General Discussion

Jan 25, 2012 250 supply = more epic i love watching sc2 games but i wanted to check out sc1 to see where it began and first thing i thought was this game looks bad with bad graphics limited amount of guys u can select bad pathing, the annoying fact that u have to click ever scv to mine or u cant select muti buildings. sc2 is way better. but then as i watched more i started to love how action packed it was how cool and epic the battles were. and even with this bad game there is something missing in sc2 does not have. and there are a lot of ways to get that really cool sc1 feel into sc2 but i think a big one is supply. units needed less of it in sc1 so capping was less common and when supplies capping leads to problems. i don't like seeing pros money get really high. i don't want to see players sack one type of unit or worker to leave room for a other. i don't like a maxed player losing a battle do to the fact he has to much supply in workers. i don't want to watch turrdeling on 2 base to get a giant death ball. i don't like Terran having a late game advantage by sacking there workers and just mass muling to get more supply. obviously there would be no early or mid game balance issues to this and i think it would make late late game a little more exiting. aramil21 Jan 25, 2012
Jan 25, 2012 State of the Union, Tune in! Jan 25, 2012
Jan 25, 2012 Masters Protoss Livestream! High guys this is vtinems livestreaming protoss at a masters level again. I'll be laddering and I will answer any questions you have :) Jan 25, 2012
Jan 25, 2012 Whatever happened to Terran 'innovating'? I'm only Diamond so this is not going to be about the current state of balance... But whatever happened to 85% of the time a protoss or zerg complained about balance... every terran player would say, "just adapt and innovate. Terran never complain, we just figure it out blah blah blah..." How many times have you guys seen this? Not a single terran player complained before a few months ago allegedly. Now it happens all the time, every post is about how they can't MMM/stim/a-move to victory. I just want everyone to remember terran whine just as much as everyone else, but sadly the tournament statistics don't justify their whining!Pokerface66 Jan 25, 2012
Jan 25, 2012 Zerg army Being too good. I feel like terran's army is over whelming. I have played against players who went mass tank/mass viking/mass ravens, i countered with hydras/baneling/roaches, And no matter what i do, i always gets overwhelmed.JesuzMaster12 Jan 25, 2012
Jan 25, 2012 Terrain tank glitch Fix this blizzard come on, not even 7mins into match this guy had 2 siege tanks 10 marines, all he did was the stacking tank glitchDoDConerz5 Jan 25, 2012
Jan 25, 2012 Viking idea. what are your thoughts on a possible speed upgrade for vikings from the fusion core or tech lab? vikings are one option for dealing with late game zerg going broodlord. But corruptors make this option not as practical as ghosts. I was thinking that with a researchable speed upgrade for vikings at least you could try to out micro the corruptors this could also change the midgame muta play as vikings would be able to fall back to reinforcements if caught too far out. once again.. not thinking of it as an overall speed change but as a researchable item. what do you think?Gogira22 Jan 25, 2012
Jan 25, 2012 HotS War Hound Ok, so I watching a video about the HotS map but then I noticed it did 10dmg 20dmg vs mechanical. I know this is most likely to help stop the protoss death ball, but look at it this way, the stalker is mechanical and armor.. the colosi is mechanical and armor.. immortal is mechanical and armor.. zealots light. Those are the most common units in a protoss death ball and most of them are mechanical so the war hound will effect them all.. but all of them are armor too, so isn't it basically another marauder? Marauder does 10dmg and 20 vs armor. The only unit that the war hound will affect that the protoss has is the sentry not including the air units. My suggestion is that the war hound will not do extra dmg vs anything and have a straight up 15 dmg to every thing.. (Its been a while since ive played the HotS map or watched a vid about it so I maybe wrong)JurzyCowz10 Jan 25, 2012
Jan 25, 2012 Why kill your own team? I'm not complaining, I don't even play nVn (where n > 1), but I see a lot of threads where players complain a member in their team killed them and I was wondering: Do they benefit somehow or they do it just for lulz?kromak36 Jan 25, 2012
