General Discussion

Mar 28, 2012 What parts of WoL is canon? Assuming we completely ignore irrelevant chapters with characters like Hansen and Tosh, I want to know: Will it be canon in HotS that Jim Raynor made a successful rebellion against Mengsk, or at least struck a critical blow to him by broadcasting the recordings? Will it canon that he looked at the memory crystal and learned that the Hybrids will kill everything unless Kerrigan is saved?Cucurbita5 Mar 28, 2012
Mar 28, 2012 WCG dropping PC/Console? Or Hoax? I get the feeling this is an April Fool's joke that's been let out of the bag a few days early. What say you?WhitePointer1 Mar 28, 2012
Mar 28, 2012 Multiplayer game wont end EExThorrush6 Mar 28, 2012
Mar 28, 2012 Come join my 2v2 Stream! Looking for a partner or just come chat or give tips! Mar 28, 2012
Mar 28, 2012 Good Gaming Mouse upgrade? What's a good gaming mouse upgrade, I feel like my old mouse is very unresponsive. I can't click fast at all. Pretty frustration to misclick during battle and it's hard to focus fire. This used to come with my computer and haven't had a chance to upgrade. Looks something like this, no idea what model it is. Mar 28, 2012
Mar 28, 2012 At what point achivment points start To seem BadAss???For me I'd say 3000+ is pretty Badass 4000+ is insane 5000+ is top notchWhat do you think?Sigol23 Mar 28, 2012
Mar 28, 2012 Ideas for Changes to the Game Not balance changes mind you but changes to the game itself. One I'd personally like to see is units that spawn now prioritize attacking hostiles near them rather than going to the Rally point, then attacking. This is something that all the race options could benefit from. Many is the time a close game where a group of units spawn and calmly walk by a group of roaches while just taking damage. Another idea I think would be interesting is if there was a replay bot of sorts that would emulate a particular build or style of play from a past game. It would look at unit composition and what percentage made up: Air Vs, Ground, Armored Vs Light, Bio vs Mech etc. Not follow it exactly mind you (maybe a mild percentage margin in either direction), but closely enough so that you can play against similar strategies multiple times and get an idea for what works against that particular strategy. Just throwing some ideas out there. Feel free to throw other [non-balance related] idea's around. And as always, feedback is good(unless you're a Thor or Battlecruiser that is.... ^_^;; )PhantomSamRI3 Mar 28, 2012
Mar 28, 2012 grandmaster 1v1 with just sentrys my new vid enjoyEGIdrA8 Mar 28, 2012
Mar 28, 2012 Are you ever going to... ... center the Masters icon, Blizz? If you look at any Masters icon above the top 50, you'll see that it's off center and looks pretty sloppy. When, if ever, do you plan on fixing this embarrassing mistake? Thank you.Xanadu5 Mar 28, 2012
Mar 28, 2012 Dota 2 Watch Option I recently got into the Dota 2 Beta and I found one feture IMO that is a must have, A watch button. This option lets you observe ongoing prolevel games. You can see everything that is going on, just like any observer Also the coolest option is you can turn on an audio option and listen to the casters cast the games, and see what the caster is looking at. I love MLG but many times I miss some of the action because of the lag. Streaming take up a lot of bandwidth, were as the necessary bandwidth to observe a game is a lot smaller. And I get a better resolution becuase the game is rendered at my computer and not compresed. I would love it if blizzard made a similar option for starcraft. Give the option for masters and grand masters to share their games if they want to. Yes I know that I can see Pro players stream on sites like but I much prefer the ability to look at other things then what the caster is looking at. This would be a really nice addition HOTS or a future update of WOL.JVnein4 Mar 28, 2012
Mar 28, 2012 Log in twice? (putting password) Is it just me or sc2 log in is a bit slow and having me type my password twice.steveninja12 Mar 28, 2012
