that seem to bring her more trouble than help sometimes. Altun and Ravener have managed to free themselves of cage of rock that a pack of hell hounds had buried them in two years prior and both return to a Darkova slowly rising in terms of chaos. What strange forces are at work now? Fill the other thread first. Dinner will probably start in this thread.Zarkun499 Sep 3, 2014
Aug 31, 2014 Day Infested PRP Welcome to Dominion colony planet Ruusan. Ruusan has three moons and is the 5th planet from its sun and is an outer rim colony planet. The planet required minimum Terra-forming since it was already an oxygen nitrogen atmosphere with some high levels of carbon monoxide and lethal levels of arsenic. Ruusan is mainly a farming world with rich fertile soil but makes the bulk of it’s profited with large Vespene gas fields. Both the large scale farming and the harvesting of gas are kept safe by a small Dominion garrison located on the planet. There is also a dominion Science vessel orbiting the planet researching the next generation of conventional weapons and new armors. Would you like to know more Citizen? “If I hear that one more time I’m going to puke. So what do you want to drink?” The bartender asks You awaken from your little day dream of watching the Ruusan information app on your Data pad. The first thing you do is look around the bar. Mainly all you see is wooden bar stools and chairs around the room you are in. There is a large glass window that is almost as big as the wall, with a small steel barred door which you entered though. “Well you gonna order something or you going to stay in lala-land?” The large bartender asks with a low growl as he looks at you. He is busy cleaning a beer mug with a rag as he stares at you with cold eyes that only a Dominion Officer could give. You finally Notice the T.V that was behind him “That is it for sports and now about the strange explosion last night that rocked New Petersburg. Dominion officials are assuring us that this was just a piece of an old confederacy Science vessel that was experimenting on a new nano-steel formula. It appears that -click-.” “Yeah yeah, I hate the news.” The bartender says “Right I’ll come back to you once you wake up” “Hey is that Billy on the side walk throwing up?” A random Patron of the bar asks “Looks like him but he hasn’t drank today I wonder what is wrong… wait that doesn’t look like vomit it looks like…” [Power glitches cutting the patron off] “Wait where did he go what is going on? Who is screaming out there?” “GET OFF OF ME” A woman screams as a man is on top of her biting at her face. “Help” “Bill get off her… Bill, Bill what the hell someone get over here and help me get him off of her… how did he even get in here?” A man yells out trying to pull the Bill off a young woman. Welcome to Day I. This role-play takes place during the events of Starcraft 2 heart of the swarm BUT starts one week before the start of HOTS. On this small frontier planet a rogue Zerg queen has released a new virus on the inhabitants of the planet. The effects so far is that some of the inhabitants of the planet have become ravenous flesh eating zombies and even a few of those have started to mutate into something else. Half of the planet is already infested. You and a few other survivors are currently held up in a small bar. ^name^ Character name Race – Terrans and the Odd Protoss only, you can later become infested if you wish just make a logical argument, also do not want high level psionics Weapon – pick from the list below Armor (same as weapons) Misc. Items- (same as weapons) can have 4 items (Also check the rp for new misc items) You will be starting off with a Data Pad. (THIS IS NOT A MISC ITEM IT GETS ITS OWN SLOT!!!) History – (same as weapons) Abilities (limit to 2 to start off with and please have some idea of a skill tree and stick to your history) Appearance – Well what does your character look like? Background – who is your character, where did they come from? ---------------------------------------------------------------------------------------------- Check later in the prp for new tiers. These T-1 Items are voided now. ---------------------------------------------------------------------------------------------- Weapons Rusty knife, Table leg, Rusty old pistol, Single shot shotgun Armor Old leather jacket, Street clothes, Miner’s Jacket Misc. Items – Used Medical kit, Alcohol, Duct-tape, old rags, pack of smokes (cigarettes or cigars), Mining drill battery, lighter/matches, old pocket knife, old rusted pocket watch, small hand held fission cutter, scrap metal or electronics, flash light. History- Please pick between ex military and civilian if you have question post it on this thread (Pick only things that are in here not make something up. Also no psionics above level 5 index. You will gain psionic powers though out the rp ) Ex military tree- Mechanic, field medic, marine, pilot (either land vehicle or space) firebat, officer, finally you can be ex spec ops Civilian- Mechanic, nurse, miner, refiner, office worker, scientist, arms maker, smuggler, commercial pilot, finally future farmerSteelwolf164 Aug 31, 2014