Jan 25, 2012 achievement issues I have beat the game using 3 of each race 4 v 4 and I HAVE BEATEN IT ON INSANE yet, the game does not, does not show that the achievement has been completed for example, when I click on the achievement, the 4v4 insane all-kin under it, it shows blacked out or grey and if it was highlighted then it would show that I have completed it, so Im asking if I had beaten a 4v4 insane all-kin game using all terran vs all protoss why does it not show that I have beaten it vs all protoss? also do I set the game up as a "melee" game or a "custom" game when creating the game? I have created both instances of the game and beaten it and still it does not show I have completed THAT ASPECT of the achievement. . . Im on megaton map and thats a co-op, melee, custom map BUT when i go to game type there is "melee" option and "custom" option I have used both options I played 2 games both the same being 4v4 insane all terran vs all protoss, 1 game being "melee" and another game being "custom" I have beaten both types of games on the megaton map. . .and still the achievement is not highlighted blue when i click on the achievement, in the drop down section there are greyed out "V protoss" and "V terran" but when i have beaten it against 4 insane protoss opponents it remains grey. . .why is this? why does it not highligh blue to show that I have completed that portion of the achievement? obviously I wont get the actual achievement untill I have beaten it vs all terran and all zerg but im asking why it doesnt highlight blue when I've beaten it vs all protoss. . . xxVanquishxx0 Jan 25, 2012
Jan 25, 2012 Hi Hi, I'm new, I played a few matches at release then got busy with real life and forgot I even had this game. I'm really interested in doing some campaigns and playing a few multiplayer modes. Are there any good sites that I can read to enhance my gaming experience?davitron6 Jan 25, 2012
Jan 25, 2012 Map Hacking Consistently on Ladder Matches When is blizzard going to do something about the map hacking ladder matches?RedLeader0 Jan 25, 2012
Jan 25, 2012 Fungal Growth The new big endgame Zerg strat is Broodlord/Infestor. Toss in some Lings for runbys and expo denial. The Broodlords creep in and the Infestors chain-Fungal (to death) air units and Fungle ground units so they can't move. The Infestor is, right now, probably the single best unit in the game. It has the only root and the ability also does very good damage - no Psi Storm gets it's full damage on any target. Fungal Growth has to be nerfed - preferably in one of three ways: - reduction in size - reduction or removal of damage - change the root to a snare Because as it is now, no Zerg ever needs to make Hydralisks because Infestors provide more than adequate anti-air with FG and Infested Terrans. Don't get me started, I don't like IT's either, but the utility of FG cannot be underestimated. The worst part of it is that there's no counter or strategy - the only thing you can do is don't get fungaled, but hey guess what it's not always up to you.Etra39 Jan 25, 2012
Jan 25, 2012 How to unhotkey? Ok, I've been searching all of the forums and all other forums (team liquid, etc.) about how to unhotkey a whole control group, but I'm getting nothing. I main zerg, but for this I am just going to use toss as an example. Say I want to 4gate, and I hotkey the first gateway to 4. When I get warp gates, I don't need the hotkey for any of the gateways, because I can just press w to warp stuff in. I can't take all of the gates away from the control group, because it won't let me. It can take away the other ones, but one has to stay there. It would be a waste of time to have to hotkey something else to 4, then unhotkey the gate, because I would still be left with the same thing, and it also wastes my time and won't let me do something else. Is there some way I can unhotkey a WHOLE control group without having to leave one building or unit there?scout16 Jan 25, 2012
Jan 25, 2012 Saints Row: The Third? So I just wanna know if anyone has SR3 and a computer that doesn't lag while playing. Main reason because there's a glitch on The Belgian Problem on laggy computers where the brute loads normal, but the player who has a laggy comp lags and you die immediately before you can fire a shot. This supposedly doesn't affect the faster player so if anyone has some spare time to help I'd really appreciate it. [copied from Gaming thing because I'm impatient]iDontKnow5 Jan 25, 2012
