Starcraft II quit unexpectedly

Mac Technical Support
This happens this morning when everything is still working fine last night. I've no idea what was going wrong as I can't seems to open the application.

I've tried re-updating but to no avail.

Below is the crash report. Please help!! Thanks!!

Process: StarCraft II [715]
Path: /Volumes/VOLUME/*/StarCraft II.app/Contents/MacOS/StarCraft II
Identifier: com.blizzard.bootstrapper
Version: ??? (???)
Code Type: X86 (Native)
Parent Process: launchd [137]

Date/Time: 2013-03-22 12:41:10.139 +1000
OS Version: Mac OS X 10.7.5 (11G63)
Report Version: 9

Interval Since Last Report: 444059 sec
Crashes Since Last Report: 22
Per-App Crashes Since Last Report: 6
Anonymous UUID: 03917FEE-6CDD-4F45-B688-C8C444C74E6C

Crashed Thread: 0

Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: 0x000000000000000a, 0x0000000000214000

VM Regions Near 0x214000:
mapped file 0000000000213000-0000000000214000 [ 4K] rw-/rwx SM=COW /Volumes/VOLUME/*/StarCraft II.app/Contents/MacOS/StarCraft II
--> mapped file 0000000000214000-0000000000222000 [ 56K] r--/rwx SM=COW /Volumes/VOLUME/*/StarCraft II.app/Contents/MacOS/StarCraft II
shared memory 0000000000222000-0000000000223000 [ 4K] rw-/rw- SM=SHM

Application Specific Information:
dyld: launch, loading dependent libraries
/Volumes/GAMES/StarCraft II/StarCraft II.app/Contents/MacOS/StarCraft II

Thread 0 Crashed:
0 dyld 0x8feb5ecb ImageLoaderMachOCompressed::eachBind(ImageLoader::LinkContext const&, unsigned long (ImageLoaderMachOCompressed::*)(ImageLoader::LinkContext const&, unsigned long, unsigned char, char const*, unsigned char, long, int, char const*, ImageLoaderMachOCompressed::LastLookup*, bool)) + 245
1 dyld 0x8feb7eff ImageLoaderMachOCompressed::doBind(ImageLoader::LinkContext const&, bool) + 125
2 dyld 0x8feaaf68 ImageLoader::recursiveBind(ImageLoader::LinkContext const&, bool) + 134
3 dyld 0x8feac06d ImageLoader::link(ImageLoader::LinkContext const&, bool, bool, ImageLoader::RPathChain const&) + 213
4 dyld 0x8fea2a92 dyld::link(ImageLoader*, bool, ImageLoader::RPathChain const&) + 127
5 dyld 0x8fea4e91 dyld::_main(macho_header const*, unsigned long, int, char const**, char const**, char const**) + 1974
6 dyld 0x8fe9e2ef dyldbootstrap::start(macho_header const*, int, char const**, long, macho_header const*) + 637
7 dyld 0x8fe9e063 _dyld_start + 51

Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00214000 ebx: 0x8fed1140 ecx: 0x0000e000 edx: 0x00214000
edi: 0x8fed3df8 esi: 0x8fed3df8 ebp: 0xbffff708 esp: 0xbffff670
ss: 0x00000023 efl: 0x00010293 eip: 0x8feb5ecb cs: 0x0000001b
ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
cr2: 0x00214000
Logical CPU: 3
This crash indicates you're having issues with bootstrapper, which is a Battle.net tools app.

Can you try to delete the Battle.net Tools folder and see if it helps?

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