Aug 31, 2014 Base 541 Pre-RP/Sign-Ups The recruits of E Company, 124th Infantry looked at their new home from the bus which they rode. The old rustbucket still had paint from when it ran in Korhal and smelled like piss. The whole thing was hot, 110 degrees Fahrenheit inside, air conditioner busted. The sun was up, and there wasn't a cloud in the sky. The whole skyline, though, was brown, filled with smog and smoke from the warzone below. Craters littered the Earth, forests were abundant, but you could see sections where it had been burned out by a run of napalm or whatever else. Planes and helicopters could be heard overhead, the bombing runs had become constant. Then, a little ways ahead was the base. It housed some 700 Dominion soldiers, one of the largest of the bases in the area. Tired, sad tan or brown buildings were the only signs of civilization. The base didn't have an airfield, but it did have helipads. The road the bus was on was the only road leading to the isolated bastion of Dominion control. The bus driver seems nervous of that fact. But you're getting close, and the risk is diminishing. Soon enough, you're in. You shuffle out of the bus, and some guy in his 40's, bald head, fully suited and sweaty as hell, walks up, and in a voice only a master sergeant could love, shouts as loud as he can, “WELCOME TO PARADISE, MAGGOTS!”. And so begins your stay at Base 541, so named because it's the elevation at which the base stands. App Sheet- ^Rper^ Name: Gender: Age: Rank: (Private, Corporal or Sergeant. There will be only 1 Sergeant. You may not get the requested rank) Class: (Medic, Sharpshooter, Radio Operator, Marine or Marauder) Weapon(s): Physical Description: Backstory: (No prior experience in war unless pre-approved) Consider this a slightly more gritty view of the wars in the Starcraft Universe. You may die, you will be expected to act human, and overall, it ain't always gonna be pretty. You've been forewarned.Dacder4 Aug 31, 2014
Aug 29, 2014 Starcraft Wings of Liberty Poem Just a heads up, there are spoilers in this poem so if you have not done so, finish the campaign. Due to the length, I had to split it up into two posts. It exceeded the 5000 character limit. Enjoy and let me know if there are any typos or grammatical errors Four years passed since Second Great War was fought And our lost hero sitting in a dusty bar, lonesome and distraught Pouring another whiskey, staring at a picture a love departed Another shot drank down, covering up being fainthearted His tormentor on the screen, the one who turned Kerrigan into a nightmare Calling Raynor a terrorist, spinning the truth into a media scare But staring at that picture, he knew the blood on his hands was washed clean He vowed “It ain’t over till it’s over you son of a !@#$%” as he shoots the screen Putting down his smoking revolver, he commands his adjutant to stage a coup Stirring up a revolution for the people and giving the devil his due Raynor gathers up his team, the Raiders as they are called And load up in the dropship, guns in hand, ready to give it their all Approaching the Backwater Station, rifles locked and loaded The surface of the planet glassed from nukes, still dead and eroded "Keep your intervals wide, your eyes open and your asses covered.” Raynor shouted “Lets move!” and as they walked the dismal trail, they were soon scouted “Open fire!” and the triggers were held down, bullets piercing the air Those heavy metal spikes hitting their targets without a moment to spare The raiders kept moving, helping those who are in desperate need Taking out those who suppress civilian’s freedom with greed Burning down the outpost is just the start with what is to come Sitting back at the bar, sipping on a shot of rum The dusty door behind him creaks open, heavy foot steps hit the ground The person spoke, in a voice that had the most familiar sound “Ya know, for the most wanted man in the sector, you ain’t hard to find” Jimmy smiled due to a sense of relief that filled his mind Tycus was an old friend who raised hell back in the day Until he got captured, locked up and the key thrown away Tycus got released if he helped the Mobius Foundation to get artifacts of interest So the two teamed up once again for old time’s sake to do what they do best After securing the item, they poured themselves some whiskey But as they were waiting for the dropship, things just got risky The zerg emerged after all these years, all hell broke loose Bunkering down, doing all they can to avoid the swarm’s noose Finally the cavalry has arrived, driving the insects back Getting on the ship, they saw the horror of the zerg’s attack All around the core