Make computer use abilities

Editor Discussion
Is there a way to make the AI in an arcade map to use abilities like they would in melee ?
(make marines use stim when they acquire target, etc.)
Im looking for a way to apply it to all abilities so they are used by the AI without modifying each ability separately.
Not possible by default without assigning a Tactical AI to the specific units for this work.

You can however, create or modify existing ones in the Tactical AI Data, Target Sorts, Target Finds, and Tactical AI Cooldowns tabs to enable this. Once given one, the AI should automatically trigger any abilities that you've listed in the Tactical AI entries provided that you gave them the right validators.

Note that there are actually more tabs that can be used but these four are the most important ones. You can ignore the Tactical AI Function field for now as it's not necessary unless you need more precision for certain abilities.

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