Mar 28, 2012 Switched from P to T, my thoughts Hi all! I'm a master league protoss who recently started playing with Terran on the ladder. I switched because i felt that Terran is the most powerful race, but also because I wanted to see if Terran was really much harder than Protoss, something that i read a lot on the forums of course! I'd say that it all depends on your definition of easy. Yes, Terran's micro management is much harder than toss. (marines splits are a *****) Yes, Toss can 1a a deathball and win. However, I realised that Terran macro, is imo, easier. Fights are more demanding, but you can keep looking at a battle because you don't have to find a pylon and warp in. In addition, there's a subtelty in protoss macro: when do I make units? Is it safe to tech (a bit like zerg, but less extreme). With Terran, you just constantly build units until you have extra money, then you tech/get upgrades/get an expansion. In other words, with Terran, the builds often time themselves. Another aspect of Terran play is that it is much more forgiving. With Protoss, not scouting a roach all in often means GG. tl;dr I don't believe that protoss is the easy race compared to Terran, it just depends on what you're struggling with. Your thoughts!WEARECurious9 Mar 28, 2012
Mar 28, 2012 Amazing video: Korean casters translated GSTL Okay so I love Tastosis. BUT seeing the Koreans cast seems to have added a whole different level of depth to this game. I did *not* translate this. I am merely copying the link to the vid from Team Liquid. All credit and props to FConnectionUK =)! Definitely a must watch! /edit: Added the TL link as well.Klamitya30 Mar 28, 2012
Mar 28, 2012 Please checkout my Casts/Commentary! :) TGAwakening Hi everyone if any of you have an extra minute it would be great if you guys could checkout my youtube channel for starcraft 2. I just started so im not really good so it would be really cool if you guys could give any tips or input on my videos or if you like my content to subscribe or something. Thanks for your time! Mar 28, 2012
Mar 28, 2012 Late Game Worker Usage (Or lack thereof) It's the late game. You're above 180 supply, most likely maxed out with a nearly perfect unit composition. Upgrades are 3/3, or 3/3 is on the way. You have 3+ bases, and you're floating about 1500+ resources for a quick remax after the main deathball smash. What do you do with your workers? It's about 50-70 unused supply that you will not likely need for the rest of the game... What's to be done? In situations like this, I have seen Terran players in particular run their SCVs into the opposing force, just to free up supply. What I'm proposing are different solutions to the lategame supply waste problem. Zerg Already have the solution, and it's the one that I'm basing my next bit off of - Grow a Spine Forest. With adequate creep spread, a Zerg player should be able to convert a fair amount of their Drones to Spine Crawlers, and advance them to the site of a battle preemptively - with good creep spread, I have seen Zerg players move their Spine forests nearly halfway across the map. I'll cut to the chase here: Metabolic Increase Researched at: Evolution Chamber Requires: Hive Cost: 100/100 Decreases the cost of Spine and Spore Crawlers by 35 minerals. Terran Aside from the popular use of Auto-repair to aid in a PvZ Mech style, SCV's have little use in the lategame. In several replays, a "sack" of SCVs was carried out, where the Terran simply selected about 10-15 SCVs and moved them into waiting Brood Lords. Terrans may find this solution slightly less advantageous, but bear in mind that you have MULEs, which do not cost supply, and with Macro OCs in popular use, you shouldn't have as big a problem as the other races. Auto-Recycler Researched at: Armory Requires: Starport Cost: 150/100 Allows SCVs to construct Bunkers, Command Centers, Sensor Towers, and Missile Turrets for 25 minerals off regular cost. SCV must be sacrificed when building a Bunker/CC/Tower/Turret. The Auto-Recycler can be toggled on/off. Salvaging the structure will not return the SCV. Protoss Protoss has no current solution to their Probe problem, and I couldn't really find anything to adapt, so here's a bit of innovation on my part. Electro-Discharge Turret Researched at: Robotics Support Bay/Templar Archives (I'll leave the vote to you guys) Requires: Templar Archives/Robotics Support Bay (Whichever loses the vote) Cost: 125/125 Cost per morph: 25/50 Allows Probes to morph into Electro-Discharge Turrets. An Electro-Discharge turret is a medium-range, fast-firing turret, similar in appearance to an Auto-Turret. The projectile may not be intercepted by a Point Defense Drone, and E-D Turrets have Smartfiring. An E-D turret can only fire while "Sieged up". Electro-Discharge Turret Health/Shields: 45/55 Damage: 8, 5 vs. Armoured, 4 vs. Massive, Cooldown of 0.9 Range: 6 Speed: 1.65 (Unsieged) Set-up time: 3 secs Type: Mechanical, Light When unsieged, the Electro-Discharge Turret has a different appearance than a Probe, to avoid confusion. The E-D Turret cannot fire while unsieged. === As always, this is theorycrafting. Feel free to dispute the numbers. TL;DR - Races should be able to do stuff with their workers late-game.Failer6 Mar 28, 2012
