Fenix

Joeyray's Bar
In Starcraft 1 Fenix supposidly stayed behind on I think it was auir to defend the Warp Gates so the Zerg couldnt get it, where he would be thought dead. But he also had a huge army of Protoss to back him up, and suppose, some how the Protoss (who are very stong against zerg units) over came the Zerg army that was only about twice the size of the Protoss army. The Warp Gates are closed, most of your army is dead, you may even be the only surviver, you have no contact with anyone, what now?

Post your comments about what you would do now that you have beaten off the Zerg army trying to enter the Warp Gates. Remmember you are most likely the only good old fashioned dragoon still left.
...Probably die trying to learn how to control the dragoon..Oh god how they moved in SC1... The images in my head won't let me sleep at night sometimes!
umm reopen the warpgates?
05/23/2011 06:41 PMPosted by Wingman
umm reopen the warpgates?


no garauntees that you can, and who knows what the zerg could do with that. They may focus on biological assimilation and evolution, but they could probably take advantage of an active warp.
Fenix died permanently when he was found and murdered in the Zerg Campaign True Colors.
Nuparu is correct. In fact, he was killed in the first mission ever to have Lurkers, proving the Lurker's usefulness :3
05/24/2011 05:46 PMPosted by SpiderLord
Nuparu is correct. In fact, he was killed in the first mission ever to have Lurkers, proving the Lurker's usefulness :3


I didn't notice because I just massed hydras with 5 hatcheries
The warp gate was reopened. Read the Dark Templar Trilogy. I remember in Brood Wars Kerrigan kills Fenix.
Oh i must have missed it then.
Fenix should have used Duracell Batteries...
05/23/2011 07:15 PMPosted by BlackDeath
could probably take advantage of an active warp.


Remember that cutscene in original SC, where the Zerg create an active warp to get to Aiur? The Zerg need not an active warp, only knowledge of a spacial location.

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