worlds, the unforgiving slaughter of millions And then they saw her, the Queen of Blades leading the killings The crew sat down to figure out their next plan of action There was another artifact that was being held by a Protoss faction Not the ones Jimmy knew but a more radical group of fanatics The zerg were on their way to claim the relic to make things more dramatic There was no time to waste, they had to beat the zerg in this race The raiders attacked and blew through the defenses of the Protoss base Another artifact gathered and kept safe from the hands of the swarm This was only the beginning of the gathering storm The Protoss were growing more furious at the sacrilege James has done The Tal’Derim were set in their ways to stop them from taking the third one But the Raiders prevailed, they got their prize onboard the ship As Jimmy was once again drinking, he got a surprise visit Zeratul appeared out of nowhere with a warning he had to hear Stating the end of all life as they know is drawing near He gave him a crystal of his visions and right before the dark templar fades He stated the only one who can stop the true threat is the Queen of Blades Raynor looked at the device wondering what it was that he meant Suddenly his mind was drawn in and in the past his mind was sentXombie5 Aug 29, 2014
Aug 28, 2014 The Loss Of A Scientist Quantum physics have come of age. Such is the development in this field that orbiting electrons can be arranged whilst inducing atomic spin-offs. Dr. Norris is one such specialist in this field and he was the one whom had successfully pioneered his research to produce Compton scattering effects whereby photons of high energy strike free outer shell atomic electrons causing deflection in the photons as scatter radiation and the recoil kinetic energy of the electrons. Long time ago, matters smaller than electrons have been discovered, namely quarks which are produced as spin-offs through high atomic interactions, and are heavily researched. It was later found that certain quark matters have interaction with electrons that lead to Dr. Norris's discovery. Such is the advent of quantum physics that the orbiting paths of the electrons can be controlled at a 99% rate to produce Compton scattering effects that deflect high energy photons through photonic-electron interactions. That comes to the invention of the defense matrix, where ages ago would be deemed impossible to achieve. Due to the exoberant cost of this innovation, the drones ( whereby the initial invention comes with propulsions for maneuvre were replaced with electromagnetic induction, thus making them only suitable to maneuvre around massive mechanical objects such as battlecruisers ). And these drones are equipped with low frequency ( to enhance photonic-electron interaction ) particle beams ( with electron-quarks composition which quantumly interact to produce varying electron orbiting paths to enhance the above mentioned Compton scattering effect). It comes at a cost though where variable aspects such as electron-quarks ratio or the thousands of beam projectiles in each drone where even one tweak changes the interaction between the travelling quarks and electrons. The defense matrix comes with a dozen of these drones orbiting rapidly around the battlecruisers defending them against would-be deadly photon charges. Meanwhile, worlds away, in the Planet of Aiur, standing atop a pedestal inside the great Ganthritor Carrier, twitching his eyes in the faraway vision, pursing his lips, finally glancing away is Tassadar, a High Templar most respected and revered for his dedication to the Protoss people and to the khala. Yet, there are a number of the Protosses who despise his dedication and propagated that he only served for personal glory. The Protoss have arrived at a period of full glory. Aiur is basking with shining skyscrapers, temples, lush forests and is filled with a hive of Protoss activities. Tassadar have been observing the Terrans for years now, yet there are other thoughts that crossed his mind. While guiding an army over the Zerg in Char, Zeratul accidentally crossed minds with the Overmind. Zeratul, as opposed to Tassadar was referred to as an outcast and was banned from ever touching the soil of Aiur. Yet, through his own strive, he kept on thinking about being accepted by the Protoss people one day, and by wondering, crosses minds with the Overmind, whom have a vision of Zeratul thoughts, the planet of Aiur. Tassadar glanced back, renewed his vision on the Terrans with powerful psionic links, pursing his lips. "Filthy Terrans," he sighed. At the planet of Braxis, a week later, at a secret high orbit Terran research facility. "Norris, you hear me?" said a voice through the transmitter. There is no reply. "Greg here, testing...1,2,3." Yet, there is no reply. "Hey, Norris, Greg here, code 147x5x313, are you there?" Finally, a faint voice echoed. " Yea, roger