Mar 28, 2012 GSL Finals from Blizcon I was curious if this can still be found on Bliz's website? I poked around, but all I could find was Bliz's tournament and their games, but no GSL finals. I would understand that you can't watch it since GSL likely wants people to buy a pass on their website, but maybe I was just missing something here on Bliz's website and thought I'd ask first.SleepyOne0 Mar 28, 2012
Mar 28, 2012 Make forge require gateway! Make the forge require gateway just like how terran requires a supply depot for barracks. That's all.Genie51 Mar 28, 2012
Mar 28, 2012 How would you feel if fungal Directly dealt hit point damage instead of hitting shields like PLAGUUUU Would it break the game?Cucurbita12 Mar 28, 2012
Mar 28, 2012 Tweaking Ultras (ZvZ) I think that ultras should be able to step over infested terran eggs. I feel really frustrated when my ultras become useless when all they do is make a wall with terrans and i need to focus fire the eggs. :( Thoughts?kiknazz3 Mar 28, 2012
Mar 28, 2012 Stats Project(Survey) this is a link to a survey if some people would fill it out, that would be great. What i have to do is manipulate the data to show a correlation that isn't actually impacted by any of them so we will see what it is when i get the results.omgRAWRZ7 Mar 28, 2012
May 18, 2012 need to log in twice now when i boot up sc2, i enter password and press enter. but then it takes me back to login screen with my email i have to click connect again to log in. does anyone else experience this issue?Jaliy43 May 18, 2012
Mar 27, 2012 Why are all team maps shared base? Or close to each other in spawning? It's such a boring game play since all the maps just lead to turtling and one big attack. I feel like there'd be more diversity in game play if it was like in Brood War where you wouldn't always spawn next to teammates meaning you would actually have to scout and there could be multiple attacks going on at once and it made counter attacks viable. Whereas right now in 2/3/4s it's just mainly wait for one main attack.Babo34 Mar 27, 2012
Mar 27, 2012 chat buddy / practice partner Anyone out there online during the day but can't play (work) I'd enjoy chatting about the game on skype. It'd be ideal if I could practice with them after work as well, and perhaps chat on skype at that time also. I'm jevot.272 in game and jevotql on skype. I'm in gold league, so no one too good needed. smiles, J.Jevot3 Mar 27, 2012
Mar 27, 2012 Arena Tournament in 30 minutes! Let´s play! Tournament start in 30 minutes -> Awards = U$25,00 !Insane2 Mar 27, 2012
Mar 27, 2012 Checking the saturation in your base Do you box your workers (only on minerals, not gas) and check how Manny you have?I box my workers if i have complete (2) lines of workers selected and mining that means i am saturated, a line is 9 units so full 2 line = 18 unitsthat's saturationSigol4 Mar 27, 2012
Mar 27, 2012 How to use vikings or banshees? Hi, After playing Starcraft I for a long time, I keep finding myself comparing the viking and banshee to the original wraith. I felt like the wraith was easier to use because it could attack both ground and air and did not require an escort. Even though it had a weak ground attack, it could take out airborne detectors and lifted terran structures. Can anyone give me advice or show me a reference source that shows the proper use of these two units? I just can't seem to find use for them in multiplayer and it is making the game feel unbalanced and poorly designed (even though it most likely isn't). I tried to find custom games that let you use the wraith and other SCI units, but they all seem to have bugs and strange deletions (like no chrono boost or orbital command).Thanks.Paladin6 Mar 27, 2012
