StarCraft Art of War - Control Groups
General Discussion Dec 2, 2011 for all races I use 3 for air units (or observers)as zerg: 1 is zerglings, 2 is banelings, 3 is mutas vs Tif I'm using roach/zerglings I either put roaches or lings on 1 or 2, I switch a lot.I have trouble using only 3 control groups when I get the infestor/brood lord/corruptor/zerglign army, but I'm too used to my setup to change it.4 is all hatcheries 5 is main queen 6 is natural queen, etc 0 is evo chambers sometimesTerran: 1 = marines/marauders or hellions depending on if I'm going mech or bio. 2 is tanks, 3 is vikings/banshees/raven. I don't hatkey medivacs. 4 is all CCs, 5 is baracks, 6 …