Joeyray's Bar

May 6, 2014 Arcord Industries Business Storefront ... Welcome to the new Arcord Industries Storefront. Do not expect to keep any unusual weapons you bring in here. We have a variety of wares we sell here, at a... Uh.. Moderate Price. Please try not to set off the weapons, explosives, or open the door near the back. Everyone knows there is pounding. Don't worry about it... A set of rules are in place to ensure there are no mishaps, events, or otherwise... -Don't touch the weapons, explosives, or anything else you have no interest in purchasing. -No rocks are allowed in the Glass Artifice Room. -DO NOT OPEN THE BACK DOOR. -The Observatory is specifically for finding insignificant planets to destroy. -Please refrain from excessive violence, not because we don't encourage it, we just don't want to lose products. -No outside food, drinks, explosives, non-lethal weapons, lesser lethal weapons, gadgets, useful things, Quest Items, useless things, kittens, Carbot Grenades, Holy Hand Grenades, Lag Grenades, Energy-Based Weaponry, Plasma-Based Weaponry... That's pretty much it. Your bill here will go on your Tab. (Studies have shown no one ever pays those anyway). Enjoy...xer77 May 6, 2014
May 6, 2014 Darkest Heart Redux A single man stood outside the darkened windows of the old asylum, his hands in his duster, a deep and faded brown, with an old, black warlock's hat resting on his head, the brim pulled low to hide his face and single sword strapped across his back. Rumor had it that a Necromancer and a Vampire had taken up residence in the old building and between the two, the town would soon see more Undead and Nightwalkers than had ever been in the same place at one time. Of course, the two, who had worked together to secure ownership of the supposedly haunted building, now tore at each other, their forces turning the halls into a battle ground. ... Now the man stood outside the building and waited for the nightly blood shed to begin, listening to moans of the Zombies and Ghouls and then the replying shrieks and growls of the Vampires. Even as he stood there, he could feel the spirits cowering in the places they had determined the safest and the taint of Dark Magic. Grimacing under his brim, he started walking towards the door. Deus misereátur.Zarkun499 May 6, 2014
May 5, 2014 Fenix In Starcraft 1 Fenix supposidly stayed behind on I think it was auir to defend the Warp Gates so the Zerg couldnt get it, where he would be thought dead. But he also had a huge army of Protoss to back him up, and suppose, some how the Protoss (who are very stong against zerg units) over came the Zerg army that was only about twice the size of the Protoss army. The Warp Gates are closed, most of your army is dead, you may even be the only surviver, you have no contact with anyone, what now? Post your comments about what you would do now that you have beaten off the Zerg army trying to enter the Warp Gates. Remmember you are most likely the only good old fashioned dragoon still left.MrGiggles11 May 5, 2014
May 3, 2014 CHAR: Military Outpost D9 Made Fan-Fiction. Part of experiment on human behavior. SUMMARY: Group of marines assigned to Char Outpost D9 to aid in the attack on Char at the end of WoL. The whole thing will teach those marines friendship, death, and life. Outpost D9 will be their home. https://www.fanfiction.net/s/10315540/1/CHAR-Military-Outpost-D9 The story currently has not evolved beyond introducing D9 and a bit of the characters. Planning to write one chapter a week, maybe every three days. Oh..back to Abathur mode... Two first chapters, up. Read and enjoy. Post feedback here. Organism Abathur willing to improve English skills.Abathur4 May 3, 2014
May 2, 2014 Question of the Day? This is Day 2 of the "Question of the Day?", where I will test your knowledge of certain words of the English language. In Context: "I just finished my training at the Terran Barracks of becoming an official marine. War was upon us with Zerg at our doorstep. I was part of the distraction of the huge plan. I hopped onto the medivac, shaking in anticipation. My crew was at the drop off point where the goal was to pick off the Hive and pull back the Zerg forces; therefore, buying us time. I made the first jump and injected a stimpack. The Hive was being destroyed, but the Zerg weren't coming back. Zerg went for the base race and we were in a multiple 'crisis'." "Crisis" is not the correct plural form used in this sentence. So that leads to the "Question of the Day?" What is the Plural form of the word, "Crisis"? P.S. I know my grammar is not the best in the paragraph above, I just needed to relate it to StarCraft for Doncroft's sake. :P No cheating and give it your best guess! :DConArdist6 May 2, 2014
Apr 30, 2014 Looking for friends to practice with Hi everyone. I've been playing Starcraft for a few years now, nothing serious, just goofing around. I want to actually get better now, but none of my RL friends are interested in Starcraft. So I'm looking for new friends to play practice games with me, help me get better, or just goof around if we want. I'm probably bronze level, I'm that bad. lol. I welcome players of all leagues :) I'm Ribellefuoco.536 if anyone wants to join meRibelleFuoco3 Apr 30, 2014
Apr 29, 2014 Quote of the Day II HURRAY! We have reached page 2 of quote of the day. Congratulations everybody and good job!Maverick2 Apr 29, 2014
Apr 29, 2014 Kay-Oh! Inc. HQ (Local) Greetings, and welcome to our arrogant abode. This is our local office, which we are going to be using to recruit people from this universe and the surrounding ones. Some important notes are below. 1. Please refrain from bringing any of the following items into the office area: -Untested weapons prototypes. -Corpses. -Potentially illegal narcotics. -Any form of music generating device other than violins. -Violins, unless you have a certified "can play a violin" certificate. 2. All mercenaries, please see the receptionist. You will be asked to wait in the lobby until a representative is available to brief you. 3. The piano has already been sold. 4. If you're here about the pocket fusion generator, please talk to the receptionist. A representative will be along shortly to offer you your choice of a refund or extensive detoxification session.KnarledOne499 Apr 29, 2014
Apr 29, 2014 The Dark One -Father, why space marines still carry a combat knife in their loadout? I cannot imagine neither me stabing a zergling - the weakest zerg of all - nor a more useless weapon. -Very simply, to cut their necks when they are doomed. (A famous dialogue used to instruct military men) Isaura was waking her way down the isolated roads of the Backwater Station, where a famous battle took place years ago. A place, famous for being the first place the xenomorphs known as "zerg" where first seen. In fact, the very first name they received was "zurg"; for unknown reasons their official name became zerg, as we all known them now-a-days. She was waking in swift pace, for obvious reasons, it was the last day she had to pay the taxes of her house. Should she arrive late at the bank, an ammount of credits will be added to the fee. Her family was in no mood of loosing money, as one could imagine. She glimpsed the moonrise and she knew what it meant, even if she runned all the distance, she never made it in time, so she had only one option: to take the shortcut crossing the cemetery, a way though in a straight line avoided by her neighbours. In the town of Isaura, almost all people were believers, it was said the wraiths of the dead (not the sort of Dominion spaceships, but the spirit of dead people in the form of walking souls, who had scores to settle in their previous lives ) in battle still wandered the cemetery, and their presence was even stronger at night. But she had no other option, she resolved to walk head on, no mather what. When she was at 100 metres of the gates if the cemetery, her fear grow, to the point of hinder her own actions, but suddenly she saw a man approaching the gates and she felt relaxed, all of a sudden - for pun's sake - she rushed to him and asked -Please sir, would you join me in my walk across the cemetery? it is very difficult to a girl of my age to admit I am afraid of wraiths, but in need to reach the bank in time -Of course my dear, I shall gladly accompany you -Oh many thanks good sir. When they were walking, a profound silence drop upon them, so she tried an icebreaker to start a conversation. -Sir, let me ask you something odd, in the context of our not less odd meeting are you not afraid of wraiths? -Not anymore, I was scared of them once, but that was years ago. To be precise, when I was living.Krieger4 Apr 29, 2014
Apr 29, 2014 Quote of the day See if you can place a quote every day.Granger499 Apr 29, 2014
Apr 24, 2014 Day I Night of the third day Currently the Team is still in the Dominion Com Relay Station battleing hords of infescted while other teams try to stop a reactor from blowing up. Note any new players are welcome to join. Will post char stuff down here.Steelwolf499 Apr 24, 2014