that". Greg pushed the power button and the science vessel slowly comes to life. The engines hummed, the lights flickered and the instrumentation board glowed. "Am checking out this baby." "Yea, right," came the reply. Norris's face slowly comes to life in the board screen, depicting his still dizzy face. Greg is one of the chief engineers who designed the drones, yet he kept humble about his achievements. "Still sleepy, get going with a cuppa," said Greg. "Yeah, thanks, mate," replied Norris. Greg's fingers schemed through the instrumentation panel, issuing commands. "Am checking the radioactivity level, mate," and the screen changed to show the level of radioactivity and its variable patterns. The Imperial class Science Vessels are the first to be equipped with both the defensive drones and irradiate, where the spin-off radiation from the Compton scattering effects can be inflicted on harmful and dangerous Zerg units. Of late, dangerous Zerg units have been spotted on the planet and were purportedly claimed to have cost thousands of lives. Greg then switched to check the biodiversity of the planet. Red spots instantly glowed on the screen indicating the Zergs. Zooming in, Greg could see the red spots moving rapidly from one place to another. Blip...the screen went off, the instrumentation board dimmed. "One of those days,"sighed Greg as he went through his panels and circuits to find out what went wrong. The lights flickered and went off. "Power failure," sighed Greg, as he trotted the power button. Nothing happened, only sounds coming from the engines can be heard. As darkness pursued, a massive shadow slowly hangs over the Vessel. As the shadow inches over, Greg, who was caught unaware, glimpses skywards and saw a massive ship, one such he has never seen in his life. A blue glow of energy enveloped under the Carrier's hull. It would be a Photon Cannon powerful enough to lay waste to an entire land of 50 kilometer radius, as powerful as a nuke. "Zzzzzzzzt....." came the sound as the glow enlarged. By now, Greg knew what would happen. It is poised to blast the whole vessel. He had to escape. But how? He panicked. He ran through all the buttons with his hands thinking there will be an emergency trigger. But his luck deserted him, the vessel is not equipped with an emergency escape system. Somehow, somebody forgot to design it. Greg dashed from his seat down to the ladder, yelling "Run!" The buzzing sound gets louder and Greg could almost feel the heat. Greg had a few subordinates working alongside the Science Vessel, all with their specific tasks. Harold, his junior colleague oversees the engine department. Alice, a nuclear scientist oversee the radiation tanks whereas Stanley, a colleague and also a chief engineer-scientist overlooks drone operations and maintenance as well as overseeing the matter-electron chamber, which is linked to the radiation chamber. "Run!" yelled Greg. "What's the matter?" replied Harold. But too late, a blue flash of energy zapped through the vessel, triggering an instant explosion. Meanwhile, in his own ranch, Dr. Norris has freshened up, sipping his coffee and started getting down into business. "Norris, code 147x5x313." There is no reply. "Greg, you hear me? I repeat, code 147x5x313." Still, there is no reply. Almost instantly, Norris saw a vision. A vision of what really happened to Greg. "Is this true?" But vision of him and his face communnicating with Greg popped up. "No, it cannot be. It can't be him". Norris sank to his knees. Greg is his best friend, a humble person. They have grown up together since childhood times, enjoying good times and bad times together. They have even been discussing and have proven another scientific evidence about space-time distortion. Greg and Norris have attempted and have proven nuke blasts that halts a planet for a few milliseconds. The blast effect coupled with real-time statistics shows the space-time curved as a result of the blast. Greg and Norris have also discussed years ago the possibility of alien existence so intelligent that they can warp to space instantly. They also summed up together the theories of relativity and how warping is possible by bending space-time, even to the extent of how if an alien spacecraft is hit by space-time distortion, it will have to recalculate the space-time variable changes to warp to its destination target. Norris's vision blurred. He squinted his eyes, shook his head and was almost frightened to see a man in front of him, pointing a gun blankly on his head. This man wears a black hood and has a name tag Emil Narud on his shirt. "Emil?," stumbled Norris. "Welcome to our world, Dr. Norris," said the voice as the man pulls the trigger.William10 Aug 28, 2014
Aug 28, 2014 Zanon's PRP Bar (Part 32) Continued from Thundercrash's dimensional PRP Bar.Zanon499 Aug 28, 2014
