Co-Op Mutation #160: One for All

Co-op Missions Discussion
Your enemies have entered a state of frenzy as they charge headlong toward the temple. The adrenaline they gain from slaying your forces triggers unexpected transformations, and even provide their strongest forces near-invincibility. Throw everything you have at them until the Temple is ready!

Map: Temple of the Past
Hardened Will - Enemy Heroic units reduce all incoming damage to a maximum of 10 when any non-heroic enemy unit is near them.
Inspiration - Enemy Heroic units increase the attack speed and armor of all enemies within a small range.
Transmutation - Enemy units have a chance to transform into more powerful units whenever they deal damage.

Reddit post: https://redd.it/bti3qq

Video Replays on Brutal difficulty:
[CtG(Alarak) - Spohky(Kerrigan)] https://youtu.be/8a4bigM2hdU
[CtG(Raynor) - Spohky(Fenix)] https://youtu.be/6KrjySz4828
[CtG(Abathur) - Aommaster(Dehaka)] https://youtu.be/v524cORHymE
[CtG(Zagara) - Spohky(Nova)] https://youtu.be/4qaXMAOFMcY
[CtG(Han and Horner) - Espurr(Artanis)] https://youtu.be/LK5SNX1A2p0
[Hunter(Karax) - CtG(Swann)] https://youtu.be/i9qYakSe1Rg
[Aommaster(Stukov) - ViS(Stetmann)] https://youtu.be/fpcWaSTAgGI

Tier - Units (Lower tiers transform to higher tiers)
0 - Broodling/Other Units
1 - Zergling, Marine, Baneling
2 - Reaper, Zealot, Roach, Hellion, Widow Mine, Hellbat
3 - Marauder, Firebat, Adept, Sentry, Hydralisk
4 - Stalker, Dragoon, Mutalisk, Goliath, High Templar
5 - Viking, Warhound, Phoenix, Infestor, Banshee, Scout, Viking
6 - Siege Tank, Oracle, Cyclone, Ghost, Swarm Host, Lurker
7 - Ravager, Immortal, Archon, Voidray, Disruptor, Liberator
8 - Broodlord, Ultralisk, Battlecruiser, Thor Carrier, Tempest, Reaver
9 - Loki, Hybrid Nemesis, Hybrid Reaver, Hybrid Destroyer
10 - Hybrid Behemoth, Hybrid Dominator

  • Whenever an enemy kills one of your units, it transforms. Avoid losing ANYTHING whenever possible.
  • Enemies transform into tiers based on the supply of the units they kill. An enemy that kills a Zealot (2 supply) will level two tiers.
  • Enemy units, upon transforming, return to full health. Make sure to focus the strong ones before they become Hybrid.
  • Hardened Will is basically the hardened shields from the Wings of Liberty version of the Immortal. If your normal attack does 50 damage, it will deal 10 damage to units with hardened will.
  • Inspiration provides +25% attack speed and +3 armor to enemy units within 5 radius of the Hyrbids.


Commander of the Week: https://www.strawpoll.me/18057029
Mutation difficulty: https://www.strawpoll.me/17916493
Do you like this mutation? https://www.strawpoll.me/17916494

Commander of the Week winner of last week: Abathur
Last amon attack.. WOW~ .. so hard..

H&H+Swann. Full Protection 3000
https://www.youtube.com/watch?v=y7WsQjkT_z0

Stetmann+Karax
https://www.youtube.com/watch?v=yke4u0bsX94

Stukov+Kerrigan
https://www.youtube.com/watch?v=55EH3a_HIAA

Nova+Zeratul
https://www.youtube.com/watch?v=E1K8QG9UpAI

Artanis+Raynor
https://www.youtube.com/watch?v=riICjd-pU3E

Zagara+Abathur Full Protection 3000
https://www.youtube.com/watch?v=qRsL5d1ErqE

Fenix+Karax Full Protection 3000
https://www.youtube.com/watch?v=50P6B8oM04w

Tychus+Dehaka Full Protection 3000
https://www.youtube.com/watch?v=gT2Vsuyjdok

Alarak+Vorazun Full Protection 3000
https://www.youtube.com/watch?v=3OdynhZ8j2I
You don't need the mutator list (chaos studios isn't added on to this)
I wonder whether Stetmann's mass infestors still work. Whether the enemy are a fleet of viking, banshee and bc, mass baneling and abberation, or dark templar + disriptors combo, they all would become Hybrid dominator or behemoth eventually, thus nullify the first two mutators. Whether there are 20, 30 or more Hybrid, they do not get buff if there are only themselves and do not regenerate HP, and would die eventually by thousands of tiny roaches and ravagers.
Before any of the players' computers finally crash.