Apr 24, 2014 Crew Roster (LVH) Application format: <Participant Name> Character’s Name: ___________(Every character needs a name!) Characteristics:_____________(Put appearance, personality and, if desired, age here.) Role:__________(Your char’s job aboard the team’s battlecruiser. Each RPer can make one char with a Major Role and as many as they like with a Minor Role. Roles are listed below.) Attributes:_____________(Listed below.) Backstory (pre-interbellum):____________(Where on Earth is your char from? What did he do during the Brood War? This part is optional.) Backstory(post-interbellum):_____________(NOT optional. What has your char been doing these last years?) Major Roles: Chief Engineer - taken. The chief engineer is responsible for overseeing the maintenance and operation of the ship. He works primarily in the ship’s engineering bay. He directs the ship’s engineers in repairing the craft, manages power allocation, and can make improvements to the ship at certain points. There can be only one Chief Engineer. Science Officer - one taken. Think Stettman. Analyzes aliens, performs experiments, and sometimes unlocks valuable new tech for the ship. There can be two Science Officers. Weapons Master - taken. This individual manages the ship’s supply of weaponry, vehicles, mechs, etc. He sometimes can unlock new weapons systems. The items he manages are primarily used for excursions onto planets or “other such things.” Only one Weapons Master is allowed. Navigator - taken. Steers the ship. Extraordinarily important, but there isn’t really much to say. Only one is allowed. Head of Security - taken. Manages everything to do with security aboard the ship. Keeps everyone in line, puts people in the brig, and defends the ship if necessary. Also may lead offensive excursions. Only one allowed. Minor Roles. Engineer. Answers to the Chief Engineer. Skilled with repairs, innovation, and basically anything involving a wrench. If the Chief Engineer dies, an Engineer will have to take his place. Pilot. Controls a small craft such as a Wraith or dropship. May have to take the Navigator’s place in an emergency. Marine. Well… a Marine. May operate a Goliath or other ground vehicle. Answers to the Head of Security, and may be promoted to that office of the old Head is incapacitated. Quartermaster - taken. Catalogues and manages ship supplies such as food and sometimes ammo. Only one permitted. Medical Officer. Keeps people alive. May accompany ground excursions as a medic. Attributes: Psychic. Has psionics equivalent to those of a ghost, and the accompanying training. Few UED psychics have escaped Terran eyes, so only one Psychic per player is allowed. Expert. Very talented at his job. One per player. Dumb luck. These characters aren’t very skilled, but are strangely good at surviving. You can have an additional Expert if one of your chars has this. One per player. I'll post a list of all chars here. Down below will be all char profiles. Officers: <KnarledOne> Ian Aspen, Captain. Dale Kerns, ???. E. Malcolm Carter, Science Officer. <SpacePirate> James Watkins, First Officer - http://us.battle.net/sc2/en/forum/topic/12472447469?page=1#8 <Jester> Michael Harvard Jackson, Chief Engineer - http://us.battle.net/sc2/en/forum/topic/12472447469?page=1#3 <Naitsrich> Christopher Wamer, Navigator - http://us.battle.net/sc2/en/forum/topic/12472447469?page=1#2 <TheLostMorph> Jacob Isaac Moore, Weapons Master - http://us.battle.net/sc2/en/forum/topic/12472447469?page=1#5 <Zarkun> Joseph Cronus, Flight Chief - http://us.battle.net/sc2/en/forum/topic/12472447469?page=1#12 <LeKroger> Daniel Flint, Head of Security - http://us.battle.net/sc2/en/forum/topic/12472447469?page=1#6 <CrymsonRaven> Kiki Vena, Chief Medical Officer - http://us.battle.net/sc2/en/forum/topic/12472447469?page=1#10 <Animus> Barry Valentine, Science Officer - http://us.battle.net/sc2/en/forum/topic/12472447469?page=1#13 Engineers: <Naitsrich> Rodrick Vandelas - http://us.battle.net/sc2/en/forum/topic/12472447469?page=1#2 <ShadowFury> Dilan Kalen Bonsel - http://us.battle.net/sc2/en/forum/topic/12472447469?page=1#4 <Aaronlev> Sam Roos - http://us.battle.net/sc2/en/forum/topic/12472447469?page=1#11 Medical Staff: <ShadowFury> Kelly Diana Beller - http://us.battle.net/sc2/en/forum/topic/12472447469?page=1#4 <SpacePirate> Sarah Wood - http://us.battle.net/sc2/en/forum/topic/12472447469?page=1#7 Military: <Jester> Kelly Scott Icarus, Pilot - http://us.battle.net/sc2/en/forum/topic/12472447469?page=1#3 <ShadowFury> Ivan Henry Volkov, Marine - http://us.battle.net/sc2/en/forum/topic/12472447469?page=1#4 <SpacePirate> Sasha Wood, Pilot - http://us.battle.net/sc2/en/forum/topic/12472447469?page=1#7 Natasha Kale, Marine - http://us.battle.net/sc2/en/forum/topic/12472447469?page=1#8 Kevin Peters, Pilot - http://us.battle.net/sc2/en/forum/topic/12472447469?page=1#9 <TheLostMorph> Stellara Pierce, Pilot/Marine - http://us.battle.net/sc2/en/forum/topic/12472447469?page=1#5 Kor Morin, Marine - http://us.battle.net/sc2/en/forum/topic/12472447469?page=1#5 <KnarledOne> A lot of random NPCs - http://us.battle.net/sc2/en/forum/topic/12472447469?page=1#20 Quartermaster: <Naitsrich> Jamie Rundran - http://us.battle.net/sc2/en/forum/topic/12472447469?page=1#2KnarledOne38 Apr 24, 2014
Apr 24, 2014 Zanon's PRP Bar (Part 31) Continued from Zanon's PRP Bar (Part 30)Zanon499 Apr 24, 2014
Apr 22, 2014 Songs in real game1 SC2 movie Hey guys! New fan movie about our favourite game SC2. Pls leave youre comments it's very important for me. Thanks! http://www.youtube.com/watch?v=r95x4jT6aPIcybernews10 Apr 22, 2014
Apr 17, 2014 WOLF's Head Commando PRP You are one of a new group of 'Pups', as the recruits are called, for the WOLF's Head Commando's. You've spent the last three weeks aboard the Battlecruiser Defiance a Hurricane-class variant Battlecruiser. Three good square meals a day, none of those old MRE's, and decent camping arrangements in the main hangar and cargo hold of the Cruiser. There was a decent parade field in the middle of the hold that you have spent countless hours on learning military drill and basic squad maneuvers. Basic hand to hand and CQC has also been taught. Sometimes the M3A5 Courier and the Apollo would be brought out and groups would be shown basic operation and maintenance of the two vehicles. The field would also be modified to provide various terrain for 'laser tag' exercises where participants were given modified CMC Light suits and modified versions of the WHC standard weapons. Out the port side hangar door you can see the Romulus and out the starboard the Remus is visible. Both are Behemoth-class Battlecruisers and positioned slightly behind the Defiance. Ahead of the three ships is a small blue-green world with a space platform and two more battlecruisers in orbit. The three battlecruisers proceed to the station and dock in a large open hangar. from there you are directed to a Sergeant. you don't know most if any of the other people that come to the Sergeant(PC's. will let you lot decide who knows who). He is wearing a WarWOLF suit with the helmet off and clipped to his waist as he reads from a data pad calling off your names to make sure you're all there. "Alright everyone load up on the Hermes." He says gesturing to the dropship behind him. You all file into the dropship and stow your duffle bags before taking a seat. The sergeant walks to the front of the ship and turns to check that everyone is strapped in. After everyone is strapped in, he bangs on the door to the cockpit with an armored fist. As the ramp closes a woman in full ShadowWOLF armor runs up and onto the dropship. "Sorry I'm hitching a ride." She says with a soft but experienced voice as she removes her helmet to reveal a cute but scared face with shoulder length orange-red hair. The sergeant only nods to the woman before addressing the rest of you. "That was Neema Station. You'll probably end up going there for the majority of your R&R. Of course your CO might also authorize a group sojourn to Dominion or Umojan space for some leave. Next stop is Olympus Base and then off to the firebase your squad is stationed at." He says over the growl of the dropships engines as it lifts off and exits the hangar heading down to the planet below. ShadowWolves are not a part of this intro due to their extensive training. Any ShadowWOLF characters will be waiting at Olympus Base for the rest of the group to arrive. I'm restricting the number of ShadowWOLF characters to one per squad. so if we have 7 other characters that means one ShadowWOLF. 12-16 characters will mean 2 ShadowWOLF characters(They count as part of the 12-16 total characters). I would like at least 8 characters and 4 RPer's for a nice sized squad. Available races are Terran, Protoss and Mozan. I may allow some other humanoid custom races but I would need a good reason for why/how they are a part of the WOLF's Head Commandos. Also please keep it to mostly Terran Characters if possible please. Except for some fatigues, jumpsuits and the standard pistol you do NOT have any of the gear for your class yet. you will be issued it at Fire Base ColdHarbor. which is where your squad will be based out of. Most of what you have with you is anything you brought with you from home. [RPer Name] Name: Race: Age: (18-22 or so please, equivalent in Protoss years if doing Protoss. most are going to be fresh out of high school. a few out of college(Tech/Omega's mostly but not necessarily techs) Appearance: Class: (see below, this gives basic armor [Protoss may use below classes, standard game 'units' or mix]) Weapons: (Primary, Secondary(optional for OmegaWOLF), BlackWOLF pistol, melee) Abilities: (2-4 for starters) Backstory: if you see anything I missed please let me know. don't post until I say you can though please. Mozan: The Mozan are similar to werewolves yet far different. They can shift from a humanoid form into a ‘feral’ form. Their humanoid form is that of a normal human (skin color varies) with the exception that they have wolf ears and a wolf tail (fur color varies). Their feral form is exactly as it sounds, full wolf (type of wolf/fur color varies). Mozan also have little to no psionic potential. Mozan are usually born in groups of 4 though groups of 2-6 also happen but are very uncommon. Single births are next to completely unheard of from Mozan. They are usually born planet side, though sometimes they are born on starships, and almost entirely raised on a planet. Until they turn 4 they are raised as what would be a mix of wolf pup and a Terran child. At the age of four they begin their 'schooling' which is more like a mix of military school and a normal terran school. The Mozan evolved on a small world, roughly the size of Venus, which was covered in green and blue, located in a remote area on the far edge of Protoss space, from Dominion space. They have a tribal democracy for government and have colonized every world in their system but tend to distrust other races. They have had very limited contact with other races. They have technology that rivals the Protoss. Although Mozan society is deeply rooted in tradition they tend to be more innovative with their use of technology. Mozan are very loyal to their ‘packs’ which generally act in the same capacity as families. Packs can however take on many different forms, such an example is a squad or battalion might organize itself in the form of a pack with the highest ranking officer being the ‘alpha’.TheLostMorph85 Apr 17, 2014