Aug 22, 2014 "The Hammer Falls" revision I've been thinking about the campaigns of Starcraft I lately, and it kind of bugged me that we never got to see Raynor steal the Hyperion from Mengsk. The Terran campaign established that it was Mengsk's flagship, and then in the Protoss campaign it turned up again under Raynor's command. So here's my idea of how the final scenario of the Terran campaign could have played out. Bold text is from the original mission and is (c) Blizzard Entertainment. The rest is my idea. Command Ship Hyperion Holding perimeter orbit over Confederate Capitol World Tarsonis Adjutant: The fleet has lost contact with the ground forces at New Gettysburg. General Mengsk has ordered the immediate disengagement of the Korhal fleet from the Tarsonian system. Protoss and Zerg forces continue to battle across the core continent of Tarsonis. Receiving incoming transmission: Jim Raynor: I can't believe he actually left her down there! I'm gone, and you'd better come with me. There's no tellin' whom Arcturus'll screw over next. Adjutant: Receiving incoming transmission: Arcturus Mengsk: Gentlemen, you've done very well, but remember that we've still got a job to do. The seeds of a new Empire have been sown, and if we hope to reap - Jim Raynor: Aw, to hell with you! Arcturus Mengsk: You're making a terrible mistake. Don't even think to cross me. I've sacrificed too much to let this fall apart. Jim Raynor: You mean like you sacrificed Kerrigan? Arcturus Mengsk: You'll regret that. You don't seem to realize my situation here. I will not be stopped. Not by you, or the Confederates, or the Protoss or anyone! I will rule this sector or see it burnt to ashes around me. If you try to get in my - Adjutant: The fleet is prepped and ready, Commander. Awaiting orders. Jim Raynor: The hell with him. We're gone. Adjutant: It appears that General Duke has successfully activated Tarsonis' primary defensive weapon, the Ion Cannon. The Cannon must be shut down if any escape attempt is to be made. Adjutant: Unfortunately, the Ion Cannon is so heavily fortified that ordinary munitions cannot penetrate it. Only the cannons of Mengsk's personal flagship, the Hyperion, can compensate for the Ion Cannon's structural integrity. The Hyperion is currently dry-docked on an orbital platform guarded by Mengsk's elite guard. Raynor: Wonderful. Get me to the Hyperion, and I can commandeer it and blow up the Ion Cannon. Once it's down, we're gone. End of briefing Objectives: Bring Raynor to the beacon near the Hyperion. Raynor must survive. The Hyperion must survive. (Start of the scenario.) Raynor: Well, Commander, it looks like we're on our own. It's funny... It seems like yesterday Arcturus was the idealistic rebel crusader. Now he's the law, and we're the criminals. It kills me to know that we helped him achieve his goals of conquest. Raynor: Damnit! I shouldn't have let her go alone. (The layout of the scenario is essentially the same, with Raynor's forces (blue) in the southeast, Duke's forces (white) in the southwest, Mengsk's forces (red) in the northeast, and the Ion Cannon in the northwest. However, there is also a neutral (teal) Battlecruiser and a teal Terran Beacon in the middle of the red base. Bringing Raynor to the beacon makes him disappear and turns the Battlecruiser into "The Hyperion - Captain Raynor" under the player's command. Also, the Ion Cannon cannot be damaged by anything except attacks from the Hyperion.) (If your forces get close to the Ion Cannon before Raynor has commandeered the Hyperion) Raynor: There's the Cannon, but our forces can't even scratch it. We have to take the Hyperion first. (If any of your forces other than the Hyperion attacks the Ion Cannon) Raynor: Remember, only the Hyperion's cannons can burn that thing. (If your forces approach the white base) Raynor: That's Duke's base. We can take them out if you'd like, but we won't find the Hyperion there. (If your forces approach the red base) Raynor: Mengsk's base. That should be where he has the Hyperion docked. Wax his forces, but keep the Hyperion in one piece. (When your forces are within sight of the Hyperion) Raynor: There it is! Get me to that Battlecruiser, now! (When Raynor arrives at the beacon) Raynor: The Hyperion is mine! Get me to the Ion Cannon, and I'll do the rest! New Objectives: Destroy the Ion Cannon. Only the Hyperion can destroy the Ion Cannon. The Hyperion must survive. (After Raynor destroys the Ion Cannon) Raynor: The Ion Cannon is down! We're gone! (Victory)Paviel4 Aug 22, 2014