Jan 25, 2012 Save/Load during multiplayer - implemented! I have created a Starcraft2 mod which allows a players to be able to save the game and then later load back to the previous point in a multiplayer game. The mod is called SALT (Save And Load Tool). The idea being that I think this will be a great training tool to streamline practice with a buddy for everyone from bronze players to masters+. Some examples of ways in which this mod can be used are: Practice a build order If you are not sure if you are vulnerable at a certain point in a build order you can go through it with a friend and test it against different responses without having to start a new game each time If you are having trouble with a certain BO you can go back and practice that part of it without having to start a new game every time. Practice holding timing attacks have a friend do a marine SCV all in or 1-1-1 on you and save the game just before it hits, practice holding it off and then load the game back and practice it again and again. redo battles Have an epic 200vs200 fight? relive it and see which one of you can tip the battle in their favour better than the other person. Lose 15 zerglings to a single baneling in ZvZ? Just load to before it happens and do better this time. practice different spawn positions Some maps have advantages to races in different spawn locations. This map lets you chose both race and spawn location, then load back to the start and chose again. I created a thread on TeamLiquid custom games when the project was still in its Alpha stage of development asking people what they thought about it and it recieved a lot of very positive feedback. I have released 5 maps so far with this mod Blizzard maps: SALT Antiga Shipyards SALT Xel'Naga Caverns SALT Shattered Temple GSL maps: SALT Crevasse one of my own (NOTE: has not been balance tested, just one of my early attempts at map making): SALT Bel'Shir swamp If there is a map you would like to see have this mod then feel free to request it in the replies HOW TO USE IT: It is very simple to use. 1) In the "multiplayer" tab under "custom games" click on the button "create game". Search for "SALT" and there will be a number of maps with the "SALT" prefix. 2) set the game speed to what you are comfortable with. 3) Get another player to join or add an AI opponent and start the game (note: It's better playing against a person as the AI gets really confused sometimes cause it doesn't know whats going on) 4) Once in the game there will be icons at each spawn location on the map. Chose your race and starting location by clicking on one of the race symbols or Xel'naga tower to chose random. (AI location is chosen automatically) 5) You are now free to play a normal game :D 6) Type "save" any time to save the game state and select which slot to save to. Unfortunately control groups cannot be saved automatically but you can press the keyboard keys '0-9' to manually select which control groups to save. Click the button that says "done" and your game will resume as normal. 7) Type "load" any time you want and you can chose which saved game slot to load to. You and your opponent will now be back at the exact point as when you saved the game earlier! Short comings / Where is this mod going in the future? Please keep in mind that this is only the first publicly announced release of this mod. I will continue to work on it fixing problems that may arise and making it better. ... I sincerely hope that people find this to be a useful training tool. I do not have the connections to know if top players would find this to be useful as I would like to know how they would improve it. But whether you are a bronze or GM player and either love or hate it (as long as you can give constructive reasons as to why you hate it) then I look forward to hearing your responses. Thank you for your time, Turtles. character code = 734 (US) / 601 (SEA) turtles0 Jan 25, 2012
Jan 25, 2012 Anyone else lagging like hell? im playing sc2 and i cant play a single thing, my internet connection is fine, ic hecked with other games but this is just terrible.Future7 Jan 25, 2012
Jan 25, 2012 Enhanced - Live Player Stream! Name: Enhanced.238 Races Played: Zerg Rank: High Plat Description: I'm a 17 year old gamer playing as Zerg in Starcraft 2. Looking to improve my play and skills in the game and rise up in the ranks on the NA server. Currently streaming practice games and ladder sessions, feel free to tune in to some commentary, "In-Side-My-Head" and good conversation with myself and friends on Skype and Mumble. Will also stream and play games such as Skyrim, WoW PvE/PvP content and FPS games such as Crysis 2 and MW3. Twitter:!/EnhancedZ Twitch: ] Jan 25, 2012