Apr 14, 2014 Something Something Something Timeline of Humanity: 5500+? Human tribes established. First cities created First contact with the elves and Cycian 4700?-4350?, The Lost Age 1. The Emperor unites humanity under his banner. 2. A calamity nearly wipes out the Cycian. This calamity also hits the humans and elves 3. Magic is taught to humans by the Elves to confront this calamity 4000-3800 1. The Dwarves, sporadically seen outside, come out in much greater force. They make small trade outposts outside. 2. Humans have splintered into many different factions as warlords use everything exert their influence. 3. The Elves retreat back to their forests 4. Over the years, the Cycian refugees band together and begin construction for a new home called Lessarn where their capital once stood. 3800-3700: War of the Three Kings 1. Three men of power-Hahnium Jan, Peter Verian, and Leoric Basil-claim sovereignty over the crown. Human land is split into three territories. 2. The Cycian refuses to receive any diplomats from either “kings” citing that they were in the process of rebuilding. 3. Hahnium's is the first to fall under Peter's force. Rather than face humiliation under Peter's hand, Hahnium chooses to commit suicide at Galdoon's Bane. 4. Peter's kingdom is nearly twice as large as Leoric. However, a series of disastrous military campaigns alongside an untimely famine forces him to pull back. 5. Both Peter and Leoric pass away within months of each other. Their heirs, John Verian and Agar Basil continue their fight. A clan of dwarves, the Ironeaters decide to give aid to Agar when he saves their clan leader. 6. The Battle at Tyrn Field leaves 25,000 dead in total. John is shot through the heart by an unknown archer. 7. Though Agar emerges victorious and becomes King at 3684, he deals with insurgents in his kingdom for another 12 years. 8. The Ironeater dwarves receive a generous gift in precious metals and stones. They forge Agar a runesword in return and head back for their homes 3600-3000: Golden Age 1. The Academy is established to formalize the teaching of magic and has an oversight committee by the government. Teachers are restricted in what they can research and teach by the gov't who fear a potential mage uprising. 2. The Basil monarchy screens for potential magicians. 3. Peace time for nearly 600 years. Technology, culture, and the like flourish. Stronger diplomatic relations made between remaining dwarves and elves and Cycian 4. The Cycian reestablishes a third of their former boundaries. 5. The Basil dynasty continues through the Golden Age 6. Agar's runesword is lost. 7. Some Cycian territory is annexed. The Cycian are unable to take action but protest. They are ignored. Trade ports are closed off with the Cycian. 8. Hostilities begin with the Dwarven clans over several key mines. The clans take control of the mines and seals the entrances to the mines with stone. The Dwarves begin to recede from the surface. 2900-2500: Age of Magic 1. The Academy body sends a petition to remove regulations. Reluctantly after much deliberation, the regulations are lifted. 2. New schools of magic are explored with a zealous fervor, necromancy and demonology especially. 3. The Elves send a letter warning them of the dangers. 4. The Committee, impressed but more horrified by what they see is occuring, decides to step in and institutes stricter oversight. They are ignored. Sending troops to enforce this decree, the mages confirms their fear: they rebel and brazenly kill the enforcers. The Mage War War begins. 5. Three years pass and with the help of Elves and a number of defectors, the rebellious mages are put down. Their wonton abuse of magic resulted in the death of 200,000 and allowed the presence of the Nether regions to seep in. Surviving renegade mages are stripped of their magic. 6. A list of Forbidden Schools of Magic are created. The Academy is opened several year later. 7. Tragedy strike the Basil Dynasty as the last Basil dies without a heir and the remainder of the royal family are swept by the sea. 8. The Ravens, an organization dedicated to hunting down renegade wizards, is created. The Oath is created to instill a sense of restraint. It also holds every mage to not interfere unless it is an absolute necessity because of the terrible damage they can do. 9. As the barriers between this world and the nether regions are weakened, its corrupting energies and inhabitants occasionally seep out into Haruyn in portals. 10. The major dwarf clans disappear altogether. Only a few clans maintain contact with the outside world. 2400-2000: Cold War Five great human powers emerge after the chaos that follow at different points: 1. 2320: Kahbya, a military junta 2. 2054: Adanos, an absolute monarchy 3. 2299: Haribad, a confederation of city states 4. 2350: The Republic of Mansur 5. 2276: Hadanbur, a theocracy Fighting occurs sporadically as each nation does not want to initiate a war in lieu of other nations coming in for an opportunity. They instead engage in a cold war with one another. 1955-1870? Gandia the Lich was responsible for one of the worst atrocities committed in human history. He was once an accomplished mage at the Academy but in his pursuit of knowledge, he went rouge. In 1955 after much preparation, he stole several forbidden tomes and fled into the unknown. Despite the best efforts of The Ravens, they were unable to track him down. He appears nearly sixty years later as an undead being of immense power becoming the first and only Lich in history. He lead a massive army of undead and orcs. Dominating the Orc Chieftain Mor'guz Blackhand, he uses the orc as his proxy, and directs him to attack human settlements along the borders, using the dead to create undead minions. As the undead themselves have not appeared in the open, the human powers are quick to dismiss these attacks as simple pillaging and raiding. The Orcs then attack Kahbya. A xenophobic, self absorbed and highly nationalistic nation, they attempt to deal with the problem themselves and keep everything tight lipped, fearing a possible “intervention” from one of the other human powers. The other nations know little of what is happening besides a '”civil war”. The military junta collapses in five months. The few refugees who make it out speak of Orcs wielding dark magic inflicting great harm against their own. Haribad, closest to Kahbya, sees an oppurtunity to expand their border. Sending a vanguard of 2,500 in to establish a foothold in Kahbya, the vanguard is ambushed and overwhelmed by a combined force of orcs and undead and is utterly decimated. Haribad fears for the worst and begins to reinforce their borders when the vanguard sends no messages for 2 weeks. Gandia secretly makes Kahdya his base. Hearing the rumors, the Council become suspicious and send Archmage Orlando Barrister to investigate whether the orcs are truly wielding magic and to also track their movements. He and a band of followers trace the Orcs and arrives to see them attack one of Haribad's cities. He aids in the city's defenses and helps repel the invasion. He is alarmed by the presence of undead among the orcs and that the orcs themselves are able to use necromancy. In a letter to the Council, Orlando deduces that Gandia is the most likely candidate to have taught the orcs necromancy with the books he had stolen sixty years earlier. The Council receives his message and begin to mobilize for war. They also ask the other three powers to aid Haribad against a common foe. Adanos and Mansur agree and send out 30,000 and 24,000 men respectively. Handanbur withholds theirs. Gandia concocts a plague and infects 30% of the population of Haribad through their water supply. The infected die within 3 days and also act as transmitters of the plague through bodily fluids. The dead eventually rises as one of the undead. The humans learn to take the precaution to burn every dead body so that there is not even a bone left to raise at every possible oppurtunity. Fighting a now undead Mor'guz Blackhand whose kinsmen are now also undead, Orlando defeats the orc chieftain but not before Blackhand is able to infect him with the plague. Orlando spends what time he has researching the plague. Before immolating himself to ashes, he sends what he knows to the Council. Dark Wizards are spotted among Gandia's forces. These acolytes prove to be deadly in their own right. Gandia himself also joins several battles in person. The combined forces of Mansur, Adanos, the Haribad Remnants, the Academy, and Handanbur eventually push the undead back to Kahbya where it has become a toxic wasteland crawling with nefarious creations. Gandia is eventually cornered in his nercopolis. The lich summons beings from the Nether Region but he is killed. What is left of Gandia's forces scatters and are hunted down. Total casualties number in the upper hundreds of thousands, the most bloody in recorded history. Haribad holds on to its sovereignty but Hadanbur takes over the hospitable parts of Haribad. Kahdya remains inhospitable. 1743 January-June, Present day Only Adanos, Hadanbur, and the Republic of Mansur remain. 1. Joan Adanos sires a heir to the throne 2. The Coven, the official religion of Handanbur spreads beyond its home borders. 3. Kari Laguna graduates from the Academy, earning the title of Magus.Animus26 Apr 14, 2014