Aug 22, 2014 A Possible RP; Night Lights (WIP name) I've got an idea for an RP... I wouldn't be able to get it out and ready anytime soon, but I'd like to know if people would be interested (ie, is it worth my time to throw it all together...) Setting: Custom Sci-Fi universe. Roughly 2300 by our calendar. 200 something years previously humanity discovered the interstellar community and vice versa. Within a couple of years Earth was labeled a protectorate by the galactic council. Scientists and teachers were sent to earth in order to bring humanity into the galactic community in a controlled and stable fashion. "Present" day: The integration process is about halfway done. Human's can get 10 year galactic visas and then be judged for a citizenship. Humans are slowly becoming part of the interstellar community. Where the RP takes place: Delvan 4. The planet has no rotation, so the sunward side of the planet is devoted entirely to agriculture and solar power. The dark side of Delvan 4 is one massive city; Night Haven, the City of Lights. Arguably the biggest interstellar nightlife hotspot, Night Haven is the hub for everything illegal and socially taboo. All the most powerful gangs and criminal syndicates are based out of here. As the city is too massive and corrupt for a traditional police force to function, an interesting solution was put in place long ago; Marshals, deputies and enforcers. The Marshals are the head of the 'police' on Delvan 4, each one responsible for a swath of the planet. Chosen for their dedication and reliability, corrupt Marshals are a rare thing. Deputies are the direct underlings of the Marshals, and help them keep the peace. Should a Marshal be killed, one of their deputy's are usually promoted to fill the position. Enforcers are nothing more that licensed bounty hunters. As Delvan 4 has an official bounty system, Whenever a crime is reported, all IDed perpetrators have a government bounty placed on their heads, leaving it to the enforcers to catch (or kill, depending on the severity of the crime) the felon. The RP: RPers would play a fresh batch of deputies, new to the City of Light. This would be a great place of custom races, as I would need various species to populate this universe. Players could be human (visa or naturalized) or one of the various alien races. Of course, there'd be some other people mixed in with deputies, such as an undercover galactic council agent or mafia infiltrator... And the rest of the group (the actual RPers) wouldn't know. The plot: While I really don't have any details yet, the group would be arriving smack dab in the middle of some very interesting developments... Overly brazen and unknown paramilitary mafia groups, whispers of a corrupt Marshal, that kind of thing. ====================================================== So... Thoughts?... Yes?... No?... Is anyone up a bit of mystery and intrigue? My inspiration, in case anyone is curious: ====================================================== See post #14 for more info.Warhawk45 Aug 22, 2014
Aug 19, 2014 Farewell Yes, I am leaving. The life of Korozain has become a very busy thing. I'd like to continue to write here but I simply have lost the time to do so. Between school, practice and my own time, this does not fit. I apologize for I am leaving Shattered hanging, and I guess I can die in DI. I'll pop in on dA however but as usual ill probably not be responding much. It's been a fun run my friends, but now I must say Farewell. For now...Korozain5 Aug 19, 2014
Aug 17, 2014 Some cool video This is a world of warcraft themed video, you can simply view it as a mideival war scene, hope you guys like it. Edited by Caw on 8/17/2014 7:20 AM PDTCaw0 Aug 17, 2014
Aug 15, 2014 Objective: Survive Reboot PRP This is sorta an honoring of a decent RP that both Mark and I were in last year started by BcAce. Here's a link to the original: System: Sarcarion Planet: Unknown Location: Unknown Time: 0400 Hours Shipboard Objective: Find The Distress Beacon Sent By The A.A.S. Ship Eternal "Hello, I am Dropship XZY700091253's, or Zeus' Wrath's, AI, but you may refer to me as Maria. At 1600 hours shipboard time on the A.A.S Ship Guardian, a distress beacon was detected on an unknown planet in the Sarcarion System. Your mission is to find the source of the distress beacon and secure it for pick up by Dropship BRI8000498375. You will-" Maria's voice cuts out as the pilot can suddenly be heard cussing rampantly and seen fighting with the controls, attempting to level the ship. Something had forced the ships into a 90 degree drop and could now be seen heading straight for the ground. As the ground slowly grows closer, the power in the ship slowly begins to fade, indicated by the sudden flicker and then failure of the lights in the passenger compartment. The last thing you see before the world goes dark is the pilot hit his eject button. Character Options: Marine: Equipped with a full suit of CMC-300 or 400 armor and the new C-15 Staker, which has a 2 spike burst with a fire rate of 120 gauss spikes every five seconds. Assassin: Equipped with AMY-200 Survival/Infiltration armor and the Crucifix Sniper Rifle, which is equipped with a thermal scope, armor piercing rounds, and the new Heavy Spike round, which can tear through a line of Roaches with little issue. Grenadier: Equipped with full explosive and