Update Regarding Bank Saves

Editor Discussion
Hello StarCraft II Map Making Community,

As most of you may know, there were some recent issues related to Bank Saves that exposed some issues with the system. In light of this, we've made some improvements we'd like to share:

  • Added BankBackup and BankRestore native trigger functions:
    • BankBackup can be used in the MeleeInit, or Generic event - This will create a new bank backup file each time BankBackup is called in a backup directory within your bank directory. It is still recommended to save your banks as you usually would using the native trigger BankSave.


  • Added back in the deprecated trigger loops
    • • IntLoopCurrentDeprecated
      • PlayerGroupLoopCurrentDeprecated
      • UnitGroupLoopCurrentDeprecated
      • ForEachInteger2Deprecated
      • ForEachIntegerDeprecated
      • PickEachIntegerDeprecated
      • ForEachPlayerInGroupDeprecated
      • PickEachPlayerInGroupDeprecated
      • PickEachUnitInGroupDeprecated
      • ForEachUnitInGroupDeprecated
      • UnitGroupLoopCurrentDeprecated

  • Enabled Scintilla for the custom code editor within Windows.
  • Improved performance to reduce editor load times.
  • Added multiple item searching for the following when search terms are separated by a comma:
    • • Data Editor
      • UI Editor
      • Cutscene Editor
      • Trigger Element selector
      • Terrain Editor
      • Text Editor


  • Further improved performance within the Galaxy VM.
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