Apr 10, 2014 The Long Voyage Home Continues The protagonists successfully met up at Rim Station and boarded the Battlecruiser. After a narrow escape from Dominion forces sent to prevent their voyage from starting, they managed to make a warp jump to safety. Now confronted with the issue of short supplies, lack of manpower, and crew health, the UED forces must prepare themselves for the journey ahead. Announcements. Gentlemen (and ladies), beyond the shadow of a doubt, we have a traitor aboard. This spy has already penetrated our defenses. And worst of all, he could be any one of us. He could be in the very room your character is working in! He could be you, he could be me, he could even be a character not yet created... If given the chance, one of you is willing to do whatever is necessary to ensure that the Long Voyage remains forever incomplete. Whether by betrayal of information, sabotage, or murder, the traitor will stop at nothing to defeat you. You'll have to work together carefully, keep a close watch on your neighbor, and trust no one. Anybody could be the traitor. I'll send you all notes on dA, notifying you as to whether or not you are the traitor. There may be other secret things about your characters, though, even if you are loyal. Things you'd rather not have your comrades know about. I'll be sending you that info as well. You may say, "what?" but I already worked my character's backstory out completely! Now you're going to screw with it? Yep.KnarledOne285 Apr 10, 2014
Apr 8, 2014 The Life on the Front Lines (story) this is a continuous story i will be working on. feedback is welcome and i really hope you enjoy my newest journey into the world of story writing. Prologue: Harmonica music wailed in my ears, the soft sound of bowl acids assailed our tiny cacoon. “go fish” one of the people said beside me “and will you quit the music!” he added. You might be wondering, where are we? Why am I stuck with friends playing go-fish and listening to cliche harmonica music? Well it all happened 3 days ago..... Chapter 1: The Mission “God dammit Rosco!”...... “don’t you start with me!”........ “I’ll start with you anytime I like!”...... The sounds of the argument echoed out into the tundra back at our tiny outpost. “If you hadn’t missed that shot we would have nailed those bandits!” one of them yelled, a katana in one hand ready to strike. That was Wess..... A reformed prisoner who always carried a katana, we never had the guts to ask why. Of course that isn’t his only weapon, he carries a modded Guass rifle with red-dot sight and armor piercing rounds. Wess could get through tooth and nail, get home and still have enough energy to wrestle a pack of lyotes. “I wasn’t the one who ran right in there with that oversized toothpick!” the other one replied. Rosco, the best shot this side of the fringe world. He’s the womanizer of the group but the only thing he every keeps in his bed for more than 1 night is his trusty commando model C-20 sniper rifle. “There they are going at it again” Someone mumbled beside me. “Hey Ross” I replied. Ross was the veteran of the group, he lost his arms in the brood war days and had em replaced with perdition flame throwers, not even Wess has the guts to mess with him. But because of his amputations he never takes off his suit. I finally mustered the guts to step between the 2 “Guys lets just calm down and think about this for a second”. Of course there’s me, the combat medic. I suddenly realized how stupid I had been. If these 2 start a brawl all I had to defend myself was a combat shield and plasma pistol. “Tyler's right” Ross added, relief flooded through me as I got backup from the veteran. “I know being stuck on Melgan wasn’t the ideal way of spending your life serving as marines but we have to get used to this tundra world and the tiny outpost we live in” he continued. Wess and Rosco relented, both going back into their dorm rooms mumbling insults and other profanity. Just another day in the life of squad A-230-B, or as we like to call it the life of the royally f*cked.......darkra38 Apr 8, 2014
Apr 8, 2014 So I looked everywhere else. So I swear I looked everywhere else lol. But I'm looking for some friends too play with. I suck at the game but I love too play. I get my butt kicked most of the time but I enjoy playing at the same time win or lose. So my id is FlyingSilver #1333. Also....meow!SilverWolf3 Apr 8, 2014
Apr 7, 2014 Dark and Light This is not precisely an RP. Zanon and I intend to finish up the Darkest Heart storyline, and this is the place for it. Please ignore unless you had some interest in the storyline of Nathaniel Greybourne or Ravener. When we last saw our “heroes:” Nathanial Greybourn III sat pondering his fate. The fade had not called him in several days, which was not a bad thing, just unusual. Nathanial took out the Black Sword and inspected it again. It was a simple double edged hand and a half sword. No intricate carvings or lettering decorated the surface, no ornate jewels decorated the hilt. The only thing that marked the bade as special was the black blade itself. It was black. Not like a void, but darker than any black that Nathanial had ever seen. The air chilled suddenly. Then got exceptionally warm. Two frost imps and a dozen hellhounds approached Nathanial from the front. He stood and brought the blade up. One of the imps shivered, sending frost flakes to the ground. "Please don't kill us master." Nathanial looked at the imp mistrustfully. "Master?" The other imp shivered then spoke. "Yes. Fade master is dead. You first among servants. You master." Nathanial thought furiously for a moment. It made sense. Nathanial smiled wickedly. "Let's talk." ------------------------------------------------------------------------------------------------------------- Ravener stumbled blindly through the forest. I will kill them all. Hate overwhelmed him, consuming all thoughts, desires, sensations. He knew only Revenge. If it cost him his life, and it doubtless would, he would see them all dead. The Angel especially. I will kill them all. He knockes trees, boulders, and brambles effortlessly out of the way with blows from his powerful limbs, uprooting plants and smashing stone. I will kill them all. He found himself at the top of a hill, looking down at the forest. It was so… alive, so healthy. It infuriated him. I will kill them all. He would consume this planet utterly, and when he had finished this accursed universe would follow. With the strength of an entire dimension within him… He crashed off into the brush again, one thought in his mind: I will kill them all. He did not know where he was going, and he was not expected there. Some things, it seems, happen, regardless of logic and intent. But now hunger and thirst would unite, and the growing dark and last light of a shadowed world would see one last struggle that would heal the planet… …or tear it apart.KnarledOne49 Apr 7, 2014
Mar 29, 2014 Those Who Watch from the Shadows (PRP/Disc) In the year 2501, an unmanned Terran Dominion probe discovered the fringe world of Demon's Fair. Further investigation showed Protoss ruins, notably Tal'darim; the Tal'darim had been mining a gas called Terrazine until they had exhausted it. However, they had let another gas-producing rift alone. A linguist translated the name from Protoss writings. A scientific officer convinced Arcturus Mengsk to exploit the psi-enhancing gas for military applications. Mengsk created Project Shadowblade, putting it under level nine classification. The project was led by General Horace Warfield. This program was responsible for the creation of the first Spectres, Ghosts that had been exposed to the Terrazine gas. The gas was tested on animals, some condemned prisoners, and eventually several volunteers, some of who were low-level psychics. The gas increased psychic power, but it was addictive and created hallucinations and violent outbursts, which often resulted in the injury of project staff. Over time, Arcturus Mengsk grew leery of the project and ordered its termination. After Warfield was recalled, Mengsk sent in marines to eliminate the project members, ensuring that the project wouldn't be carried on. Others argue one of the spectres experienced severe hallucinations and killed the project members himself. Whatever the truth, only three other members besides General Warfield survived and were all three thrown into New Folsom to hide the truth. In 2503, a second incarnation of Project Shadowblade launched a rebellion with the intent of killing Mengsk. This was thwarted by Ghost agent Nova Terra and the new Project Shadowblade, while damaged, is not destroyed. Gabriel Tosh picks up where he left off the following year during the Second Great War, having discovered that the element Jorium is good for balancing out the addictive and hallucinogenic properties of Terrazine when used in tandem with a Psionic Waveform Indoctrinator. This allowed him to create new Spectres with lower risks. But in this day and age, the Spectres and Dominion don't play well together and the Spectres have a deep seated hate of all things Arcturus Mengsk. Tosh, along side Raynor's Raiders, wages a war against them, but behind the scenes are the Spectres, fighting their own war with Dominion Ghosts who are hunting them in an effort to destroy Shadowblade. Which side will you pick? The Ghosts, a tried and true psionic warrior who puts fear into the heart of the Dominion's enemies, or the Spectres, the next generation who give nightmares a whole new meaning. EDIT: Disc in the title is short for Discussion.Zarkun37 Mar 29, 2014
Mar 28, 2014 I ask friend for 2v2 play and practice Lang Hi, My name Is Arsen and i Russian boy. I want ask friend from NA server. A long time ago i play in EU server, and now i want change location game. I very want ask american/canadian frined, which play with me 2v2 and help me practice English. Requirements: - Have Skype and microphone/web camera. My age 18.Arsenius2 Mar 28, 2014
