[Bug] Behavior Damage Response on equip.

Editor Discussion
So I've got a Behavior that has a damage response for a stun. I have an item that equips that behavior. Now if I buy the item from the store and it auto equips my item and applys the behavior, the damage response will not activate until I unequipped the item and re-equip it.

The behavior is verified to work in other cases. It's just when it's initially equipped from purchase with a damage response tied to it.

[EDIT] I've found exactly what's going on. If my Damage Response chance on my behavior is initially 0, the item requires to be unequipped and re-equipped before an upgrade that increases the chance field will be taken into account.

My workaround for this is to set the chance initially to .001 and then it works without having to re-equip the item.

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