Mar 27, 2012 Can geysers be destroyed permanently? I was playing a game the other day and my third base was destroyed completely. When I went to rebuild there was 1 geyser that I could not build on but had an assimilator on earlier. It was done through the fog of war and it was a base trade situation so I won and left and didn't think about it anymore until now. Has anyone else seen this before?EllisD5 Mar 27, 2012
Mar 27, 2012 Destroyed Unit/Research Refunds While I wsa watching MLG on the weekend, I noticed a match between Sase and a Zerg player whom i forget. Anyways, he was researchign blink and it was about 60% done. The lings came in and almost killed the building, so he cancelled blink. He managed to save the building but had to restart the research. I was a little curious so i did some testing. Apparently you get a full refund of the unit/upgrade being trained/researched if: - you are researching somethign and the building is destroyed - You lose the pylon that is used to warp in units and units are not fully warped in - You kill a building that is making a unit (all buildings, including a hatchery making a queen) - You lose an egg that is building a unit There is no incentive to cancel a research unless you want to use the money for something else immediately (or you want to prevent a unit from spawning to its death) What do you guys think of this? Personally I think at most you should get 75% of the cost refunded if it was in production while being destroyed. a 0% refund sounds reasonable as well though. 100% seems a bit much. I think that killing the pylon that is warping in units should give a full refund; however, I think warping in units die because of focus and you should get no refund (i think that is how it currently is). At the very least, when I play against Z, I think I will let the eggs hatch out of the hatcheries I kill... Thoughts?doughboy5 Mar 27, 2012
Mar 27, 2012 A Terran Rages About Marines... Hello. Today I shall show you a replay of one of my fights in Silver league where my opponent rages (Usually about my Marines). As usual, he was a guy who was still using 1/1 when I had long reached 3/3 (Talking about weapon and armor ups). Enjoy. Mistakes I can see easily: 18:30. During an attack on my third base, I had brought in my marines to defend, since a siege tank obviously has more range than a PF. Rather than target my marines (which I quickjly attacked and disengaged several times to avoid a lot of damage from the siege tank), he continued to blatantly attacked the PF despite the fact he was unable to do any real damage to it. 20:00. I have just researched 3/3. He still has 1/1 and has no plans to research further. 20:30(ish): Another attack at my third, this time with many more siege tanks. Same mistake as last time, I was able to get in close and obliterate the sige tanks without them even noticing the tiny men approaching them. 21:00. I have 79 SCVs. He has 29. Chat: (With exception of beginning gl hfs) 28:09: jbird: Come on Me: :) 28:40: jbird: gay @$$ rines Me: 3/3 upgrades 34:35 (End of game) jbird: game was g a y and f u Me: lol jbird has left the game!Jake4 Mar 27, 2012
Mar 27, 2012 Possible map hacker? I watched a replay of a 1v1 custom I played and I'm wondering if this guy used map hacks. Around 3 times I came in to do some harass and he was in position or getting in position before he could see anything coming his way. I'm not posting the replay yet because I don't want to point out this guy if I'm wrong, but I'm wondering if anybody has had any experience with this? Edit: So here is the actual replay. The instances that look like hacking to me are at the following times, check out his point of view... 14:40 19:44 22:38 25:25 26:02 What I noticed is that he quickly panned to where my mutas were coming from even tho he had no vision there, and about 3-4 times when I tried to attack him he was already in position to defend without having any actual vision of what was coming. Anyway, let me know what you guys think. Mar 27, 2012