Mar 28, 2014 Evolution Pit. Sequences acquired during Evolution Missions returned here. Can be voted on. Allows selection of most popular strains. Also serves as archive for past Evolution Missions, starting point for future Evolution Missions. Discussion, welcome. Archive: Neural Parasite Evolution Mission. http://us.battle.net/sc2/en/forum/topic/8414831784#1 Strains (no choice made yet): Entry Fee Strain. Zerg forces infiltrated parasitic organism 'Disneyworld,' acquired essence from money assimilation organisms at entrance. Augmented Neural Parasite drains funds from victim. Enriches Swarm. ... Mascot Strain. 'Disneyworld' organisms 'mascots' used to pacify intruders, reduce IQ of nearby enemies. Swarm acquired Mascot essence, integrated into Infestor sequences. Mascot strain, very effective marketing. Causes victims to perceive Infestor as friendly, refrain from attacking. ... Mascot Strain selected. Integrated into Swarm. Zarkun Evolution Mission. http://us.battle.net/sc2/en/forum/topic/8568988198#1 Strains (no choice made yet): Calm Zarkun: Feral Zarkuns released onto planet Ryloth. Many generations consumed local Twi'lek organisms, absorbed passive tendencies. Eliminated Zarkun tendency towards irrational anger. Twi'lek head tentacles also acquired. Must investigate connections between 'lekku' and passivity. ... Lucid Zarkun: Planet Kalkor occupied by Protoss forces. Protoss utilized Sentries to confuse feral Zerg forces. Feral Zarkuns developed unique ability: resilience to hallucination. Can see through illusions and resist mental attack. Still have anger issues. ...KnarledOne21 Mar 28, 2014
Mar 25, 2014 Popsicle Evolution Mission. Organism Zanon's supply of drink 'Popsicle,' depleted. Very bad. Must be replenished. Spinning Evolution Mini-RP. Third in series. Others here: Neural Parasite Evolution Mission. http://us.battle.net/sc2/en/forum/topic/8414831784#1 ... Strains (no choice made yet): Entry Fee Strain. Zerg forces infiltrated parasitic organism 'Disneyworld,' acquired essence from money assimilation organisms at entrance. Augmented Neural Parasite drains funds from victim. Enriches Swarm. Mascot Strain. 'Disneyworld' organisms 'mascots' used to pacify intruders, reduce IQ of nearby enemies. Swarm acquired Mascot essence, integrated into Infestor sequences. Mascot strain, very effective marketing. Causes victims to perceive Infestor as friendly, refrain from attacking. Zarkun Evolution Mission. http://us.battle.net/sc2/en/forum/topic/8568988198#1 ... Strains (no choice made yet): Calm Zarkun: Feral Zarkuns released onto planet Ryloth. Many generations consumed local Twi'lek organisms, absorbed passive tendencies. Eliminated Zarkun tendency towards irrational anger. Twi'lek head tentacles also acquired. Must investigate connections between 'lekku' and passivity. Lucid Zarkun: Planet Kalkor occupied by Protoss forces. Protoss utilized Sentries to confuse feral Zerg forces. Feral Zarkuns developed unique ability: resilience to hallucination. Can see through illusions and resist mental attack. Still have anger issues. Popsicle Evolution. Drink "Popsicle" created by organism Mockingjay to stimulate creative liquids. Mockingjay retired. Additional production impossible. Have acquired valuable information; can recreate Popsicle sequence. New essences required. Can create one of two possible strains. Strains mutually exclusive. One must be chosen. Other discarded. Require volunteers to acquire essences. Bar personas, injected into Zerg bodies using special Spawning Pool. Then able to carry out mission. Volunteer. When mission completed, will initiate vote. More popular strain will be integrated into Popsicle sequence. Organism Zanon may add to Bar menu.KnarledOne68 Mar 25, 2014
Mar 25, 2014 EnigmaProject (A Nukester Original) WIP! ... This has been in the works a LONG time, prepare for pure awesome that it'll forever go down as one of the best JRB stories. Please don't post yet. I'll let you know once I've put everything in. I'm still writing...Nukester2 Mar 25, 2014
Mar 24, 2014 Zanon's PRP Bar (Part 30) Continued from Zanon's PRP Bar (Part 29)Zanon500 Mar 24, 2014
Mar 24, 2014 The Long Discussion Home. This thread is where you can discuss the Long Voyage Home. You can talk about what's going on in the RP, hammer out fiddly character details, and even make small sub-RPs detailing two or more characters' past interactions. This is also the primary character sheet node.KnarledOne106 Mar 24, 2014
Mar 22, 2014 This is Their Story: Restoration Background: Project Unity: In the later years of Earth, the Moon was moving away at a drastic pace. Soon, Earth's tides were getting to uncontrollable, that humans had to do something. This something was moving the moon, back into place. The project consisted of installing 5 Vespene powered engines on sides of the moon to bring it back into its place from the 21st century era. They would get the gas from a large group of people from the Koprulu, considering Humanity had no where else to go in that sector seeing it was just a wasteland from all the wars at this point. They had representatives of remaining factions of humanity come to show how humanity can unite once more to save their home. The ship they came on attracted mass amounts of Zerg due to the concentration of the precious gas. The Zerg, also attracted Protoss, seeing that they wanted to cleanse them. The factions land, and create outposts on the moon, to get ready for the operation, because this had just now became a defense mission for them. Of all the factions, the NR seemed to be the main force aside from the United Humanity Alliance. After a few years had passed, the operation was ready to commence. The Protoss and Zerg had lost, and humanity would recuperate and thrive once more. Or so they thought. The thrusters were uncontrollably powerful. They had found out later that most of the Vespene had actually been Terrazine, and the ratio to Terrazine - Vespene was 10terrazine -1 grams of vespene gas. The concentration of the Terrazine caused almost all personnel to go insane, and things had only gotten worse. They managed to turn off the engines, but most of the operators were ravaged by the Zerg or the insane humans, for the majority of the Protoss had decided the moon would destroy the coming infestation. They were wrong. The impact was slowed just enough, that the moon instead, merged with earth, it is now like a tumor on the face of the Earth, gaining parts of the Earth's characteristics, but not naturally. Biomes were together, and animal species were mixed. The impact zone had become a dark spot on the faces of the moon and Earth. This area has not been explored, and it should never be explored. They say that when things walk in there, they come out the other side twisted, and mutated... There was also many ancient structures that were underground, and have been revealed from the moons new features. Teams who went inside never came out... Many camps were destroyed, and after the years, the (Labeled: Sins) insane men had built camps, and even bases, or just took over the ones they had found. They destroyed any remaining humanity left on Earth and the Moon. (God knows how it is on the face of our home). I, Doctor Yanato, write this report on the Project: Unity. As the biggest mistake in human history. To anyone who finds this log. Please know. There is no hope for our corrupted race. I will see you in hell. -Doctor Roushi Yanato The year is 5978. The Protoss and the Zerg have been dormant for centuries after the Tribes Conflict, the Epic Wars, and the Damnation Age. Humanity is "In deep crap" currently. All factions have collapsed, and resources are thin. This time has been entitled as the Dark Epoch. Very few planets are hospitable, colonies are hard to be sustained, and people live in lives that were previously beyond inhumane, but is now the standard. De-Evolution is an understatement. As the Sins have become the majority of humanity left, the few who have their mild smidgens of sanity, and humanity, are all that is left for humanity. A small group of people, this group are descendants of once great peoples in the time of mankind's golden age. They can be humanities salvation, or mankind's damnation. This is Their Story.Korozain232 Mar 22, 2014
Mar 20, 2014 Joke thread! (Clean and dirty) WARNING: Understand that these ARE jokes and are only meant to make people laugh. Not all content is suitable for children, viewer discretion is ADVISED. 1) Two men arrive at the Pearly Gates at about the same time, both wanting to know if they will be admitted to heaven. St. Peter asks the first man his name, where he is from, and what he did in life. The man answers that he is John Smith and that he was a taxi driver in New York City. St. Peter looks through his book, then gives the man a luxurious silken robe and a golden staff, and bids him welcome into heaven for his eternal reward. St. Peter then asks the second man the same questions. He replies that his name is Thomas O’Malley, and that he was a Catholic priest in Chicago. St. Peter looks in his book, then gives him a cotton robe and a wooden staff, and bids him to enter into heaven for his eternal reward. Father O’Malley says, Wait a minute! Why did that taxi driver get a silken robe and golden staff while I, a Catholic Priest and a man of God, got a cotton robe and wooden staff? St. Peter told him that the rewards in heaven are based on results, and while Father O’Malley preached, people slept, but while John Smith drove, people prayed! ------------------------------------------------------------------------------------------------------------- 2) A woman gets on a bus with her baby. The bus driver says: ''Ugh, that's the ugliest baby I've ever seen!'' The woman walks to the rear of the bus and sits down, fuming. She says to a man next to her: ''The driver just insulted me!'' The man says: ''You go up there and tell him off. Go on, I'll hold your monkey for you.'' -------------------------------------------------------------------------------------------------------------- 3) A good-looking guy is sitting