acid proof suit of CMC-600 armor, Death Dealer grenade launcher, Rocket launcher, Frag grenades and Acid grenades created from studying banelings. Fencer: Equipped with XMR-100 CQC armor and melee weapon of their choice Custom: Your own character, must have: Armor, A weapon, and description of the weapon. Cannot have: OP Armor, more than one weapon (Except dual pistols and such are allowed), an OP weapon, and a machine. I don't care if it's Terran, Protoss, or Zerg. Registration Form: Name: Age: Class: Weapon(If custom): Armor Description (If Custom): Gender: Personality: Physical Description: Backstory: Notes: All applications must contain a character name, age, description and back story. Custom characters also require armor description.Zarkun80 Aug 15, 2014
Aug 12, 2014 The Shattered (OpenRP) Background The Shattered Private Military Group is hired by the Moebius Foundation to find and infiltrate a Dominion Research facility. The facility contains research on Protoss, Zerg, and humans alike. Possible reports of [DATA EXPUNGED] as well. The team’s main objective is to land in the desert of the planet, dubbed Euclid III, away from any sensors or outposts. The facility is heavily guarded from the perimeter itself, but scattered along the jungle and some parts of the desert are outposts, that function as full fledged bases, able to create quick response forces, and dispatch Kill-Teams quickly at one sign of trouble. The team will have to rely on stealth, and fast-hard attacks to infiltrate the facility without being overrun by the Dominion. The task is not impossible, but it will be hard. The team will be dispatched vehicles and equipment as needed. Briefing “Alright, Shards, this is your mission.” The burly commander points at a holographic globe of Euclid III. The globe rotates to the desert portion of the planet, the dead center to be exact. “This will be your designated landing point, here you will have a mobile operations center, also known as the MOC-9 Command Ship.” The hologram changes the schematics of the ship. (for a visual reference, here’s this: "This ship functions as a cargo ship, command center, and an attack vessel. This is a new prototype piece of equipment, so if you lose it, well, you won’t be leaving that planet. Anyhow, this is how you will keep in contact with us, store any spoils of war, and essentially carry out your mission.” The Hologram changes back to the planet, now marked with x’s scattered along the surface (mostly concentrated in the jungle area, very few in the desert) and one big circle in a dense, mountainous area of the jungle. “Your mission, is to infiltrate the main facility, get any intel, specimens, or whatever, and bring it to the Moebius Foundation without compromising us, or the client. Or dying, but that's a given. I will warn you. These x’s are outposts, most are capable of creating quick response forces to aid one another, nearly all have Kill-Teams housed inside. You’ll have to disable comms, obliterate them before they know what’s going on, or kill em’ in their sleep, but that last one probably won’t work. The jest is you do not want to have to deal with the kill teams, but take note, some are housed inside the outposts. Those teams normally have Ghosts, elite Marines and Marauders, and Combat Medics. Those medics are trained to kill you by the way. And I mean, murder you but anyways, you all should be able to do this right? Right. Any questions, you can ask the intelligence department about, because this is all the intel they gave me. One more thing, you'll all be dressed as Raiders, or wear their emblem in some form or manor. Dismissed!” Details: The jest of the background of this roleplay is you are an elite team of Mercenaries. You have been a team for a while (unless you decide to be newbie to the team and/or the organization) so you should all be comfortable with one another and understand eachothers' strengths and weaknesses and tactics etc. You will be landing on the planet Euclid III, specifically in the middle of the barren half of the planet. Your team will need to destroy outposts to acquire resources, better gear and overall control of the planet. You will periodically receive Your ship is your mobile command center, if it is destroyed, the mission will be much harder, but not impossible. You will be fighting armies made on the dot so stealth is a good factor here, dodging kill teams and overall nearly constantly fighting with few days of rest in between long periods of fighting. This RP utilizes a dice system. Depending on your characters abilities, gear and the environment will depend on how many dice is rolled, the more rolled, the more chance in your favor. However, if you are a CQC expert, using a sniper rifle, expect results to not be in your favor. This system will be used primarily for environmental events and chances for loot. Only sometimes for major battles. Link to PRP: Aug 12, 2014