Mar 27, 2012 Replay analysis/casting for players I had to change my account because I derp. Posting new link soon. Intro episode! I'm uploading as I cast currently, if you watch that video then go to my account you can see everything else that got successfully uploaded. Unfortunately, some ran over 15 minutes because once I start watching I don't want to stop... But I hope to have those videos up once I'm done casting everything which should be by Sunday night. Again, I make no promises. I have all 15 replays that I plan to show. They will appear at Someone check that link to make sure it doesn't link you to your own video page, I had severe issues last time...If you're looking to submit a replay look below the dotted line, if you want to know about the future of my casting read what's immediately below. Due to this thread's success, I'm happy to say that I will most likely be doing these instead of my usual weekly tournament. Recently, there simply aren't enough players interested in tournaments. Either way, this seems to be getting a lot more response from people as I already have 13/15 videos, so there are only 2 slots left. Make sure your replay is a good one! I've also gotten quite a few goofy ones, and I'm casting 2 or 3 of them for fun. What would you guys about me doing something very similar to day9's funday monday where I give you forum folk some ridiculous goal or restriction, and then cast games that I think are awesome? Or should I stick with what I'm doing right now? ------------------------------------------------------------------------------------------------------- I hope to have the videos uploaded to youtube by monday march 26, but make no promises. Again, thanks in advance.ProbableLoss51 Mar 27, 2012
Mar 27, 2012 UI Problem: alerts clickable Would it be possible to add an option to make the alerts that show up on the left hand side of the screen (the in game alerts) unclickable, similar to the way you can make menu list and control groups unclickable? Sometimes when I move or a-move my units towards the left I end up hitting one of those alerts and then it drags my screen to the location of the alert. I've seen pros do this by accident as well, and it's really annoying. I know you can turn off the alerts altogether but I like having them there in case I miss something. Thanks.Legendary20 Mar 27, 2012
Mar 27, 2012 Where Can I find tutoring? For protoss ?Stantard1 Mar 27, 2012
Mar 27, 2012 ultras must be buffed i'm master protoss. used to be a master zerg user about an year ago. Honestly I changed my race to toss because I felt quite boring, wanted something new to learn.And now days my PvZ is invincible. I think I'm in like 8 win streak against zerg. (except for early-mid game all-in attacks I win 99% in macro fight)The biggest contributing factor is "weakness of Zerg's Tier3 unit" I would say. Second thing would be OPness of Mothership vortex against Zerg.Broods are okay.. (it's a problem vortex takes out brood army so easily; but if brood gets buffed there would be too much of a problem in TvZ)Ultras.. seem like the Most cost-inefficient unit in sc2. They're so weak.. in dps, tanking, speed.. mixing no more than 3 immortals into regular blink stalker colo army (and archons in late games) literally obliterates ultras EZ PZ without a crack in my army.I'm tired of hearing my zerg opponent leaving with a comment saying "toss is sucha good race", "Toss so OP", "sc2 so imba" The only reason posting this thread is to make sc2 a better balanced game. I don't wanna be taking easy wins in late game macro all the time against Z.Stryper26 Mar 27, 2012
Mar 27, 2012 Idea for Sentry/Replicant redesign (HoTS) I've always been a fan of the Hallucination ability, however it has always been placed on units that have abilities that outshine it. What if the protoss could have a unit whom's energy could be dedicated almost exclusively to Hallucinations? So, playing around with that idea and possible redesigns for the Replicant, I came up with the following: __ Hallucination ability Removed from Sentry. New upgrade for Sentry: Plasma Boost Plasma Boost Researched at: Twilight Council Effect: Friendly units under the effect of Guardian Shield gain +1 Shield Armor __ Replicant (Armored, Mechanical, Psionic) Created at: Robotics Facility Hp: 100, Shields: 100, Energy: 200, Supply: 4 Abilities Nanite Infusion Targets: Area of Effect Range: 4 Unit radius Effect: The Replicant self-destructs, releasing all a cloud of nanites in the area. Friendly mechanical units within the area of effect gain a buff that will repair damage over time at a rate of 4 hp