Anyway, the good news is that there are only 3 enemy compositions now, and some commanders may have easy time against specific enemy.
This will have the added fun of bugged compositions.
1st try alarak and tychus, thought it gonna be hard but was ez. Temple map to straightforward, they can’t transmuta if they can’t touch you
EZ mutation for Stetmann if u have a good computer. Even when all enemies are transmutated into hybrids we can still flood them with infestors. Well designed monk.
Vorazun should be good with mass DT , oracles, corsairs, black hole and time stop.
05/26/2019 12:37 PMPosted by jedi
I wonder whether Stetmann's mass infestors still work. Whether the enemy are a fleet of viking, banshee and bc, mass baneling and abberation, or dark templar + disriptors combo, they all would become Hybrid dominator or behemoth eventually, thus nullify the first two mutators. Whether there are 20, 30 or more Hybrid, they do not get buff if there are only themselves and do not regenerate HP, and would die eventually by thousands of tiny roaches and ravagers.
Before any of the players' computers finally crash.

Anyway, the good news is that there are only 3 enemy compositions now, and some commanders may have easy time against specific enemy.


They absolutely work here. Beat it with festors + stukov mech.
Just saw an infestor solo.
https://www.bilibili.com/video/av53709075
05/26/2019 12:37 PMPosted by jedi
I wonder whether Stetmann's mass infestors still work. Whether the enemy are a fleet of viking, banshee and bc, mass baneling and abberation, or dark templar + disriptors combo, they all would become Hybrid dominator or behemoth eventually, thus nullify the first two mutators. Whether there are 20, 30 or more Hybrid, they do not get buff if there are only themselves and do not regenerate HP, and would die eventually by thousands of tiny roaches and ravagers.
Before any of the players' computers finally crash.

Anyway, the good news is that there are only 3 enemy compositions now, and some commanders may have easy time against specific enemy.

all hyper dominators lol. they will kill all ur roaches way before ur cooldown. u have no idea wat ur talking about lmao.
05/27/2019 12:01 AMPosted by ChadThunderc
05/26/2019 12:37 PMPosted by jedi
I wonder whether Stetmann's mass infestors still work. Whether the enemy are a fleet of viking, banshee and bc, mass baneling and abberation, or dark templar + disriptors combo, they all would become Hybrid dominator or behemoth eventually, thus nullify the first two mutators. Whether there are 20, 30 or more Hybrid, they do not get buff if there are only themselves and do not regenerate HP, and would die eventually by thousands of tiny roaches and ravagers.
Before any of the players' computers finally crash.

Anyway, the good news is that there are only 3 enemy compositions now, and some commanders may have easy time against specific enemy.

all hyper dominators lol. they will kill all ur roaches way before ur cooldown. u have no idea wat ur talking about lmao.


https://youtu.be/fpcWaSTAgGI
05/27/2019 12:16 AMPosted by ViS
https://youtu.be/fpcWaSTAgGI

I never thought the answer to Transmutation would be "just face tank the hybrids, lol". Impressive.
Since everyone and their dog is playing Stetmann lately; and assuming I'll be teamed up with Stet, which of these comms will be best?

- Artanis
- Karax
- Zeratul
- Raynor
05/26/2019 06:50 PMPosted by ripMillet
EZ mutation for Stetmann if u have a good computer. Even when all enemies are transmutated into hybrids we can still flood them with infestors. Well f designed monk.


Sweet, sweet tears
they won't get damage reduction if everything turns into behemoths and dominators.

:galaxybrains:
beat it with kerrigan mass muta ez. last attack was wtf? they had way more than usual. temple almost died cuz of that added BS.
mutas r ideal for this brutation. splash+around 10dmg = gg to hybrids and their guys.
Hmm.... Stetmann energy regen + Ala ascendants anyone? Maybe Ala could almost-solo if Stetmann just spreads the Stetzone?

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