in a bar, sipping a whiskey. He notices a gorgeous woman at the end of the bar, talking with a friend. He calls over a waiter, and sends them both a martini, along with a note asking for the gorgeous woman's phone number. Ten minutes later, the friend walks over with a note. It reads: "Unless you have a Mercedes parked outside, a million bucks in the bank, and eight inches in your pants, you're not getting anything from me." The man finishes his whiskey, considering his response. He then writes this down on a piece of paper, hands it to the friend, and walks out: "Actually, I only have about $300k in the bank; most of my net worth is in the three dozen buildings I own downtown. And today, I'm driving the Porsche; the Benz, Hummer, and Lamborghini are currently at my summer residence. But If you think I'm cutting off two inches for you, you can f*** right off." -------------------------------------------------------------------------------------------------------------- 4) Two elderly gentlemen, who had been without sex for several years, decided they needed to visit a cat-house for some tail..... When they arrived, the madam took one look at them and decided she wasn't going to waste any of her girls on these two old men. So she used "blow-up" dolls instead. She put the dolls in each man's room and left them to their business. After the two men were finished, they started walking home and began to talking. The first man said, "I think the girl I had was dead. She never moved, talked or even groaned... how was it for you?" The second man replied, "I think mine was a witch. When I nibbled on her breast..... she farted and flew out the window!" --------------------------------------------------------------------------------------------------------------- 5) Four friends spend weeks planning the perfect lake camping and riding trip. Two days before the group is to leave Rob's wife puts her foot down and tells him he isn't going. Rob's friends are very upset that he can't go, but what can they do. Two days later the three get to the camping site only to find Rob sitting there with a tent set up, firewood gathered, and supper cooking on the fire. "Dang man, how long you been here and how did you talk your wife into letting you go?" "Well, I've been here since yesterday. Yesterday evening I was sitting in my chair and my wife came up behind me and put her hands over my eyes and said 'guess who'?" I pulled her hands off and she was wearing a brand new see through nightie. She took my hand and took me to our bedroom. The room had two dozen candles and rose pedals all over. She had on the bed, handcuffs and ropes! She told me to tie and cuff her to the bed and I did. And then she said, "now, you can do what ever you want." So here I am. -------------------------------------------------------------------------------------------------------------- 6) An old man and woman were married for years even though they hated each other. When they had a confrontation, screams and yelling could be heard deep into the night. A constant statement was heard by the neighbors who feared the man the most. "When I die I will dig my way up and out of the grave to come back and haunt you for the rest of your life!" They believed he practiced black magic and was responsible for missing cats and dogs, and strange sounds at all hours. He was feared and enjoyed the respect it garnished. He died abruptly under strange circumstances and the funeral had a closed casket. After the burial, the wife went straight to the local bar and began to party as if there was no tomorrow. The gaiety of her actions were becoming extreme while her neighbors approached in a group to ask these questions: Are you not afraid? Concerned? Worried? that this man who practiced black magic and stated when he died he would dig his way up and out of the grave to come back and haunt you for the rest of your life? The wife put down her drink and said..."let the old bastard dig. I had him buried upside down." ------------------------------------------------------------------------------------------------------------- 7) Four surgeons were sitting around discussing who they like to operate on. The first surgeon said, "I like operating on librarians. When you open them up everything is in alphabetical order". The second surgeon said, "I like operating on accountants. When you open them up everything is in numerical order". The third surgeon said, "I like operating on electricians. When you open them up everything is color coded. The fourth surgeon said, "I like operating on lawyers". The other three surgeons looked at each other in disbelief. One of them asked why. The fourth surgeon replied, "Because they are heartless, gutless, spineless, and their !@# and head are interchangeable".Commander17 Mar 20, 2014
Mar 20, 2014 Other RP sources I run So, simply because I'm trying to get these up and running again, I'm going to list a couple of sites I built and run for the soul purpose of RPing. If there's any questions, I'd prefer you ask them here. http://themultiversetheory.webs.com/-Fair warning, Jester doesn't much like me because of this site, but life goes on. http://floriuschronicles.webs.com/-This one...well, let's just say that it's for those who like Sonic, Megaman ZX, and Mario. Of course, they're all fan made characters.Zarkun3 Mar 20, 2014
Mar 19, 2014 The Very Happy Trio Once there was an Ultralisk who had spent his whole life chopping Colossi legs. One day he met a Colossus but he just couldn't bring himself to chop his legs off and stomp his face in. Instead, he gave this one a hug(A non leg slicing one). He gently said "Rghirararathadas", he always had a way with words. The Colossus was taken aback. He had never heard someone say they loved him. Not even his Protoss creators. The two froliced around in the tall grass all day. One day, while slaughtering thousands of Zerglings, a Thor became deeply depressed. What is the joy in life of crushing Zerg, seeing them driven before you, and hearing the laminations of the Protoss? He wanted a change. While wading through zergling corpses, he saw a happy looking Ultralisk, and an even happier Colossus. He wanted to be happy like them. The Thor felt shy at first. Would they want to play them them. He want up and nonchalant as he could and shyly ask "Hey guys. You wanna play tag?" The two looked at him and then the Ultralisk yelled "phalgf." Of course he was it first! Thor spent quickly caught Colossus. They spent the rest of the day playing hide and seek(Which the Ultralisk always won) and laser tag(Which the Ultralisk always lost). It was the best day they had ever had. To close the day they decided to watch the shooting battlecruisersand mutalisks. They are always so graceful when they fall. They had the whole of next day planned. Until the Thor got his hands sticky with cotton candy and accidentally hit self-destruct, killing all three of them.HolyLucifer1 Mar 19, 2014
Mar 19, 2014 Blub blub. I'm a tiny fish. Blub.Thecommander32 Mar 19, 2014
Mar 19, 2014 Another round here Joey Ray! For those legally allowed to drink: I propose a drinking game: Bring cheap beer. Every time someone makes a post/thread in the general or race specific areas crying about "X is broken","Y is unbalanced", "Z needs to be fixed" Take a sip You may want to put a drink limit before you start. Cheers! Drink up me hearties yo ho!Thrawn0 Mar 19, 2014
Mar 19, 2014 Roleplay Meetup Different game, different rules. I'll be bumping this thread as needed. No character sheets or sign up, just meet up with people currently online and discuss what roleplays you would like to setup.Xeno3 Mar 19, 2014
Mar 14, 2014 Cerebrate Broods Been working on some Ideas about different Cerebrate Broods. As there were at least 8 different broods, there were perhaps more than what was shown in Starcraft. thus, I would like to exploit that in some way by showing different Broods and Cerebrates off. Based from untold information, Cerebrates are psionic, or at least are vastly powerful biologically. Examples include Zasz and his ability of clairsentience, some Cerebrates and the Torrasques, and for the UED mission one indication of a Cerebrate influencing seemingly immortality to sunken colonies. Therefore, been brainstorming different ideas on different broods and Cerebrates: Brood: Erymanthian ... Brood: Keukegon ... Brood: Askofroa ... Brood: Marabbecca ... Got any ideas of other Broods and their Cerebrates?ToxicDefiler0 Mar 14, 2014
Mar 11, 2014 A Space Odyssey (PRP) ... ================== Human only Application: Name: Age: Occupation: Background: *There is vary levels of familiarity among the rebels. How familiar is up for discussion between you and said RPer's character. ================= Animus Name: Mark Tamil Age: 27 Occupation: Miner, Rebel Leader Background: An aficionado for books and perhaps an idealist, Mark Tamil came from a poor family yet attended a core world university, an unlikely feat for someone living so far away. Through a series of unfortunate events, was forced to give up his dreams of graduating and instead, continue his family heritage as miners. The life and work of a miner was hard on Mark at first, but over time the hard labor strengthened his body and the pay was decent enough. However there was always a gnawing sensation eating away at his heart of what could have been. When the government took control of the mines and began to flaunt their power, Mark was among the first to protest such actions. That earned him a week in jail and he emerged from it bloodied and bruised, but that only made his resolve stronger. Though a few saw it as foolish, many others were sympathetic. Mark is no brawler, but he is determined and outspoken and that makes him a fighter in his own way. Five years of mining has given Mark knowledge of mining tools and a SCV pilot license.Animus1 Mar 11, 2014