Aug 11, 2014 My Galatic Conquest I finally made it to Elite!!!!!! I am so happy lol I have struggled so long and so hard to reach this accomplishment, I can now say I have reached Elite status ( at least versus the A.I ) I have reached Diamond 1vs1 on League but this A.I has proved a far superior opponent, I think now I will relax and enjoy myself an ice cold beer at Joeyray's :)xLilypadx2 Aug 11, 2014
Aug 8, 2014 The Phantom Files “Older men declare war. But it is youth that must fight and die.” ― Herbert Hoover "Standby for landing," came the pilot's voice, echoing from the PA. The children were quite unhappy in their bouncing seats; their minds focused upon their memories. Be the memories about their separation or some other event, none of it was able to be pleasant with the constant reminder of where they were going. They were going to school. Not just any school, though. A school that is the definition of hell to young children. Hardens them from varying personalities to a single, cold killing machine. Harnessing their gifts for the 'benefit' of mankind. Very few of them understood this was what was happening, and those that did, they were damn near in tears. One older girl even began bawling for what she knew; which caused a domino effect that caused the younger kids to begin crying. The shaking stopped as the large ship touched its belly down. Slowly its ramp lowered, and its guards unbelted. It was a good thing everyone was wearing a psi-screen on the ships, otherwise the telepathic energy would have been overwhelming to all in range; sadness, regret, hatred, and the lack of hope would have forced the guards to their knees. Perhaps even cause suicidal thoughts to run rampant. The four guards had unbuckled the eight children that travelled with them with haste, as the ship was already behind schedule. There was no 'sorrys', nor any gentleness. These men, each with minds as solid as rock, and biceps twice as strong, shoved the children along. They moved along quick enough they didn't get to be able to observe the scenery; not like there was any. It was all smooth white walls, likely made of marble to give a blank and sterile appearance, yet still look nice. As the guards learned their first day of transportation, these walls were also very good at reverberating the sounds of sobbing as well. A door slid open slowly, as if to build suspense, to reveal the next room. The boy at the very front, eyes red and puffy from his sobs of torment, could catch a glimpse of the last child from the previous group leaving. The group they should have arrived alongside. As the eight children went in, guards holding back at the door, one visibly shaking through his light armour. It nearly sent those who noticed into a panic. Soon after they saw the reason, and he wasn't scary. Not yet. A middle-aged man with a lithe build stepped out from the shadows, staring at the guards with a piercing gaze. "S-sir, we underwent some trouble w-with one of the children," said the shivering guard. He must have been the captain, which made it seem odd to the little ones that he was scared; being captain means you are tough! This man had good reason. Captains who upset the headmaster were often times punished. Harshly. The unwavering gaze kept steady, slitting ever so slightly as the captain felt a growing pressure inside his head. Soon this whole glare disappeared, the force relieved. With a warm and welcoming smile, the headmaster looked over his new students. The last part of the fifth in the long line of his graduates. Although hidden, he was sizing each one up, trying to find out who would survive through it all, who would succeed, and who wouldn't. "Welcome to Ursa, students. You all are here because you have a very special gift. One of great power, and we are here to help you control it. However, because of your gift you also have a great responsibility. When you graduate this school in four years, you will be working for the Dominion military, in order to better mankinds tomorrow. I am your headmaster, or principal if you will, Thomas Jennin," the man says, his voice full of warmness. "If you will, follow Corporal Ken Todds for your assignment of rooms. He will also retrieve you from your rooms once we are ready to help you to take your first step into controlling your ever so grand gift!" As Ken gathered up the group and lead them down a hallway, allowing them to talk amongst themselves as he did so, they could hear a faint order from their new director, "Sergeant Harris, please report to my office," it was a voice ever so innocent, with sinister intent. They all could hear Ken gulp.ShadowFury189 Aug 8, 2014
Aug 7, 2014 Day Infested V "Well we may have to if this keeps up." Anton calls from his seat next to kain. "Sir we need to hope the Umojans get here soon." "You are right Anton. Anything else to report from anyone?" Kain asksSteelwolf499 Aug 7, 2014