Jan 25, 2012 are own personal stats program Idk about everyone elsa but id like to see my own stats in my sc2 profile page, such as win/lose for each race and win/lose for each map with win lose ratio of the races i played on that map. I think this would give me a better idea of what i need to work on. what do you guys think?greenfean2 Jan 25, 2012
Jan 25, 2012 What units have never been nerfed? Directly or indirectly, and not counting beta nerfs: Marine: Stim timing nerfed Marauder: Stim timing nerfed Reaper: Nitro packs requires factory Ghosts: EMP radius Tanks: Damage lowered Thors: 250 MM requires energy (Can be feedbacked) Hellion: Blue Flame damage lowered Viking: None Banshee: None Raven: None BC: Air attack lowered Technically everything was nerfed since rax build time was increased (and thus indirectly made everything come later) but I think that can be ignored. Zerg: Zergling: None Roach: Burrow move changed to a separate upgrade Baneling: None Hydralisk: None (Not that it would matter) Infestor: Fungal damage lowered, NP made useless Mutalisk: None Corruptor: None Brood lord: None Overlord: Ovie speed made more expensive Overseer: Ovie speed made more expensive Ultralisk: Splash greatly lowered Protoss: Zealot: Edited: Build time increased Stalker: Blink research time increased (?) HT: Amulet removed DT: None Archon: None Immortal: None Col: None (?) Observer: None Warp prism: None Void Ray: Range reduced Phoenix: None Carrier: None Mothership: Archon toilet weakened Missing anything?BDPOrpheus34 Jan 25, 2012
Jan 25, 2012 How does Protoss counter EMP? I'm not QQing, I don't play Protoss or Terran. As a matter of fact, I barely play Zerg -- I watch much more than I play. My question is, realistically, how does Protoss counter EMP? EMP has 10 range, which outranges colossi, feedback, psi storm, literally everything Protoss has is outranged by EMP. The only reason for Terran not to land an EMP on the Protoss army is if he makes a mistake. Now, hypothetically, let's say TvP is perfectly balanced. If this is the case, then TvP is balanced around EMPs hitting the Protoss army 100% of the time, and Protoss units just being strong enough to stay in the fight anyway. Is this how it works? I'm being completely serious with this thread, and I hope someone can give me some insightful responses. EMP is instant-cast, outranges every Protoss unit, and can only miss if the Terran player misclicks. It damages every Protoss unit, reveals cloaked units, and removes energy from casters. What is the expected response from Protoss when facing an opponent who builds ghosts?Yaksha56 Jan 25, 2012
Jan 25, 2012 How the state of balance as of now? Just got back after 6 months, love the game. Just wondering how balance has changed. Edit: Yes I know I messed up the title, sorry!RufusKing44 Jan 25, 2012
Jan 24, 2012 Update the League System I really would like to know how close and what I have to do to be promoted. It is unreal that I am plat in random 2z, get a gold ally, and beat a diamond arranged team. All being considered an even match.Zamber10 Jan 24, 2012
Jan 24, 2012 race change I cant seem to change my race color when i play the AI. I am always green. But after the game is over my stats ect are in the color that I picked. Can anyone help?FLASHGORDON1 Jan 24, 2012
Jan 24, 2012 Photon Cannon Idea As an upgrade from the Cybernetics core, which only takes roughly 30 seconds, Photon Cannons can do additional damage vs Mechanical. And as an upgrade from the Fleet Beacon, Photon Cannons can hit two air units at once. The goal behind this is to fix PvP slightly so that 4Gating isn't as viable, and so that muta harass isn't a problem. Please don't just say "No" work with me on this idea or explain to me how things work perfectly fine how they do. I just want to be able to fast expand in PvP and I believe doing damage to stalkers is a great way to sorta "FFE" in PvP, yet not making Cannons to powerful in the other Matchups. Also, by making the tech require a Cybernetics Core, you require some tech making it almost useless to cannon rush, and by making it faster than Warp Gate tech, you could get some cannons rolling before Warp Gate hit. Against muta harass, honestly, Protoss have the worst way of dealing with it, but I don't want it to be too good against mutas, because just because Protoss has a problem with them currently doesn't mean that we should be able to put down a few cannons and forget about it, which is why I think splash would be too strong, and/or useless against some Zerg micro. Please work with me on this idea.Greasy7 Jan 24, 2012
