SC II 2.0.5 Known Issues & Bugs (update 3/12)

Mac Technical Support
Hello Mac friends,

Below you will find the Known Issues list for our 2.0.5 patch. Please do not report bugs that you see on this list as we already know about them, and help out other players reporting bugs by referring them to this list.

Please note that documented bugs may not always be fixed in the order in which they were reported. In some cases, we may not have a timeline for a when a bug will be fixed and some bugs may not be able to be fixed at all. Thank you for your continued reports, and enjoy StarCraft II.

For reference, the 2.0.5 Patch Notes can be found here. Thanks guys!

A list of current non-Mac specific known issues & bugs can be found here.

Mac Specific
  • Anti-Aliasing is not working on Macs.
  • When you are staring a multiplayer game, the countdown timer will stall, hang, and skip numbers before finishing the countdown.
  • [Editor] New units created from the Editor do not show in the game client unless the map is saved first.
  • A crash can occur in StarCraft II when having the sound plugin Hear installed.
    This occurs with Hear version 1.1.4. Please update to Hear version 1.1.6 to resolve the issue.

Misc Mac Known Issues (ongoing)
  • GeForce 9400 + USB Headset Performance Issues
    For those who don't remember this issue, USB headset on Macs with a GeForce 9400 can cause performance issues.

    If you are using a GeForce 9400 and a USB headset, basically combining the 2 will result into a drastic drop in performance in all OpenGL applications. This is a hardware bug with Mac OS X. Non-USB headsets are fine.

  • MacBook Pro owners with a GeForce 9400M and 9600M GT, please make sure that you are using the GeForce 9600M GT.
  • Non-Macbook Pros can unplug the USB headset to restore any post performance due to the hardware bug.

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