per second. The buff is removed when the unit has recovered all life or takes life damage. This will trigger automatically if the Replicant is destroyed. Hallucination Works the same as the current ability. Available to the Replicant from the start. Replicate Targets: Non-massive, non-worker unit Cost: 50 Energy Range: 9 Effect: Creates a copy of the targeted unit. Limitations: Each Replicant can only copy one unit at any given time. The copied unit will be destroyed instantly if its originating Replicant is destroyed or is more than 10 range away from it. When the copy is destroyed there is a 30(?) second cooldown before another unit can be replicated. __ Of course, the specific costs and stats can be tweaked around with for balancing purposes. I just wanted to get a general outline of the concepts. Well there you have it. Thoughts? Comments? Originally posted at Protoss Forum, re-posted here to get some feedback from a non-protoss perspective. EDIT: Revised some of the ability descriptions and fixed the Replicant's name mistake (not Replicator) ...Jaycee8 Mar 27, 2012
Mar 27, 2012 Does Anyone Always Play Unorthodox? Hey everyone, I've been off-and-on playing SC2 for a little over a year now, and just finally hit Gold a few days ago. It's definitely safe to say that my overall mechanics have gotten better since I was Bronze, but I'm still not a great player at all. I feel I could be a much better player, but I'm always drawn to play unorthodox strategies. I'm not sure why, but even when I used to play WoW, or CoD, and now SC2, I never like to go mainstream with what I do. I always want to play the underdog strategy where if I fail with it people will laugh cause I'm making a bad play, but if I win with it, it makes people go, "Wow... haven't seen that before". Like when I played Zerg a few months ago, I had a strategy where I just built nothing but Hatcheries, Drones, Spines, and Queens for the first 15 minutes of gameplay. Than tech to Broodlords and go in for the kill off of my 4 bases and 100 Spine Crawlers defending. Or when I play Terran, I always go Sky-Terran in all 3 match-ups (What actually got me promoted). I also love basically taking 3 or 4 very quick bases, all PForts with a few missle turrents, and going heavy-gas strategies since I have a plethora of it and no MULES, and all my tech is proxied somewhere. Protoss I haven't played around with to much, but having 3 or 4 Warp Prisms zooming around and having all my warp-ins being harass until eventually my opponent is over-whelmed is how I've always played them. Anyone else feel like they always want to play the underdog strategies, and how to possibly get out of this mind-set so I can actually improve on main-stream strategies to get promoted further? Thanks :)Bitcly21 Mar 27, 2012
Mar 27, 2012 Is there a custom game like this? Hi, Are there any custom games that let you use all units (like the ones only in campaign and not in multiplayer) as well as the units only in Starcraft I. I miss some of the old units they left out and it'd be cool to play this kind of game with friends. thanks.Paladin5 Mar 27, 2012
Mar 27, 2012 co op matching is it just me or is co op matching just horrible? it takes like 5min to find someone to play with... i dono if its the matching or if like no one is playing co op, but no one playing in all of north america? whats going onChaos2 Mar 27, 2012
Mar 27, 2012 Hi I wanted to learn to play the game and find some tutors, I'm low level bronze and terrible at the game.Stantard16 Mar 27, 2012
Mar 27, 2012 Tournaments all weeks Good morning. I come to invite you all to participate in tournaments organized by The tournaments have cash prizes and have the best Brazilian players. Now we would like to expand the tournament to all American public. You can register on our website and begin to participate in all tournaments that are organized weekly. The site also has news system, game replays and support for users to create their own tournaments. See more information at We have a tournament today with awards: and a touirnament saturday with U$1000,00 IN AWARDS -> Let´s play!!!Insane0 Mar 27, 2012