Jan 24, 2012 Broodlord fix [Balance Thread] Brood Lords should shoot queens instead of broodlings. And if you get an upgrade at the lair, you will be able to shoot hatcheries from Brood Lords, this will solve OP marines and mass overseer, changelings OP.ihateTHORS15 Jan 24, 2012
Jan 24, 2012 Damn terran cheese I got cheesed but I could of stopped it if it wasn't for op scv repair damn thors!! I really hopes Blizzards develops every race equally in HOTS so that no one race has a whole bunch of features Jan 24, 2012
Jan 24, 2012 MAKE MUTAS GROUND UNITS .TheBigOne3 Jan 24, 2012
Jan 24, 2012 Why is mass repair on PF stupidly strong? I can't help but question just how stupidly good mass repair can be when my +2 upgraded 30+ stalkers can't take down one planetary fortress. I think it's bad enough that PF's automatically get +3 building armor (+5 if you get that one upgrade no one ever gets) but on top of that it can attack AND have infinite HP? Sure, you can argue that it costs money to repair, but the small amount of money you need to spend to maintain your expo (as opposed to losing it and having to rebuild it) is worth it. I mean give me a f*cking break, why can't planetaries be just as easy to take down as zerg and protoss expansions? I mean for f*ck sakes, one SCV repairing already outheals shield regen speed for protoss and HP regen speed for Zerg, but you can multiply that for every SCV that stacks on? Jesus f*cking f*ck, I hate mass repair.Suno74 Jan 24, 2012
Jan 24, 2012 Queen is Overpowered Proof in the replay ... Marines, Marauders, Medivacs, Siege Tanks, Zealots, Stalkers, Sentries, Dark Templar, High Templar, Immortals, Colossus, Voidrays, Carriers --- ALL FALL BEFORE THE ALLMIGHTY QUEEN! Foxy19 Jan 24, 2012
Jan 24, 2012 Things you think will never get nerfed It can be a unit, ability, or mechanic. I'll start. The Banshee.Doncroft46 Jan 24, 2012
Jan 24, 2012 You won't "fix" SC2 Stop acting like you will change the world with your SC2 buffs/nerfs. Play or leave. Know that dustin browder will make any changes he so fits as he is the creator.Reyder16 Jan 24, 2012
Jan 24, 2012 Should I get the Probe Portrait? I ladder on SEA, but a while back, SEA Account-Holders were given NA Accounts as well. So, now I have this NA account. Obviously, I haven't been playing much. [I just messed around in 2v2 with my cousin before.] So, I frequent the NA Forums more than the SEA Forums. I only have Kachinsky and the other Basic Portraits available. [I also played the Campaign on the SEA server, since I didn't have an NA Account back when I bought SCII.] I want the Probe Portrait, just for the Forums, 'cause Probes are cool and not appreciated enough. Should I go play ~20 2v2s to get the Probe Portrait or not? TL;DR - Should I play 2v2 on the NA Server for a Probe Portrait on the Forums? --- P.S. Maybe I should just flip a coin to decide.Park9 Jan 24, 2012
Jan 24, 2012 Blink Micro PvT Hello guys I'm here with another Tales of a Platinum Player! This game I continue my efforts towards blink micro vs Terran! Enjoy! :)DarkslayerTV2 Jan 24, 2012
Jan 24, 2012 Planetary Fortress Idea I know im a low silver player and a bit of a noob, but why not have it so u have to load 6 marines into the planetary fortress to do damage, and lower amount of marines wont do any damage at all. or make it so only a certain amount of scvs can repair at 1 time, like 5 or 6 maybe(for pf only).exploder10 Jan 24, 2012
Jan 24, 2012 Can we have a section dedicated to QQ So i can find them easier then laugh or whine at postsDemoylition11 Jan 24, 2012
Jan 24, 2012 Celebreth's replay analysis! (free coaching!) Gonna start it up now for you early morning folks :D Come check it out! I'll go over your replays happily :DCelebreth2 Jan 24, 2012
Jan 24, 2012 LEAGUES Im going to make videos for each league and Im just wondering what each league needs to improve on most.Pifty24 Jan 24, 2012
Jan 24, 2012 starcraft 2 keeps muting my skype So i skype with my friends, usually just audio and no video. When i open sc2, my mic on skype mutes, and when i start a game it mutes. However, i can unmute it and it will be fine, but it mutes automatically when i start a new game. Any way to fix this???????? it REALLY bugs meYAMINASHI6 Jan 24, 2012
Jan 24, 2012 Z/P/T RACE WARS VOTING! I want you guys to place a 1 vote of who you like more (feel free to give reasons) in each race category. Just pick if you prefer the terran version of BW or Sc2, then for Protoss, and finally Zerg. Brood War T/P/Z vs Starcraft 2 T/P/Z. My Votes Terran - Sc2 Protoss - BW Zerg - BW I will of course tally up what you guys prefer, to keep things easier on me please use something that is clear. So Far Starcraft 2 T=2 Z=0 P=0 Brood War T=1 Z=3 P=3 Also please note if you've even played BW or only Starcraft 2. I have a feeling that will have some influence on your vote...FinalBoss12 Jan 24, 2012
