Death fleet? no Dead fleet

Co-op Missions Discussion
Motherships and destroyers are now affected by upgrades.

In date, Mothership's attack power is 6. The number of attacks is six.
What if I do not upgrade? 6x6 = 36 LOL
The initial cooldown is also very long.

Perfect taxi

Death fleet x
Dead fleet o

I thought you would increase the attack range of the mothership and the damage of the destroyer.

The barrage of terran gauss rifles has an attack range of 5. The great over-tech Protoss's final weapon mothership has an attack range of two. Wow!
Of course, it is easy to absorb the damage that comes to the destroyer. But it is too short!

It will be the main target of the turret and Goliath because of the attack range of 2. 2000 HP is colorless.

Before changing, the death fleet is so weak that it is unlikely to be Alarak's final skill. But if you change it will be weaker.
Lots of other Death Fleet mentions in other topics, but I'd like the issue to be more visible so I'll upvote.
08/18/2018 10:52 AMPosted by Raige
Lots of other Death Fleet mentions in other topics, but I'd like the issue to be more visible so I'll upvote.


Thank you sir
At least the Tal'darim mothership in coop deals 27×6 with automatic +3 weapon, not like the versus mommaship.

08/18/2018 10:44 AMPosted by Infested


In date, Mothership's attack power is 6. The number of attacks is six.
What if I do not upgrade? 6x6 = 36
While the removal of 3/3 does suck the majority of death fleet's damage is from the mships spell laser thing that does spell damage anyways
08/18/2018 11:30 AMPosted by Roborbio
At least the Tal'darim mothership in coop deals 27×6 with automatic +3 weapon, not like the versus mommaship.

08/18/2018 10:44 AMPosted by Infested


In date, Mothership's attack power is 6. The number of attacks is six.
What if I do not upgrade? 6x6 = 36


nope, base damage 6, upgrade +7, so (6 + 7x3) x6 = 162
08/18/2018 10:03 PMPosted by Infested
08/18/2018 11:30 AMPosted by Roborbio
At least the Tal'darim mothership in coop deals 27×6 with automatic +3 weapon, not like the versus mommaship.

...


nope, base damage 6, upgrade +7, so (6 + 7x3) x6 = 162

I highly doubt that, I would expect that it’s 23 +2 per upgrade, since I have yet to see a unit with more than +10% damage per upgrade.
they could just remove the destroyers and give permenant mothership, since it will only be used as taxi anyways
08/20/2018 10:22 AMPosted by Dark
they could just remove the destroyers and give permenant mothership, since it will only be used as taxi anyways

Sad but true
08/20/2018 09:00 AMPosted by WireBender
08/18/2018 10:03 PMPosted by Infested
...

nope, base damage 6, upgrade +7, so (6 + 7x3) x6 = 162

I highly doubt that, I would expect that it’s 23 +2 per upgrade, since I have yet to see a unit with more than +10% damage per upgrade.


in Data, It is +4 +3 per upgrade. +7 total

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