Mar 27, 2012 In the past month Peepmode : -Zerg,Protoss,Random. I think I've seen 3 terrans and I did a lot of peepmode. You can't watch a terran play to learn some stuff. -Terran lose vs Protoss. That's all you see. -You see ZvZs, PvP, and barely some ZvP. Then you quit peemode to find another lobby and it's the same all the time. Ladders : -Playing all 3 races I rarely get any ZvT TvT or PvT. -Zerg and Protoss BM you when you lose if you play Terran. You sometime are ahead in scores but lose to them because they just reinforce so easily -Zerg rolls you if you play terran -You roll zergs if you play zerg -Protoss rolls you more when you play terran. -Protoss rolls you when you play zerg. -You have an even match in PvP even if you have not much of an experience playing protoss. Pros : - MKP wins the MLG (Deserves the win, Can't talk about game balance on that) - EGDemuslim does bad againts protoss and zerg - Heart gets destroyed by infestor/broodlord, he had the game in his hands. Peepmode 2 other facts : - While I have been writing this thread I have seen a PvZ . Quit because I wasn't interested in that match up, and went in another lobby and the first match again is a PvZ. With 1 random player who tells us terran is the hardest of all 3 races. These are all facts that I wanted to point out. Go play Terran for a month or 2 and drop some ladder. You will see that the only magic in Terran is in MKP's hands from Riftic : Grand Masters- Terran 29.15% Protoss 35.99% Zerg 33.05% Masters- Terran 29.63% Protoss 33.54% Zerg 32.81% Diamond- Terran 26.45% Protoss 32.24% Zerg 34.82% Platinum- Terran 25.41% Protoss 32.35% Zerg 33.67% thread, if you're curious. Quote from TL , go read the link above : ... Yes Terran's early game have proven to be stronger. But this depends on different factors: - Godlike micro - Protoss and Zerg have found counters. - Blind all-ins from Protoss and Zerg which are successful. ( Roach bust when Hellion expand,baneling bust, 4-6 gate bust with sentries for anti bunker repair) Global win rates and per match up win rates : Mar 27, 2012
Mar 27, 2012 Suggestion: Scrap Team League MMR Scrap the idea of having separate team league MMRs (leagues) and have everything based purely on your 1v1 MMR. This means that you would be required to play at least enough games to qualify in 1v1 before being allowed to queue for any team games. FFA, since it's unranked, would be unaffected (but if it uses MMR at all, it'd use 1v1 MMR to figure out who to put in with who.) The idea is that if players want to push MMR and get those pretty Master league icons, it can only be done in 1v1. This will increase the number of players playing 1v1, allowing 1v1 fans a larger player pool, and it will also improve the overall quality of players in team games. Theoretically, anyway.Beardhammer9 Mar 27, 2012
Mar 27, 2012 hey question i have. i havent played for a while but it seems that they really nuffed the nukes for the terranrapitupb4 Mar 27, 2012
Mar 27, 2012 Rank issue, needs a fix. So i have not played ladder in awhile, but for some reason i am still in platinum league even though I am very poor at this game. Why am I still in platinum after the rerank? i was in gold at season 3 or 4 but it reranked me at plat again even though i had a large amount of losses. Is there anyway to reset my rank to bronze and I can work from there.Prego3 Mar 27, 2012
Mar 27, 2012 Achievement Hording Anyone out there going for all the achievements? Just curious because it seems like it would be a pretty difficult goal to reach.Luckygamer37 Mar 27, 2012
Mar 27, 2012 Zerg Rush GGiDontKnow10 Mar 27, 2012
Mar 27, 2012 How to Prevent Spoilers? Uploading to Youtube I'm about to upload a series of games that happened during the MLG this weekend. The majority of them are Best of 3's.. and if you see only 2 games in the list you'll know whoever won game 1 also wins game 2. I know that people used to upload a fake 3rd game, but it looks like Husky and other Youtubers don't do this anymore.. is there another solution?PhaSe2 Mar 27, 2012
Mar 27, 2012 Neutral Depots? Why are there no neutral depots at the bottom of natural ramps? As I go into high platinum/low diamond, I'm finding that fewer players want to play a nice up macro game and instead opt for cheesing. Is this going to be addressed?NaumNaumers3 Mar 27, 2012
Mar 27, 2012 Team vs. 1's Two things: If you play team games, do you ever feel like you're (if not significantly) outclassing your allies? The other: team games suck after you get into 1v1. lmfao.Shaor12 Mar 27, 2012