Jan 24, 2012 Block Communication Both Ways It is quite annoying when a player blocks you, then proceeds to spam you untily you get the opportunity to block him back. Why even give a player this opportunity when its obvious he wants communication blocked? What do you guys think?itsmyroad5 Jan 24, 2012
Jan 24, 2012 Master level player on a treadmill! Jan 24, 2012
Jan 24, 2012 This will make all races happy! (small buffs) Alright, so I think I'm getting pretty well known for sc2 theories. We all know nobody gets shields, because they're useless. WHAT IF: Protoss shield upgrades made shields regenerate faster, instead of being overall stronger! This wouldn't make protoss units stronger in a big engagement, but will give a use for shield upgrades! Now I know you forum goers, lets not rage at how OP it would be, and just think if you were protoss would you want this? To make you other races happy I have other suggestions! For Terran: Tanks can shoot while moving (True in real life). This gives tanks a use besides siege, and might make it more useful vs protoss. Obviously it wouldn't change TvZ because 1 shot from an unsieged moving tank doesn't do much. For Zerg: Corruptors can attack buildings so they're not horse !@#$. (I made this one up because I only had one for Terran but I wanted to make you guys happy :D) Also then zerg dont have a stronger version of mutas :P MeowMaster8 Jan 24, 2012
Jan 24, 2012 What X thinks of X found it while hopping through casts. kind of amusing, particularly the last one Jan 24, 2012
Jan 24, 2012 question about units within hotkeys when im in a mini skirmish with stalkers, ill leave the battle and go to a previously hotkey'd pylon to warp in. while the additional stalkers are warping, ill add them to the hotkey (not to be stupid, but to make sure theres no confusion, once theyre warped in, i press 3 to select my stalkers, hold CTRL and SHIFT, click the new stalkers, then add them to the hotkey) only problem is, sometimes, and its ONLY SOMETIMES which seems to be the most frustrating, when i double tap 3 to go back to the fight, the camera will center on the new stalkers made. two questions: 1.) as it seems to me that it's entirely random, what are the deciding factors for which unit(s) the camera will center on if all the units in a particular hotkey are not on the same screen. 2.) how, if possible, do i cycle through, hypothetically, a zealot in the bottom left of the map and the zealot in the top right? must i click the minimap or can i cycle?wawacrates4 Jan 24, 2012
Jan 24, 2012 I foresee a new patch coming.... ...with the tank exploit, Blizzard HAS to fix it soon.Rhayven20 Jan 24, 2012
Jan 24, 2012 Leagues for each Race? My best race is Protoss, ok with Zerg, terrible with Terran... I want to improve with Terran but keep getting stomped if I pick them. Would be cool if your league was tied into what race you played got you there.Cortx2 Jan 24, 2012
Jan 24, 2012 Effective use of nydus worms? Nydus worms are the coolest thing zerg has. I want to learn how to use them effectively, any replays or nydus-based build orders would help.Internet7 Jan 24, 2012
Jan 24, 2012 Something I was pondering Have head cold so when it clears up I might read it and wonder "WTF was I thinking? and nyquil kicks !@#". What if you could never be demoted? what that means if say you acquire say Silver you will be silver for ever until you get better and go to gold? Or maybe if you have say 10 wins and get set in gold. Could get set back to say bronze eventually yet get a handicap say 20-30% health. Not sure if that would stop folks from getting purposely demoted, or just buy new accounts. do nothing for folks who do drop bots, or purposely stay bronze. well it looks all like english and seems coherent, will post this and hopefully make sense to more then me.ProdofVoid6 Jan 24, 2012
Jan 24, 2012 Fatty playing on a treadmill Master Level So im a 1750-1800 player post compression. Im a fatty and very unbalanced so i decided im going to try and play while on a treadmill with webcam. I try my best to start around 2PM and go to about 7PM EST. Tell me what you think! Tune in live! Thank you so much for all the great feedback and support you guys are really making this much more exciting Jan 6th: 5km 2 hours Jan 8th: 11.5km 5 hours Jan 9th: 10.45km 4.5 hours Jan 10th: 5.45km 2.5 hours This is my setup Jan 24, 2012