Feb 24, 2014 Purity of Heart You are a member of an Organization known as the Omega Initiative, a group of human supremacists with a deep seated love of Terran unity and hate of all things Protoss and Zerg, including Terrans who would work with them, such as James Raynor and Sarah Kerrigan. This deep seeded hatred began when a small research team and their escort first encountered the Protoss and Zerg while traveling through a previously unexplored region of the Koprulu Sector. They sent a small diplomatic team to attempt to start a peaceful discussion when the Zerg attacked. Fearing that the Terrans would be infested, they cut them down while killing the Zerg. The survivors, who’d been watching via video feed, were appalled at the unneeded slaughter of their comrades. When they returned to Confederate space, they were locked in war with the Kel-Morian Combine and, indirectly, Umoja, and had no time for the ramblings of a research team who’d been marked as MIA. Thus was born the Omega Initiative. You are a Phantom, an elite Psionic warrior who's mind and body has been trained and augmented to shatter any defense an opponent has, be it mentally or physically, and kill them without mercy or second thought. The Omega Initiative's home base is on the ice world Borin just outside known space, to Terran, Protoss, and Zerg a like. It was chosen because of it’s constant snow storms that would hide the main compound, or what was exposed of it above ground. The rest is built beneath the ground to help keep it undetected by it’s enemies. You were born in this installation as a third generation Phantom, your parents being second generation and theirs first generation. Psionic power runs through your family’s blood like a river runs through a valley, and you’re the most powerful generation yet. However, despite all your great power, you’re also the most unstable. Each use of your abilities brings you a step closer to one of two horrible fates. The first of these two is a plunge into insanity, turning on your comrades and attacking anything that gets close, your mind no longer able to tell the difference between friend and foe, reality and illusion. However, you can be saved and many are. Rare is the case where an insane Phantom is beyond help, though they are never truly the same. However, the second fate, known as Resonating, is permanent and nearly unstoppable once it begins. First your psionic energy builds up to intolerable levels for your body, slowly undoing the fabric of your existence before it reaches lethal levels. From there, your body implodes, giving off first a resonating sound, then leaving a Psionic resonance that will forever mark where you died. This second fate is rare, but not uncommon in third generations. Many of your brothers and sisters have already met this fate. It is not wished upon any of our brave Phantoms.Zarkun37 Feb 24, 2014
Feb 19, 2014 My entry to the Hans Zimmer competition. Hey guys! Hans Zimmer is hosting a competition for composers and i thought i'd share it with you guys :) And please don't forget to vote if you like it, every vote counts! http://www.hanszimmerwantsyou.com/tracks/2907 Thanks !FustruN3 Feb 19, 2014
Feb 19, 2014 Day Infection II ^TheLostMorph^ James Tiberius Kirk(not related in any way to the James T. Kirk from Star Trek) Race: Terran Weapon: Single Shot Shotgun Armor: Old Leather Jacket Misc. Items: Used Medical Kit, Lighter, old pocket knife, Duct-tape History: Ex Spec Forces Abilities: Weak Psi Storm, Weak Psi Wall Appearance: Rough and tumble with a faint scar reaching from the top right of his face down between his eyes then ending at the back of his left jaw. He stands about 6'2" with a sleek but well muscled build. James has four tattoos. The one on his left shoulder being the dominion flag. On his right cheek he has an old Greek Omega symbol. On the backs of both of his hands rest two tattoos that no one really understands. On his left hand he has a golden tattoo in the shape of a flame inside a shuriken with an infinity symbol behind both. On his right hand he has a silver tattoo of a gear with the same shuriken and infinity symbol. Background: ^TheLostMorph^ Riala 'Ria' Covul Race: Mozan Weapon: Rusty Knife and old Pistol Armor: an old leather jacket and casual clothes Misc. Items: Duct tape, lighter, old pocket knife, scrap electronics History: Ex-Military Mechanic Abilities: Form change, Appearance: 5'11" tall. Her hair is shoulder length and a strange silver color. Wolf ears sit on top of her head but are usually hidden by a baseball style cap she tends to wear while not in her small apartment or other private place. Her 3' long tail is wrapped around her waist several times and tucked in a special pouch on her armor. Grey and black fur cover her ears and tail. ^Jester^ Character name – James Settles Race – Terran Weapon – Rusty Knife, Malfunctioning SMG Armor: Street Clothes Misc. Items- Flashlight, Alcohol, Used Rags, Hand-held Fission Cutter (Data Pad) History – Ex Spec-ops Abilities – Optical Implants Appearance – 6 foot even. Male (Obviously). Bald head, light blue eyes with what appears to be circuitry in his irises. Thin shoulders and medium build. Broad nose with a well-developed jaw and normal cheekbone height. Looks young despite the battles he went through, and his eyes appear bright and thoughtful. ^Korozain^ Character name: Saiko Mal Race – Terran Weapon – Rusty knife and Old Pistol Armor - Street clothes. Misc. Items- Scrap electronics, handheld fusion cutter, and pocket knife History – Ex military, Spec Ops Abilities - Hack, Appearance – Saiko has an average female figure. Age 22, slight hourglass shape, long black hair, normally wears a black cloth mask to cover the lower half of her face, has tinted goggles(if not wearing are on her forehead), wears a black leather jacket with fur interior(normally has hood up). ^LeKroger^ Name: Jessica Galler Race: Human Weapons: Single shot shotgun, Rusty Knife Armor: Street cloths Misc: Small hand held fission cutter, scrap metal, lighter, Duct tape History: ExSpec Ops/ Mechanic. Abilities:Technopath, telepathy Appearance: 5'10" blood red hair and hazel eyes.Fair skin color though her hair and some of her face has stains from oil. Wears civilian cloths. ^LeKroger^ Name: Jor-sha Race: Protoss History: Mechanic/inventor for the Furinax tribe. Abilities: Psi-shield (creates a temporary barrier that absorbs attacks), Quick repair (Passive. Repairs machines faster than most people) History: Civilian Mechanic. Weapons: Old psi-blade Armor: Heavily worn light Protoss armor. Misc: Small hand held fission torch, scrap metal, khaydarin crystal fragments, mining drill battery. Appearance: 7'9" bluish skin tone. Bright blue eyes wears street cloths most the time over his light armor. ^Zarkun^ Jake "Slasher" Hunter Race- Terran Weapon- C-14 Impaler Gauss Rifle, Revolver, Twin Kukri knives Armor- CMC-400 Misc. Items- Data Pad, Flask of Whiskey, various pieces of electronics, Medkit, Flask of Rum History- Ex-Confederate Marine, currently a Mercenary Abilities- Room Breach- Breaches a room by kicking in the door from the side and then swinging around the corner, the amount of adrenaline making time seem to slow down briefly(Assault tree), Hamstring- Hamstrings an opponent, slowing them down and wounding them (Hand-to-Hand combat tree) Appearance– 6’ even, sun-tanned skin, skinny, but muscular, dark brown, almost black, hair, hazel eyes. Has a scar on his right eye from engaging a Hydralisk in hand-to-hand combat. Background– Initially enlisted with the Confederacy for benefits when he turned eighteen. Three yearsSteelwolf499 Feb 19, 2014
Feb 16, 2014 mandatory welcoming back Hello, I is back again, you must be happy to see me.Nukester7 Feb 16, 2014
Feb 15, 2014 This is Their Story (Discussion) Background: Project Unity: In the later years of Earth, the Moon was moving away at a drastic pace. Soon, Earth's tides were getting to uncontrollable, that humans had to do something. This something was moving the moon, back into place. The project consisted of installing 5 Vespene powered engines on sides of the moon to bring it back into its place from the 21st century era. They would get the gas from a large group of people from the Koprulu, considering Humanity had no where else to go in that sector seeing it was just a wasteland from all the wars at this point. They had representatives of remaining factions of humanity come to show how humanity can unite once more to save their home. The ship they came on attracted mass amounts of Zerg due to the concentration of the precious gas. The Zerg, also attracted Protoss, seeing that they wanted to cleanse them. The factions land, and create outposts on the moon, to get ready for the operation, because this had just now became a defense mission for them. Of all the factions, the NR seemed to be the main force aside from the United Humanity Alliance. After a few years had passed, the operation was ready to commence. The Protoss and Zerg had lost, and humanity would recuperate and thrive once more. Or so they thought. The thrusters were uncontrollably powerful. They had found out later that most of the Vespene had actually been Terrazine, and the ratio to Terrazine - Vespene was 10terrazine -1 grams of vespene gas. The concentration of the Terrazine caused almost all personnel to go insane, and things had only gotten worse. They managed to turn off the engines, but most of the operators were ravaged by the Zerg or the insane humans, for the majority of the Protoss had decided the moon would destroy the coming infestation. They were wrong. The impact was slowed just enough, that the moon instead, merged with earth, it is now like a tumor on the face of the Earth, gaining parts of the Earth's characteristics, but not naturally. Biomes were together, and animal species were mixed. The impact zone had become a dark spot on the faces of the moon and Earth. This area has not been explored, and it should never be explored. They say that when things walk in there, they come out the other side twisted, and mutated... There was also many ancient structures that were underground, and have been revealed from the moons new features. Teams who went inside never came out... Many camps were destroyed, and after the years, the (Labeled: Sins) insane men had built camps, and even bases, or just took over the ones they had found. They destroyed any remaining humanity left on Earth and the Moon. (God knows how it is on the face of our home). I, Doctor Yanato, write this report on the Project: Unity. As the biggest mistake in human history. To anyone who finds this log. Please know. There is no hope for our corrupted race. I will see you in hell. -Doctor Roushi Yanato The year is 5978. The Protoss and the Zerg have been dormant for centuries after the Tribes Conflict, the Epic Wars, and the Damnation Age. Humanity is "In deep crap" currently. All factions have collapsed, and resources are thin. This time has been entitled as the Dark Epoch. Very few planets are hospitable, colonies are hard to be sustained, and people live in lives that were previously beyond inhumane, but is now the standard. De-Evolution is an understatement. As the Sins have become the majority of humanity left, the few who have their mild smidgens of sanity, and humanity, are all that is left for humanity. A small group of people, this group are descendants of once great peoples in the time of mankind's golden age. They can be humanities salvation, or mankind's damnation. This is Their Story.Korozain27 Feb 15, 2014
Feb 10, 2014 Zanon's PRP Bar (Part 29) Continued from Zanon's PRP Bar (Part 28).KnarledOne499 Feb 10, 2014
Feb 9, 2014 Heroes of the Storm fansite As the title says, here's a shamless promotion for a fan site I recently found. Figured I might not be the only person excited about this game so if anyone cares to come and chat it up about Heroes here's the site! http://froststorm.com/Krunktacular2 Feb 9, 2014
Feb 7, 2014 War Pigs: Origins, II Vince Makins rubbed the bridge of his nose with frustration. "You mean you want my men to go into the heart of the most dangerous terrorist organization known to man while they're being distracted by the most dangerous species in the galaxy whom is mopping the floor with the best men in the Confederate armed forces?" "No. I mean I want your sub-human trash to go into a petty rebel group while they're being distracted by the second most dangerous species in the galaxy whom is busy mopping the floor with the last generation of old veteran soldiers who were born to buy your slum-grown hides time in order to do what you need to for humanity." Vince grunted. The corruption in the confederacy was beginning to be less and less deniable. Makins didn't care though. He actually liked it. As long as he was on top, which he would be. For now, though, it's time to show them who's the sub-human slum-grown piece of trash. War Pigs, Discussion – http://us.battle.net/sc2/en/forum/topic/9973137692?page=1#1 War Pigs: Origins, I – http://us.battle.net/sc2/en/forum/topic/10039054090?page=1#1 War Pigs: Origins, III – http://us.battle.net/sc2/en/forum/topic/11580768290#1 War Pigs: Freelancers, I – http://us.battle.net/sc2/en/forum/topic/17999424998ThaneKrios499 Feb 7, 2014
Feb 6, 2014 Firehawk's Tavern Come in, have a seat, complain and rejoice to your hearts content.Firehawk0 Feb 6, 2014
Feb 2, 2014 New to SC2 - looking for mates Hi guys, I've recently stumbled across Day9 who was suggested to me by a friend. I loved watching his videos but never played SC2. I recently got the game after feeling inspired by some of his videos and the way he talks about the game. But it seems i have no friends that i can learn from and play with who still want to pick up the game. I guess I'm looking for some mates who can show me the ropes, put up with some nooby behavior and just have fun.Flame3 Feb 2, 2014
Feb 1, 2014 Animus' Text Adventure Centurion Felix found himself on the ground. There was a warning, turbulence and then everything went dark. He quickly got on his feet and glanced at his surroundings. A field of tall rolling grass, nothing else. He turned around and saw much to his dismay the wreckage of a warp prism. He made his way to the warp prism and brushed aside the broken parts searching for the crystal energy lattice located within. It was destroyed by the glaive worms and judging by the damage, it was the first thing the mutalisks hit. It was a miracle that the A.I managed to "release" him in time. The same could not be said for the other three's energy signature that were imprinted within. They were lost now. I need to get to that Protoss settlement. According to my readings, I am within sprinting distance of it. Perhaps I can get there... SKREEEEEEEEEEEEEE! SKREEEEEEEEEEEEEE! Before those mutalisks come around for survivors. I have to hide my presence. How..?Animus24 Feb 1, 2014
Jan 26, 2014 NEED HALP i know this is really weird to ask but i need help for a school project. I just need some answers for a survey. All help appreciated help me by taking these surveys https://docs.google.com/forms/d/1JRkFzYxXgEAGOEiL4xZfWVfCxSIgPoAPY9z9P7kvrFw/viewform https://docs.google.com/forms/d/1OKmk_I5i8pRPc2pOUUvUXdifV178om4qpUQsFcS9130/viewformReCalCitrant0 Jan 26, 2014
Jan 22, 2014 Purity of Heart (Discussion/PRP) Omega Initiative You are a member of an Organization known as the Omega Initiative, a group of human supremacists with a deep seated love of Terran unity and hate of all things Protoss and Zerg, including Terrans who would work with them, such as Raynor and technically Kerrigan. This deep seeded hatred began when a small research team and their escort first encountered the Protoss and Zerg while traveling through a previously unexplored region of the Koprulu Sector. They sent a small diplomatic team to attempt to start a peaceful discussion when the Zerg attacked. Fearing that the Terrans would be infested, they cut them down while killing the Zerg. The survivors, who’d been watching via video feed, were appalled at the unneeded slaughter of their comrades. When they returned to Confederate space, they were locked in war with the Kel-Morian Combine and, indirectly, Umoja, and had no time for the ramblings of a research team who’d been marked as MIA. Thus was born the Omega Initiative. You are a Phantom, an elite Psionic warrior who's mind and body has been trained and augmented to shatter any defense an opponent has, be it mentally or physically, and kill them without mercy or second thought. The Omega Initiative's home base is on the ice world Borin just outside known space, to Terran, Protoss, and Zerg a like. It was chosen because of it’s constant snow storms that would hide the main compound, or what was exposed of it above ground. The rest is built beneath the ground to help keep it undetected by it’s enemies. You were born in this installation as a third generation Phantom, your parents being second generation and theirs first generation. Psionic power runs through your family’s blood like a river runs through a valley, and you’re the most powerful generation yet. However, despite all your great power, you’re also the most unstable. Each use of your abilities brings you a step closer to one of two horrible fates. The first of these two is a plunge into insanity, turning on your comrades and attacking anything that gets close, your mind no longer able to tell the difference between friend and foe, reality and illusion. However, you can be saved and many are. Rare is the case where an insane Phantom is beyond help, though they are never truly the same. However, the second fate, known as Resonating, is permanent and nearly unstoppable once it begins. First your psionic energy builds up to intolerable levels for your body, slowly undoing the fabric of your existence before it reaches lethal levels. From there, your body implodes, giving off first a resonating sound, then leaving a Psionic resonance that will forever mark where you died. This second fate is rare, but not uncommon in third generations. Many of your brothers and sisters have already met this fate. It is not wished upon any of our brave Phantoms. App format: ^RPer Name^ Name: Age: (No younger than 20, no older than 28) Psionic Specialty: (Think highly offensive with this. None of the usual telepathic, empathic, and cloaking BS. You’re warriors, not Ghosts.) Weapons: (Ranged is optional, melee is required) Armor Appearance: (Nothing common, like HES or Spectre armor. These guys are NOT run of the mill.) Training History: (So, usually there’s a back story, but not in this case. Provide what kind of threat you’re strongest against and the training you went through for that strength.) Right, so for the Training History section, you can face off against anything Terran, Protoss, or Zerg you can think of, but keep in mind that when you start training, at about age four, it’s botlings, robotic Zerglings, and Zealbots, robotic Zealots. From there, it becomes living specimens of any thing you can think of, including Ghosts, Spectres, Ultralisks, Broodlords, High Templar, which we will be running on lore for, meaning they have their psi blades, and Dark Templar. Have fun with the Training History. If you think of something that I’ve never seen before, give me a description of armor and armament and I’ll put it on a word doc and save it for later on. None Omega Initiative App: ^RPer Name^ Name: Race: Affiliation: Age: Weapons: Psionics: (If you go with a psionic.) Back Story: I realize that Racial Supremacy isn’t everyone’s cup of tea, so this is for people who want to play from the other side of the fence. The Affiliation is to allow a little flexibility. Maybe you’re one of Umoja’s shadow guards, trying to infiltrate the Omega Initiative and find out their plans. Maybe you’re a Ghost out to prevent their leaders from mobilizing. Maybe you’re at each other’s throats when you notice a strange Psionic in strange armor watching you fight each other before blasting you both through a wall. Get imaginative. I hope most of you will play both sides on this, but you don’t have to.Zarkun77 Jan 22, 2014